forked from mirror/openmw-tes3mp
[Server] Trait all API functions as "extern C"
Move Timer & Public functions to Script/Functions
This commit is contained in:
parent
c058dce346
commit
6a2878820c
49 changed files with 1376 additions and 1393 deletions
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@ -60,6 +60,7 @@ set(SERVER
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Script/Functions/Positions.cpp Script/Functions/Quests.cpp Script/Functions/RecordsDynamic.cpp
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Script/Functions/Positions.cpp Script/Functions/Quests.cpp Script/Functions/RecordsDynamic.cpp
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Script/Functions/Server.cpp Script/Functions/Settings.cpp Script/Functions/Shapeshift.cpp
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Script/Functions/Server.cpp Script/Functions/Settings.cpp Script/Functions/Shapeshift.cpp
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Script/Functions/Spells.cpp Script/Functions/Stats.cpp Script/Functions/Timer.cpp
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Script/Functions/Spells.cpp Script/Functions/Stats.cpp Script/Functions/Timer.cpp
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Script/Functions/Public.cpp
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Script/API/TimerAPI.cpp Script/API/PublicFnAPI.cpp
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Script/API/TimerAPI.cpp Script/API/PublicFnAPI.cpp
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${LuaScript_Sources}
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${LuaScript_Sources}
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@ -184,6 +185,7 @@ if (UNIX)
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target_link_libraries(tes3mp-server dl)
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target_link_libraries(tes3mp-server dl)
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# Fix for not visible pthreads functions for linker with glibc 2.15
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# Fix for not visible pthreads functions for linker with glibc 2.15
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if(NOT APPLE)
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if(NOT APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic") # TODO: use -Wl,--dynamic-list=list.txt instead
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target_link_libraries(tes3mp-server ${CMAKE_THREAD_LIBS_INIT})
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target_link_libraries(tes3mp-server ${CMAKE_THREAD_LIBS_INIT})
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endif(NOT APPLE)
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endif(NOT APPLE)
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endif(UNIX)
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endif(UNIX)
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@ -20,25 +20,25 @@ const BaseActor emptyActor = {};
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static std::string tempCellDescription;
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static std::string tempCellDescription;
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void ActorFunctions::ReadReceivedActorList() noexcept
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extern "C" void ActorFunctions::ReadReceivedActorList() noexcept
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{
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{
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readActorList = mwmp::Networking::getPtr()->getReceivedActorList();
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readActorList = mwmp::Networking::getPtr()->getReceivedActorList();
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}
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}
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void ActorFunctions::ReadCellActorList(const char* cellDescription) noexcept
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extern "C" void ActorFunctions::ReadCellActorList(const char* cellDescription) noexcept
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{
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{
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ESM::Cell esmCell = Utils::getCellFromDescription(cellDescription);
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ESM::Cell esmCell = Utils::getCellFromDescription(cellDescription);
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Cell *serverCell = CellController::get()->getCell(&esmCell);
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Cell *serverCell = CellController::get()->getCell(&esmCell);
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readActorList = serverCell->getActorList();
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readActorList = serverCell->getActorList();
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}
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}
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void ActorFunctions::ClearActorList() noexcept
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extern "C" void ActorFunctions::ClearActorList() noexcept
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{
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{
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writeActorList.cell.blank();
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writeActorList.cell.blank();
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writeActorList.baseActors.clear();
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writeActorList.baseActors.clear();
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}
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}
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void ActorFunctions::SetActorListPid(unsigned short pid) noexcept
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extern "C" void ActorFunctions::SetActorListPid(unsigned short pid) noexcept
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{
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{
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Player *player;
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Player *player;
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GET_PLAYER(pid, player, );
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GET_PLAYER(pid, player, );
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@ -46,143 +46,143 @@ void ActorFunctions::SetActorListPid(unsigned short pid) noexcept
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writeActorList.guid = player->guid;
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writeActorList.guid = player->guid;
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}
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}
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void ActorFunctions::CopyReceivedActorListToStore() noexcept
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extern "C" void ActorFunctions::CopyReceivedActorListToStore() noexcept
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{
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{
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writeActorList = *readActorList;
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writeActorList = *readActorList;
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}
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}
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unsigned int ActorFunctions::GetActorListSize() noexcept
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extern "C" unsigned int ActorFunctions::GetActorListSize() noexcept
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{
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{
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return readActorList->count;
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return readActorList->count;
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}
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}
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unsigned char ActorFunctions::GetActorListAction() noexcept
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extern "C" unsigned char ActorFunctions::GetActorListAction() noexcept
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{
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{
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return readActorList->action;
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return readActorList->action;
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}
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}
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const char *ActorFunctions::GetActorCell(unsigned int index) noexcept
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extern "C" const char *ActorFunctions::GetActorCell(unsigned int index) noexcept
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{
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{
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tempCellDescription = readActorList->baseActors.at(index).cell.getDescription();
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tempCellDescription = readActorList->baseActors.at(index).cell.getDescription();
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return tempCellDescription.c_str();
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return tempCellDescription.c_str();
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}
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}
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const char *ActorFunctions::GetActorRefId(unsigned int index) noexcept
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extern "C" const char *ActorFunctions::GetActorRefId(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).refId.c_str();
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return readActorList->baseActors.at(index).refId.c_str();
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}
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}
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unsigned int ActorFunctions::GetActorRefNum(unsigned int index) noexcept
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extern "C" unsigned int ActorFunctions::GetActorRefNum(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).refNum;
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return readActorList->baseActors.at(index).refNum;
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}
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}
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unsigned int ActorFunctions::GetActorMpNum(unsigned int index) noexcept
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extern "C" unsigned int ActorFunctions::GetActorMpNum(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).mpNum;
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return readActorList->baseActors.at(index).mpNum;
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}
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}
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double ActorFunctions::GetActorPosX(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorPosX(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.pos[0];
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return readActorList->baseActors.at(index).position.pos[0];
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}
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}
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double ActorFunctions::GetActorPosY(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorPosY(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.pos[1];
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return readActorList->baseActors.at(index).position.pos[1];
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}
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}
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double ActorFunctions::GetActorPosZ(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorPosZ(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.pos[2];
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return readActorList->baseActors.at(index).position.pos[2];
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}
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}
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double ActorFunctions::GetActorRotX(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorRotX(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.rot[0];
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return readActorList->baseActors.at(index).position.rot[0];
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}
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}
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double ActorFunctions::GetActorRotY(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorRotY(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.rot[1];
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return readActorList->baseActors.at(index).position.rot[1];
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}
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}
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double ActorFunctions::GetActorRotZ(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorRotZ(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).position.rot[2];
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return readActorList->baseActors.at(index).position.rot[2];
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}
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}
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double ActorFunctions::GetActorHealthBase(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorHealthBase(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mBase;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mBase;
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}
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}
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double ActorFunctions::GetActorHealthCurrent(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorHealthCurrent(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mCurrent;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mCurrent;
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}
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}
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double ActorFunctions::GetActorHealthModified(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorHealthModified(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mMod;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[0].mMod;
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}
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}
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double ActorFunctions::GetActorMagickaBase(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorMagickaBase(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mBase;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mBase;
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}
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}
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double ActorFunctions::GetActorMagickaCurrent(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorMagickaCurrent(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mCurrent;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mCurrent;
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}
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}
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double ActorFunctions::GetActorMagickaModified(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorMagickaModified(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mMod;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[1].mMod;
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}
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}
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double ActorFunctions::GetActorFatigueBase(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorFatigueBase(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mBase;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mBase;
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}
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}
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double ActorFunctions::GetActorFatigueCurrent(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorFatigueCurrent(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mCurrent;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mCurrent;
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}
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}
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double ActorFunctions::GetActorFatigueModified(unsigned int index) noexcept
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extern "C" double ActorFunctions::GetActorFatigueModified(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mMod;
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return readActorList->baseActors.at(index).creatureStats.mDynamic[2].mMod;
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}
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}
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const char *ActorFunctions::GetActorEquipmentItemRefId(unsigned int index, unsigned short slot) noexcept
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extern "C" const char *ActorFunctions::GetActorEquipmentItemRefId(unsigned int index, unsigned short slot) noexcept
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{
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{
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return readActorList->baseActors.at(index).equipmentItems[slot].refId.c_str();
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return readActorList->baseActors.at(index).equipmentItems[slot].refId.c_str();
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}
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}
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int ActorFunctions::GetActorEquipmentItemCount(unsigned int index, unsigned short slot) noexcept
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extern "C" int ActorFunctions::GetActorEquipmentItemCount(unsigned int index, unsigned short slot) noexcept
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{
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{
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return readActorList->baseActors.at(index).equipmentItems[slot].count;
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return readActorList->baseActors.at(index).equipmentItems[slot].count;
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}
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}
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int ActorFunctions::GetActorEquipmentItemCharge(unsigned int index, unsigned short slot) noexcept
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extern "C" int ActorFunctions::GetActorEquipmentItemCharge(unsigned int index, unsigned short slot) noexcept
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{
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{
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return readActorList->baseActors.at(index).equipmentItems[slot].charge;
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return readActorList->baseActors.at(index).equipmentItems[slot].charge;
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}
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}
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double ActorFunctions::GetActorEquipmentItemEnchantmentCharge(unsigned int index, unsigned short slot) noexcept
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extern "C" double ActorFunctions::GetActorEquipmentItemEnchantmentCharge(unsigned int index, unsigned short slot) noexcept
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{
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{
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return readActorList->baseActors.at(index).equipmentItems[slot].enchantmentCharge;
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return readActorList->baseActors.at(index).equipmentItems[slot].enchantmentCharge;
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}
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}
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bool ActorFunctions::DoesActorHavePlayerKiller(unsigned int index) noexcept
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extern "C" bool ActorFunctions::DoesActorHavePlayerKiller(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).killer.isPlayer;
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return readActorList->baseActors.at(index).killer.isPlayer;
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}
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}
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int ActorFunctions::GetActorKillerPid(unsigned int index) noexcept
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extern "C" int ActorFunctions::GetActorKillerPid(unsigned int index) noexcept
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{
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{
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Player *player = Players::getPlayer(readActorList->baseActors.at(index).killer.guid);
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Player *player = Players::getPlayer(readActorList->baseActors.at(index).killer.guid);
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@ -192,136 +192,136 @@ int ActorFunctions::GetActorKillerPid(unsigned int index) noexcept
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return -1;
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return -1;
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}
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}
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const char *ActorFunctions::GetActorKillerRefId(unsigned int index) noexcept
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extern "C" const char *ActorFunctions::GetActorKillerRefId(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).killer.refId.c_str();
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return readActorList->baseActors.at(index).killer.refId.c_str();
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}
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}
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unsigned int ActorFunctions::GetActorKillerRefNum(unsigned int index) noexcept
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extern "C" unsigned int ActorFunctions::GetActorKillerRefNum(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).killer.refNum;
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return readActorList->baseActors.at(index).killer.refNum;
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}
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}
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unsigned int ActorFunctions::GetActorKillerMpNum(unsigned int index) noexcept
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extern "C" unsigned int ActorFunctions::GetActorKillerMpNum(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).killer.mpNum;
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return readActorList->baseActors.at(index).killer.mpNum;
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}
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}
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const char *ActorFunctions::GetActorKillerName(unsigned int index) noexcept
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extern "C" const char *ActorFunctions::GetActorKillerName(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).killer.name.c_str();
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return readActorList->baseActors.at(index).killer.name.c_str();
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}
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}
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bool ActorFunctions::DoesActorHavePosition(unsigned int index) noexcept
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extern "C" bool ActorFunctions::DoesActorHavePosition(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).hasPositionData;
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return readActorList->baseActors.at(index).hasPositionData;
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}
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}
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bool ActorFunctions::DoesActorHaveStatsDynamic(unsigned int index) noexcept
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extern "C" bool ActorFunctions::DoesActorHaveStatsDynamic(unsigned int index) noexcept
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{
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{
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return readActorList->baseActors.at(index).hasStatsDynamicData;
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return readActorList->baseActors.at(index).hasStatsDynamicData;
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}
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}
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void ActorFunctions::SetActorListCell(const char* cellDescription) noexcept
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extern "C" void ActorFunctions::SetActorListCell(const char* cellDescription) noexcept
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{
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{
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writeActorList.cell = Utils::getCellFromDescription(cellDescription);
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writeActorList.cell = Utils::getCellFromDescription(cellDescription);
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}
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}
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void ActorFunctions::SetActorListAction(unsigned char action) noexcept
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extern "C" void ActorFunctions::SetActorListAction(unsigned char action) noexcept
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{
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{
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writeActorList.action = action;
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writeActorList.action = action;
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}
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}
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void ActorFunctions::SetActorCell(const char* cellDescription) noexcept
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extern "C" void ActorFunctions::SetActorCell(const char* cellDescription) noexcept
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{
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{
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tempActor.cell = Utils::getCellFromDescription(cellDescription);
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tempActor.cell = Utils::getCellFromDescription(cellDescription);
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}
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}
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void ActorFunctions::SetActorRefId(const char* refId) noexcept
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extern "C" void ActorFunctions::SetActorRefId(const char* refId) noexcept
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{
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{
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tempActor.refId = refId;
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tempActor.refId = refId;
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}
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}
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void ActorFunctions::SetActorRefNum(int refNum) noexcept
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extern "C" void ActorFunctions::SetActorRefNum(int refNum) noexcept
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{
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{
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tempActor.refNum = refNum;
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tempActor.refNum = refNum;
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}
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}
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void ActorFunctions::SetActorMpNum(int mpNum) noexcept
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extern "C" void ActorFunctions::SetActorMpNum(int mpNum) noexcept
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{
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{
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tempActor.mpNum = mpNum;
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tempActor.mpNum = mpNum;
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}
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}
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void ActorFunctions::SetActorPosition(double x, double y, double z) noexcept
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extern "C" void ActorFunctions::SetActorPosition(double x, double y, double z) noexcept
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{
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{
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tempActor.position.pos[0] = x;
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tempActor.position.pos[0] = x;
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tempActor.position.pos[1] = y;
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tempActor.position.pos[1] = y;
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tempActor.position.pos[2] = z;
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tempActor.position.pos[2] = z;
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}
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}
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void ActorFunctions::SetActorRotation(double x, double y, double z) noexcept
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extern "C" void ActorFunctions::SetActorRotation(double x, double y, double z) noexcept
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{
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{
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tempActor.position.rot[0] = x;
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tempActor.position.rot[0] = x;
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tempActor.position.rot[1] = y;
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tempActor.position.rot[1] = y;
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tempActor.position.rot[2] = z;
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tempActor.position.rot[2] = z;
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}
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}
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void ActorFunctions::SetActorHealthBase(double value) noexcept
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extern "C" void ActorFunctions::SetActorHealthBase(double value) noexcept
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{
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{
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tempActor.creatureStats.mDynamic[0].mBase = value;
|
tempActor.creatureStats.mDynamic[0].mBase = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorHealthCurrent(double value) noexcept
|
extern "C" void ActorFunctions::SetActorHealthCurrent(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[0].mCurrent = value;
|
tempActor.creatureStats.mDynamic[0].mCurrent = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorHealthModified(double value) noexcept
|
extern "C" void ActorFunctions::SetActorHealthModified(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[0].mMod = value;
|
tempActor.creatureStats.mDynamic[0].mMod = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorMagickaBase(double value) noexcept
|
extern "C" void ActorFunctions::SetActorMagickaBase(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[1].mBase = value;
|
tempActor.creatureStats.mDynamic[1].mBase = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorMagickaCurrent(double value) noexcept
|
extern "C" void ActorFunctions::SetActorMagickaCurrent(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[1].mCurrent = value;
|
tempActor.creatureStats.mDynamic[1].mCurrent = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorMagickaModified(double value) noexcept
|
extern "C" void ActorFunctions::SetActorMagickaModified(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[1].mMod = value;
|
tempActor.creatureStats.mDynamic[1].mMod = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorFatigueBase(double value) noexcept
|
extern "C" void ActorFunctions::SetActorFatigueBase(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[2].mBase = value;
|
tempActor.creatureStats.mDynamic[2].mBase = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorFatigueCurrent(double value) noexcept
|
extern "C" void ActorFunctions::SetActorFatigueCurrent(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[2].mCurrent = value;
|
tempActor.creatureStats.mDynamic[2].mCurrent = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorFatigueModified(double value) noexcept
|
extern "C" void ActorFunctions::SetActorFatigueModified(double value) noexcept
|
||||||
{
|
{
|
||||||
tempActor.creatureStats.mDynamic[2].mMod = value;
|
tempActor.creatureStats.mDynamic[2].mMod = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorSound(const char* sound) noexcept
|
extern "C" void ActorFunctions::SetActorSound(const char* sound) noexcept
|
||||||
{
|
{
|
||||||
tempActor.sound = sound;
|
tempActor.sound = sound;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAIAction(unsigned int action) noexcept
|
extern "C" void ActorFunctions::SetActorAIAction(unsigned int action) noexcept
|
||||||
{
|
{
|
||||||
tempActor.aiAction = action;
|
tempActor.aiAction = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAITargetToPlayer(unsigned short pid) noexcept
|
extern "C" void ActorFunctions::SetActorAITargetToPlayer(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -332,7 +332,7 @@ void ActorFunctions::SetActorAITargetToPlayer(unsigned short pid) noexcept
|
||||||
tempActor.aiTarget.guid = player->guid;
|
tempActor.aiTarget.guid = player->guid;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAITargetToObject(int refNum, int mpNum) noexcept
|
extern "C" void ActorFunctions::SetActorAITargetToObject(int refNum, int mpNum) noexcept
|
||||||
{
|
{
|
||||||
tempActor.hasAiTarget = true;
|
tempActor.hasAiTarget = true;
|
||||||
tempActor.aiTarget.isPlayer = false;
|
tempActor.aiTarget.isPlayer = false;
|
||||||
|
@ -341,29 +341,29 @@ void ActorFunctions::SetActorAITargetToObject(int refNum, int mpNum) noexcept
|
||||||
tempActor.aiTarget.mpNum = mpNum;
|
tempActor.aiTarget.mpNum = mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAICoordinates(double x, double y, double z) noexcept
|
extern "C" void ActorFunctions::SetActorAICoordinates(double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
tempActor.aiCoordinates.pos[0] = x;
|
tempActor.aiCoordinates.pos[0] = x;
|
||||||
tempActor.aiCoordinates.pos[1] = y;
|
tempActor.aiCoordinates.pos[1] = y;
|
||||||
tempActor.aiCoordinates.pos[2] = z;
|
tempActor.aiCoordinates.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAIDistance(unsigned int distance) noexcept
|
extern "C" void ActorFunctions::SetActorAIDistance(unsigned int distance) noexcept
|
||||||
{
|
{
|
||||||
tempActor.aiDistance = distance;
|
tempActor.aiDistance = distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAIDuration(unsigned int duration) noexcept
|
extern "C" void ActorFunctions::SetActorAIDuration(unsigned int duration) noexcept
|
||||||
{
|
{
|
||||||
tempActor.aiDuration = duration;
|
tempActor.aiDuration = duration;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorAIRepetition(bool shouldRepeat) noexcept
|
extern "C" void ActorFunctions::SetActorAIRepetition(bool shouldRepeat) noexcept
|
||||||
{
|
{
|
||||||
tempActor.aiShouldRepeat = shouldRepeat;
|
tempActor.aiShouldRepeat = shouldRepeat;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::EquipActorItem(unsigned short slot, const char *refId, unsigned int count, int charge, double enchantmentCharge) noexcept
|
extern "C" void ActorFunctions::EquipActorItem(unsigned short slot, const char *refId, unsigned int count, int charge, double enchantmentCharge) noexcept
|
||||||
{
|
{
|
||||||
tempActor.equipmentItems[slot].refId = refId;
|
tempActor.equipmentItems[slot].refId = refId;
|
||||||
tempActor.equipmentItems[slot].count = count;
|
tempActor.equipmentItems[slot].count = count;
|
||||||
|
@ -371,26 +371,26 @@ void ActorFunctions::EquipActorItem(unsigned short slot, const char *refId, unsi
|
||||||
tempActor.equipmentItems[slot].enchantmentCharge = enchantmentCharge;
|
tempActor.equipmentItems[slot].enchantmentCharge = enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::UnequipActorItem(unsigned short slot) noexcept
|
extern "C" void ActorFunctions::UnequipActorItem(unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
ActorFunctions::EquipActorItem(slot, "", 0, -1, -1);
|
ActorFunctions::EquipActorItem(slot, "", 0, -1, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::AddActor() noexcept
|
extern "C" void ActorFunctions::AddActor() noexcept
|
||||||
{
|
{
|
||||||
writeActorList.baseActors.push_back(tempActor);
|
writeActorList.baseActors.push_back(tempActor);
|
||||||
|
|
||||||
tempActor = emptyActor;
|
tempActor = emptyActor;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorList() noexcept
|
extern "C" void ActorFunctions::SendActorList() noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
actorPacket->Send(writeActorList.guid);
|
actorPacket->Send(writeActorList.guid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorAuthority() noexcept
|
extern "C" void ActorFunctions::SendActorAuthority() noexcept
|
||||||
{
|
{
|
||||||
Cell *serverCell = CellController::get()->getCell(&writeActorList.cell);
|
Cell *serverCell = CellController::get()->getCell(&writeActorList.cell);
|
||||||
|
|
||||||
|
@ -407,7 +407,7 @@ void ActorFunctions::SendActorAuthority() noexcept
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorPosition(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorPosition(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_POSITION);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_POSITION);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -426,7 +426,7 @@ void ActorFunctions::SendActorPosition(bool sendToOtherVisitors, bool skipAttach
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorStatsDynamic(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorStatsDynamic(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -445,7 +445,7 @@ void ActorFunctions::SendActorStatsDynamic(bool sendToOtherVisitors, bool skipAt
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorEquipment(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorEquipment(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_EQUIPMENT);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_EQUIPMENT);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -464,7 +464,7 @@ void ActorFunctions::SendActorEquipment(bool sendToOtherVisitors, bool skipAttac
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorSpeech(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorSpeech(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_SPEECH);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_SPEECH);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -483,7 +483,7 @@ void ActorFunctions::SendActorSpeech(bool sendToOtherVisitors, bool skipAttached
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorAI(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorAI(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AI);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AI);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -502,7 +502,7 @@ void ActorFunctions::SendActorAI(bool sendToOtherVisitors, bool skipAttachedPlay
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SendActorCellChange(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
extern "C" void ActorFunctions::SendActorCellChange(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE);
|
mwmp::ActorPacket *actorPacket = mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE);
|
||||||
actorPacket->setActorList(&writeActorList);
|
actorPacket->setActorList(&writeActorList);
|
||||||
|
@ -521,36 +521,35 @@ void ActorFunctions::SendActorCellChange(bool sendToOtherVisitors, bool skipAtta
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
// All methods below are deprecated versions of methods from above
|
|
||||||
|
|
||||||
void ActorFunctions::ReadLastActorList() noexcept
|
void ActorFunctions::ReadLastActorList() noexcept
|
||||||
{
|
{
|
||||||
ReadReceivedActorList();
|
ReadReceivedActorList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::InitializeActorList(unsigned short pid) noexcept
|
extern "C" void ActorFunctions::InitializeActorList(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearActorList();
|
ClearActorList();
|
||||||
SetActorListPid(pid);
|
SetActorListPid(pid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::CopyLastActorListToStore() noexcept
|
extern "C" void ActorFunctions::CopyLastActorListToStore() noexcept
|
||||||
{
|
{
|
||||||
CopyLastActorListToStore();
|
CopyLastActorListToStore();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ActorFunctions::GetActorRefNumIndex(unsigned int index) noexcept
|
extern "C" unsigned int ActorFunctions::GetActorRefNumIndex(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return GetActorRefNum(index);
|
return GetActorRefNum(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ActorFunctions::GetActorKillerRefNumIndex(unsigned int index) noexcept
|
extern "C" unsigned int ActorFunctions::GetActorKillerRefNumIndex(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return GetActorKillerRefNum(index);
|
return GetActorKillerRefNum(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActorFunctions::SetActorRefNumIndex(int refNum) noexcept
|
extern "C" void ActorFunctions::SetActorRefNumIndex(int refNum) noexcept
|
||||||
{
|
{
|
||||||
tempActor.refNum = refNum;
|
tempActor.refNum = refNum;
|
||||||
}
|
}
|
||||||
|
|
|
@ -102,16 +102,14 @@
|
||||||
{"GetActorKillerRefNumIndex", ActorFunctions::GetActorKillerRefNumIndex},\
|
{"GetActorKillerRefNumIndex", ActorFunctions::GetActorKillerRefNumIndex},\
|
||||||
{"SetActorRefNumIndex", ActorFunctions::SetActorRefNumIndex}
|
{"SetActorRefNumIndex", ActorFunctions::SetActorRefNumIndex}
|
||||||
|
|
||||||
class ActorFunctions
|
namespace ActorFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Use the last actor list received by the server as the one being read.
