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@ -17,7 +17,7 @@ namespace MWGui
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void checkReferenceAvailable(); ///< closes the window, if the MW-reference has become unavailable
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void checkReferenceAvailable(); ///< closes the window, if the MW-reference has become unavailable
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void resetReference() { mPtr = MWWorld::Ptr(); mCurrentPlayerCell = NULL; }
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virtual void resetReference() { mPtr = MWWorld::Ptr(); mCurrentPlayerCell = NULL; }
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protected:
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protected:
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virtual void onReferenceUnavailable() = 0; ///< called when reference has become unavailable
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virtual void onReferenceUnavailable() = 0; ///< called when reference has become unavailable
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