forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
65ddf7acfe
16 changed files with 90 additions and 89 deletions
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@ -787,6 +787,10 @@ std::string magicEffectFlags(int flags)
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if (flags & ESM::MagicEffect::NonRecastable) properties += "NonRecastable ";
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if (flags & ESM::MagicEffect::Unreflectable) properties += "Unreflectable ";
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if (flags & ESM::MagicEffect::CasterLinked) properties += "CasterLinked ";
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if (flags & ESM::MagicEffect::AllowSpellmaking) properties += "AllowSpellmaking ";
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if (flags & ESM::MagicEffect::AllowEnchanting) properties += "AllowEnchanting ";
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if (flags & ESM::MagicEffect::NegativeLight) properties += "NegativeLight ";
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if (flags & 0xFFFC0000) properties += "Invalid ";
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properties += str(boost::format("(0x%08X)") % flags);
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return properties;
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@ -8,6 +8,8 @@
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwmechanics/magiceffects.hpp"
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#include "../mwworld/class.hpp"
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#include "inventoryitemmodel.hpp"
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@ -201,22 +203,26 @@ namespace MWGui
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ingredient->setUserString("ToolTipType", "ItemPtr");
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ingredient->setUserData(item);
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MyGUI::TextBox* text = ingredient->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
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text->setTextAlign(MyGUI::Align::Right);
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text->setNeedMouseFocus(false);
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text->setTextShadow(true);
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text->setTextShadowColour(MyGUI::Colour(0,0,0));
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text->setCaption(ItemView::getCountString(ingredient->getUserData<MWWorld::Ptr>()->getRefData().getCount()));
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ingredient->setCount(ingredient->getUserData<MWWorld::Ptr>()->getRefData().getCount());
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}
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mItemView->update();
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std::vector<ESM::ENAMstruct> effects;
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ESM::EffectList list;
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list.mList = effects;
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for (MWMechanics::Alchemy::TEffectsIterator it = mAlchemy.beginEffects (); it != mAlchemy.endEffects (); ++it)
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std::set<MWMechanics::EffectKey> effectIds = mAlchemy.listEffects();
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Widgets::SpellEffectList list;
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for (std::set<MWMechanics::EffectKey>::iterator it = effectIds.begin(); it != effectIds.end(); ++it)
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{
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list.mList.push_back(*it);
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Widgets::SpellEffectParams params;
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params.mEffectID = it->mId;
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const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(it->mId);
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if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetSkill)
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params.mSkill = it->mArg;
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else if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
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params.mAttribute = it->mArg;
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params.mIsConstant = true;
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params.mNoTarget = true;
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list.push_back(params);
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}
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while (mEffectsBox->getChildCount())
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@ -226,8 +232,7 @@ namespace MWGui
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Widgets::MWEffectListPtr effectsWidget = mEffectsBox->createWidget<Widgets::MWEffectList>
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("MW_StatName", coord, MyGUI::Align::Left | MyGUI::Align::Top);
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Widgets::SpellEffectList _list = Widgets::MWEffectList::effectListFromESM(&list);
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effectsWidget->setEffectList(_list);
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effectsWidget->setEffectList(list);
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std::vector<MyGUI::Widget*> effectItems;
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effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
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@ -92,16 +92,7 @@ namespace MWGui
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mDraggedWidget = baseWidget;
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baseWidget->setItem(mItem.mBase);
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baseWidget->setNeedMouseFocus(false);
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// text widget that shows item count
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// TODO: move to ItemWidget
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MyGUI::TextBox* text = baseWidget->createWidget<MyGUI::TextBox>("SandBrightText",
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MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
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text->setTextAlign(MyGUI::Align::Right);
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text->setNeedMouseFocus(false);
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text->setTextShadow(true);
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text->setTextShadowColour(MyGUI::Colour(0,0,0));
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text->setCaption(ItemView::getCountString(count));
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baseWidget->setCount(count);
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sourceView->update();
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@ -17,16 +17,6 @@
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namespace MWGui
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{
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std::string ItemView::getCountString(int count)
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{
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if (count == 1)
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return "";
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if (count > 9999)
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return boost::lexical_cast<std::string>(int(count/1000.f)) + "k";
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else
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return boost::lexical_cast<std::string>(count);
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}
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ItemView::ItemView()
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: mModel(NULL)
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, mScrollView(NULL)
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@ -123,19 +113,10 @@ void ItemView::update()
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if (item.mType == ItemStack::Type_Equipped)