|
* \brief Use the last actor list received by the server as the one being read.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ReadReceivedActorList() noexcept;
|
extern "C" void ReadReceivedActorList() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Use the temporary actor list stored for a cell as the one being read.
|
* \brief Use the temporary actor list stored for a cell as the one being read.
|
||||||
|
@ -122,14 +120,14 @@ public:
|
||||||
* \param cellDescription The description of the cell whose actor list should be read.
|
* \param cellDescription The description of the cell whose actor list should be read.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ReadCellActorList(const char* cellDescription) noexcept;
|
extern "C" void ReadCellActorList(const char* cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the data from the actor list stored on the server.
|
* \brief Clear the data from the actor list stored on the server.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearActorList() noexcept;
|
extern "C" void ClearActorList() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the pid attached to the ActorList.
|
* \brief Set the pid attached to the ActorList.
|
||||||
|
@ -137,7 +135,7 @@ public:
|
||||||
* \param pid The player ID to whom the actor list should be attached.
|
* \param pid The player ID to whom the actor list should be attached.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorListPid(unsigned short pid) noexcept;
|
extern "C" void SetActorListPid(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Take the contents of the read-only actor list last received by the
|
* \brief Take the contents of the read-only actor list last received by the
|
||||||
|
@ -146,21 +144,21 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CopyReceivedActorListToStore() noexcept;
|
extern "C" void CopyReceivedActorListToStore() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in the read actor list.
|
* \brief Get the number of indexes in the read actor list.
|
||||||
*
|
*
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetActorListSize() noexcept;
|
extern "C" unsigned int GetActorListSize() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action type used in the read actor list.
|
* \brief Get the action type used in the read actor list.
|
||||||
*
|
*
|
||||||
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
||||||
*/
|
*/
|
||||||
static unsigned char GetActorListAction() noexcept;
|
extern "C" unsigned char GetActorListAction() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cell description of the actor at a certain index in the read actor list.
|
* \brief Get the cell description of the actor at a certain index in the read actor list.
|
||||||
|
@ -168,7 +166,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The cell description.
|
* \return The cell description.
|
||||||
*/
|
*/
|
||||||
static const char *GetActorCell(unsigned int index) noexcept;
|
extern "C" const char *GetActorCell(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the actor at a certain index in the read actor list.
|
* \brief Get the refId of the actor at a certain index in the read actor list.
|
||||||
|
@ -176,7 +174,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetActorRefId(unsigned int index) noexcept;
|
extern "C" const char *GetActorRefId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the actor at a certain index in the read actor list.
|
* \brief Get the refNum of the actor at a certain index in the read actor list.
|
||||||
|
@ -184,7 +182,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The refNum.
|
* \return The refNum.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetActorRefNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorRefNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the actor at a certain index in the read actor list.
|
* \brief Get the mpNum of the actor at a certain index in the read actor list.
|
||||||
|
@ -192,7 +190,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The mpNum.
|
* \return The mpNum.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetActorMpNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorMpNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X position of the actor at a certain index in the read actor list.
|
* \brief Get the X position of the actor at a certain index in the read actor list.
|
||||||
|
@ -200,7 +198,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The X position.
|
* \return The X position.
|
||||||
*/
|
*/
|
||||||
static double GetActorPosX(unsigned int index) noexcept;
|
extern "C" double GetActorPosX(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y position of the actor at a certain index in the read actor list.
|
* \brief Get the Y position of the actor at a certain index in the read actor list.
|
||||||
|
@ -208,7 +206,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The Y position.
|
* \return The Y position.
|
||||||
*/
|
*/
|
||||||
static double GetActorPosY(unsigned int index) noexcept;
|
extern "C" double GetActorPosY(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z position of the actor at a certain index in the read actor list.
|
* \brief Get the Z position of the actor at a certain index in the read actor list.
|
||||||
|
@ -216,7 +214,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The Z position.
|
* \return The Z position.
|
||||||
*/
|
*/
|
||||||
static double GetActorPosZ(unsigned int index) noexcept;
|
extern "C" double GetActorPosZ(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X rotation of the actor at a certain index in the read actor list.
|
* \brief Get the X rotation of the actor at a certain index in the read actor list.
|
||||||
|
@ -224,7 +222,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The X rotation.
|
* \return The X rotation.
|
||||||
*/
|
*/
|
||||||
static double GetActorRotX(unsigned int index) noexcept;
|
extern "C" double GetActorRotX(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y rotation of the actor at a certain index in the read actor list.
|
* \brief Get the Y rotation of the actor at a certain index in the read actor list.
|
||||||
|
@ -232,7 +230,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The Y rotation.
|
* \return The Y rotation.
|
||||||
*/
|
*/
|
||||||
static double GetActorRotY(unsigned int index) noexcept;
|
extern "C" double GetActorRotY(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z rotation of the actor at a certain index in the read actor list.
|
* \brief Get the Z rotation of the actor at a certain index in the read actor list.
|
||||||
|
@ -240,7 +238,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The Z rotation.
|
* \return The Z rotation.
|
||||||
*/
|
*/
|
||||||
static double GetActorRotZ(unsigned int index) noexcept;
|
extern "C" double GetActorRotZ(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base health of the actor at a certain index in the read actor list.
|
* \brief Get the base health of the actor at a certain index in the read actor list.
|
||||||
|
@ -248,7 +246,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The base health.
|
* \return The base health.
|
||||||
*/
|
*/
|
||||||
static double GetActorHealthBase(unsigned int index) noexcept;
|
extern "C" double GetActorHealthBase(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current health of the actor at a certain index in the read actor list.
|
* \brief Get the current health of the actor at a certain index in the read actor list.
|
||||||
|
@ -256,7 +254,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The current health.
|
* \return The current health.
|
||||||
*/
|
*/
|
||||||
static double GetActorHealthCurrent(unsigned int index) noexcept;
|
extern "C" double GetActorHealthCurrent(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the modified health of the actor at a certain index in the read actor list.
|
* \brief Get the modified health of the actor at a certain index in the read actor list.
|
||||||
|
@ -264,7 +262,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The modified health.
|
* \return The modified health.
|
||||||
*/
|
*/
|
||||||
static double GetActorHealthModified(unsigned int index) noexcept;
|
extern "C" double GetActorHealthModified(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base magicka of the actor at a certain index in the read actor list.
|
* \brief Get the base magicka of the actor at a certain index in the read actor list.
|
||||||
|
@ -272,7 +270,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The base magicka.
|
* \return The base magicka.
|
||||||
*/
|
*/
|
||||||
static double GetActorMagickaBase(unsigned int index) noexcept;
|
extern "C" double GetActorMagickaBase(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current magicka of the actor at a certain index in the read actor list.
|
* \brief Get the current magicka of the actor at a certain index in the read actor list.
|
||||||
|
@ -280,7 +278,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The current magicka.
|
* \return The current magicka.
|
||||||
*/
|
*/
|
||||||
static double GetActorMagickaCurrent(unsigned int index) noexcept;
|
extern "C" double GetActorMagickaCurrent(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the modified magicka of the actor at a certain index in the read actor list.
|
* \brief Get the modified magicka of the actor at a certain index in the read actor list.
|
||||||
|
@ -288,7 +286,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The modified magicka.
|
* \return The modified magicka.
|
||||||
*/
|
*/
|
||||||
static double GetActorMagickaModified(unsigned int index) noexcept;
|
extern "C" double GetActorMagickaModified(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base fatigue of the actor at a certain index in the read actor list.
|
* \brief Get the base fatigue of the actor at a certain index in the read actor list.
|
||||||
|
@ -296,7 +294,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The base fatigue.
|
* \return The base fatigue.
|
||||||
*/
|
*/
|
||||||
static double GetActorFatigueBase(unsigned int index) noexcept;
|
extern "C" double GetActorFatigueBase(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current fatigue of the actor at a certain index in the read actor list.
|
* \brief Get the current fatigue of the actor at a certain index in the read actor list.
|
||||||
|
@ -304,7 +302,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The current fatigue.
|
* \return The current fatigue.
|
||||||
*/
|
*/
|
||||||
static double GetActorFatigueCurrent(unsigned int index) noexcept;
|
extern "C" double GetActorFatigueCurrent(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the modified fatigue of the actor at a certain index in the read actor list.
|
* \brief Get the modified fatigue of the actor at a certain index in the read actor list.
|
||||||
|
@ -312,7 +310,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The modified fatigue.
|
* \return The modified fatigue.
|
||||||
*/
|
*/
|
||||||
static double GetActorFatigueModified(unsigned int index) noexcept;
|
extern "C" double GetActorFatigueModified(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the item in a certain slot of the equipment of the actor at a
|
* \brief Get the refId of the item in a certain slot of the equipment of the actor at a
|
||||||
|
@ -322,7 +320,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetActorEquipmentItemRefId(unsigned int index, unsigned short slot) noexcept;
|
extern "C" const char *GetActorEquipmentItemRefId(unsigned int index, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the count of the item in a certain slot of the equipment of the actor at a
|
* \brief Get the count of the item in a certain slot of the equipment of the actor at a
|
||||||
|
@ -332,7 +330,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The item count.
|
* \return The item count.
|
||||||
*/
|
*/
|
||||||
static int GetActorEquipmentItemCount(unsigned int index, unsigned short slot) noexcept;
|
extern "C" int GetActorEquipmentItemCount(unsigned int index, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the item in a certain slot of the equipment of the actor at a
|
* \brief Get the charge of the item in a certain slot of the equipment of the actor at a
|
||||||
|
@ -342,7 +340,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetActorEquipmentItemCharge(unsigned int index, unsigned short slot) noexcept;
|
extern "C" int GetActorEquipmentItemCharge(unsigned int index, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the item in a certain slot of the equipment of the actor at a
|
* \brief Get the enchantment charge of the item in a certain slot of the equipment of the actor at a
|
||||||
|
@ -352,7 +350,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetActorEquipmentItemEnchantmentCharge(unsigned int index, unsigned short slot) noexcept;
|
extern "C" double GetActorEquipmentItemEnchantmentCharge(unsigned int index, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the killer of the actor at a certain index in the read actor list is a player.
|
* \brief Check whether the killer of the actor at a certain index in the read actor list is a player.
|
||||||
|
@ -360,7 +358,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return Whether the actor was killed by a player.
|
* \return Whether the actor was killed by a player.
|
||||||
*/
|
*/
|
||||||
static bool DoesActorHavePlayerKiller(unsigned int index) noexcept;
|
extern "C" bool DoesActorHavePlayerKiller(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player ID of the killer of the actor at a certain index in the read actor list.
|
* \brief Get the player ID of the killer of the actor at a certain index in the read actor list.
|
||||||
|
@ -368,7 +366,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The player ID of the killer.
|
* \return The player ID of the killer.
|
||||||
*/
|
*/
|
||||||
static int GetActorKillerPid(unsigned int index) noexcept;
|
extern "C" int GetActorKillerPid(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the actor killer of the actor at a certain index in the read actor list.
|
* \brief Get the refId of the actor killer of the actor at a certain index in the read actor list.
|
||||||
|
@ -376,7 +374,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The refId of the killer.
|
* \return The refId of the killer.
|
||||||
*/
|
*/
|
||||||
static const char *GetActorKillerRefId(unsigned int index) noexcept;
|
extern "C" const char *GetActorKillerRefId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the actor killer of the actor at a certain index in the read actor list.
|
* \brief Get the refNum of the actor killer of the actor at a certain index in the read actor list.
|
||||||
|
@ -384,7 +382,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The refNum of the killer.
|
* \return The refNum of the killer.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetActorKillerRefNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorKillerRefNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the actor killer of the actor at a certain index in the read actor list.
|
* \brief Get the mpNum of the actor killer of the actor at a certain index in the read actor list.
|
||||||
|
@ -392,7 +390,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The mpNum of the killer.
|
* \return The mpNum of the killer.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetActorKillerMpNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorKillerMpNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the actor killer of the actor at a certain index in the read actor list.
|
* \brief Get the name of the actor killer of the actor at a certain index in the read actor list.
|
||||||
|
@ -400,7 +398,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return The name of the killer.
|
* \return The name of the killer.
|
||||||
*/
|
*/
|
||||||
static const char *GetActorKillerName(unsigned int index) noexcept;
|
extern "C" const char *GetActorKillerName(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether there is any positional data for the actor at a certain index in
|
* \brief Check whether there is any positional data for the actor at a certain index in
|
||||||
|
@ -411,7 +409,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return Whether the read actor list contains positional data.
|
* \return Whether the read actor list contains positional data.
|
||||||
*/
|
*/
|
||||||
static bool DoesActorHavePosition(unsigned int index) noexcept;
|
extern "C" bool DoesActorHavePosition(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether there is any dynamic stats data for the actor at a certain index in
|
* \brief Check whether there is any dynamic stats data for the actor at a certain index in
|
||||||
|
@ -422,7 +420,7 @@ public:
|
||||||
* \param index The index of the actor.
|
* \param index The index of the actor.
|
||||||
* \return Whether the read actor list contains dynamic stats data.
|
* \return Whether the read actor list contains dynamic stats data.
|
||||||
*/
|
*/
|
||||||
static bool DoesActorHaveStatsDynamic(unsigned int index) noexcept;
|
extern "C" bool DoesActorHaveStatsDynamic(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cell of the temporary actor list stored on the server.
|
* \brief Set the cell of the temporary actor list stored on the server.
|
||||||
|
@ -433,7 +431,7 @@ public:
|
||||||
* \param cellDescription The description of the cell.
|
* \param cellDescription The description of the cell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorListCell(const char* cellDescription) noexcept;
|
extern "C" void SetActorListCell(const char* cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action type of the temporary actor list stored on the server.
|
* \brief Set the action type of the temporary actor list stored on the server.
|
||||||
|
@ -441,7 +439,7 @@ public:
|
||||||
* \param action The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
* \param action The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorListAction(unsigned char action) noexcept;
|
extern "C" void SetActorListAction(unsigned char action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cell of the temporary actor stored on the server.
|
* \brief Set the cell of the temporary actor stored on the server.
|
||||||
|
@ -455,7 +453,7 @@ public:
|
||||||
* \param cellDescription The description of the cell.
|
* \param cellDescription The description of the cell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorCell(const char* cellDescription) noexcept;
|
extern "C" void SetActorCell(const char* cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refId of the temporary actor stored on the server.
|
* \brief Set the refId of the temporary actor stored on the server.
