forked from mirror/openmw-tes3mp
working menu transparency slider
This commit is contained in:
parent
972c035e97
commit
656a8f1be9
14 changed files with 166 additions and 6 deletions
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@ -1,5 +1,13 @@
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#include "settingswindow.hpp"
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#include "settingswindow.hpp"
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#include <OgreRoot.h>
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#include <OgreRenderSystem.h>
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#include <components/settings/settings.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/world.hpp"
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#include "window_manager.hpp"
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#include "window_manager.hpp"
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namespace MWGui
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namespace MWGui
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@ -8,18 +16,48 @@ namespace MWGui
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WindowBase("openmw_settings_window_layout.xml", parWindowManager)
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WindowBase("openmw_settings_window_layout.xml", parWindowManager)
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{
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{
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getWidget(mOkButton, "OkButton");
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getWidget(mOkButton, "OkButton");
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getWidget(mResolutionList, "ResolutionList");
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getWidget(mMenuTransparencySlider, "MenuTransparencySlider");
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getWidget(mViewDistanceSlider, "ViewDistanceSlider");
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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mMenuTransparencySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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mViewDistanceSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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center();
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center();
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int okSize = mOkButton->getTextSize().width + 24;
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int okSize = mOkButton->getTextSize().width + 24;
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mOkButton->setCoord(mMainWidget->getWidth()-16-okSize, mOkButton->getTop(),
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mOkButton->setCoord(mMainWidget->getWidth()-16-okSize, mOkButton->getTop(),
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okSize, mOkButton->getHeight());
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okSize, mOkButton->getHeight());
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// fill resolution list
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Ogre::RenderSystem* rs = Ogre::Root::getSingleton().getRenderSystem();
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const Ogre::StringVector& videoModes = rs->getConfigOptions()["Video Mode"].possibleValues;
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for (Ogre::StringVector::const_iterator it=videoModes.begin();
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it!=videoModes.end(); ++it)
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{
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mResolutionList->addItem(*it);
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}
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// read settings
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int menu_transparency = (mMenuTransparencySlider->getScrollRange()-1) * Settings::Manager::getFloat("menu transparency", "GUI");
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mMenuTransparencySlider->setScrollPosition(menu_transparency);
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onSliderChangePosition(mMenuTransparencySlider, menu_transparency);
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}
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}
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void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
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void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
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{
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{
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mWindowManager.setGuiMode(GM_Game);
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mWindowManager.setGuiMode(GM_Game);
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}
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}
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void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
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{
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float val = pos / float(scroller->getScrollRange()-1);
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if (scroller == mMenuTransparencySlider)
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{
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Settings::Manager::setFloat("menu transparency", "GUI", val);
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}
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MWBase::Environment::get().getWorld()->processChangedSettings(Settings::Manager::apply());
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}
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}
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}
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@ -17,8 +17,12 @@ namespace MWGui
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protected:
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protected:
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MyGUI::Button* mOkButton;
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MyGUI::Button* mOkButton;
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MyGUI::ListBox* mResolutionList;
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MyGUI::ScrollBar* mMenuTransparencySlider;
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MyGUI::ScrollBar* mViewDistanceSlider;
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void onOkButtonClicked(MyGUI::Widget* _sender);
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void onOkButtonClicked(MyGUI::Widget* _sender);
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void onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos);
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};
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};
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}
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}
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@ -114,6 +114,8 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
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mDebugging = new Debugging(mMwRoot, engine);
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mDebugging = new Debugging(mMwRoot, engine);
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mLocalMap = new MWRender::LocalMap(&mRendering, this);
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mLocalMap = new MWRender::LocalMap(&mRendering, this);
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setMenuTransparency(Settings::Manager::getFloat("menu transparency", "GUI"));
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}
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}
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RenderingManager::~RenderingManager ()
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RenderingManager::~RenderingManager ()
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@ -563,4 +565,26 @@ Compositors* RenderingManager::getCompositors()
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return mCompositors;
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return mCompositors;
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}
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}
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void RenderingManager::processChangedSettings(const Settings::CategorySettingVector& settings)
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{
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for (Settings::CategorySettingVector::const_iterator it=settings.begin();
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it != settings.end(); ++it)
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{
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if (it->second == "menu transparency" && it->first == "GUI")
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{
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setMenuTransparency(Settings::Manager::getFloat("menu transparency", "GUI"));
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}
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}
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}
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void RenderingManager::setMenuTransparency(float val)
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{
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Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().getByName("transparent.png");
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std::vector<Ogre::uint32> buffer;
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buffer.resize(1);
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buffer[0] = (int(255*val) << 24);
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memcpy(tex->getBuffer()->lock(Ogre::HardwareBuffer::HBL_DISCARD), &buffer[0], 1*4);
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tex->getBuffer()->unlock();
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}
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} // namespace
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} // namespace
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@ -13,6 +13,8 @@
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#include <openengine/ogre/fader.hpp>
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#include <openengine/ogre/fader.hpp>
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#include <openengine/bullet/physic.hpp>
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#include <openengine/bullet/physic.hpp>
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#include <components/settings/settings.hpp>
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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@ -157,10 +159,14 @@ class RenderingManager: private RenderingInterface {
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///< transform the specified bounding box (in world coordinates) into screen coordinates.