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state = ItemWidget::Equip;
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itemWidget->setItem(item.mBase, state);
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itemWidget->setCount(item.mCount);
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itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
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itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel);
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// text widget that shows item count
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// TODO: move to ItemWidget
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MyGUI::TextBox* text = itemWidget->createWidget<MyGUI::TextBox>("SandBrightText",
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MyGUI::IntCoord(5, 19, 32, 18), MyGUI::Align::Default, std::string("Label"));
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text->setTextAlign(MyGUI::Align::Right);
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text->setNeedMouseFocus(false);
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text->setTextShadow(true);
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text->setTextShadowColour(MyGUI::Colour(0,0,0));
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text->setCaption(getCountString(item.mCount));
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}
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layoutWidgets();
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@ -30,8 +30,6 @@ namespace MWGui
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void update();
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static std::string getCountString(int count);
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private:
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virtual void initialiseOverride();
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@ -2,16 +2,34 @@
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_ImageBox.h>
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#include <MyGUI_TextBox.h>
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#include <boost/lexical_cast.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwworld/class.hpp"
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namespace
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{
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std::string getCountString(int count)
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{
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if (count == 1)
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return "";
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if (count > 9999)
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return boost::lexical_cast<std::string>(int(count/1000.f)) + "k";
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else
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return boost::lexical_cast<std::string>(count);
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}
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}
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namespace MWGui
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{
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ItemWidget::ItemWidget()
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: mItem(NULL)
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, mFrame(NULL)
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, mText(NULL)
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{
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}
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@ -29,10 +47,20 @@ namespace MWGui
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assignWidget(mFrame, "Frame");
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if (mFrame)
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mFrame->setNeedMouseFocus(false);
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assignWidget(mText, "Text");
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if (mText)
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mText->setNeedMouseFocus(false);
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Base::initialiseOverride();
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}
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void ItemWidget::setCount(int count)
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{
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if (!mText)
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return;
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mText->setCaption(getCountString(count));
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}
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void ItemWidget::setIcon(const std::string &icon)
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{
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if (mItem)
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@ -29,6 +29,9 @@ namespace MWGui
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Magic
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};
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/// Set count to be displayed in a textbox over the item
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void setCount(int count);
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/// \a ptr may be empty
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void setItem (const MWWorld::Ptr& ptr, ItemState state = None);
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@ -42,6 +45,7 @@ namespace MWGui
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MyGUI::ImageBox* mItem;
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MyGUI::ImageBox* mFrame;
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MyGUI::TextBox* mText;
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};
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}
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@ -397,8 +397,14 @@ namespace MWMechanics
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int agility = creatureStats.getAttribute(ESM::Attribute::Agility).getModified();
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int endurance = creatureStats.getAttribute(ESM::Attribute::Endurance).getModified();
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double magickaFactor =
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creatureStats.getMagicEffects().get (EffectKey (ESM::MagicEffect::FortifyMaximumMagicka)).getMagnitude() * 0.1 + 1;
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float base = 1.f;
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if (ptr.getCellRef().getRefId() == "player")
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base = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fPCbaseMagickaMult")->getFloat();
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else
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base = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fNPCbaseMagickaMult")->getFloat();
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double magickaFactor = base +
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creatureStats.getMagicEffects().get (EffectKey (ESM::MagicEffect::FortifyMaximumMagicka)).getMagnitude() * 0.1;
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DynamicStat<float> magicka = creatureStats.getMagicka();
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float diff = (static_cast<int>(magickaFactor*intelligence)) - magicka.getBase();
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@ -27,7 +27,7 @@ namespace MWMechanics
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, mCellX(std::numeric_limits<int>::max())
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, mCellY(std::numeric_limits<int>::max())
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{
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mMaxDist = 470;
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mMaxDist = 450;
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// The CS Help File states that if a duration is given, the AI package will run for that long
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// BUT if a location is givin, it "trumps" the duration so it will simply escort to that location.