|
||||||
|
@ -463,7 +461,7 @@ public:
|
||||||
* \param refId The refId.
|
* \param refId The refId.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorRefId(const char* refId) noexcept;
|
extern "C" void SetActorRefId(const char* refId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refNum of the temporary actor stored on the server.
|
* \brief Set the refNum of the temporary actor stored on the server.
|
||||||
|
@ -471,7 +469,7 @@ public:
|
||||||
* \param refNum The refNum.
|
* \param refNum The refNum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorRefNum(int refNum) noexcept;
|
extern "C" void SetActorRefNum(int refNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the mpNum of the temporary actor stored on the server.
|
* \brief Set the mpNum of the temporary actor stored on the server.
|
||||||
|
@ -479,7 +477,7 @@ public:
|
||||||
* \param mpNum The mpNum.
|
* \param mpNum The mpNum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorMpNum(int mpNum) noexcept;
|
extern "C" void SetActorMpNum(int mpNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the position of the temporary actor stored on the server.
|
* \brief Set the position of the temporary actor stored on the server.
|
||||||
|
@ -489,7 +487,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorPosition(double x, double y, double z) noexcept;
|
extern "C" void SetActorPosition(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the rotation of the temporary actor stored on the server.
|
* \brief Set the rotation of the temporary actor stored on the server.
|
||||||
|
@ -499,7 +497,7 @@ public:
|
||||||
* \param z The Z rotation.
|
* \param z The Z rotation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorRotation(double x, double y, double z) noexcept;
|
extern "C" void SetActorRotation(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base health of the temporary actor stored on the server.
|
* \brief Set the base health of the temporary actor stored on the server.
|
||||||
|
@ -507,7 +505,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorHealthBase(double value) noexcept;
|
extern "C" void SetActorHealthBase(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current health of the temporary actor stored on the server.
|
* \brief Set the current health of the temporary actor stored on the server.
|
||||||
|
@ -515,7 +513,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorHealthCurrent(double value) noexcept;
|
extern "C" void SetActorHealthCurrent(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the modified health of the temporary actor stored on the server.
|
* \brief Set the modified health of the temporary actor stored on the server.
|
||||||
|
@ -523,7 +521,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorHealthModified(double value) noexcept;
|
extern "C" void SetActorHealthModified(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base magicka of the temporary actor stored on the server.
|
* \brief Set the base magicka of the temporary actor stored on the server.
|
||||||
|
@ -531,7 +529,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorMagickaBase(double value) noexcept;
|
extern "C" void SetActorMagickaBase(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current magicka of the temporary actor stored on the server.
|
* \brief Set the current magicka of the temporary actor stored on the server.
|
||||||
|
@ -539,7 +537,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorMagickaCurrent(double value) noexcept;
|
extern "C" void SetActorMagickaCurrent(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the modified magicka of the temporary actor stored on the server.
|
* \brief Set the modified magicka of the temporary actor stored on the server.
|
||||||
|
@ -547,7 +545,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorMagickaModified(double value) noexcept;
|
extern "C" void SetActorMagickaModified(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base fatigue of the temporary actor stored on the server.
|
* \brief Set the base fatigue of the temporary actor stored on the server.
|
||||||
|
@ -555,7 +553,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorFatigueBase(double value) noexcept;
|
extern "C" void SetActorFatigueBase(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current fatigue of the temporary actor stored on the server.
|
* \brief Set the current fatigue of the temporary actor stored on the server.
|
||||||
|
@ -563,7 +561,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorFatigueCurrent(double value) noexcept;
|
extern "C" void SetActorFatigueCurrent(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the modified fatigue of the temporary actor stored on the server.
|
* \brief Set the modified fatigue of the temporary actor stored on the server.
|
||||||
|
@ -571,7 +569,7 @@ public:
|
||||||
* \param value The new value.
|
* \param value The new value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorFatigueModified(double value) noexcept;
|
extern "C" void SetActorFatigueModified(double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the sound of the temporary actor stored on the server.
|
* \brief Set the sound of the temporary actor stored on the server.
|
||||||
|
@ -579,7 +577,7 @@ public:
|
||||||
* \param sound The sound.
|
* \param sound The sound.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorSound(const char* sound) noexcept;
|
extern "C" void SetActorSound(const char* sound) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the AI action of the temporary actor stored on the server.
|
* \brief Set the AI action of the temporary actor stored on the server.
|
||||||
|
@ -587,7 +585,7 @@ public:
|
||||||
* \param action The new action.
|
* \param action The new action.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAIAction(unsigned int action) noexcept;
|
extern "C" void SetActorAIAction(unsigned int action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set a player as the AI target of the temporary actor stored on the server.
|
* \brief Set a player as the AI target of the temporary actor stored on the server.
|
||||||
|
@ -595,7 +593,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAITargetToPlayer(unsigned short pid) noexcept;
|
extern "C" void SetActorAITargetToPlayer(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set another object as the AI target of the temporary actor stored on the server.
|
* \brief Set another object as the AI target of the temporary actor stored on the server.
|
||||||
|
@ -604,7 +602,7 @@ public:
|
||||||
* \param mpNum The mpNum of the target object.
|
* \param mpNum The mpNum of the target object.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAITargetToObject(int refNum, int mpNum) noexcept;
|
extern "C" void SetActorAITargetToObject(int refNum, int mpNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the coordinates for the AI package associated with the current AI action.
|
* \brief Set the coordinates for the AI package associated with the current AI action.
|
||||||
|
@ -614,7 +612,7 @@ public:
|
||||||
* \param z The Z coordinate.
|
* \param z The Z coordinate.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAICoordinates(double x, double y, double z) noexcept;
|
extern "C" void SetActorAICoordinates(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the distance of the AI package associated with the current AI action.
|
* \brief Set the distance of the AI package associated with the current AI action.
|
||||||
|
@ -622,7 +620,7 @@ public:
|
||||||
* \param duration The distance of the package.
|
* \param duration The distance of the package.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAIDistance(unsigned int distance) noexcept;
|
extern "C" void SetActorAIDistance(unsigned int distance) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the duration of the AI package associated with the current AI action.
|
* \brief Set the duration of the AI package associated with the current AI action.
|
||||||
|
@ -630,7 +628,7 @@ public:
|
||||||
* \param duration The duration of the package.
|
* \param duration The duration of the package.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAIDuration(unsigned int duration) noexcept;
|
extern "C" void SetActorAIDuration(unsigned int duration) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether the current AI package should be repeated.
|
* \brief Set whether the current AI package should be repeated.
|
||||||
|
@ -640,7 +638,7 @@ public:
|
||||||
* \param shouldRepeat Whether the package should be repeated.
|
* \param shouldRepeat Whether the package should be repeated.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorAIRepetition(bool shouldRepeat) noexcept;
|
extern "C" void SetActorAIRepetition(bool shouldRepeat) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Equip an item in a certain slot of the equipment of the temporary actor stored
|
* \brief Equip an item in a certain slot of the equipment of the temporary actor stored
|
||||||
|
@ -653,7 +651,7 @@ public:
|
||||||
* \param enchantmentCharge The enchantment charge of the item.
|
* \param enchantmentCharge The enchantment charge of the item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void EquipActorItem(unsigned short slot, const char* refId, unsigned int count, int charge, double enchantmentCharge = -1) noexcept;
|
extern "C" void EquipActorItem(unsigned short slot, const char* refId, unsigned int count, int charge, double enchantmentCharge = -1) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Unequip the item in a certain slot of the equipment of the temporary actor stored
|
* \brief Unequip the item in a certain slot of the equipment of the temporary actor stored
|
||||||
|
@ -662,7 +660,7 @@ public:
|
||||||
* \param slot The equipment slot.
|
* \param slot The equipment slot.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void UnequipActorItem(unsigned short slot) noexcept;
|
extern "C" void UnequipActorItem(unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary actor to the server's temporary actor list.
|
* \brief Add a copy of the server's temporary actor to the server's temporary actor list.
|
||||||
|
@ -672,7 +670,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddActor() noexcept;
|
extern "C" void AddActor() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorList packet.
|
* \brief Send an ActorList packet.
|
||||||
|
@ -681,7 +679,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorList() noexcept;
|
extern "C" void SendActorList() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorAuthority packet.
|
* \brief Send an ActorAuthority packet.
|
||||||
|
@ -693,7 +691,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorAuthority() noexcept;
|
extern "C" void SendActorAuthority() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorPosition packet.
|
* \brief Send an ActorPosition packet.
|
||||||
|
@ -705,7 +703,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorPosition(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorPosition(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorStatsDynamic packet.
|
* \brief Send an ActorStatsDynamic packet.
|
||||||
|
@ -717,7 +715,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorStatsDynamic(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorStatsDynamic(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorEquipment packet.
|
* \brief Send an ActorEquipment packet.
|
||||||
|
@ -729,7 +727,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorEquipment(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorEquipment(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorSpeech packet.
|
* \brief Send an ActorSpeech packet.
|
||||||
|
@ -740,7 +738,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorSpeech(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorSpeech(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorAI packet.
|
* \brief Send an ActorAI packet.
|
||||||
|
@ -751,7 +749,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorAI(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorAI(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ActorCellChange packet.
|
* \brief Send an ActorCellChange packet.
|
||||||
|
@ -763,18 +761,18 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendActorCellChange(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendActorCellChange(bool sendToOtherVisitors, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void ReadLastActorList() noexcept;
|
extern "C" void ReadLastActorList() noexcept;
|
||||||
static void InitializeActorList(unsigned short pid) noexcept;
|
extern "C" void InitializeActorList(unsigned short pid) noexcept;
|
||||||
static void CopyLastActorListToStore() noexcept;
|
extern "C" void CopyLastActorListToStore() noexcept;
|
||||||
static unsigned int GetActorRefNumIndex(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorRefNumIndex(unsigned int index) noexcept;
|
||||||
static unsigned int GetActorKillerRefNumIndex(unsigned int index) noexcept;
|
extern "C" unsigned int GetActorKillerRefNumIndex(unsigned int index) noexcept;
|
||||||
static void SetActorRefNumIndex(int refNum) noexcept;
|
extern "C" void SetActorRefNumIndex(int refNum) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
|
|
||||||
#endif //OPENMW_ACTORAPI_HPP
|
#endif //OPENMW_ACTORAPI_HPP
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
|
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
void BookFunctions::ClearBookChanges(unsigned short pid) noexcept
|
extern "C" void BookFunctions::ClearBookChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -15,7 +15,7 @@ void BookFunctions::ClearBookChanges(unsigned short pid) noexcept
|
||||||
player->bookChanges.books.clear();
|
player->bookChanges.books.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -23,7 +23,7 @@ unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
|
||||||
return player->bookChanges.count;
|
return player->bookChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
|
extern "C" void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -34,7 +34,7 @@ void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
|
||||||
player->bookChanges.books.push_back(book);
|
player->bookChanges.books.push_back(book);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *BookFunctions::GetBookId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *BookFunctions::GetBookId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -45,7 +45,7 @@ const char *BookFunctions::GetBookId(unsigned short pid, unsigned int index) noe
|
||||||
return player->bookChanges.books.at(index).bookId.c_str();
|
return player->bookChanges.books.at(index).bookId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void BookFunctions::SendBookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void BookFunctions::SendBookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -62,7 +62,7 @@ void BookFunctions::SendBookChanges(unsigned short pid, bool sendToOtherPlayers,
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void BookFunctions::InitializeBookChanges(unsigned short pid) noexcept
|
extern "C" void BookFunctions::InitializeBookChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearBookChanges(pid);
|
ClearBookChanges(pid);
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,9 +14,8 @@
|
||||||
\
|
\
|
||||||
{"InitializeBookChanges", BookFunctions::InitializeBookChanges}
|
{"InitializeBookChanges", BookFunctions::InitializeBookChanges}
|
||||||
|
|
||||||
class BookFunctions
|
namespace BookFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded book changes for a player.
|
* \brief Clear the last recorded book changes for a player.
|
||||||
|
@ -26,7 +25,7 @@ public:
|
||||||
* \param pid The player ID whose book changes should be used.
|
* \param pid The player ID whose book changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearBookChanges(unsigned short pid) noexcept;
|
extern "C" void ClearBookChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest book changes.
|
* \brief Get the number of indexes in a player's latest book changes.
|
||||||
|
@ -34,7 +33,7 @@ public:
|
||||||
* \param pid The player ID whose book changes should be used.
|
* \param pid The player ID whose book changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetBookChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetBookChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new book to the book changes for a player.
|
* \brief Add a new book to the book changes for a player.
|
||||||
|
@ -43,7 +42,7 @@ public:
|
||||||
* \param bookId The bookId of the book.
|
* \param bookId The bookId of the book.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddBook(unsigned short pid, const char* bookId) noexcept;
|
extern "C" void AddBook(unsigned short pid, const char* bookId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the bookId at a certain index in a player's latest book changes.
|
* \brief Get the bookId at a certain index in a player's latest book changes.
|
||||||
|
@ -52,7 +51,7 @@ public:
|
||||||
* \param index The index of the book.
|
* \param index The index of the book.
|
||||||
* \return The bookId.
|
* \return The bookId.
|
||||||
*/
|
*/
|
||||||
static const char *GetBookId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetBookId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerBook packet with a player's recorded book changes.
|
* \brief Send a PlayerBook packet with a player's recorded book changes.
|
||||||
|
@ -64,12 +63,11 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendBookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendBookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeBookChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeBookChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_BOOKAPI_HPP
|
#endif //OPENMW_BOOKAPI_HPP
|
||||||
|
|
|
@ -12,7 +12,7 @@ using namespace std;
|
||||||
|
|
||||||
static std::string tempCellDescription;
|
static std::string tempCellDescription;
|
||||||
|
|
||||||
unsigned int CellFunctions::GetCellStateChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int CellFunctions::GetCellStateChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -20,7 +20,7 @@ unsigned int CellFunctions::GetCellStateChangesSize(unsigned short pid) noexcept
|
||||||
return player->cellStateChanges.count;
|
return player->cellStateChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int CellFunctions::GetCellStateType(unsigned short pid, unsigned int index) noexcept
|
extern "C" unsigned int CellFunctions::GetCellStateType(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -28,7 +28,7 @@ unsigned int CellFunctions::GetCellStateType(unsigned short pid, unsigned int in
|
||||||
return player->cellStateChanges.cellStates.at(index).type;
|
return player->cellStateChanges.cellStates.at(index).type;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *CellFunctions::GetCellStateDescription(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *CellFunctions::GetCellStateDescription(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -40,7 +40,7 @@ const char *CellFunctions::GetCellStateDescription(unsigned short pid, unsigned
|
||||||
return tempCellDescription.c_str();
|
return tempCellDescription.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *CellFunctions::GetCell(unsigned short pid) noexcept
|
extern "C" const char *CellFunctions::GetCell(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -49,21 +49,21 @@ const char *CellFunctions::GetCell(unsigned short pid) noexcept
|
||||||
return tempCellDescription.c_str();
|
return tempCellDescription.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int CellFunctions::GetExteriorX(unsigned short pid) noexcept
|
extern "C" int CellFunctions::GetExteriorX(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
return player->cell.mData.mX;
|
return player->cell.mData.mX;
|
||||||
}
|
}
|
||||||
|
|
||||||
int CellFunctions::GetExteriorY(unsigned short pid) noexcept
|
extern "C" int CellFunctions::GetExteriorY(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
return player->cell.mData.mY;
|
return player->cell.mData.mY;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CellFunctions::IsInExterior(unsigned short pid) noexcept
|
extern "C" bool CellFunctions::IsInExterior(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -71,7 +71,7 @@ bool CellFunctions::IsInExterior(unsigned short pid) noexcept
|
||||||
return player->cell.isExterior();
|
return player->cell.isExterior();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *CellFunctions::GetRegion(unsigned short pid) noexcept
|
extern "C" const char *CellFunctions::GetRegion(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -79,7 +79,7 @@ const char *CellFunctions::GetRegion(unsigned short pid) noexcept
|
||||||
return player->cell.mRegion.c_str();
|
return player->cell.mRegion.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CellFunctions::IsChangingRegion(unsigned short pid) noexcept
|
extern "C" bool CellFunctions::IsChangingRegion(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -87,7 +87,7 @@ bool CellFunctions::IsChangingRegion(unsigned short pid) noexcept
|
||||||
return player->isChangingRegion;
|
return player->isChangingRegion;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CellFunctions::SetCell(unsigned short pid, const char *cellDescription) noexcept
|
extern "C" void CellFunctions::SetCell(unsigned short pid, const char *cellDescription) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -98,7 +98,7 @@ void CellFunctions::SetCell(unsigned short pid, const char *cellDescription) noe
|
||||||
player->cell = Utils::getCellFromDescription(cellDescription);
|
player->cell = Utils::getCellFromDescription(cellDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CellFunctions::SetExteriorCell(unsigned short pid, int x, int y) noexcept
|
extern "C" void CellFunctions::SetExteriorCell(unsigned short pid, int x, int y) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -115,7 +115,7 @@ void CellFunctions::SetExteriorCell(unsigned short pid, int x, int y) noexcept
|
||||||
player->cell.mData.mY = y;
|
player->cell.mData.mY = y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CellFunctions::SendCell(unsigned short pid) noexcept
|
extern "C" void CellFunctions::SendCell(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -23,17 +23,15 @@
|
||||||
{"SendCell", CellFunctions::SendCell}
|
{"SendCell", CellFunctions::SendCell}
|
||||||
|
|
||||||
|
|
||||||
class CellFunctions
|
namespace CellFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest cell state changes.
|
* \brief Get the number of indexes in a player's latest cell state changes.
|
||||||
*
|
*
|
||||||
* \param pid The player ID whose cell state changes should be used.
|
* \param pid The player ID whose cell state changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetCellStateChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetCellStateChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cell state type at a certain index in a player's latest cell state changes.
|
* \brief Get the cell state type at a certain index in a player's latest cell state changes.
|
||||||
|
@ -42,7 +40,7 @@ public:
|
||||||
* \param index The index of the cell state.
|
* \param index The index of the cell state.
|
||||||
* \return The cell state type (0 for LOAD, 1 for UNLOAD).
|
* \return The cell state type (0 for LOAD, 1 for UNLOAD).
|
||||||
*/
|
*/
|
||||||
static unsigned int GetCellStateType(unsigned short pid, unsigned int index) noexcept;
|
extern "C" unsigned int GetCellStateType(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cell description at a certain index in a player's latest cell state changes.
|
* \brief Get the cell description at a certain index in a player's latest cell state changes.
|
||||||
|
@ -51,7 +49,7 @@ public:
|
||||||
* \param index The index of the cell state.
|
* \param index The index of the cell state.
|
||||||
* \return The cell description.
|
* \return The cell description.
|
||||||
*/
|
*/
|
||||||
static const char *GetCellStateDescription(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetCellStateDescription(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cell description of a player's cell.
|
* \brief Get the cell description of a player's cell.
|
||||||
|
@ -59,7 +57,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The cell description.
|
* \return The cell description.
|
||||||
*/
|
*/
|
||||||
static const char *GetCell(unsigned short pid) noexcept;
|
extern "C" const char *GetCell(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X coordinate of the player's exterior cell.
|
* \brief Get the X coordinate of the player's exterior cell.
|
||||||
|
@ -67,7 +65,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X coordinate of the cell.
|
* \return The X coordinate of the cell.
|
||||||
*/
|
*/
|
||||||
static int GetExteriorX(unsigned short pid) noexcept;
|
extern "C" int GetExteriorX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y coordinate of the player's exterior cell.
|
* \brief Get the Y coordinate of the player's exterior cell.
|
||||||
|
@ -75,7 +73,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Y coordinate of the cell.
