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@ -168,8 +168,8 @@ namespace MWSound
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SoundMap::const_iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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{
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if(snditer->second.first == ptr && snditer->second.second == id)
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return snditer->first->isPlaying();
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if(snditer->second.first == ptr && snditer->second.second == id && snditer->first->isPlaying())
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return true;
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++snditer;
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}
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return false;
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