forked from mirror/openmw-tes3mp
Merge branch 'class'
This commit is contained in:
commit
607435aaf2
14 changed files with 189 additions and 8 deletions
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@ -207,7 +207,7 @@ void CSMDoc::Document::createBase()
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{
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ESM::Skill record;
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record.mIndex = i;
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record.mId = ESM::Skill::getIndexToId (record.mIndex);
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record.mId = ESM::Skill::indexToId (record.mIndex);
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record.blank();
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getData().getSkills().add (record);
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@ -33,7 +33,8 @@ namespace CSMWorld
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Display_GmstVarType,
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Display_GlobalVarType,
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Display_Specialisation,
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Display_Attribute
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Display_Attribute,
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Display_Boolean
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};
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std::string mTitle;
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@ -1,6 +1,8 @@
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#ifndef CSM_WOLRD_COLUMNS_H
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#define CSM_WOLRD_COLUMNS_H
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#include <sstream>
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#include <boost/lexical_cast.hpp>
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#include "columnbase.hpp"
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@ -285,6 +287,128 @@ namespace CSMWorld
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}
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};
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template<typename ESXRecordT>
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struct NameColumn : public Column<ESXRecordT>
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{
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NameColumn() : Column<ESXRecordT> ("Name", ColumnBase::Display_String) {}
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virtual QVariant get (const Record<ESXRecordT>& record) const
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{
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return QString::fromUtf8 (record.get().mName.c_str());
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}
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virtual void set (Record<ESXRecordT>& record, const QVariant& data)
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{
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ESXRecordT record2 = record.get();
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record2.mName = data.toString().toUtf8().constData();
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record.setModified (record2);
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}
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virtual bool isEditable() const
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{
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return true;
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}
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};
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template<typename ESXRecordT>
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struct AttributesColumn : public Column<ESXRecordT>
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{
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int mIndex;
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AttributesColumn (int index)
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: Column<ESXRecordT> ("Attribute #" + boost::lexical_cast<std::string> (index),
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ColumnBase::Display_Attribute), mIndex (index) {}
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virtual QVariant get (const Record<ESXRecordT>& record) const
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{
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return record.get().mData.mAttribute[mIndex];
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}
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virtual void set (Record<ESXRecordT>& record, const QVariant& data)
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{
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ESXRecordT record2 = record.get();
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record2.mData.mAttribute[mIndex] = data.toInt();
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record.setModified (record2);
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}
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virtual bool isEditable() const
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{
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return true;
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}
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};
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template<typename ESXRecordT>
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struct SkillsColumn : public Column<ESXRecordT>
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{
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int mIndex;
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bool mMajor;
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SkillsColumn (int index, bool major)
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: Column<ESXRecordT> ((major ? "Major Skill #" : "Minor Skill #")+
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boost::lexical_cast<std::string> (index), ColumnBase::Display_String),
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mIndex (index), mMajor (major)
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{}
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virtual QVariant get (const Record<ESXRecordT>& record) const
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{
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int skill = record.get().mData.mSkills[mIndex][mMajor ? 1 : 0];
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return QString::fromUtf8 (ESM::Skill::indexToId (skill).c_str());
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}
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virtual void set (Record<ESXRecordT>& record, const QVariant& data)
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{
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std::istringstream stream (data.toString().toUtf8().constData());
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int index = -1;
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char c;
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stream >> c >> index;
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if (index!=-1)
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{
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ESXRecordT record2 = record.get();
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record2.mData.mSkills[mIndex][mMajor ? 1 : 0] = index;
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record.setModified (record2);
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}
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}
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virtual bool isEditable() const
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{
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return true;
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}
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};
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template<typename ESXRecordT>
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struct PlayableColumn : public Column<ESXRecordT>
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{
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PlayableColumn() : Column<ESXRecordT> ("Playable", ColumnBase::Display_Boolean) {}
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virtual QVariant get (const Record<ESXRecordT>& record) const
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{
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return record.get().mData.mIsPlayable!=0;
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}
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virtual void set (Record<ESXRecordT>& record, const QVariant& data)
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{
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ESXRecordT record2 = record.get();
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record2.mData.mIsPlayable = data.toInt();
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record.setModified (record2);
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}
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virtual bool isEditable() const
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{
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return true;
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}
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};
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}
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#endif
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@ -44,9 +44,23 @@ CSMWorld::Data::Data()
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mSkills.addColumn (new UseValueColumn<ESM::Skill> (i));
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mSkills.addColumn (new DescriptionColumn<ESM::Skill>);
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mClasses.addColumn (new StringIdColumn<ESM::Class>);
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mClasses.addColumn (new RecordStateColumn<ESM::Class>);
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mClasses.addColumn (new NameColumn<ESM::Class>);
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mClasses.addColumn (new AttributesColumn<ESM::Class> (0));
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mClasses.addColumn (new AttributesColumn<ESM::Class> (1));
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mClasses.addColumn (new SpecialisationColumn<ESM::Class>);
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for (int i=0; i<5; ++i)
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mClasses.addColumn (new SkillsColumn<ESM::Class> (i, true));
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for (int i=0; i<5; ++i)
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mClasses.addColumn (new SkillsColumn<ESM::Class> (i, false));
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mClasses.addColumn (new PlayableColumn<ESM::Class>);
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mClasses.addColumn (new DescriptionColumn<ESM::Class>);
