forked from mirror/openmw-tes3mp
Fix for the loadingbar to resemble vanilla Morrowind.
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3 changed files with 15 additions and 2 deletions
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@ -6,12 +6,12 @@
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<Widget type="ImageBox" skin="ImageBox" position="0 0 300 300" align="Stretch" name="BackgroundImage">
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<Widget type="Widget" skin="HUD_Box" position="0 200 300 70" align="Bottom HCenter">
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<Widget type="Widget" skin="HUD_Box" position="0 200 300 60" align="Bottom HCenter">
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<Widget type="AutoSizedTextBox" skin="SandText" position="20 12 260 24" name="LoadingText">
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</Widget>
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<Widget type="ProgressBar" skin="MW_Progress_Blue" position="20 38 260 24" name="ProgressBar">
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<Widget type="ProgressBar" skin="MW_Progress_Loading" position="20 36 260 8" name="ProgressBar">
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<Property key="Range" value="1000"/>
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</Widget>
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@ -17,6 +17,11 @@
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<State name="normal" offset = "0 28 2 14"/>
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</BasisSkin>
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</Skin>
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<Skin name = "MW_BigTrack_Progress_Blue_Small" size = "2 6" texture = "smallbars.png" >
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<BasisSkin type="MainSkin" offset = "0 0 2 6" align = "ALIGN_STRETCH">
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<State name="normal" offset = "0 26 2 6"/>
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</BasisSkin>
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</Skin>
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<Skin name = "ProgressText" size = "16 16">
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<Property key="FontName" value = "Default"/>
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@ -51,4 +56,12 @@
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<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="ALIGN_STRETCH"/>
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<Child type="Widget" skin="BlackBG" offset = "2 2 60 8" align = "ALIGN_STRETCH" name="Client"/>
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</Skin>
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<Skin name="MW_Progress_Loading" size="64 6">
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<Property key="TrackSkin" value = "MW_BigTrack_Progress_Blue_Small" />
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<Property key="TrackWidth" value = "1" />
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<Child type="Widget" skin="MW_Box" offset="0 0 64 6" align="ALIGN_STRETCH"/>
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<Child type="Widget" skin="BlackBG" offset = "2 2 60 2" align = "ALIGN_STRETCH" name="Client"/>
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</Skin>
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</MyGUI>
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