forked from mirror/openmw-tes3mp
[Client] Simplify Processors
This commit is contained in:
parent
cc2250815d
commit
67aba35d37
10 changed files with 73 additions and 88 deletions
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@ -98,7 +98,7 @@ add_openmw_dir (mwbase
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add_openmw_dir (mwmp Main Networking LocalPlayer DedicatedPlayer LocalActor DedicatedActor ActorList WorldEvent Cell
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CellController MechanicsHelper GUIChat GUILogin GUIController PlayerMarkerCollection GUIDialogList WorldController
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PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer)
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BaseClientPacketProcessor PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer)
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# Main executable
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@ -10,9 +10,6 @@
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using namespace mwmp;
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ActorProcessor::processors_t ActorProcessor::processors;
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RakNet::RakNetGUID ActorProcessor::guid;
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RakNet::SystemAddress ActorProcessor::serverAddr;
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bool ActorProcessor::request;
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bool ActorProcessor::Process(RakNet::Packet &packet, ActorList &actorList)
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{
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@ -28,6 +25,7 @@ bool ActorProcessor::Process(RakNet::Packet &packet, ActorList &actorList)
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{
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if(processor.first == packet.data[0])
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{
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myGuid = Main::get().getLocalPlayer()->guid;
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request = packet.length == myPacket->headerSize();
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if(!request && !processor.second->avoidReading)
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@ -52,9 +50,4 @@ void ActorProcessor::AddProcessor(mwmp::ActorProcessor *processor)
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), boost::shared_ptr<ActorProcessor>(processor)));
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}
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LocalPlayer *ActorProcessor::getLocalPlayer()
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{
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return Main::get().getLocalPlayer();
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}
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}
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@ -10,41 +10,25 @@
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
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#include "WorldEvent.hpp"
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#include "LocalPlayer.hpp"
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#include "DedicatedPlayer.hpp"
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#include "ActorList.hpp"
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#include "BaseClientPacketProcessor.hpp"
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namespace mwmp
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{
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class ActorProcessor : public BasePacketProcessor
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class ActorProcessor : public BaseClientPacketProcessor
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{
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public:
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virtual void Do(ActorPacket &packet, ActorList &actorList) = 0;
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static bool Process(RakNet::Packet &packet, ActorList &actorList);
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static void AddProcessor(ActorProcessor *processor);
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static void SetServerAddr(RakNet::SystemAddress addr)
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{
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serverAddr = addr;
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}
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typedef boost::unordered_map<unsigned char, boost::shared_ptr<ActorProcessor> > processors_t;
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protected:
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inline bool isRequest()
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{
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return request;
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}
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LocalPlayer *getLocalPlayer();
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protected:
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static RakNet::RakNetGUID guid;
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static RakNet::SystemAddress serverAddr;
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private:
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static processors_t processors;
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static bool request;
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};
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}
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18
apps/openmw/mwmp/BaseClientPacketProcessor.cpp
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18
apps/openmw/mwmp/BaseClientPacketProcessor.cpp
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@ -0,0 +1,18 @@
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//
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// Created by koncord on 18.04.17.
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//
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#include "BaseClientPacketProcessor.hpp"
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#include "Main.hpp"
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using namespace mwmp;
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RakNet::RakNetGUID BaseClientPacketProcessor::guid;
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RakNet::RakNetGUID BaseClientPacketProcessor::myGuid;
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RakNet::SystemAddress BaseClientPacketProcessor::serverAddr;
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bool BaseClientPacketProcessor::request;
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LocalPlayer *BaseClientPacketProcessor::getLocalPlayer()
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{
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return Main::get().getLocalPlayer();
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}
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43
apps/openmw/mwmp/BaseClientPacketProcessor.hpp
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43
apps/openmw/mwmp/BaseClientPacketProcessor.hpp
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@ -0,0 +1,43 @@
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//
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// Created by koncord on 18.04.17.