|
* \return The Y coordinate of the cell.
|
||||||
*/
|
*/
|
||||||
static int GetExteriorY(unsigned short pid) noexcept;
|
extern "C" int GetExteriorY(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the player is in an exterior cell or not.
|
* \brief Check whether the player is in an exterior cell or not.
|
||||||
|
@ -83,7 +81,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return Whether the player is in an exterior cell.
|
* \return Whether the player is in an exterior cell.
|
||||||
*/
|
*/
|
||||||
static bool IsInExterior(unsigned short pid) noexcept;
|
extern "C" bool IsInExterior(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the region of the player's exterior cell.
|
* \brief Get the region of the player's exterior cell.
|
||||||
|
@ -93,7 +91,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The region.
|
* \return The region.
|
||||||
*/
|
*/
|
||||||
static const char *GetRegion(unsigned short pid) noexcept;
|
extern "C" const char *GetRegion(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the player's last cell change has involved a region change.
|
* \brief Check whether the player's last cell change has involved a region change.
|
||||||
|
@ -101,7 +99,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return Whether the player has changed their region.
|
* \return Whether the player has changed their region.
|
||||||
*/
|
*/
|
||||||
static bool IsChangingRegion(unsigned short pid) noexcept;
|
extern "C" bool IsChangingRegion(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cell of a player.
|
* \brief Set the cell of a player.
|
||||||
|
@ -116,7 +114,7 @@ public:
|
||||||
* \param cellDescription The cell description.
|
* \param cellDescription The cell description.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetCell(unsigned short pid, const char *cellDescription) noexcept;
|
extern "C" void SetCell(unsigned short pid, const char *cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cell of a player to an exterior cell.
|
* \brief Set the cell of a player to an exterior cell.
|
||||||
|
@ -129,7 +127,7 @@ public:
|
||||||
* \param y The Y coordinate of the cell.
|
* \param y The Y coordinate of the cell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetExteriorCell(unsigned short pid, int x, int y) noexcept;
|
extern "C" void SetExteriorCell(unsigned short pid, int x, int y) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerCellChange packet about a player.
|
* \brief Send a PlayerCellChange packet about a player.
|
||||||
|
@ -139,8 +137,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendCell(unsigned short pid) noexcept;
|
extern "C" void SendCell(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_CELLAPI_HPP
|
#endif //OPENMW_CELLAPI_HPP
|
||||||
|
|
|
@ -12,7 +12,7 @@
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace ESM;
|
using namespace ESM;
|
||||||
|
|
||||||
const char *CharClassFunctions::GetDefaultClass(unsigned short pid) noexcept
|
extern "C" const char *CharClassFunctions::GetDefaultClass(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -20,7 +20,7 @@ const char *CharClassFunctions::GetDefaultClass(unsigned short pid) noexcept
|
||||||
return player->charClass.mId.c_str();
|
return player->charClass.mId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *CharClassFunctions::GetClassName(unsigned short pid) noexcept
|
extern "C" const char *CharClassFunctions::GetClassName(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -28,7 +28,7 @@ const char *CharClassFunctions::GetClassName(unsigned short pid) noexcept
|
||||||
return player->charClass.mName.c_str();
|
return player->charClass.mName.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *CharClassFunctions::GetClassDesc(unsigned short pid) noexcept
|
extern "C" const char *CharClassFunctions::GetClassDesc(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -36,7 +36,7 @@ const char *CharClassFunctions::GetClassDesc(unsigned short pid) noexcept
|
||||||
return player->charClass.mDescription.c_str();
|
return player->charClass.mDescription.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int CharClassFunctions::GetClassMajorAttribute(unsigned short pid, unsigned char slot) noexcept
|
extern "C" int CharClassFunctions::GetClassMajorAttribute(unsigned short pid, unsigned char slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -47,7 +47,7 @@ int CharClassFunctions::GetClassMajorAttribute(unsigned short pid, unsigned char
|
||||||
return player->charClass.mData.mAttribute[slot];
|
return player->charClass.mData.mAttribute[slot];
|
||||||
}
|
}
|
||||||
|
|
||||||
int CharClassFunctions::GetClassSpecialization(unsigned short pid) noexcept
|
extern "C" int CharClassFunctions::GetClassSpecialization(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -55,7 +55,7 @@ int CharClassFunctions::GetClassSpecialization(unsigned short pid) noexcept
|
||||||
return player->charClass.mData.mSpecialization;
|
return player->charClass.mData.mSpecialization;
|
||||||
}
|
}
|
||||||
|
|
||||||
int CharClassFunctions::GetClassMajorSkill(unsigned short pid, unsigned char slot) noexcept
|
extern "C" int CharClassFunctions::GetClassMajorSkill(unsigned short pid, unsigned char slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -66,7 +66,7 @@ int CharClassFunctions::GetClassMajorSkill(unsigned short pid, unsigned char slo
|
||||||
return player->charClass.mData.mSkills[slot][1];
|
return player->charClass.mData.mSkills[slot][1];
|
||||||
}
|
}
|
||||||
|
|
||||||
int CharClassFunctions::GetClassMinorSkill(unsigned short pid, unsigned char slot) noexcept
|
extern "C" int CharClassFunctions::GetClassMinorSkill(unsigned short pid, unsigned char slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -77,7 +77,7 @@ int CharClassFunctions::GetClassMinorSkill(unsigned short pid, unsigned char slo
|
||||||
return player->charClass.mData.mSkills[slot][0];
|
return player->charClass.mData.mSkills[slot][0];
|
||||||
}
|
}
|
||||||
|
|
||||||
int CharClassFunctions::IsClassDefault(unsigned short pid) noexcept
|
extern "C" int CharClassFunctions::IsClassDefault(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -85,14 +85,15 @@ int CharClassFunctions::IsClassDefault(unsigned short pid) noexcept
|
||||||
return !player->charClass.mId.empty(); // true if default
|
return !player->charClass.mId.empty(); // true if default
|
||||||
}
|
}
|
||||||
|
|
||||||
void CharClassFunctions::SetDefaultClass(unsigned short pid, const char *id) noexcept
|
extern "C" void CharClassFunctions::SetDefaultClass(unsigned short pid, const char *id) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
|
||||||
player->charClass.mId = id;
|
player->charClass.mId = id;
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassName(unsigned short pid, const char *name) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassName(unsigned short pid, const char *name) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -100,14 +101,16 @@ void CharClassFunctions::SetClassName(unsigned short pid, const char *name) noex
|
||||||
player->charClass.mName = name;
|
player->charClass.mName = name;
|
||||||
player->charClass.mId = "";
|
player->charClass.mId = "";
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassDesc(unsigned short pid, const char *desc) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassDesc(unsigned short pid, const char *desc) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
|
||||||
player->charClass.mDescription = desc;
|
player->charClass.mDescription = desc;
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassMajorAttribute(unsigned short pid, unsigned char slot, int attrId) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassMajorAttribute(unsigned short pid, unsigned char slot, int attrId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -118,14 +121,16 @@ void CharClassFunctions::SetClassMajorAttribute(unsigned short pid, unsigned cha
|
||||||
player->charClass.mData.mAttribute[slot] = attrId;
|
player->charClass.mData.mAttribute[slot] = attrId;
|
||||||
|
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassSpecialization(unsigned short pid, int spec) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassSpecialization(unsigned short pid, int spec) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
|
||||||
player->charClass.mData.mSpecialization = spec;
|
player->charClass.mData.mSpecialization = spec;
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassMajorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassMajorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -135,7 +140,8 @@ void CharClassFunctions::SetClassMajorSkill(unsigned short pid, unsigned char sl
|
||||||
|
|
||||||
player->charClass.mData.mSkills[slot][1] = skillId;
|
player->charClass.mData.mSkills[slot][1] = skillId;
|
||||||
}
|
}
|
||||||
void CharClassFunctions::SetClassMinorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept
|
|
||||||
|
extern "C" void CharClassFunctions::SetClassMinorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -146,7 +152,7 @@ void CharClassFunctions::SetClassMinorSkill(unsigned short pid, unsigned char sl
|
||||||
player->charClass.mData.mSkills[slot][0] = skillId;
|
player->charClass.mData.mSkills[slot][0] = skillId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CharClassFunctions::SendClass(unsigned short pid) noexcept
|
extern "C" void CharClassFunctions::SendClass(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -28,17 +28,15 @@
|
||||||
{"SendClass", CharClassFunctions::SendClass}
|
{"SendClass", CharClassFunctions::SendClass}
|
||||||
|
|
||||||
|
|
||||||
class CharClassFunctions
|
namespace CharClassFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the default class used by a player.
|
* \brief Get the default class used by a player.
|
||||||
*
|
*
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The ID of the default class.
|
* \return The ID of the default class.
|
||||||
*/
|
*/
|
||||||
static const char *GetDefaultClass(unsigned short pid) noexcept;
|
extern "C" const char *GetDefaultClass(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the custom class used by a player.
|
* \brief Get the name of the custom class used by a player.
|
||||||
|
@ -46,7 +44,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The name of the custom class.
|
* \return The name of the custom class.
|
||||||
*/
|
*/
|
||||||
static const char *GetClassName(unsigned short pid) noexcept;
|
extern "C" const char *GetClassName(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the description of the custom class used by a player.
|
* \brief Get the description of the custom class used by a player.
|
||||||
|
@ -54,7 +52,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The description of the custom class.
|
* \return The description of the custom class.
|
||||||
*/
|
*/
|
||||||
static const char *GetClassDesc(unsigned short pid) noexcept;
|
extern "C" const char *GetClassDesc(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of one of the two major attributes of a custom class used by a player.
|
* \brief Get the ID of one of the two major attributes of a custom class used by a player.
|
||||||
|
@ -63,7 +61,7 @@ public:
|
||||||
* \param slot The slot of the major attribute (0 or 1).
|
* \param slot The slot of the major attribute (0 or 1).
|
||||||
* \return The ID of the major attribute.
|
* \return The ID of the major attribute.
|
||||||
*/
|
*/
|
||||||
static int GetClassMajorAttribute(unsigned short pid, unsigned char slot) noexcept;
|
extern "C" int GetClassMajorAttribute(unsigned short pid, unsigned char slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the specialization ID of the custom class used by a player.
|
* \brief Get the specialization ID of the custom class used by a player.
|
||||||
|
@ -71,7 +69,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The specialization ID of the custom class (0 for Combat, 1 for Magic, 2 for Stealth).
|
* \return The specialization ID of the custom class (0 for Combat, 1 for Magic, 2 for Stealth).
|
||||||
*/
|
*/
|
||||||
static int GetClassSpecialization(unsigned short pid) noexcept;
|
extern "C" int GetClassSpecialization(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of one of the five major skills of a custom class used by a player.
|
* \brief Get the ID of one of the five major skills of a custom class used by a player.
|
||||||
|
@ -80,7 +78,7 @@ public:
|
||||||
* \param slot The slot of the major skill (0 to 4).
|
* \param slot The slot of the major skill (0 to 4).
|
||||||
* \return The ID of the major skill.
|
* \return The ID of the major skill.
|
||||||
*/
|
*/
|
||||||
static int GetClassMajorSkill(unsigned short pid, unsigned char slot) noexcept;
|
extern "C" int GetClassMajorSkill(unsigned short pid, unsigned char slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of one of the five minor skills of a custom class used by a player.
|
* \brief Get the ID of one of the five minor skills of a custom class used by a player.
|
||||||
|
@ -89,7 +87,7 @@ public:
|
||||||
* \param slot The slot of the minor skill (0 to 4).
|
* \param slot The slot of the minor skill (0 to 4).
|
||||||
* \return The ID of the minor skill.
|
* \return The ID of the minor skill.
|
||||||
*/
|
*/
|
||||||
static int GetClassMinorSkill(unsigned short pid, unsigned char slot) noexcept;
|
extern "C" int GetClassMinorSkill(unsigned short pid, unsigned char slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the player is using a default class instead of a custom one.
|
* \brief Check whether the player is using a default class instead of a custom one.
|
||||||
|
@ -97,7 +95,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return Whether the player is using a default class.
|
* \return Whether the player is using a default class.
|
||||||
*/
|
*/
|
||||||
static int IsClassDefault(unsigned short pid) noexcept;
|
extern "C" int IsClassDefault(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the default class used by a player.
|
* \brief Set the default class used by a player.
|
||||||
|
@ -108,7 +106,7 @@ public:
|
||||||
* \param id The ID of the default class.
|
* \param id The ID of the default class.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetDefaultClass(unsigned short pid, const char *id) noexcept;
|
extern "C" void SetDefaultClass(unsigned short pid, const char *id) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the name of the custom class used by a player.
|
* \brief Set the name of the custom class used by a player.
|
||||||
|
@ -117,7 +115,7 @@ public:
|
||||||
* \param name The name of the custom class.
|
* \param name The name of the custom class.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassName(unsigned short pid, const char *name) noexcept;
|
extern "C" void SetClassName(unsigned short pid, const char *name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the description of the custom class used by a player.
|
* \brief Set the description of the custom class used by a player.
|
||||||
|
@ -126,7 +124,7 @@ public:
|
||||||
* \param desc The description of the custom class.
|
* \param desc The description of the custom class.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassDesc(unsigned short pid, const char *desc) noexcept;
|
extern "C" void SetClassDesc(unsigned short pid, const char *desc) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of one of the two major attributes of the custom class used by a player.
|
* \brief Set the ID of one of the two major attributes of the custom class used by a player.
|
||||||
|
@ -136,7 +134,7 @@ public:
|
||||||
* \param attrId The ID to use for the attribute.
|
* \param attrId The ID to use for the attribute.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassMajorAttribute(unsigned short pid, unsigned char slot, int attrId) noexcept;
|
extern "C" void SetClassMajorAttribute(unsigned short pid, unsigned char slot, int attrId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the specialization of the custom class used by a player.
|
* \brief Set the specialization of the custom class used by a player.
|
||||||
|
@ -145,7 +143,7 @@ public:
|
||||||
* \param spec The specialization ID to use (0 for Combat, 1 for Magic, 2 for Stealth).
|
* \param spec The specialization ID to use (0 for Combat, 1 for Magic, 2 for Stealth).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassSpecialization(unsigned short pid, int spec) noexcept;
|
extern "C" void SetClassSpecialization(unsigned short pid, int spec) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of one of the five major skills of the custom class used by a player.
|
* \brief Set the ID of one of the five major skills of the custom class used by a player.
|
||||||
|
@ -155,7 +153,7 @@ public:
|
||||||
* \param skillId The ID to use for the skill.
|
* \param skillId The ID to use for the skill.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassMajorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept;
|
extern "C" void SetClassMajorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of one of the five minor skills of the custom class used by a player.
|
* \brief Set the ID of one of the five minor skills of the custom class used by a player.
|
||||||
|
@ -165,7 +163,7 @@ public:
|
||||||
* \param skillId The ID to use for the skill.
|
* \param skillId The ID to use for the skill.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetClassMinorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept;
|
extern "C" void SetClassMinorSkill(unsigned short pid, unsigned char slot, int skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerCharClass packet about a player.
|
* \brief Send a PlayerCharClass packet about a player.
|
||||||
|
@ -175,7 +173,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendClass(unsigned short pid) noexcept;
|
extern "C" void SendClass(unsigned short pid) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_CHARCLASSAPI_HPP
|
#endif //OPENMW_CHARCLASSAPI_HPP
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
|
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
|
||||||
#include <apps/openmw-mp/Networking.hpp>
|
#include <apps/openmw-mp/Networking.hpp>
|
||||||
|
|
||||||
void ChatFunctions::SendMessage(unsigned short pid, const char *message, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ChatFunctions::SendMessage(unsigned short pid, const char *message, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -24,7 +24,7 @@ void ChatFunctions::SendMessage(unsigned short pid, const char *message, bool se
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatFunctions::CleanChatForPid(unsigned short pid)
|
extern "C" void ChatFunctions::CleanChatForPid(unsigned short pid)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -37,7 +37,7 @@ void ChatFunctions::CleanChatForPid(unsigned short pid)
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatFunctions::CleanChat()
|
extern "C" void ChatFunctions::CleanChat()
|
||||||
{
|
{
|
||||||
for (auto player : *Players::getPlayers())
|
for (auto player : *Players::getPlayers())
|
||||||
{
|
{
|
||||||
|
|
|
@ -8,10 +8,8 @@
|
||||||
{"CleanChatForPid", ChatFunctions::CleanChat},\
|
{"CleanChatForPid", ChatFunctions::CleanChat},\
|
||||||
{"CleanChat", ChatFunctions::CleanChatForPid}
|
{"CleanChat", ChatFunctions::CleanChatForPid}
|
||||||
|
|
||||||
class ChatFunctions
|
namespace ChatFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a message to a certain player.
|
* \brief Send a message to a certain player.
|
||||||
*
|
*
|
||||||
|
@ -23,7 +21,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendMessage(unsigned short pid, const char *message, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendMessage(unsigned short pid, const char *message, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Remove all messages from chat for a certain player.
|
* \brief Remove all messages from chat for a certain player.
|
||||||
|
@ -31,14 +29,14 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CleanChatForPid(unsigned short pid);
|
extern "C" void CleanChatForPid(unsigned short pid);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Remove all messages from chat for everyone on the server.
|
* \brief Remove all messages from chat for everyone on the server.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CleanChat();
|
extern "C" void CleanChat();
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_CHATAPI_HPP
|
#endif //OPENMW_CHATAPI_HPP
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
|
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
void DialogueFunctions::ClearTopicChanges(unsigned short pid) noexcept
|
extern "C" void DialogueFunctions::ClearTopicChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -15,7 +15,7 @@ void DialogueFunctions::ClearTopicChanges(unsigned short pid) noexcept
|
||||||
player->topicChanges.topics.clear();
|
player->topicChanges.topics.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -23,7 +23,7 @@ unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
|
||||||
return player->topicChanges.count;
|
return player->topicChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexcept
|
extern "C" void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -34,7 +34,7 @@ void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexce
|
||||||
player->topicChanges.topics.push_back(topic);
|
player->topicChanges.topics.push_back(topic);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -45,7 +45,7 @@ const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int index
|
||||||
return player->topicChanges.topics.at(index).topicId.c_str();
|
return player->topicChanges.topics.at(index).topicId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueFunctions::SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void DialogueFunctions::SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -59,7 +59,7 @@ void DialogueFunctions::SendTopicChanges(unsigned short pid, bool sendToOtherPla
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueFunctions::PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept
|
extern "C" void DialogueFunctions::PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -76,7 +76,7 @@ void DialogueFunctions::PlayAnimation(unsigned short pid, const char* groupname,
|
||||||
player->sendToLoaded(packet);
|
player->sendToLoaded(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueFunctions::PlaySpeech(unsigned short pid, const char* sound) noexcept
|
extern "C" void DialogueFunctions::PlaySpeech(unsigned short pid, const char* sound) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -90,7 +90,7 @@ void DialogueFunctions::PlaySpeech(unsigned short pid, const char* sound) noexce
|
||||||
player->sendToLoaded(packet);
|
player->sendToLoaded(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void DialogueFunctions::InitializeTopicChanges(unsigned short pid) noexcept
|
void DialogueFunctions::InitializeTopicChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
|
|
|
@ -17,10 +17,8 @@
|
||||||
\
|
\
|
||||||
{"InitializeTopicChanges", DialogueFunctions::InitializeTopicChanges}
|
{"InitializeTopicChanges", DialogueFunctions::InitializeTopicChanges}
|
||||||
|
|
||||||
class DialogueFunctions
|
namespace DialogueFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded topic changes for a player.
|
* \brief Clear the last recorded topic changes for a player.