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///< transform the specified bounding box (in world coordinates) into screen coordinates.
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/// @return packed vector4 (min_x, min_y, max_x, max_y)
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/// @return packed vector4 (min_x, min_y, max_x, max_y)
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void processChangedSettings(const Settings::CategorySettingVector& settings);
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private:
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private:
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void setAmbientMode();
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void setAmbientMode();
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void setMenuTransparency(float val);
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bool mSunEnabled;
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bool mSunEnabled;
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SkyManager* mSkyManager;
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SkyManager* mSkyManager;
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@ -1024,4 +1024,9 @@ namespace MWWorld
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mWorldScene->insertObject(object, cell);
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mWorldScene->insertObject(object, cell);
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}
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}
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void World::processChangedSettings(const Settings::CategorySettingVector& settings)
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{
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mRendering->processChangedSettings(settings);
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}
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}
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}
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@ -7,6 +7,7 @@
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#include <boost/filesystem.hpp>
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#include <boost/filesystem.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include <components/settings/settings.hpp>
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#include "../mwrender/debugging.hpp"
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#include "../mwrender/debugging.hpp"
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#include "../mwrender/renderingmanager.hpp"
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#include "../mwrender/renderingmanager.hpp"
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@ -279,6 +280,8 @@ namespace MWWorld
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bool canPlaceObject(float cursorX, float cursorY);
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bool canPlaceObject(float cursorX, float cursorY);
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///< @return true if it is possible to place on object at specified cursor location
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///< @return true if it is possible to place on object at specified cursor location
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void processChangedSettings(const Settings::CategorySettingVector& settings);
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};
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};
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}
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}
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@ -60,7 +60,6 @@ configure_file("${SDIR}/openmw_trade_window_layout.xml" "${DDIR}/openmw_trade_wi
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configure_file("${SDIR}/openmw_settings_window_layout.xml" "${DDIR}/openmw_settings_window_layout.xml" COPYONLY)
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configure_file("${SDIR}/openmw_settings_window_layout.xml" "${DDIR}/openmw_settings_window_layout.xml" COPYONLY)
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configure_file("${SDIR}/atlas1.cfg" "${DDIR}/atlas1.cfg" COPYONLY)
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configure_file("${SDIR}/atlas1.cfg" "${DDIR}/atlas1.cfg" COPYONLY)
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configure_file("${SDIR}/smallbars.png" "${DDIR}/smallbars.png" COPYONLY)
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configure_file("${SDIR}/smallbars.png" "${DDIR}/smallbars.png" COPYONLY)
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configure_file("${SDIR}/transparent.png" "${DDIR}/transparent.png" COPYONLY)
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configure_file("${SDIR}/EBGaramond-Regular.ttf" "${DDIR}/EBGaramond-Regular.ttf" COPYONLY)
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configure_file("${SDIR}/EBGaramond-Regular.ttf" "${DDIR}/EBGaramond-Regular.ttf" COPYONLY)
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configure_file("${SDIR}/Obliviontt.zip" "${DDIR}/Obliviontt.zip" COPYONLY)
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configure_file("${SDIR}/Obliviontt.zip" "${DDIR}/Obliviontt.zip" COPYONLY)
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configure_file("${SDIR}/VeraMono.ttf" "${DDIR}/VeraMono.ttf" COPYONLY)
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configure_file("${SDIR}/VeraMono.ttf" "${DDIR}/VeraMono.ttf" COPYONLY)
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<Property key="TrackRangeMargins" value = "14 14" />
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<Property key="TrackRangeMargins" value = "14 14" />
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<Property key="MinTrackSize" value = "14" />
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<Property key="MinTrackSize" value = "14" />
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<Property key="VerticalAlignment" value="false"/>
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<Property key="VerticalAlignment" value="false"/>
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<Property key="MoveToClick" value="true"/>
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<!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture -->
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<Child type="Button" skin="MW_HScrollBackground" offset = "14 0 62 14" align = "ALIGN_STRETCH" name = "Background"/>
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<Child type="Button" skin="MW_ScrollLeft" offset = "0 0 14 14" align = "ALIGN_LEFT ALIGN_VSTRETCH" name = "Start"/>
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<Child type="Button" skin="MW_ScrollRight" offset = "76 0 14 14" align = "ALIGN_RIGHT ALIGN_VSTRETCH" name = "End"/>