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@ -40,7 +40,7 @@ namespace MWMechanics
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, mCellX(std::numeric_limits<int>::max())
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, mCellY(std::numeric_limits<int>::max())
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{
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mMaxDist = 470;
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mMaxDist = 450;
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// The CS Help File states that if a duration is given, the AI package will run for that long
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// BUT if a location is given, it "trumps" the duration so it will simply escort to that location.
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@ -93,14 +93,14 @@ namespace MWMechanics
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{
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if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete
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return true;
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mMaxDist = 470;
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mMaxDist = 450;
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}
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else
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{
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// Stop moving if the player is to far away
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MWBase::Environment::get().getMechanicsManager()->playAnimationGroup(actor, "idle3", 0, 1);
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actor.getClass().getMovementSettings(actor).mPosition[1] = 0;
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mMaxDist = 330;
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mMaxDist = 250;
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}
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return false;
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@ -306,6 +306,9 @@ float MWMechanics::Alchemy::getChance() const
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const CreatureStats& creatureStats = mAlchemist.getClass().getCreatureStats (mAlchemist);
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const NpcStats& npcStats = mAlchemist.getClass().getNpcStats (mAlchemist);
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if (beginEffects() == endEffects())
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return 0.f;
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return
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(npcStats.getSkill (ESM::Skill::Alchemy).getModified() +
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0.1 * creatureStats.getAttribute (1).getModified()
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@ -450,7 +453,7 @@ MWMechanics::Alchemy::Result MWMechanics::Alchemy::create (const std::string& na
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if (name.empty() && getPotionName().empty())
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return Result_NoName;
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if (beginEffects()==endEffects())
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if (listEffects().empty())
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return Result_NoEffects;
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if (getChance()<std::rand()/static_cast<double> (RAND_MAX)*100)
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@ -50,15 +50,12 @@ namespace MWMechanics
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TEffectsContainer mEffects;
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int mValue;
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std::set<EffectKey> listEffects() const;
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///< List all effects shared by at least two ingredients.
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void applyTools (int flags, float& value) const;
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void updateEffects();
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const ESM::Potion *getRecord() const;
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///< Return existing recrod for created potion (may return 0)
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///< Return existing record for created potion (may return 0)
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void removeIngredients();
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///< Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and
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@ -75,6 +72,10 @@ namespace MWMechanics
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int countIngredients() const;
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TEffectsIterator beginEffects() const;
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TEffectsIterator endEffects() const;
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public:
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void setAlchemist (const MWWorld::Ptr& npc);
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@ -94,6 +95,9 @@ namespace MWMechanics
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void clear();
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///< Remove alchemist, tools and ingredients.
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std::set<EffectKey> listEffects() const;
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///< List all effects shared by at least two ingredients.
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int addIngredient (const MWWorld::Ptr& ingredient);
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///< Add ingredient into the next free slot.
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///
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@ -103,10 +107,6 @@ namespace MWMechanics
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void removeIngredient (int index);
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///< Remove ingredient from slot (calling this function on an empty slot is a no-op).
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TEffectsIterator beginEffects() const;
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TEffectsIterator endEffects() const;
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std::string getPotionName() const;
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///< Return the name of the potion that would be created when calling create (if a record for such
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/// a potion already exists) or return an empty string.