|
||||||
*
|
*
|
||||||
|
@ -29,7 +27,7 @@ public:
|
||||||
* \param pid The player ID whose topic changes should be used.
|
* \param pid The player ID whose topic changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearTopicChanges(unsigned short pid) noexcept;
|
extern "C" void ClearTopicChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest topic changes.
|
* \brief Get the number of indexes in a player's latest topic changes.
|
||||||
|
@ -37,7 +35,7 @@ public:
|
||||||
* \param pid The player ID whose topic changes should be used.
|
* \param pid The player ID whose topic changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetTopicChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetTopicChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new topic to the topic changes for a player.
|
* \brief Add a new topic to the topic changes for a player.
|
||||||
|
@ -46,7 +44,7 @@ public:
|
||||||
* \param topicId The topicId of the topic.
|
* \param topicId The topicId of the topic.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddTopic(unsigned short pid, const char* topicId) noexcept;
|
extern "C" void AddTopic(unsigned short pid, const char* topicId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the topicId at a certain index in a player's latest topic changes.
|
* \brief Get the topicId at a certain index in a player's latest topic changes.
|
||||||
|
@ -55,7 +53,7 @@ public:
|
||||||
* \param index The index of the topic.
|
* \param index The index of the topic.
|
||||||
* \return The topicId.
|
* \return The topicId.
|
||||||
*/
|
*/
|
||||||
static const char *GetTopicId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetTopicId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerTopic packet with a player's recorded topic changes.
|
* \brief Send a PlayerTopic packet with a player's recorded topic changes.
|
||||||
|
@ -67,7 +65,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Play a certain animation on a player's character by sending a PlayerAnimation
|
* \brief Play a certain animation on a player's character by sending a PlayerAnimation
|
||||||
|
@ -80,7 +78,7 @@ public:
|
||||||
* \param bool Whether the animation should persist or not.
|
* \param bool Whether the animation should persist or not.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept;
|
extern "C" void PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Play a certain sound for a player as spoken by their character by sending
|
* \brief Play a certain sound for a player as spoken by their character by sending
|
||||||
|
@ -90,12 +88,11 @@ public:
|
||||||
* \param sound The path of the sound file.
|
* \param sound The path of the sound file.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void PlaySpeech(unsigned short pid, const char* sound) noexcept;
|
extern "C" void PlaySpeech(unsigned short pid, const char* sound) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeTopicChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeTopicChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_DIALOGUEAPI_HPP
|
#endif //OPENMW_DIALOGUEAPI_HPP
|
||||||
|
|
|
@ -11,7 +11,7 @@ using namespace mwmp;
|
||||||
Faction tempFaction;
|
Faction tempFaction;
|
||||||
const Faction emptyFaction = {};
|
const Faction emptyFaction = {};
|
||||||
|
|
||||||
void FactionFunctions::ClearFactionChanges(unsigned short pid) noexcept
|
extern "C" void FactionFunctions::ClearFactionChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -19,7 +19,7 @@ void FactionFunctions::ClearFactionChanges(unsigned short pid) noexcept
|
||||||
player->factionChanges.factions.clear();
|
player->factionChanges.factions.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int FactionFunctions::GetFactionChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int FactionFunctions::GetFactionChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -27,7 +27,7 @@ unsigned int FactionFunctions::GetFactionChangesSize(unsigned short pid) noexcep
|
||||||
return player->factionChanges.count;
|
return player->factionChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char FactionFunctions::GetFactionChangesAction(unsigned short pid) noexcept
|
extern "C" unsigned char FactionFunctions::GetFactionChangesAction(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -35,7 +35,7 @@ unsigned char FactionFunctions::GetFactionChangesAction(unsigned short pid) noex
|
||||||
return player->factionChanges.action;
|
return player->factionChanges.action;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *FactionFunctions::GetFactionId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *FactionFunctions::GetFactionId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -46,7 +46,7 @@ const char *FactionFunctions::GetFactionId(unsigned short pid, unsigned int inde
|
||||||
return player->factionChanges.factions.at(index).factionId.c_str();
|
return player->factionChanges.factions.at(index).factionId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int FactionFunctions::GetFactionRank(unsigned short pid, unsigned int index) noexcept
|
extern "C" int FactionFunctions::GetFactionRank(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -54,7 +54,7 @@ int FactionFunctions::GetFactionRank(unsigned short pid, unsigned int index) noe
|
||||||
return player->factionChanges.factions.at(index).rank;
|
return player->factionChanges.factions.at(index).rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FactionFunctions::GetFactionExpulsionState(unsigned short pid, unsigned int index) noexcept
|
extern "C" bool FactionFunctions::GetFactionExpulsionState(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -62,7 +62,7 @@ bool FactionFunctions::GetFactionExpulsionState(unsigned short pid, unsigned int
|
||||||
return player->factionChanges.factions.at(index).isExpelled;
|
return player->factionChanges.factions.at(index).isExpelled;
|
||||||
}
|
}
|
||||||
|
|
||||||
int FactionFunctions::GetFactionReputation(unsigned short pid, unsigned int index) noexcept
|
extern "C" int FactionFunctions::GetFactionReputation(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -70,7 +70,7 @@ int FactionFunctions::GetFactionReputation(unsigned short pid, unsigned int inde
|
||||||
return player->factionChanges.factions.at(index).reputation;
|
return player->factionChanges.factions.at(index).reputation;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SetFactionChangesAction(unsigned short pid, unsigned char action) noexcept
|
extern "C" void FactionFunctions::SetFactionChangesAction(unsigned short pid, unsigned char action) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -78,27 +78,27 @@ void FactionFunctions::SetFactionChangesAction(unsigned short pid, unsigned char
|
||||||
player->factionChanges.action = action;
|
player->factionChanges.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SetFactionId(const char* factionId) noexcept
|
extern "C" void FactionFunctions::SetFactionId(const char* factionId) noexcept
|
||||||
{
|
{
|
||||||
tempFaction.factionId = factionId;
|
tempFaction.factionId = factionId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SetFactionRank(unsigned int rank) noexcept
|
extern "C" void FactionFunctions::SetFactionRank(unsigned int rank) noexcept
|
||||||
{
|
{
|
||||||
tempFaction.rank = rank;
|
tempFaction.rank = rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SetFactionExpulsionState(bool expulsionState) noexcept
|
extern "C" void FactionFunctions::SetFactionExpulsionState(bool expulsionState) noexcept
|
||||||
{
|
{
|
||||||
tempFaction.isExpelled = expulsionState;
|
tempFaction.isExpelled = expulsionState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SetFactionReputation(int reputation) noexcept
|
extern "C" void FactionFunctions::SetFactionReputation(int reputation) noexcept
|
||||||
{
|
{
|
||||||
tempFaction.reputation = reputation;
|
tempFaction.reputation = reputation;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::AddFaction(unsigned short pid) noexcept
|
extern "C" void FactionFunctions::AddFaction(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -108,7 +108,7 @@ void FactionFunctions::AddFaction(unsigned short pid) noexcept
|
||||||
tempFaction = emptyFaction;
|
tempFaction = emptyFaction;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FactionFunctions::SendFactionChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void FactionFunctions::SendFactionChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -122,7 +122,7 @@ void FactionFunctions::SendFactionChanges(unsigned short pid, bool sendToOtherPl
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void FactionFunctions::InitializeFactionChanges(unsigned short pid) noexcept
|
void FactionFunctions::InitializeFactionChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
|
|
|
@ -24,10 +24,8 @@
|
||||||
\
|
\
|
||||||
{"InitializeFactionChanges", FactionFunctions::InitializeFactionChanges}
|
{"InitializeFactionChanges", FactionFunctions::InitializeFactionChanges}
|
||||||
|
|
||||||
class FactionFunctions
|
namespace FactionFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded faction changes for a player.
|
* \brief Clear the last recorded faction changes for a player.
|
||||||
*
|
*
|
||||||
|
@ -36,7 +34,7 @@ public:
|
||||||
* \param pid The player ID whose faction changes should be used.
|
* \param pid The player ID whose faction changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearFactionChanges(unsigned short pid) noexcept;
|
extern "C" void ClearFactionChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest faction changes.
|
* \brief Get the number of indexes in a player's latest faction changes.
|
||||||
|
@ -44,7 +42,7 @@ public:
|
||||||
* \param pid The player ID whose faction changes should be used.
|
* \param pid The player ID whose faction changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetFactionChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetFactionChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action type used in a player's latest faction changes.
|
* \brief Get the action type used in a player's latest faction changes.
|
||||||
|
@ -52,7 +50,7 @@ public:
|
||||||
* \param pid The player ID whose faction changes should be used.
|
* \param pid The player ID whose faction changes should be used.
|
||||||
* \return The action type (0 for RANK, 1 for EXPULSION, 2 for REPUTATION).
|
* \return The action type (0 for RANK, 1 for EXPULSION, 2 for REPUTATION).
|
||||||
*/
|
*/
|
||||||
static unsigned char GetFactionChangesAction(unsigned short pid) noexcept;
|
extern "C" unsigned char GetFactionChangesAction(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the factionId at a certain index in a player's latest faction changes.
|
* \brief Get the factionId at a certain index in a player's latest faction changes.
|
||||||
|
@ -61,7 +59,7 @@ public:
|
||||||
* \param index The index of the faction.
|
* \param index The index of the faction.
|
||||||
* \return The factionId.
|
* \return The factionId.
|
||||||
*/
|
*/
|
||||||
static const char *GetFactionId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetFactionId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the rank at a certain index in a player's latest faction changes.
|
* \brief Get the rank at a certain index in a player's latest faction changes.
|
||||||
|
@ -70,7 +68,7 @@ public:
|
||||||
* \param index The index of the faction.
|
* \param index The index of the faction.
|
||||||
* \return The rank.
|
* \return The rank.
|
||||||
*/
|
*/
|
||||||
static int GetFactionRank(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetFactionRank(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the expulsion state at a certain index in a player's latest faction changes.
|
* \brief Get the expulsion state at a certain index in a player's latest faction changes.
|
||||||
|
@ -79,7 +77,7 @@ public:
|
||||||
* \param index The index of the faction.
|
* \param index The index of the faction.
|
||||||
* \return The expulsion state.
|
* \return The expulsion state.
|
||||||
*/
|
*/
|
||||||
static bool GetFactionExpulsionState(unsigned short pid, unsigned int index) noexcept;
|
extern "C" bool GetFactionExpulsionState(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the reputation at a certain index in a player's latest faction changes.
|
* \brief Get the reputation at a certain index in a player's latest faction changes.
|
||||||
|
@ -88,7 +86,7 @@ public:
|
||||||
* \param index The index of the faction.
|
* \param index The index of the faction.
|
||||||
* \return The reputation.
|
* \return The reputation.
|
||||||
*/
|
*/
|
||||||
static int GetFactionReputation(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetFactionReputation(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action type in a player's faction changes.
|
* \brief Set the action type in a player's faction changes.
|
||||||
|
@ -97,7 +95,7 @@ public:
|
||||||
* \param action The action (0 for RANK, 1 for EXPULSION, 2 for REPUTATION).
|
* \param action The action (0 for RANK, 1 for EXPULSION, 2 for REPUTATION).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFactionChangesAction(unsigned short pid, unsigned char action) noexcept;
|
extern "C" void SetFactionChangesAction(unsigned short pid, unsigned char action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the factionId of the temporary faction stored on the server.
|
* \brief Set the factionId of the temporary faction stored on the server.
|
||||||
|
@ -105,7 +103,7 @@ public:
|
||||||
* \param factionId The factionId.
|
* \param factionId The factionId.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFactionId(const char* factionId) noexcept;
|
extern "C" void SetFactionId(const char* factionId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the rank of the temporary faction stored on the server.
|
* \brief Set the rank of the temporary faction stored on the server.
|
||||||
|
@ -113,7 +111,7 @@ public:
|
||||||
* \param rank The rank.
|
* \param rank The rank.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFactionRank(unsigned int rank) noexcept;
|
extern "C" void SetFactionRank(unsigned int rank) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the expulsion state of the temporary faction stored on the server.
|
* \brief Set the expulsion state of the temporary faction stored on the server.
|
||||||
|
@ -121,7 +119,7 @@ public:
|
||||||
* \param expulsionState The expulsion state.
|
* \param expulsionState The expulsion state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFactionExpulsionState(bool expulsionState) noexcept;
|
extern "C" void SetFactionExpulsionState(bool expulsionState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the reputation of the temporary faction stored on the server.
|
* \brief Set the reputation of the temporary faction stored on the server.
|
||||||
|
@ -129,7 +127,7 @@ public:
|
||||||
* \param reputation The reputation.
|
* \param reputation The reputation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFactionReputation(int reputation) noexcept;
|
extern "C" void SetFactionReputation(int reputation) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add the server's temporary faction to the faction changes for a player.
|
* \brief Add the server's temporary faction to the faction changes for a player.
|
||||||
|
@ -140,7 +138,7 @@ public:
|
||||||
* \param pid The player ID whose faction changes should be used.
|
* \param pid The player ID whose faction changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddFaction(unsigned short pid) noexcept;
|
extern "C" void AddFaction(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerFaction packet with a player's recorded faction changes.
|
* \brief Send a PlayerFaction packet with a player's recorded faction changes.
|
||||||
|
@ -152,12 +150,11 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendFactionChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendFactionChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeFactionChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeFactionChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_FACTIONAPI_HPP
|
#endif //OPENMW_FACTIONAPI_HPP
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
|
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
|
||||||
#include <apps/openmw-mp/Networking.hpp>
|
#include <apps/openmw-mp/Networking.hpp>
|
||||||
|
|
||||||
void GUIFunctions::_MessageBox(unsigned short pid, int id, const char *label) noexcept
|
extern "C" void GUIFunctions::_MessageBox(unsigned short pid, int id, const char *label) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -20,7 +20,7 @@ void GUIFunctions::_MessageBox(unsigned short pid, int id, const char *label) no
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::CustomMessageBox(unsigned short pid, int id, const char *label, const char *buttons) noexcept
|
extern "C" void GUIFunctions::CustomMessageBox(unsigned short pid, int id, const char *label, const char *buttons) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -36,7 +36,7 @@ void GUIFunctions::CustomMessageBox(unsigned short pid, int id, const char *labe
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::InputDialog(unsigned short pid, int id, const char *label, const char *note) noexcept
|
extern "C" void GUIFunctions::InputDialog(unsigned short pid, int id, const char *label, const char *note) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -52,7 +52,7 @@ void GUIFunctions::InputDialog(unsigned short pid, int id, const char *label, co
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::PasswordDialog(unsigned short pid, int id, const char *label, const char *note) noexcept
|
extern "C" void GUIFunctions::PasswordDialog(unsigned short pid, int id, const char *label, const char *note) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -68,7 +68,7 @@ void GUIFunctions::PasswordDialog(unsigned short pid, int id, const char *label,
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::ListBox(unsigned short pid, int id, const char *label, const char *items)
|
extern "C" void GUIFunctions::ListBox(unsigned short pid, int id, const char *label, const char *items)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -84,7 +84,7 @@ void GUIFunctions::ListBox(unsigned short pid, int id, const char *label, const
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::ClearQuickKeyChanges(unsigned short pid) noexcept
|
extern "C" void GUIFunctions::ClearQuickKeyChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -92,7 +92,7 @@ void GUIFunctions::ClearQuickKeyChanges(unsigned short pid) noexcept
|
||||||
player->quickKeyChanges.quickKeys.clear();
|
player->quickKeyChanges.quickKeys.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int GUIFunctions::GetQuickKeyChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int GUIFunctions::GetQuickKeyChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -100,7 +100,7 @@ unsigned int GUIFunctions::GetQuickKeyChangesSize(unsigned short pid) noexcept
|
||||||
return player->quickKeyChanges.count;
|
return player->quickKeyChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int GUIFunctions::GetQuickKeySlot(unsigned short pid, unsigned int index) noexcept
|
extern "C" int GUIFunctions::GetQuickKeySlot(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -111,7 +111,7 @@ int GUIFunctions::GetQuickKeySlot(unsigned short pid, unsigned int index) noexce
|
||||||
return player->quickKeyChanges.quickKeys.at(index).slot;
|
return player->quickKeyChanges.quickKeys.at(index).slot;
|
||||||
}
|
}
|
||||||
|
|
||||||
int GUIFunctions::GetQuickKeyType(unsigned short pid, unsigned int index) noexcept
|
extern "C" int GUIFunctions::GetQuickKeyType(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -122,7 +122,7 @@ int GUIFunctions::GetQuickKeyType(unsigned short pid, unsigned int index) noexce
|
||||||
return player->quickKeyChanges.quickKeys.at(index).type;
|
return player->quickKeyChanges.quickKeys.at(index).type;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *GUIFunctions::GetQuickKeyItemId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *GUIFunctions::GetQuickKeyItemId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -133,7 +133,7 @@ const char *GUIFunctions::GetQuickKeyItemId(unsigned short pid, unsigned int ind
|
||||||
return player->quickKeyChanges.quickKeys.at(index).itemId.c_str();
|
return player->quickKeyChanges.quickKeys.at(index).itemId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::AddQuickKey(unsigned short pid, unsigned short slot, int type, const char* itemId) noexcept
|
extern "C" void GUIFunctions::AddQuickKey(unsigned short pid, unsigned short slot, int type, const char* itemId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -146,7 +146,7 @@ void GUIFunctions::AddQuickKey(unsigned short pid, unsigned short slot, int type
|
||||||
player->quickKeyChanges.quickKeys.push_back(quickKey);
|
player->quickKeyChanges.quickKeys.push_back(quickKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::SendQuickKeyChanges(unsigned short pid) noexcept
|
extern "C" void GUIFunctions::SendQuickKeyChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -155,17 +155,17 @@ void GUIFunctions::SendQuickKeyChanges(unsigned short pid) noexcept
|
||||||
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_QUICKKEYS)->Send(false);
|
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_QUICKKEYS)->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::SetMapVisibility(unsigned short targetPid, unsigned short affectedPid, unsigned short state) noexcept
|
extern "C" void GUIFunctions::SetMapVisibility(unsigned short targetPid, unsigned short affectedPid, unsigned short state) noexcept
|
||||||
{
|
{
|
||||||
LOG_MESSAGE(Log::LOG_WARN, "stub");
|
LOG_MESSAGE(Log::LOG_WARN, "stub");
|
||||||
}
|
}
|
||||||
|
|
||||||
void GUIFunctions::SetMapVisibilityAll(unsigned short targetPid, unsigned short state) noexcept
|
extern "C" void GUIFunctions::SetMapVisibilityAll(unsigned short targetPid, unsigned short state) noexcept
|
||||||
{
|
{
|
||||||
LOG_MESSAGE(Log::LOG_WARN, "stub");
|
LOG_MESSAGE(Log::LOG_WARN, "stub");
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void GUIFunctions::InitializeQuickKeyChanges(unsigned short pid) noexcept
|
void GUIFunctions::InitializeQuickKeyChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
|
|
|
@ -25,10 +25,8 @@
|
||||||
\
|
\
|
||||||
{"InitializeQuickKeyChanges", GUIFunctions::InitializeQuickKeyChanges}
|
{"InitializeQuickKeyChanges", GUIFunctions::InitializeQuickKeyChanges}
|
||||||
|
|
||||||
class GUIFunctions
|
namespace GUIFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Display a simple messagebox at the bottom of the screen that vanishes
|
* \brief Display a simple messagebox at the bottom of the screen that vanishes
|
||||||
* after a few seconds.
|
* after a few seconds.
|
||||||
|
@ -41,7 +39,7 @@ public:
|
||||||
* \param label The text in the messagebox.
|
* \param label The text in the messagebox.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void _MessageBox(unsigned short pid, int id, const char *label) noexcept;
|
extern "C" void _MessageBox(unsigned short pid, int id, const char *label) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Display an interactive messagebox at the center of the screen that
|
* \brief Display an interactive messagebox at the center of the screen that
|
||||||
|
@ -53,7 +51,7 @@ public:
|
||||||
* \parm buttons The captions of the buttons, separated by semicolons (e.g. "Yes;No;Maybe").
|
* \parm buttons The captions of the buttons, separated by semicolons (e.g. "Yes;No;Maybe").