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<!-- These are only provided to get mouse input, they should have no skin and be transparent -->
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<Child type="Button" skin="MW_ScrollEmptyPart" offset = "14 0 24 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "FirstPart"/>
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<Child type="Button" skin="MW_ScrollEmptyPart" offset = "52 0 24 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "SecondPart"/>
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<!-- Tracker must be last to be on top and receive mouse events -->
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<Child type="Button" skin="MW_ScrollTrackH" offset = "38 0 14 14" align = "ALIGN_LEFT ALIGN_VSTRETCH" name = "Track"/>
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</Skin>
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<!-- Morrowind has a 1 pixel gap between the left arrow and the inner bar, this skin does not replicate that -->
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<Skin name = "MW_HSlider" size = "90 14">
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<Property key="TrackRangeMargins" value = "14 14" />
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<Property key="MinTrackSize" value = "14" />
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<Property key="VerticalAlignment" value="false"/>
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<Property key="MoveToClick" value="true"/>
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<!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture -->
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<!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture -->
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<Child type="Button" skin="MW_HScrollBackground" offset = "14 0 62 14" align = "ALIGN_STRETCH" name = "Background"/>
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<Child type="Button" skin="MW_HScrollBackground" offset = "14 0 62 14" align = "ALIGN_STRETCH" name = "Background"/>
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<Skin name = "MW_VScroll" size = "14 90">
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<Skin name = "MW_VScroll" size = "14 90">
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<Property key="TrackRangeMargins" value = "14 14" />
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<Property key="TrackRangeMargins" value = "14 14" />
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<Property key="MinTrackSize" value = "14" />
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<Property key="MinTrackSize" value = "14" />
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<Property key="MoveToClick" value="true"/>
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<!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture -->
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<!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture -->
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<Child type="Button" skin="MW_VScrollBackground" offset = "0 14 14 62" align = "ALIGN_STRETCH" name = "Background"/>
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<Child type="Button" skin="MW_VScrollBackground" offset = "0 14 14 62" align = "ALIGN_STRETCH" name = "Background"/>
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<Widget type="Widget" skin="" position="5 5 89 60" name="Root">
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<Widget type="Widget" skin="" position="5 5 89 60" name="Root">
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<UserString key="ButtonSkin" value="MW_Button"/>
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<UserString key="ButtonSkin" value="MW_Button"/>
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<Widget type="Widget" skin="MW_Box" position="0 24 89 36" align="Left Top Stretch">
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<Widget type="Widget" skin="MW_Box" position="0 24 89 36" align="Left Top Stretch">
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<Widget type="Widget" skin="PanelEmpty" position="4 4 81 28" align="Left Top Stretch" name="TabItem"/>
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<Widget type="Widget" skin="" position="4 4 81 28" align="Left Top Stretch" name="TabItem"/>
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</Widget>
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</Widget>
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<Widget type="Widget" skin="" position="0 0 89 23" align="HStretch Top" name="HeaderPlace">
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<Widget type="Widget" skin="" position="0 0 89 23" align="HStretch Top" name="HeaderPlace">
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<Widget type="Widget" skin="" position="52 0 37 23" name="Controls">
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<Widget type="Widget" skin="" position="52 0 37 23" name="Controls">
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<Widget type="TabControl" skin="TabControl" position="8 8 368 340" align="Left Top" name="SettingsTab">
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<Widget type="TabControl" skin="TabControl" position="8 8 368 340" align="Left Top" name="SettingsTab">
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<Property key="ButtonAutoWidth" value="true"/>
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<Property key="ButtonAutoWidth" value="true"/>
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<Widget type="TabItem" skin="" position="2 24 300 300">
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<Widget type="TabItem" skin="" position="4 28 360 312">
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<Property key="Caption" value=" #{sPrefs} "/>
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<Property key="Caption" value=" #{sPrefs} "/>
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<Widget type="TextBox" skin="NormalText" position="4 10 352 18" align="Left Top">
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<Property key="Caption" value="#{sTransparency_Menu}"/>
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</Widget>
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<Widget type="ScrollBar" skin="MW_HSlider" position="4 34 352 18" align="Left Top" name="MenuTransparencySlider">
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<Property key="Range" value="1000000"/>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="4 58 352 18" align="Left Top">
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<Property key="Caption" value="#{sFull}"/>
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<Property key="TextAlign" value="Left"/>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="4 58 352 18" align="Left Top">
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<Property key="Caption" value="#{sNone}"/>
