This commit is contained in:
gus 2013-07-16 15:14:34 +01:00
parent 701ff94887
commit 66e3eacace

View file

@ -528,7 +528,8 @@ void CharacterController::update(float duration, Movement &movement)
}
}
if(weaptype != WeapType_PickProbe)
if(weaptype != WeapType_PickProbe && weaptype != WeapType_BowAndArrow
&& weaptype != WeapType_Crossbow && weaptype != WeapType_ThowWeapon)
{
std::string weapgroup;
getWeaponGroup(mWeaponType, weapgroup);