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CustomMessageBox(unsigned short pid, int id, const char *label, const char *buttons) noexcept;
|
extern "C" void CustomMessageBox(unsigned short pid, int id, const char *label, const char *buttons) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Display an input dialog at the center of the screen.
|
* \brief Display an input dialog at the center of the screen.
|
||||||
|
@ -64,7 +62,7 @@ public:
|
||||||
* \parm note The text at the bottom of the input dialog.
|
* \parm note The text at the bottom of the input dialog.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void InputDialog(unsigned short pid, int id, const char *label, const char *note) noexcept;
|
extern "C" void InputDialog(unsigned short pid, int id, const char *label, const char *note) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Display a password dialog at the center of the screen.
|
* \brief Display a password dialog at the center of the screen.
|
||||||
|
@ -78,7 +76,7 @@ public:
|
||||||
* \parm note The text at the bottom of the password dialog.
|
* \parm note The text at the bottom of the password dialog.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void PasswordDialog(unsigned short pid, int id, const char *label, const char *note) noexcept;
|
extern "C" void PasswordDialog(unsigned short pid, int id, const char *label, const char *note) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Display a listbox at the center of the screen where each item takes up
|
* \brief Display a listbox at the center of the screen where each item takes up
|
||||||
|
@ -91,7 +89,7 @@ public:
|
||||||
* \parm items The items in the listbox, separated by newlines (e.g. "Item 1\nItem 2").
|
* \parm items The items in the listbox, separated by newlines (e.g. "Item 1\nItem 2").
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ListBox(unsigned short pid, int id, const char *label, const char *items);
|
extern "C" void ListBox(unsigned short pid, int id, const char *label, const char *items);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded quick key changes for a player.
|
* \brief Clear the last recorded quick key changes for a player.
|
||||||
|
@ -101,7 +99,7 @@ public:
|
||||||
* \param pid The player ID whose quick key changes should be used.
|
* \param pid The player ID whose quick key changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearQuickKeyChanges(unsigned short pid) noexcept;
|
extern "C" void ClearQuickKeyChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest quick key changes.
|
* \brief Get the number of indexes in a player's latest quick key changes.
|
||||||
|
@ -109,7 +107,7 @@ public:
|
||||||
* \param pid The player ID whose quick key changes should be used.
|
* \param pid The player ID whose quick key changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetQuickKeyChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetQuickKeyChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new quick key to the quick key changes for a player.
|
* \brief Add a new quick key to the quick key changes for a player.
|
||||||
|
@ -120,7 +118,7 @@ public:
|
||||||
* \param itemId The itemId of the item.
|
* \param itemId The itemId of the item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddQuickKey(unsigned short pid, unsigned short slot, int type, const char* itemId = "") noexcept;
|
extern "C" void AddQuickKey(unsigned short pid, unsigned short slot, int type, const char* itemId = "") noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the slot of the quick key at a certain index in a player's latest quick key changes.
|
* \brief Get the slot of the quick key at a certain index in a player's latest quick key changes.
|
||||||
|
@ -129,7 +127,7 @@ public:
|
||||||
* \param index The index of the quick key in the quick key changes vector.
|
* \param index The index of the quick key in the quick key changes vector.
|
||||||
* \return The slot.
|
* \return The slot.
|
||||||
*/
|
*/
|
||||||
static int GetQuickKeySlot(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetQuickKeySlot(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the type of the quick key at a certain index in a player's latest quick key changes.
|
* \brief Get the type of the quick key at a certain index in a player's latest quick key changes.
|
||||||
|
@ -138,7 +136,7 @@ public:
|
||||||
* \param index The index of the quick key in the quick key changes vector.
|
* \param index The index of the quick key in the quick key changes vector.
|
||||||
* \return The quick key type.
|
* \return The quick key type.
|
||||||
*/
|
*/
|
||||||
static int GetQuickKeyType(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetQuickKeyType(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the itemId at a certain index in a player's latest quick key changes.
|
* \brief Get the itemId at a certain index in a player's latest quick key changes.
|
||||||
|
@ -147,7 +145,7 @@ public:
|
||||||
* \param index The index of the quick key in the quick key changes vector.
|
* \param index The index of the quick key in the quick key changes vector.
|
||||||
* \return The itemId.
|
* \return The itemId.
|
||||||
*/
|
*/
|
||||||
static const char *GetQuickKeyItemId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetQuickKeyItemId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerQuickKeys packet with a player's recorded quick key changes.
|
* \brief Send a PlayerQuickKeys packet with a player's recorded quick key changes.
|
||||||
|
@ -155,7 +153,7 @@ public:
|
||||||
* \param pid The player ID whose quick key changes should be used.
|
* \param pid The player ID whose quick key changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendQuickKeyChanges(unsigned short pid) noexcept;
|
extern "C" void SendQuickKeyChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
//state 0 - disallow, 1 - allow
|
//state 0 - disallow, 1 - allow
|
||||||
|
|
||||||
|
@ -169,7 +167,7 @@ public:
|
||||||
* \param state The state of the map marker (false to hide, true to reveal).
|
* \param state The state of the map marker (false to hide, true to reveal).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMapVisibility(unsigned short targetPid, unsigned short affectedPid, unsigned short state) noexcept;
|
extern "C" void SetMapVisibility(unsigned short targetPid, unsigned short affectedPid, unsigned short state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Determine whether a player's map marker can be seen by all other players.
|
* \brief Determine whether a player's map marker can be seen by all other players.
|
||||||
|
@ -180,12 +178,11 @@ public:
|
||||||
* \param state The state of the map marker (false to hide, true to reveal).
|
* \param state The state of the map marker (false to hide, true to reveal).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMapVisibilityAll(unsigned short targetPid, unsigned short state) noexcept;
|
extern "C" void SetMapVisibilityAll(unsigned short targetPid, unsigned short state) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeQuickKeyChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeQuickKeyChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_GUIAPI_HPP
|
#endif //OPENMW_GUIAPI_HPP
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
|
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
void ItemFunctions::ClearInventoryChanges(unsigned short pid) noexcept
|
extern "C" void ItemFunctions::ClearInventoryChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -17,12 +17,12 @@ void ItemFunctions::ClearInventoryChanges(unsigned short pid) noexcept
|
||||||
player->inventoryChanges.items.clear();
|
player->inventoryChanges.items.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetEquipmentSize() noexcept
|
extern "C" int ItemFunctions::GetEquipmentSize() noexcept
|
||||||
{
|
{
|
||||||
return MWWorld::InventoryStore::Slots;
|
return MWWorld::InventoryStore::Slots;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ItemFunctions::GetInventoryChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int ItemFunctions::GetInventoryChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -30,7 +30,7 @@ unsigned int ItemFunctions::GetInventoryChangesSize(unsigned short pid) noexcept
|
||||||
return player->inventoryChanges.count;
|
return player->inventoryChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ItemFunctions::GetInventoryChangesAction(unsigned short pid) noexcept
|
extern "C" unsigned int ItemFunctions::GetInventoryChangesAction(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -38,7 +38,7 @@ unsigned int ItemFunctions::GetInventoryChangesAction(unsigned short pid) noexce
|
||||||
return player->inventoryChanges.action;
|
return player->inventoryChanges.action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::SetInventoryChangesAction(unsigned short pid, unsigned char action) noexcept
|
extern "C" void ItemFunctions::SetInventoryChangesAction(unsigned short pid, unsigned char action) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -46,7 +46,7 @@ void ItemFunctions::SetInventoryChangesAction(unsigned short pid, unsigned char
|
||||||
player->inventoryChanges.action = action;
|
player->inventoryChanges.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::EquipItem(unsigned short pid, unsigned short slot, const char *refId, unsigned int count,
|
extern "C" void ItemFunctions::EquipItem(unsigned short pid, unsigned short slot, const char *refId, unsigned int count,
|
||||||
int charge, double enchantmentCharge) noexcept
|
int charge, double enchantmentCharge) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
|
@ -61,7 +61,7 @@ void ItemFunctions::EquipItem(unsigned short pid, unsigned short slot, const cha
|
||||||
player->equipmentIndexChanges.push_back(slot);
|
player->equipmentIndexChanges.push_back(slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::UnequipItem(unsigned short pid, unsigned short slot) noexcept
|
extern "C" void ItemFunctions::UnequipItem(unsigned short pid, unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -69,7 +69,7 @@ void ItemFunctions::UnequipItem(unsigned short pid, unsigned short slot) noexcep
|
||||||
ItemFunctions::EquipItem(pid, slot, "", 0, -1, -1);
|
ItemFunctions::EquipItem(pid, slot, "", 0, -1, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::AddItemChange(unsigned short pid, const char* refId, unsigned int count, int charge,
|
extern "C" void ItemFunctions::AddItemChange(unsigned short pid, const char* refId, unsigned int count, int charge,
|
||||||
double enchantmentCharge, const char* soul) noexcept
|
double enchantmentCharge, const char* soul) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
|
@ -85,7 +85,7 @@ void ItemFunctions::AddItemChange(unsigned short pid, const char* refId, unsigne
|
||||||
player->inventoryChanges.items.push_back(item);
|
player->inventoryChanges.items.push_back(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ItemFunctions::HasItemEquipped(unsigned short pid, const char* refId)
|
extern "C" bool ItemFunctions::HasItemEquipped(unsigned short pid, const char* refId)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -96,7 +96,7 @@ bool ItemFunctions::HasItemEquipped(unsigned short pid, const char* refId)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ItemFunctions::GetEquipmentItemRefId(unsigned short pid, unsigned short slot) noexcept
|
extern "C" const char *ItemFunctions::GetEquipmentItemRefId(unsigned short pid, unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -104,7 +104,7 @@ const char *ItemFunctions::GetEquipmentItemRefId(unsigned short pid, unsigned sh
|
||||||
return player->equipmentItems[slot].refId.c_str();
|
return player->equipmentItems[slot].refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetEquipmentItemCount(unsigned short pid, unsigned short slot) noexcept
|
extern "C" int ItemFunctions::GetEquipmentItemCount(unsigned short pid, unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -112,7 +112,7 @@ int ItemFunctions::GetEquipmentItemCount(unsigned short pid, unsigned short slot
|
||||||
return player->equipmentItems[slot].count;
|
return player->equipmentItems[slot].count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetEquipmentItemCharge(unsigned short pid, unsigned short slot) noexcept
|
extern "C" int ItemFunctions::GetEquipmentItemCharge(unsigned short pid, unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -120,7 +120,7 @@ int ItemFunctions::GetEquipmentItemCharge(unsigned short pid, unsigned short slo
|
||||||
return player->equipmentItems[slot].charge;
|
return player->equipmentItems[slot].charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ItemFunctions::GetEquipmentItemEnchantmentCharge(unsigned short pid, unsigned short slot) noexcept
|
extern "C" double ItemFunctions::GetEquipmentItemEnchantmentCharge(unsigned short pid, unsigned short slot) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -128,7 +128,7 @@ double ItemFunctions::GetEquipmentItemEnchantmentCharge(unsigned short pid, unsi
|
||||||
return player->equipmentItems[slot].enchantmentCharge;
|
return player->equipmentItems[slot].enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ItemFunctions::GetInventoryItemRefId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *ItemFunctions::GetInventoryItemRefId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -139,7 +139,7 @@ const char *ItemFunctions::GetInventoryItemRefId(unsigned short pid, unsigned in
|
||||||
return player->inventoryChanges.items.at(index).refId.c_str();
|
return player->inventoryChanges.items.at(index).refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetInventoryItemCount(unsigned short pid, unsigned int index) noexcept
|
extern "C" int ItemFunctions::GetInventoryItemCount(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -147,7 +147,7 @@ int ItemFunctions::GetInventoryItemCount(unsigned short pid, unsigned int index)
|
||||||
return player->inventoryChanges.items.at(index).count;
|
return player->inventoryChanges.items.at(index).count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetInventoryItemCharge(unsigned short pid, unsigned int index) noexcept
|
extern "C" int ItemFunctions::GetInventoryItemCharge(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -155,7 +155,7 @@ int ItemFunctions::GetInventoryItemCharge(unsigned short pid, unsigned int index
|
||||||
return player->inventoryChanges.items.at(index).charge;
|
return player->inventoryChanges.items.at(index).charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ItemFunctions::GetInventoryItemEnchantmentCharge(unsigned short pid, unsigned int index) noexcept
|
extern "C" double ItemFunctions::GetInventoryItemEnchantmentCharge(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -163,7 +163,7 @@ double ItemFunctions::GetInventoryItemEnchantmentCharge(unsigned short pid, unsi
|
||||||
return player->inventoryChanges.items.at(index).enchantmentCharge;
|
return player->inventoryChanges.items.at(index).enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ItemFunctions::GetInventoryItemSoul(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *ItemFunctions::GetInventoryItemSoul(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -174,7 +174,7 @@ const char *ItemFunctions::GetInventoryItemSoul(unsigned short pid, unsigned int
|
||||||
return player->inventoryChanges.items.at(index).soul.c_str();
|
return player->inventoryChanges.items.at(index).soul.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ItemFunctions::GetUsedItemRefId(unsigned short pid) noexcept
|
extern "C" const char *ItemFunctions::GetUsedItemRefId(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -182,7 +182,7 @@ const char *ItemFunctions::GetUsedItemRefId(unsigned short pid) noexcept
|
||||||
return player->usedItem.refId.c_str();
|
return player->usedItem.refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetUsedItemCount(unsigned short pid) noexcept
|
extern "C" int ItemFunctions::GetUsedItemCount(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -190,7 +190,7 @@ int ItemFunctions::GetUsedItemCount(unsigned short pid) noexcept
|
||||||
return player->usedItem.count;
|
return player->usedItem.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ItemFunctions::GetUsedItemCharge(unsigned short pid) noexcept
|
extern "C" int ItemFunctions::GetUsedItemCharge(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -198,7 +198,7 @@ int ItemFunctions::GetUsedItemCharge(unsigned short pid) noexcept
|
||||||
return player->usedItem.charge;
|
return player->usedItem.charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ItemFunctions::GetUsedItemEnchantmentCharge(unsigned short pid) noexcept
|
extern "C" double ItemFunctions::GetUsedItemEnchantmentCharge(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -206,7 +206,7 @@ double ItemFunctions::GetUsedItemEnchantmentCharge(unsigned short pid) noexcept
|
||||||
return player->usedItem.enchantmentCharge;
|
return player->usedItem.enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ItemFunctions::GetUsedItemSoul(unsigned short pid) noexcept
|
extern "C" const char *ItemFunctions::GetUsedItemSoul(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -214,7 +214,7 @@ const char *ItemFunctions::GetUsedItemSoul(unsigned short pid) noexcept
|
||||||
return player->usedItem.soul.c_str();
|
return player->usedItem.soul.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::SendEquipment(unsigned short pid) noexcept
|
extern "C" void ItemFunctions::SendEquipment(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -228,7 +228,7 @@ void ItemFunctions::SendEquipment(unsigned short pid) noexcept
|
||||||
player->equipmentIndexChanges.clear();
|
player->equipmentIndexChanges.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::SendInventoryChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ItemFunctions::SendInventoryChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -242,7 +242,7 @@ void ItemFunctions::SendInventoryChanges(unsigned short pid, bool sendToOtherPla
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::SendItemUse(unsigned short pid) noexcept
|
extern "C" void ItemFunctions::SendItemUse(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -253,14 +253,14 @@ void ItemFunctions::SendItemUse(unsigned short pid) noexcept
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void ItemFunctions::InitializeInventoryChanges(unsigned short pid) noexcept
|
void ItemFunctions::InitializeInventoryChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearInventoryChanges(pid);
|
ClearInventoryChanges(pid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemFunctions::AddItem(unsigned short pid, const char* refId, unsigned int count, int charge,
|
extern "C" void ItemFunctions::AddItem(unsigned short pid, const char* refId, unsigned int count, int charge,
|
||||||
double enchantmentCharge, const char* soul) noexcept
|
double enchantmentCharge, const char* soul) noexcept
|
||||||
{
|
{
|
||||||
AddItemChange(pid, refId, count, charge, enchantmentCharge, soul);
|
AddItemChange(pid, refId, count, charge, enchantmentCharge, soul);
|
||||||
|
|
|
@ -41,10 +41,8 @@
|
||||||
{"InitializeInventoryChanges", ItemFunctions::InitializeInventoryChanges},\
|
{"InitializeInventoryChanges", ItemFunctions::InitializeInventoryChanges},\
|
||||||
{"AddItem", ItemFunctions::AddItem}
|
{"AddItem", ItemFunctions::AddItem}
|
||||||
|
|
||||||
class ItemFunctions
|
namespace ItemFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded inventory changes for a player.
|
* \brief Clear the last recorded inventory changes for a player.
|
||||||
*
|
*
|
||||||
|
@ -53,7 +51,7 @@ public:
|
||||||
* \param pid The player ID whose inventory changes should be used.
|
* \param pid The player ID whose inventory changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearInventoryChanges(unsigned short pid) noexcept;
|
extern "C" void ClearInventoryChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of slots used for equipment.
|
* \brief Get the number of slots used for equipment.
|
||||||
|
@ -62,7 +60,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The number of slots.
|
* \return The number of slots.
|
||||||
*/
|
*/
|
||||||
static int GetEquipmentSize() noexcept;
|
extern "C" int GetEquipmentSize() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest inventory changes.
|
* \brief Get the number of indexes in a player's latest inventory changes.
|
||||||
|
@ -70,7 +68,7 @@ public:
|
||||||
* \param pid The player ID whose inventory changes should be used.
|
* \param pid The player ID whose inventory changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetInventoryChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetInventoryChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action type used in a player's latest inventory changes.
|
* \brief Get the action type used in a player's latest inventory changes.
|
||||||
|
@ -78,7 +76,7 @@ public:
|
||||||
* \param pid The player ID whose inventory changes should be used.
|
* \param pid The player ID whose inventory changes should be used.
|
||||||
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
|
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
|
||||||
*/
|
*/
|
||||||
static unsigned int GetInventoryChangesAction(unsigned short pid) noexcept;
|
extern "C" unsigned int GetInventoryChangesAction(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action type in a player's inventory changes.
|
* \brief Set the action type in a player's inventory changes.
|
||||||
|
@ -87,7 +85,7 @@ public:
|
||||||
* \param action The action (0 for SET, 1 for ADD, 2 for REMOVE).
|
* \param action The action (0 for SET, 1 for ADD, 2 for REMOVE).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetInventoryChangesAction(unsigned short pid, unsigned char action) noexcept;
|
extern "C" void SetInventoryChangesAction(unsigned short pid, unsigned char action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Equip an item in a certain slot of the equipment of a player.
|
* \brief Equip an item in a certain slot of the equipment of a player.
|
||||||
|
@ -100,7 +98,7 @@ public:
|
||||||
* \param enchantmentCharge The enchantment charge of the item.
|
* \param enchantmentCharge The enchantment charge of the item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void EquipItem(unsigned short pid, unsigned short slot, const char* refId, unsigned int count, int charge,
|
extern "C" void EquipItem(unsigned short pid, unsigned short slot, const char* refId, unsigned int count, int charge,
|
||||||
double enchantmentCharge = -1) noexcept;
|
double enchantmentCharge = -1) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -110,7 +108,7 @@ public:
|
||||||
* \param slot The equipment slot.