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<Property key="TextAlign" value="Right"/>
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</Widget>
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</Widget>
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</Widget>
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<Widget type="TabItem" skin="" position="2 24 300 300">
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<Widget type="TabItem" skin="" position="4 28 360 312">
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<Property key="Caption" value=" #{sAudio} "/>
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<Property key="Caption" value=" #{sAudio} "/>
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</Widget>
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</Widget>
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<Widget type="TabItem" skin="" position="2 24 300 300">
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<Widget type="TabItem" skin="" position="4 28 360 312">
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<Property key="Caption" value=" #{sControls} "/>
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<Property key="Caption" value=" #{sControls} "/>
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</Widget>
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</Widget>
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<Widget type="TabItem" skin="" position="2 24 300 300">
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<Widget type="TabItem" skin="" position="4 28 360 312">
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<Property key="Caption" value=" #{sVideo} "/>
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<Property key="Caption" value=" #{sVideo} "/>
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<Widget type="ListBox" skin="MW_List" position="4 4 200 110" align="Left Top" name="ResolutionList"/>
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<Widget type="Button" skin="MW_Button" position="212 4 120 24" align="Left Top" name="ApplyResolutionButton">
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<Property key="Caption" value="Apply"/>
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</Widget>
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<Widget type="TextBox" skin="NormalText" position="4 130 352 18" align="Left Top">
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<Property key="Caption" value="#{sRender_Distance}"/>
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</Widget>
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<Widget type="ScrollBar" skin="MW_HSlider" position="4 154 352 18" align="Left Top" name="ViewDistanceSlider">
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<Property key="Range" value="1000000"/>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="4 178 352 18" align="Left Top">
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<Property key="Caption" value="#{sNear}"/>
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<Property key="TextAlign" value="Left"/>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="4 178 352 18" align="Left Top">
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<Property key="Caption" value="#{sFar}"/>
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<Property key="TextAlign" value="Right"/>
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</Widget>
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</Widget>
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</Widget>
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</Widget>
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</Widget>
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Binary file not shown.
Before Width: | Height: | Size: 150 B |
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@ -24,6 +24,10 @@ antialiasing = none
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vsync = false
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vsync = false
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[GUI]
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# 1 is fully opaque
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menu transparency = 0.84
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[General]
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[General]
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# Camera field of view
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# Camera field of view
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field of view = 55
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field of view = 55
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@ -5,6 +5,9 @@
|
||||||
#include "OgreRenderWindow.h"
|
#include "OgreRenderWindow.h"
|
||||||
#include "OgreLogManager.h"
|
#include "OgreLogManager.h"
|
||||||
#include "OgreLog.h"
|
#include "OgreLog.h"
|
||||||
|
#include "OgreTextureManager.h"
|
||||||
|
#include "OgreTexture.h"
|
||||||
|
#include "OgreHardwarePixelBuffer.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
|
@ -107,6 +110,18 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
||||||
params.insert(std::make_pair("vsync", settings.vsync ? "true" : "false"));
|
params.insert(std::make_pair("vsync", settings.vsync ? "true" : "false"));
|
||||||
|
|
||||||
mWindow = mRoot->createRenderWindow(title, settings.window_x, settings.window_y, settings.fullscreen, ¶ms);
|
mWindow = mRoot->createRenderWindow(title, settings.window_x, settings.window_y, settings.fullscreen, ¶ms);
|
||||||
|
|
||||||
|
// create the semi-transparent black background texture used by the GUI.
|
||||||
|
// has to be created in code with TU_DYNAMIC_WRITE_ONLY_DISCARDABLE param
|
||||||
|
// so that it can be modified at runtime.
|
||||||
|
mTransparentBGTexture = Ogre::TextureManager::getSingleton().createManual(
|
||||||
|
"transparent.png",
|
||||||
|
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||||
|
Ogre::TEX_TYPE_2D,
|
||||||
|
1, 1,
|
||||||
|
0,
|
||||||
|
Ogre::PF_A8R8G8B8,
|
||||||
|
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OgreRenderer::createScene(const std::string camName, float fov, float nearClip)
|
void OgreRenderer::createScene(const std::string camName, float fov, float nearClip)
|
||||||
|
|
|
@ -24,6 +24,8 @@
|
||||||
# include "OgreD3D9Plugin.h"
|
# include "OgreD3D9Plugin.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#include "OgreTexture.h"
|
||||||
|
|
||||||
namespace Ogre
|
namespace Ogre
|
||||||
{
|
{
|
||||||
class Root;
|
class Root;
|
||||||
|
@ -71,6 +73,8 @@ namespace OEngine
|
||||||
Fader* mFader;
|
Fader* mFader;
|
||||||
bool logging;
|
bool logging;
|
||||||
|
|
||||||
|
Ogre::TexturePtr mTransparentBGTexture;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
OgreRenderer()
|
OgreRenderer()
|
||||||
: mRoot(NULL)
|
: mRoot(NULL)
|
||||||
|
|
Loading…
Reference in a new issue