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addModel (new IdTable (&mGlobals), UniversalId::Type_Globals, UniversalId::Type_Global);
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addModel (new IdTable (&mGmsts), UniversalId::Type_Gmsts, UniversalId::Type_Gmst);
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addModel (new IdTable (&mSkills), UniversalId::Type_Skills, UniversalId::Type_Skill);
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addModel (new IdTable (&mClasses), UniversalId::Type_Classes, UniversalId::Type_Class);
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}
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CSMWorld::Data::~Data()
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@ -122,6 +136,7 @@ void CSMWorld::Data::loadFile (const boost::filesystem::path& path, bool base)
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case ESM::REC_GLOB: mGlobals.load (reader, base); break;
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case ESM::REC_GMST: mGmsts.load (reader, base); break;
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case ESM::REC_SKIL: mSkills.load (reader, base); break;
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case ESM::REC_CLAS: mClasses.load (reader, base); break;
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default:
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@ -9,6 +9,7 @@
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#include <components/esm/loadglob.hpp>
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#include <components/esm/loadgmst.hpp>
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#include <components/esm/loadskil.hpp>
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#include <components/esm/loadclas.hpp>
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#include "idcollection.hpp"
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#include "universalid.hpp"
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@ -22,6 +23,7 @@ namespace CSMWorld
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IdCollection<ESM::Global> mGlobals;
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IdCollection<ESM::GameSetting> mGmsts;
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IdCollection<ESM::Skill> mSkills;
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IdCollection<ESM::Class> mClasses;
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std::vector<QAbstractItemModel *> mModels;
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std::map<UniversalId::Type, QAbstractItemModel *> mModelIndex;
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@ -20,6 +20,7 @@ namespace
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables" },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings" },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills" },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes" },
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
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};
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@ -29,6 +30,7 @@ namespace
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class" },
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
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};
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@ -39,7 +39,9 @@ namespace CSMWorld
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Type_Gmsts,
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Type_Gmst,
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Type_Skills,
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Type_Skill
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Type_Skill,
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Type_Classes,
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Type_Class
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};
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private:
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@ -90,6 +90,10 @@ void CSVDoc::View::setupWorldMenu()
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connect (skills, SIGNAL (triggered()), this, SLOT (addSkillsSubView()));
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world->addAction (skills);
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QAction *classes = new QAction (tr ("Classes"), this);
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connect (classes, SIGNAL (triggered()), this, SLOT (addClassesSubView()));
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world->addAction (classes);
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mVerify = new QAction (tr ("&Verify"), this);
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connect (mVerify, SIGNAL (triggered()), this, SLOT (verify()));
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world->addAction (mVerify);
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@ -253,6 +257,11 @@ void CSVDoc::View::addSkillsSubView()
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addSubView (CSMWorld::UniversalId::Type_Skills);
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}
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void CSVDoc::View::addClassesSubView()
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{
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addSubView (CSMWorld::UniversalId::Type_Classes);
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}
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void CSVDoc::View::abortOperation (int type)
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{
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mDocument->abortOperation (type);
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@ -117,6 +117,8 @@ namespace CSVDoc
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void addGmstsSubView();
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void addSkillsSubView();
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void addClassesSubView();
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};
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}
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@ -17,6 +17,9 @@ void CSVWorld::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager)
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manager.add (CSMWorld::UniversalId::Type_Skills,
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new CSVDoc::SubViewFactoryWithCreateFlag<TableSubView> (false));
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manager.add (CSMWorld::UniversalId::Type_Global,
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new CSVDoc::SubViewFactoryWithCreateFlag<DialogueSubView> (true));
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manager.add (CSMWorld::UniversalId::Type_Classes,
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new CSVDoc::SubViewFactoryWithCreateFlag<TableSubView> (true));
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// manager.add (CSMWorld::UniversalId::Type_Global,
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// new CSVDoc::SubViewFactoryWithCreateFlag<DialogueSubView> (true));
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}
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@ -35,4 +35,18 @@ void Class::save(ESMWriter &esm)
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esm.writeHNOString("DESC", mDescription);
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}
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void Class::blank()
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{
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mName.clear();
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mDescription.clear();
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mData.mAttribute[0] = mData.mAttribute[1] = 0;
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mData.mSpecialization = 0;
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mData.mIsPlayable = 0;
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mData.mCalc = 0;
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for (int i=0; i<5; ++i)
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for (int i2=0; i2<2; ++i2)
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mData.mSkills[i][i2] = 0;
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}
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}
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@ -65,6 +65,10 @@ struct Class
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void load(ESMReader &esm);
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void save(ESMWriter &esm);
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void blank();
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///< Set record to default state (does not touch the ID/index).
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};
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}
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#endif
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@ -2,6 +2,8 @@
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#include <sstream>
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#include <components/misc/stringops.hpp>
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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@ -103,8 +105,9 @@ void Skill::load(ESMReader &esm)
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// create an ID from the index and the name (only used in the editor and likely to change in the
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// future)
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mId = getIndexToId (mIndex);
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mId = indexToId (mIndex);
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}
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void Skill::save(ESMWriter &esm)
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{
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esm.writeHNT("INDX", mIndex);
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@ -120,7 +123,7 @@ void Skill::save(ESMWriter &esm)
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mDescription.clear();
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}
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std::string Skill::getIndexToId (int index)
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std::string Skill::indexToId (int index)
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{
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std::ostringstream stream;
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@ -79,7 +79,7 @@ struct Skill
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void blank();
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///< Set record to default state (does not touch the ID/index).
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static std::string getIndexToId (int index);
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static std::string indexToId (int index);
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};
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}
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#endif
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