|
* \param slot The equipment slot.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void UnequipItem(unsigned short pid, unsigned short slot) noexcept;
|
extern "C" void UnequipItem(unsigned short pid, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add an item change to a player's inventory changes.
|
* \brief Add an item change to a player's inventory changes.
|
||||||
|
@ -123,7 +121,7 @@ public:
|
||||||
* \param soul The soul of the item.
|
* \param soul The soul of the item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddItemChange(unsigned short pid, const char* refId, unsigned int count, int charge,
|
extern "C" void AddItemChange(unsigned short pid, const char* refId, unsigned int count, int charge,
|
||||||
double enchantmentCharge, const char* soul) noexcept;
|
double enchantmentCharge, const char* soul) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -133,7 +131,7 @@ public:
|
||||||
* \param refId The refId of the item.
|
* \param refId The refId of the item.
|
||||||
* \return Whether the player has the item equipped.
|
* \return Whether the player has the item equipped.
|
||||||
*/
|
*/
|
||||||
static bool HasItemEquipped(unsigned short pid, const char* refId);
|
extern "C" bool HasItemEquipped(unsigned short pid, const char* refId);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the item in a certain slot of the equipment of a player.
|
* \brief Get the refId of the item in a certain slot of the equipment of a player.
|
||||||
|
@ -142,7 +140,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetEquipmentItemRefId(unsigned short pid, unsigned short slot) noexcept;
|
extern "C" const char *GetEquipmentItemRefId(unsigned short pid, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the count of the item in a certain slot of the equipment of a player.
|
* \brief Get the count of the item in a certain slot of the equipment of a player.
|
||||||
|
@ -151,7 +149,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The item count.
|
* \return The item count.
|
||||||
*/
|
*/
|
||||||
static int GetEquipmentItemCount(unsigned short pid, unsigned short slot) noexcept;
|
extern "C" int GetEquipmentItemCount(unsigned short pid, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the item in a certain slot of the equipment of a player.
|
* \brief Get the charge of the item in a certain slot of the equipment of a player.
|
||||||
|
@ -160,7 +158,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetEquipmentItemCharge(unsigned short pid, unsigned short slot) noexcept;
|
extern "C" int GetEquipmentItemCharge(unsigned short pid, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the item in a certain slot of the equipment of
|
* \brief Get the enchantment charge of the item in a certain slot of the equipment of
|
||||||
|
@ -170,7 +168,7 @@ public:
|
||||||
* \param slot The slot of the equipment item.
|
* \param slot The slot of the equipment item.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetEquipmentItemEnchantmentCharge(unsigned short pid, unsigned short slot) noexcept;
|
extern "C" double GetEquipmentItemEnchantmentCharge(unsigned short pid, unsigned short slot) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the item at a certain index in a player's latest inventory
|
* \brief Get the refId of the item at a certain index in a player's latest inventory
|
||||||
|
@ -180,7 +178,7 @@ public:
|
||||||
* \param index The index of the inventory item.
|
* \param index The index of the inventory item.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetInventoryItemRefId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetInventoryItemRefId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the count of the item at a certain index in a player's latest inventory
|
* \brief Get the count of the item at a certain index in a player's latest inventory
|
||||||
|
@ -190,7 +188,7 @@ public:
|
||||||
* \param index The index of the inventory item.
|
* \param index The index of the inventory item.
|
||||||
* \return The item count.
|
* \return The item count.
|
||||||
*/
|
*/
|
||||||
static int GetInventoryItemCount(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetInventoryItemCount(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the item at a certain index in a player's latest inventory
|
* \brief Get the charge of the item at a certain index in a player's latest inventory
|
||||||
|
@ -200,7 +198,7 @@ public:
|
||||||
* \param index The index of the inventory item.
|
* \param index The index of the inventory item.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetInventoryItemCharge(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetInventoryItemCharge(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the item at a certain index in a player's
|
* \brief Get the enchantment charge of the item at a certain index in a player's
|
||||||
|
@ -210,7 +208,7 @@ public:
|
||||||
* \param index The index of the inventory item.
|
* \param index The index of the inventory item.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetInventoryItemEnchantmentCharge(unsigned short pid, unsigned int index) noexcept;
|
extern "C" double GetInventoryItemEnchantmentCharge(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the soul of the item at a certain index in a player's latest inventory
|
* \brief Get the soul of the item at a certain index in a player's latest inventory
|
||||||
|
@ -220,7 +218,7 @@ public:
|
||||||
* \param index The index of the inventory item.
|
* \param index The index of the inventory item.
|
||||||
* \return The soul.
|
* \return The soul.
|
||||||
*/
|
*/
|
||||||
static const char *GetInventoryItemSoul(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetInventoryItemSoul(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the item last used by a player.
|
* \brief Get the refId of the item last used by a player.
|
||||||
|
@ -228,7 +226,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetUsedItemRefId(unsigned short pid) noexcept;
|
extern "C" const char *GetUsedItemRefId(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the count of the item last used by a player.
|
* \brief Get the count of the item last used by a player.
|
||||||
|
@ -236,7 +234,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The item count.
|
* \return The item count.
|
||||||
*/
|
*/
|
||||||
static int GetUsedItemCount(unsigned short pid) noexcept;
|
extern "C" int GetUsedItemCount(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the item last used by a player.
|
* \brief Get the charge of the item last used by a player.
|
||||||
|
@ -244,7 +242,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetUsedItemCharge(unsigned short pid) noexcept;
|
extern "C" int GetUsedItemCharge(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the item last used by a player.
|
* \brief Get the enchantment charge of the item last used by a player.
|
||||||
|
@ -252,7 +250,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetUsedItemEnchantmentCharge(unsigned short pid) noexcept;
|
extern "C" double GetUsedItemEnchantmentCharge(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the soul of the item last used by a player.
|
* \brief Get the soul of the item last used by a player.
|
||||||
|
@ -260,7 +258,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The soul.
|
* \return The soul.
|
||||||
*/
|
*/
|
||||||
static const char *GetUsedItemSoul(unsigned short pid) noexcept;
|
extern "C" const char *GetUsedItemSoul(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerEquipment packet with a player's equipment.
|
* \brief Send a PlayerEquipment packet with a player's equipment.
|
||||||
|
@ -270,7 +268,7 @@ public:
|
||||||
* \param pid The player ID whose equipment should be sent.
|
* \param pid The player ID whose equipment should be sent.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendEquipment(unsigned short pid) noexcept;
|
extern "C" void SendEquipment(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerInventory packet with a player's recorded inventory changes.
|
* \brief Send a PlayerInventory packet with a player's recorded inventory changes.
|
||||||
|
@ -282,7 +280,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendInventoryChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendInventoryChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerItemUse causing a player to use their recorded usedItem.
|
* \brief Send a PlayerItemUse causing a player to use their recorded usedItem.
|
||||||
|
@ -290,17 +288,14 @@ public:
|
||||||
* \param pid The player ID affected.
|
* \param pid The player ID affected.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendItemUse(unsigned short pid) noexcept;
|
extern "C" void SendItemUse(unsigned short pid) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeInventoryChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeInventoryChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
static void AddItem(unsigned short pid, const char* refId, unsigned int count, int charge,
|
extern "C" void AddItem(unsigned short pid, const char* refId, unsigned int count, int charge,
|
||||||
double enchantmentCharge, const char* soul) noexcept;
|
double enchantmentCharge, const char* soul) noexcept;
|
||||||
|
}
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_ITEMAPI_HPP
|
#endif //OPENMW_ITEMAPI_HPP
|
||||||
|
|
|
@ -11,7 +11,7 @@ using namespace std;
|
||||||
|
|
||||||
static std::string tempCellDescription;
|
static std::string tempCellDescription;
|
||||||
|
|
||||||
unsigned char MechanicsFunctions::GetMiscellaneousChangeType(unsigned short pid) noexcept
|
extern "C" unsigned char MechanicsFunctions::GetMiscellaneousChangeType(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -19,7 +19,7 @@ unsigned char MechanicsFunctions::GetMiscellaneousChangeType(unsigned short pid)
|
||||||
return player->miscellaneousChangeType;
|
return player->miscellaneousChangeType;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *MechanicsFunctions::GetMarkCell(unsigned short pid) noexcept
|
extern "C" const char *MechanicsFunctions::GetMarkCell(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -28,7 +28,7 @@ const char *MechanicsFunctions::GetMarkCell(unsigned short pid) noexcept
|
||||||
return tempCellDescription.c_str();
|
return tempCellDescription.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
double MechanicsFunctions::GetMarkPosX(unsigned short pid) noexcept
|
extern "C" double MechanicsFunctions::GetMarkPosX(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -36,7 +36,7 @@ double MechanicsFunctions::GetMarkPosX(unsigned short pid) noexcept
|
||||||
return player->markPosition.pos[0];
|
return player->markPosition.pos[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double MechanicsFunctions::GetMarkPosY(unsigned short pid) noexcept
|
extern "C" double MechanicsFunctions::GetMarkPosY(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -44,7 +44,7 @@ double MechanicsFunctions::GetMarkPosY(unsigned short pid) noexcept
|
||||||
return player->markPosition.pos[1];
|
return player->markPosition.pos[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
double MechanicsFunctions::GetMarkPosZ(unsigned short pid) noexcept
|
extern "C" double MechanicsFunctions::GetMarkPosZ(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -52,7 +52,7 @@ double MechanicsFunctions::GetMarkPosZ(unsigned short pid) noexcept
|
||||||
return player->markPosition.pos[2];
|
return player->markPosition.pos[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
double MechanicsFunctions::GetMarkRotX(unsigned short pid) noexcept
|
extern "C" double MechanicsFunctions::GetMarkRotX(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -60,7 +60,7 @@ double MechanicsFunctions::GetMarkRotX(unsigned short pid) noexcept
|
||||||
return player->markPosition.rot[0];
|
return player->markPosition.rot[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double MechanicsFunctions::GetMarkRotZ(unsigned short pid) noexcept
|
extern "C" double MechanicsFunctions::GetMarkRotZ(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -68,7 +68,7 @@ double MechanicsFunctions::GetMarkRotZ(unsigned short pid) noexcept
|
||||||
return player->markPosition.rot[2];
|
return player->markPosition.rot[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MechanicsFunctions::DoesPlayerHavePlayerKiller(unsigned short pid) noexcept
|
extern "C" bool MechanicsFunctions::DoesPlayerHavePlayerKiller(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -76,7 +76,7 @@ bool MechanicsFunctions::DoesPlayerHavePlayerKiller(unsigned short pid) noexcept
|
||||||
return player->killer.isPlayer;
|
return player->killer.isPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
int MechanicsFunctions::GetPlayerKillerPid(unsigned short pid) noexcept
|
extern "C" int MechanicsFunctions::GetPlayerKillerPid(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -89,7 +89,7 @@ int MechanicsFunctions::GetPlayerKillerPid(unsigned short pid) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *MechanicsFunctions::GetPlayerKillerRefId(unsigned short pid) noexcept
|
extern "C" const char *MechanicsFunctions::GetPlayerKillerRefId(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -97,7 +97,7 @@ const char *MechanicsFunctions::GetPlayerKillerRefId(unsigned short pid) noexcep
|
||||||
return player->killer.refId.c_str();
|
return player->killer.refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int MechanicsFunctions::GetPlayerKillerRefNum(unsigned short pid) noexcept
|
extern "C" unsigned int MechanicsFunctions::GetPlayerKillerRefNum(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -105,7 +105,7 @@ unsigned int MechanicsFunctions::GetPlayerKillerRefNum(unsigned short pid) noexc
|
||||||
return player->killer.refNum;
|
return player->killer.refNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int MechanicsFunctions::GetPlayerKillerMpNum(unsigned short pid) noexcept
|
extern "C" unsigned int MechanicsFunctions::GetPlayerKillerMpNum(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -113,7 +113,7 @@ unsigned int MechanicsFunctions::GetPlayerKillerMpNum(unsigned short pid) noexce
|
||||||
return player->killer.mpNum;
|
return player->killer.mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *MechanicsFunctions::GetPlayerKillerName(unsigned short pid) noexcept
|
extern "C" const char *MechanicsFunctions::GetPlayerKillerName(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -121,7 +121,7 @@ const char *MechanicsFunctions::GetPlayerKillerName(unsigned short pid) noexcept
|
||||||
return player->killer.name.c_str();
|
return player->killer.name.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *MechanicsFunctions::GetSelectedSpellId(unsigned short pid) noexcept
|
extern "C" const char *MechanicsFunctions::GetSelectedSpellId(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -129,7 +129,7 @@ const char *MechanicsFunctions::GetSelectedSpellId(unsigned short pid) noexcept
|
||||||
return player->selectedSpellId.c_str();
|
return player->selectedSpellId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int MechanicsFunctions::GetDrawState(unsigned short pid) noexcept
|
extern "C" unsigned int MechanicsFunctions::GetDrawState(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -137,7 +137,7 @@ unsigned int MechanicsFunctions::GetDrawState(unsigned short pid) noexcept
|
||||||
return player->drawState;
|
return player->drawState;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MechanicsFunctions::GetSneakState(unsigned short pid) noexcept
|
extern "C" bool MechanicsFunctions::GetSneakState(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -146,7 +146,7 @@ bool MechanicsFunctions::GetSneakState(unsigned short pid) noexcept
|
||||||
return (player->movementFlags & 8) != 0;
|
return (player->movementFlags & 8) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SetMarkCell(unsigned short pid, const char *cellDescription) noexcept
|
extern "C" void MechanicsFunctions::SetMarkCell(unsigned short pid, const char *cellDescription) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -154,7 +154,7 @@ void MechanicsFunctions::SetMarkCell(unsigned short pid, const char *cellDescrip
|
||||||
player->markCell = Utils::getCellFromDescription(cellDescription);
|
player->markCell = Utils::getCellFromDescription(cellDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SetMarkPos(unsigned short pid, double x, double y, double z) noexcept
|
extern "C" void MechanicsFunctions::SetMarkPos(unsigned short pid, double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -164,7 +164,7 @@ void MechanicsFunctions::SetMarkPos(unsigned short pid, double x, double y, doub
|
||||||
player->markPosition.pos[2] = z;
|
player->markPosition.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SetMarkRot(unsigned short pid, double x, double z) noexcept
|
extern "C" void MechanicsFunctions::SetMarkRot(unsigned short pid, double x, double z) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -173,7 +173,7 @@ void MechanicsFunctions::SetMarkRot(unsigned short pid, double x, double z) noex
|
||||||
player->markPosition.rot[2] = z;
|
player->markPosition.rot[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SetSelectedSpellId(unsigned short pid, const char *spellId) noexcept
|
extern "C" void MechanicsFunctions::SetSelectedSpellId(unsigned short pid, const char *spellId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -181,7 +181,7 @@ void MechanicsFunctions::SetSelectedSpellId(unsigned short pid, const char *spel
|
||||||
player->selectedSpellId = spellId;
|
player->selectedSpellId = spellId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SendMarkLocation(unsigned short pid)
|
extern "C" void MechanicsFunctions::SendMarkLocation(unsigned short pid)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -194,7 +194,7 @@ void MechanicsFunctions::SendMarkLocation(unsigned short pid)
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::SendSelectedSpell(unsigned short pid)
|
extern "C" void MechanicsFunctions::SendSelectedSpell(unsigned short pid)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -207,7 +207,7 @@ void MechanicsFunctions::SendSelectedSpell(unsigned short pid)
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::Jail(unsigned short pid, int jailDays, bool ignoreJailTeleportation, bool ignoreJailSkillIncreases,
|
extern "C" void MechanicsFunctions::Jail(unsigned short pid, int jailDays, bool ignoreJailTeleportation, bool ignoreJailSkillIncreases,
|
||||||
const char* jailProgressText, const char* jailEndText) noexcept
|
const char* jailProgressText, const char* jailEndText) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
|
@ -225,7 +225,7 @@ void MechanicsFunctions::Jail(unsigned short pid, int jailDays, bool ignoreJailT
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsFunctions::Resurrect(unsigned short pid, unsigned int type) noexcept
|
extern "C" void MechanicsFunctions::Resurrect(unsigned short pid, unsigned int type) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -241,7 +241,7 @@ void MechanicsFunctions::Resurrect(unsigned short pid, unsigned int type) noexce
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
const char *MechanicsFunctions::GetDeathReason(unsigned short pid) noexcept
|
extern "C" const char *MechanicsFunctions::GetDeathReason(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -259,7 +259,7 @@ const char *MechanicsFunctions::GetDeathReason(unsigned short pid) noexcept
|
||||||
return "suicide";
|
return "suicide";
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int MechanicsFunctions::GetPlayerKillerRefNumIndex(unsigned short pid) noexcept
|
extern "C" unsigned int MechanicsFunctions::GetPlayerKillerRefNumIndex(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
return GetPlayerKillerRefNum(pid);
|
return GetPlayerKillerRefNum(pid);
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,17 +38,15 @@
|
||||||
{"GetDeathReason", MechanicsFunctions::GetDeathReason},\
|
{"GetDeathReason", MechanicsFunctions::GetDeathReason},\
|
||||||
{"GetPlayerKillerRefNumIndex", MechanicsFunctions::GetPlayerKillerRefNumIndex}
|
{"GetPlayerKillerRefNumIndex", MechanicsFunctions::GetPlayerKillerRefNumIndex}
|
||||||
|
|
||||||
class MechanicsFunctions
|
namespace MechanicsFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the type of a PlayerMiscellaneous packet.
|
* \brief Get the type of a PlayerMiscellaneous packet.
|
||||||
*
|
*
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The type.
|
* \return The type.
|
||||||
*/
|
*/
|
||||||
static unsigned char GetMiscellaneousChangeType(unsigned short pid) noexcept;
|
extern "C" unsigned char GetMiscellaneousChangeType(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cell description of a player's Mark cell.
|
* \brief Get the cell description of a player's Mark cell.
|
||||||
|
@ -56,7 +54,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The cell description.
|
* \return The cell description.
|
||||||
*/
|
*/
|
||||||
static const char *GetMarkCell(unsigned short pid) noexcept;
|
extern "C" const char *GetMarkCell(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X position of a player's Mark.
|
* \brief Get the X position of a player's Mark.
|
||||||
|
@ -64,7 +62,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X position.
|
* \return The X position.
|
||||||
*/
|
*/
|
||||||
static double GetMarkPosX(unsigned short pid) noexcept;
|
extern "C" double GetMarkPosX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y position of a player's Mark.
|
* \brief Get the Y position of a player's Mark.
|
||||||
|
@ -72,7 +70,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Y position.
|
* \return The Y position.
|
||||||
*/
|
*/
|
||||||
static double GetMarkPosY(unsigned short pid) noexcept;
|
extern "C" double GetMarkPosY(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z position of a player's Mark.
|
* \brief Get the Z position of a player's Mark.
|
||||||
|
@ -80,7 +78,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Z position.
|
* \return The Z position.
|
||||||
*/
|
*/
|
||||||
static double GetMarkPosZ(unsigned short pid) noexcept;
|
extern "C" double GetMarkPosZ(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X rotation of a player's Mark.
|
* \brief Get the X rotation of a player's Mark.
|
||||||
|
@ -88,7 +86,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X rotation.
|
* \return The X rotation.
|
||||||
*/
|
*/
|
||||||
static double GetMarkRotX(unsigned short pid) noexcept;
|
extern "C" double GetMarkRotX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z rotation of a player's Mark.
|
* \brief Get the Z rotation of a player's Mark.