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//
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#ifndef OPENMW_BASECLIENTPACKETPROCESSOR_HPP
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#define OPENMW_BASECLIENTPACKETPROCESSOR_HPP
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include "LocalPlayer.hpp"
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#include "DedicatedPlayer.hpp"
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namespace mwmp
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{
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class BaseClientPacketProcessor : public BasePacketProcessor
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{
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public:
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static void SetServerAddr(RakNet::SystemAddress addr)
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{
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serverAddr = addr;
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}
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protected:
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inline bool isRequest()
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{
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return request;
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}
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inline bool isLocal()
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{
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return guid == myGuid;
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}
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LocalPlayer *getLocalPlayer();
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protected:
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static RakNet::RakNetGUID guid, myGuid;
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static RakNet::SystemAddress serverAddr;
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static bool request;
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};
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}
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#endif //OPENMW_BASECLIENTPACKETPROCESSOR_HPP
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@ -153,9 +153,7 @@ void Networking::connect(const std::string &ip, unsigned short port, std::vector
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case ID_CONNECTION_REQUEST_ACCEPTED:
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{
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serverAddr = packet->systemAddress;
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PlayerProcessor::SetServerAddr(packet->systemAddress);
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WorldProcessor::SetServerAddr(packet->systemAddress);
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ActorProcessor::SetServerAddr(packet->systemAddress);
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BaseClientPacketProcessor::SetServerAddr(packet->systemAddress);
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connected = true;
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queue = false;
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@ -12,10 +12,6 @@
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using namespace mwmp;
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PlayerProcessor::processors_t PlayerProcessor::processors;
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RakNet::RakNetGUID PlayerProcessor::myGuid;
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RakNet::RakNetGUID PlayerProcessor::guid;
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RakNet::SystemAddress PlayerProcessor::serverAddr;
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bool PlayerProcessor::request;
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void PlayerProcessor::AddProcessor(PlayerProcessor *processor)
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{
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@ -66,8 +62,3 @@ bool PlayerProcessor::Process(RakNet::Packet &packet)
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}
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return false;
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}
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LocalPlayer *PlayerProcessor::getLocalPlayer()
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{
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return Main::get().getLocalPlayer();
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}
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@ -10,46 +10,25 @@
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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#include "LocalPlayer.hpp"
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#include "DedicatedPlayer.hpp"
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#include "BaseClientPacketProcessor.hpp"
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namespace mwmp
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{
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class PlayerProcessor : public BasePacketProcessor
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class PlayerProcessor : public BaseClientPacketProcessor
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{
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public:
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virtual void Do(PlayerPacket &packet, BasePlayer *player) = 0;
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static bool Process(RakNet::Packet &packet);
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static void AddProcessor(PlayerProcessor *processor);
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static void SetServerAddr(RakNet::SystemAddress addr)
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{
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serverAddr = addr;
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}
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typedef boost::unordered_map<unsigned char, boost::shared_ptr<PlayerProcessor> > processors_t;
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//typedef std::unordered_map<unsigned char, std::unique_ptr<PlayerProcessor> > processors_t;
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private:
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static processors_t processors;
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static bool request;
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protected:
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inline bool isRequest()
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{
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return request;
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}
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inline bool isLocal()
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{
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return guid == myGuid;
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}
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LocalPlayer *getLocalPlayer();
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protected:
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static RakNet::RakNetGUID myGuid;
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static RakNet::RakNetGUID guid;
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static RakNet::SystemAddress serverAddr;
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};
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}
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@ -10,9 +10,6 @@
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using namespace mwmp;
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WorldProcessor::processors_t WorldProcessor::processors;
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RakNet::RakNetGUID WorldProcessor::guid;
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RakNet::SystemAddress WorldProcessor::serverAddr;
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bool WorldProcessor::request;
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bool WorldProcessor::Process(RakNet::Packet &packet, WorldEvent &event)
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{
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@ -28,6 +25,7 @@ bool WorldProcessor::Process(RakNet::Packet &packet, WorldEvent &event)
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{
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if(processor.first == packet.data[0])
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{
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myGuid = Main::get().getLocalPlayer()->guid;
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request = packet.length == myPacket->headerSize();
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if(!request && !processor.second->avoidReading)
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@ -52,9 +50,4 @@ void WorldProcessor::AddProcessor(mwmp::WorldProcessor *processor)
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), boost::shared_ptr<WorldProcessor>(processor)));
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}
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LocalPlayer *WorldProcessor::getLocalPlayer()
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{
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return Main::get().getLocalPlayer();
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}
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}
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@ -10,40 +10,26 @@
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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#include "WorldEvent.hpp"
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#include "LocalPlayer.hpp"
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#include "DedicatedPlayer.hpp"
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#include "BaseClientPacketProcessor.hpp"
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namespace mwmp
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{
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class WorldProcessor : public BasePacketProcessor
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class WorldProcessor : public BaseClientPacketProcessor
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{
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public:
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virtual void Do(WorldPacket &packet, WorldEvent &event) = 0;
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static bool Process(RakNet::Packet &packet, WorldEvent &event);
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static void AddProcessor(WorldProcessor *processor);
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static void SetServerAddr(RakNet::SystemAddress addr)
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{
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serverAddr = addr;
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}
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typedef boost::unordered_map<unsigned char, boost::shared_ptr<WorldProcessor> > processors_t;
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protected:
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inline bool isRequest()
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{
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return request;
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}
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LocalPlayer *getLocalPlayer();
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protected:
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static RakNet::RakNetGUID guid;
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static RakNet::SystemAddress serverAddr;
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private:
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static processors_t processors;
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static bool request;
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};
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}
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