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@ -58,6 +58,7 @@ void Store<ESM::Cell>::load(ESM::ESMReader &esm, const std::string &id)
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// merge new cell into old cell
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// push the new references on the list of references to manage (saveContext = true)
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oldcell->mData = cell.mData;
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oldcell->mName = cell.mName; // merge name just to be sure (ID will be the same, but case could have been changed)
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oldcell->loadCell(esm, true);
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} else
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{
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@ -74,6 +75,7 @@ void Store<ESM::Cell>::load(ESM::ESMReader &esm, const std::string &id)
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if (oldcell) {
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// merge new cell into old cell
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oldcell->mData = cell.mData;
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oldcell->mName = cell.mName;
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oldcell->loadCell(esm, false);
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// handle moved ref (MVRF) subrecords
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@ -3,14 +3,12 @@
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<MyGUI type="Skin">
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<Skin name="MW_DispEdit" size="10 10">
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<!--Property key="Pointer" value="beam" /-->
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<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
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</Skin>
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<Skin name="MW_DispositionEdit" size="0 0 50 50">
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<Property key="FontName" value="Default"/>
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<Property key="TextAlign" value="Center"/>
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<Property key="Colour" value="0000FF"/>
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<Property key="Static" value="1"/>
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<Property key="WordWrap" value="true"/>
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<Property key="TextShadow" value="true"/>
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@ -5,7 +5,6 @@
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<Property key="FontName" value="Default"/>
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<Property key="TextAlign" value="Left Top"/>
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<Property key="TextColour" value="0 0 0"/>
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<!--Property key="Pointer" value="beam" /-->
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<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
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</Skin>
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@ -166,32 +166,6 @@
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</Skin>
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<Skin name="MW_MultiSubList" size="516 516" align="Left Top">
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<Property key="NeedKey" value="true"/>
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<Property key="SkinLine" value="MW_ListLine"/>
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<Property key="HeightLine" value="20"/>
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<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
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<Child type="MWScrollBar" skin="MW_VScroll" offset="498 3 14 509" align="Right VStretch" name="VScroll"/>
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<Child type="Widget" skin="Default" offset="3 3 493 509" align="Stretch" name="Client"/>
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</Skin>
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<Skin name="MW_MultiList" size="516 516" align="Left Top">
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<Property key="NeedKey" value="true"/>
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<Property key="SkinButton" value="ButtonSmall"/>
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<Property key="_SkinButtonEmpty" value="EditBox"/>
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<Property key="HeightButton" value="20"/>
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<Property key="SkinList" value="MW_MultiSubList"/>
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<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
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<Child type="Widget" skin="" offset="3 3 516 516" align="Stretch" name="Client"/>
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</Skin>
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<!-- Horizontal line -->
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<Skin name="MW_HLine" size="512 10" texture="textures\menu_thin_border_top.dds">
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@ -322,6 +322,10 @@
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<Resource type="ResourceLayout" name="MW_ItemIcon" version="3.2.0">
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<Widget type="Widget" skin="" position="0 0 42 42" name="Root">
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<Widget type="ImageBox" skin="ImageBox" position="0 0 42 42" align="Stretch" name="Frame">
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<Widget type="TextBox" skin="SandBrightText" position="5 19 32 18" align="Right Bottom" name="Text">
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||||
<Property key="TextAlign" value="Right"/>
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<Property key="TextShadow" value="true"/>
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</Widget>
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||||
<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Stretch" name="Item"/>
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</Widget>
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</Widget>
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@ -338,6 +342,10 @@
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<Resource type="ResourceLayout" name="MW_ItemIconBox" version="3.2.0">
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<Widget type="Widget" skin="" position="0 0 50 50" name="Root">
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<Widget type="ImageBox" skin="ImageBox" position="4 4 42 42" align="Center" name="Frame">
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<Widget type="TextBox" skin="SandBrightText" position="5 19 32 18" align="Right Bottom" name="Text">
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<Property key="TextAlign" value="Right"/>
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||||
<Property key="TextShadow" value="true"/>
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</Widget>
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<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Center" name="Item"/>
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</Widget>
|
||||
|
||||
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