|
||||||
|
@ -96,7 +94,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X rotation.
|
* \return The X rotation.
|
||||||
*/
|
*/
|
||||||
static double GetMarkRotZ(unsigned short pid) noexcept;
|
extern "C" double GetMarkRotZ(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of a player's selected spell.
|
* \brief Get the ID of a player's selected spell.
|
||||||
|
@ -104,7 +102,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The spell ID.
|
* \return The spell ID.
|
||||||
*/
|
*/
|
||||||
static const char *GetSelectedSpellId(unsigned short pid) noexcept;
|
extern "C" const char *GetSelectedSpellId(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the killer of a certain player is also a player.
|
* \brief Check whether the killer of a certain player is also a player.
|
||||||
|
@ -112,7 +110,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return Whether the player was killed by another player.
|
* \return Whether the player was killed by another player.
|
||||||
*/
|
*/
|
||||||
static bool DoesPlayerHavePlayerKiller(unsigned short pid) noexcept;
|
extern "C" bool DoesPlayerHavePlayerKiller(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player ID of the killer of a certain player.
|
* \brief Get the player ID of the killer of a certain player.
|
||||||
|
@ -120,7 +118,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return The player ID of the killer.
|
* \return The player ID of the killer.
|
||||||
*/
|
*/
|
||||||
static int GetPlayerKillerPid(unsigned short pid) noexcept;
|
extern "C" int GetPlayerKillerPid(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the actor killer of a certain player.
|
* \brief Get the refId of the actor killer of a certain player.
|
||||||
|
@ -128,7 +126,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return The refId of the killer.
|
* \return The refId of the killer.
|
||||||
*/
|
*/
|
||||||
static const char *GetPlayerKillerRefId(unsigned short pid) noexcept;
|
extern "C" const char *GetPlayerKillerRefId(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the actor killer of a certain player.
|
* \brief Get the refNum of the actor killer of a certain player.
|
||||||
|
@ -136,7 +134,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return The refNum of the killer.
|
* \return The refNum of the killer.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetPlayerKillerRefNum(unsigned short pid) noexcept;
|
extern "C" unsigned int GetPlayerKillerRefNum(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the actor killer of a certain player.
|
* \brief Get the mpNum of the actor killer of a certain player.
|
||||||
|
@ -144,7 +142,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return The mpNum of the killer.
|
* \return The mpNum of the killer.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetPlayerKillerMpNum(unsigned short pid) noexcept;
|
extern "C" unsigned int GetPlayerKillerMpNum(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the actor killer of a certain player.
|
* \brief Get the name of the actor killer of a certain player.
|
||||||
|
@ -152,7 +150,7 @@ public:
|
||||||
* \param pid The player ID of the killed player.
|
* \param pid The player ID of the killed player.
|
||||||
* \return The name of the killer.
|
* \return The name of the killer.
|
||||||
*/
|
*/
|
||||||
static const char *GetPlayerKillerName(unsigned short pid) noexcept;
|
extern "C" const char *GetPlayerKillerName(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the draw state of a player (0 for nothing, 1 for drawn weapon,
|
* \brief Get the draw state of a player (0 for nothing, 1 for drawn weapon,
|
||||||
|
@ -161,7 +159,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The draw state.
|
* \return The draw state.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetDrawState(unsigned short pid) noexcept;
|
extern "C" unsigned int GetDrawState(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the sneak state of a player.
|
* \brief Get the sneak state of a player.
|
||||||
|
@ -169,7 +167,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return Whether the player is sneaking.
|
* \return Whether the player is sneaking.
|
||||||
*/
|
*/
|
||||||
static bool GetSneakState(unsigned short pid) noexcept;
|
extern "C" bool GetSneakState(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the Mark cell of a player.
|
* \brief Set the Mark cell of a player.
|
||||||
|
@ -184,7 +182,7 @@ public:
|
||||||
* \param cellDescription The cell description.
|
* \param cellDescription The cell description.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMarkCell(unsigned short pid, const char *cellDescription) noexcept;
|
extern "C" void SetMarkCell(unsigned short pid, const char *cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the Mark position of a player.
|
* \brief Set the Mark position of a player.
|
||||||
|
@ -198,7 +196,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMarkPos(unsigned short pid, double x, double y, double z) noexcept;
|
extern "C" void SetMarkPos(unsigned short pid, double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the Mark rotation of a player.
|
* \brief Set the Mark rotation of a player.
|
||||||
|
@ -211,7 +209,7 @@ public:
|
||||||
* \param z The Z rotation.
|
* \param z The Z rotation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMarkRot(unsigned short pid, double x, double z) noexcept;
|
extern "C" void SetMarkRot(unsigned short pid, double x, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of a player's selected spell.
|
* \brief Set the ID of a player's selected spell.
|
||||||
|
@ -223,7 +221,7 @@ public:
|
||||||
* \param spellId The spell ID.
|
* \param spellId The spell ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetSelectedSpellId(unsigned short pid, const char *spellId) noexcept;
|
extern "C" void SetSelectedSpellId(unsigned short pid, const char *spellId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerMiscellaneous packet with a Mark location to a player.
|
* \brief Send a PlayerMiscellaneous packet with a Mark location to a player.
|
||||||
|
@ -231,7 +229,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendMarkLocation(unsigned short pid);
|
extern "C" void SendMarkLocation(unsigned short pid);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerMiscellaneous packet with a selected spell ID to a player.
|
* \brief Send a PlayerMiscellaneous packet with a selected spell ID to a player.
|
||||||
|
@ -239,7 +237,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendSelectedSpell(unsigned short pid);
|
extern "C" void SendSelectedSpell(unsigned short pid);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerJail packet about a player.
|
* \brief Send a PlayerJail packet about a player.
|
||||||
|
@ -261,7 +259,7 @@ public:
|
||||||
* \param jailEndText The text that should be displayed once the jailing period is over.
|
* \param jailEndText The text that should be displayed once the jailing period is over.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void Jail(unsigned short pid, int jailDays, bool ignoreJailTeleportation, bool ignoreJailSkillIncreases,
|
extern "C" void Jail(unsigned short pid, int jailDays, bool ignoreJailTeleportation, bool ignoreJailSkillIncreases,
|
||||||
const char* jailProgressText, const char* jailEndText) noexcept;
|
const char* jailProgressText, const char* jailEndText) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -274,13 +272,12 @@ public:
|
||||||
* 2 for TRIBUNAL_TEMPLE).
|
* 2 for TRIBUNAL_TEMPLE).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void Resurrect(unsigned short pid, unsigned int type) noexcept;
|
extern "C" void Resurrect(unsigned short pid, unsigned int type) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static const char *GetDeathReason(unsigned short pid) noexcept;
|
extern "C" const char *GetDeathReason(unsigned short pid) noexcept;
|
||||||
static unsigned int GetPlayerKillerRefNumIndex(unsigned short pid) noexcept;
|
extern "C" unsigned int GetPlayerKillerRefNumIndex(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_MECHANICSAPI_HPP
|
#endif //OPENMW_MECHANICSAPI_HPP
|
||||||
|
|
|
@ -11,12 +11,12 @@ using namespace std;
|
||||||
|
|
||||||
static std::string tempFilename;
|
static std::string tempFilename;
|
||||||
|
|
||||||
bool MiscellaneousFunctions::DoesFileExist(const char *filePath) noexcept
|
extern "C" bool MiscellaneousFunctions::DoesFileExist(const char *filePath) noexcept
|
||||||
{
|
{
|
||||||
return boost::filesystem::exists(filePath);
|
return boost::filesystem::exists(filePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *MiscellaneousFunctions::GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept
|
extern "C" const char *MiscellaneousFunctions::GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept
|
||||||
{
|
{
|
||||||
if (!boost::filesystem::exists(folderPath)) return "invalid";
|
if (!boost::filesystem::exists(folderPath)) return "invalid";
|
||||||
|
|
||||||
|
@ -33,27 +33,27 @@ const char *MiscellaneousFunctions::GetCaseInsensitiveFilename(const char *folde
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int MiscellaneousFunctions::GetLastPlayerId() noexcept
|
extern "C" unsigned int MiscellaneousFunctions::GetLastPlayerId() noexcept
|
||||||
{
|
{
|
||||||
return Players::getLastPlayerId();
|
return Players::getLastPlayerId();
|
||||||
}
|
}
|
||||||
|
|
||||||
int MiscellaneousFunctions::GetCurrentMpNum() noexcept
|
extern "C" int MiscellaneousFunctions::GetCurrentMpNum() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::getPtr()->getCurrentMpNum();
|
return mwmp::Networking::getPtr()->getCurrentMpNum();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MiscellaneousFunctions::SetCurrentMpNum(int mpNum) noexcept
|
extern "C" void MiscellaneousFunctions::SetCurrentMpNum(int mpNum) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->setCurrentMpNum(mpNum);
|
mwmp::Networking::getPtr()->setCurrentMpNum(mpNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MiscellaneousFunctions::LogMessage(unsigned short level, const char *message) noexcept
|
extern "C" void MiscellaneousFunctions::LogMessage(unsigned short level, const char *message) noexcept
|
||||||
{
|
{
|
||||||
LOG_MESSAGE_SIMPLE(level, "[Script]: %s", message);
|
LOG_MESSAGE_SIMPLE(level, "[Script]: %s", message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MiscellaneousFunctions::LogAppend(unsigned short level, const char *message) noexcept
|
extern "C" void MiscellaneousFunctions::LogAppend(unsigned short level, const char *message) noexcept
|
||||||
{
|
{
|
||||||
LOG_APPEND(level, "[Script]: %s", message);
|
LOG_APPEND(level, "[Script]: %s", message);
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,10 +15,8 @@
|
||||||
{"LogMessage", MiscellaneousFunctions::LogMessage},\
|
{"LogMessage", MiscellaneousFunctions::LogMessage},\
|
||||||
{"LogAppend", MiscellaneousFunctions::LogAppend}
|
{"LogAppend", MiscellaneousFunctions::LogAppend}
|
||||||
|
|
||||||
class MiscellaneousFunctions
|
namespace MiscellaneousFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether a certain file exists.
|
* \brief Check whether a certain file exists.
|
||||||
*
|
*
|
||||||
|
@ -28,7 +26,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return Whether the file exists or not.
|
* \return Whether the file exists or not.
|
||||||
*/
|
*/
|
||||||
static bool DoesFileExist(const char *filePath) noexcept;
|
extern "C" bool DoesFileExist(const char *filePath) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the first filename in a folder that has a case insensitive match with the filename
|
* \brief Get the first filename in a folder that has a case insensitive match with the filename
|
||||||
|
@ -38,7 +36,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The filename that matches.
|
* \return The filename that matches.
|
||||||
*/
|
*/
|
||||||
static const char *GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept;
|
extern "C" const char *GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the last player ID currently connected to the server.
|
* \brief Get the last player ID currently connected to the server.
|
||||||
|
@ -48,7 +46,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The player ID.
|
* \return The player ID.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetLastPlayerId() noexcept;
|
extern "C" unsigned int GetLastPlayerId() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current (latest) mpNum generated by the server.
|
* \brief Get the current (latest) mpNum generated by the server.
|
||||||
|
@ -62,7 +60,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The mpNum.
|
* \return The mpNum.
|
||||||
*/
|
*/
|
||||||
static int GetCurrentMpNum() noexcept;
|
extern "C" int GetCurrentMpNum() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current (latest) mpNum generated by the server.
|
* \brief Set the current (latest) mpNum generated by the server.
|
||||||
|
@ -74,7 +72,7 @@ public:
|
||||||
* \param mpNum The number that should be used as the new current mpNum.
|
* \param mpNum The number that should be used as the new current mpNum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetCurrentMpNum(int mpNum) noexcept;
|
extern "C" void SetCurrentMpNum(int mpNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Write a log message with its own timestamp.
|
* \brief Write a log message with its own timestamp.
|
||||||
|
@ -86,7 +84,7 @@ public:
|
||||||
* \param message The message logged.
|
* \param message The message logged.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void LogMessage(unsigned short level, const char *message) noexcept;
|
extern "C" void LogMessage(unsigned short level, const char *message) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Write a log message without its own timestamp.
|
* \brief Write a log message without its own timestamp.
|
||||||
|
@ -98,7 +96,7 @@ public:
|
||||||
* \param message The message logged.
|
* \param message The message logged.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void LogAppend(unsigned short level, const char *message) noexcept;
|
extern "C" void LogAppend(unsigned short level, const char *message) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_MISCELLANEOUSAPI_HPP
|
#endif //OPENMW_MISCELLANEOUSAPI_HPP
|
||||||
|
|
|
@ -19,19 +19,19 @@ const BaseObject emptyObject = {};
|
||||||
ContainerItem tempContainerItem;
|
ContainerItem tempContainerItem;
|
||||||
const ContainerItem emptyContainerItem = {};
|
const ContainerItem emptyContainerItem = {};
|
||||||
|
|
||||||
void ObjectFunctions::ReadReceivedObjectList() noexcept
|
extern "C" void ObjectFunctions::ReadReceivedObjectList() noexcept
|
||||||
{
|
{
|
||||||
readObjectList = mwmp::Networking::getPtr()->getReceivedObjectList();
|
readObjectList = mwmp::Networking::getPtr()->getReceivedObjectList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::ClearObjectList() noexcept
|
extern "C" void ObjectFunctions::ClearObjectList() noexcept
|
||||||
{
|
{
|
||||||
writeObjectList.cell.blank();
|
writeObjectList.cell.blank();
|
||||||
writeObjectList.baseObjects.clear();
|
writeObjectList.baseObjects.clear();
|
||||||
writeObjectList.packetOrigin = mwmp::PACKET_ORIGIN::SERVER_SCRIPT;
|
writeObjectList.packetOrigin = mwmp::PACKET_ORIGIN::SERVER_SCRIPT;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectListPid(unsigned short pid) noexcept
|
extern "C" void ObjectFunctions::SetObjectListPid(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -39,42 +39,42 @@ void ObjectFunctions::SetObjectListPid(unsigned short pid) noexcept
|
||||||
writeObjectList.guid = player->guid;
|
writeObjectList.guid = player->guid;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::CopyReceivedObjectListToStore() noexcept
|
extern "C" void ObjectFunctions::CopyReceivedObjectListToStore() noexcept
|
||||||
{
|
{
|
||||||
writeObjectList = *readObjectList;
|
writeObjectList = *readObjectList;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectListSize() noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectListSize() noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjectCount;
|
return readObjectList->baseObjectCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char ObjectFunctions::GetObjectListOrigin() noexcept
|
extern "C" unsigned char ObjectFunctions::GetObjectListOrigin() noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->packetOrigin;
|
return readObjectList->packetOrigin;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectListClientScript() noexcept
|
extern "C" const char *ObjectFunctions::GetObjectListClientScript() noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->originClientScript.c_str();
|
return readObjectList->originClientScript.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char ObjectFunctions::GetObjectListAction() noexcept
|
extern "C" unsigned char ObjectFunctions::GetObjectListAction() noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->action;
|
return readObjectList->action;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char ObjectFunctions::GetObjectListContainerSubAction() noexcept
|
extern "C" unsigned char ObjectFunctions::GetObjectListContainerSubAction() noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->containerSubAction;
|
return readObjectList->containerSubAction;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::IsObjectPlayer(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::IsObjectPlayer(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).isPlayer;
|
return readObjectList->baseObjects.at(index).isPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectPid(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectPid(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).guid);
|
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).guid);
|
||||||
|
|
||||||
|
@ -84,72 +84,72 @@ int ObjectFunctions::GetObjectPid(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectRefId(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetObjectRefId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).refId.c_str();
|
return readObjectList->baseObjects.at(index).refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectRefNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectRefNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).refNum;
|
return readObjectList->baseObjects.at(index).refNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectMpNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectMpNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).mpNum;
|
return readObjectList->baseObjects.at(index).mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectCount(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectCount(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).count;
|
return readObjectList->baseObjects.at(index).count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectCharge(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectCharge(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).charge;
|
return readObjectList->baseObjects.at(index).charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectEnchantmentCharge(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectEnchantmentCharge(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).enchantmentCharge;
|
return readObjectList->baseObjects.at(index).enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectSoul(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetObjectSoul(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).soul.c_str();
|
return readObjectList->baseObjects.at(index).soul.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectGoldValue(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectGoldValue(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).goldValue;
|
return readObjectList->baseObjects.at(index).goldValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectScale(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectScale(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).scale;
|
return readObjectList->baseObjects.at(index).scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::GetObjectState(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::GetObjectState(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).objectState;
|
return readObjectList->baseObjects.at(index).objectState;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectDoorState(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectDoorState(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).doorState;
|
return readObjectList->baseObjects.at(index).doorState;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectLockLevel(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectLockLevel(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).lockLevel;
|
return readObjectList->baseObjects.at(index).lockLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::DoesObjectHavePlayerActivating(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::DoesObjectHavePlayerActivating(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).activatingActor.isPlayer;
|
return readObjectList->baseObjects.at(index).activatingActor.isPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectActivatingPid(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectActivatingPid(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).activatingActor.guid);
|
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).activatingActor.guid);
|
||||||
|
|
||||||
|
@ -159,42 +159,42 @@ int ObjectFunctions::GetObjectActivatingPid(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectActivatingRefId(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetObjectActivatingRefId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).activatingActor.refId.c_str();
|
return readObjectList->baseObjects.at(index).activatingActor.refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectActivatingRefNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectActivatingRefNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).activatingActor.refNum;
|
return readObjectList->baseObjects.at(index).activatingActor.refNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectActivatingMpNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectActivatingMpNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).activatingActor.mpNum;
|
return readObjectList->baseObjects.at(index).activatingActor.mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectActivatingName(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetObjectActivatingName(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).activatingActor.name.c_str();
|
return readObjectList->baseObjects.at(index).activatingActor.name.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::GetObjectSummonState(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::GetObjectSummonState(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).isSummon;
|
return readObjectList->baseObjects.at(index).isSummon;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectSummonDuration(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectSummonDuration(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).summonDuration;
|
return readObjectList->baseObjects.at(index).summonDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::DoesObjectHavePlayerSummoner(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::DoesObjectHavePlayerSummoner(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).master.isPlayer;
|
return readObjectList->baseObjects.at(index).master.isPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetObjectSummonerPid(unsigned int index) noexcept
|
extern "C" int ObjectFunctions::GetObjectSummonerPid(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).master.guid);
|
Player *player = Players::getPlayer(readObjectList->baseObjects.at(index).master.guid);
|
||||||
|
|
||||||
|
@ -204,202 +204,202 @@ int ObjectFunctions::GetObjectSummonerPid(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetObjectSummonerRefId(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetObjectSummonerRefId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).master.refId.c_str();
|
return readObjectList->baseObjects.at(index).master.refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectSummonerRefNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectSummonerRefNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).master.refNum;
|
return readObjectList->baseObjects.at(index).master.refNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectSummonerMpNum(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectSummonerMpNum(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).master.mpNum;
|
return readObjectList->baseObjects.at(index).master.mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectPosX(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectPosX(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.pos[0];
|
return readObjectList->baseObjects.at(index).position.pos[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectPosY(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectPosY(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.pos[1];
|
return readObjectList->baseObjects.at(index).position.pos[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectPosZ(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectPosZ(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.pos[2];
|
return readObjectList->baseObjects.at(index).position.pos[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectRotX(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectRotX(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.rot[0];
|
return readObjectList->baseObjects.at(index).position.rot[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectRotY(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectRotY(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.rot[1];
|
return readObjectList->baseObjects.at(index).position.rot[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetObjectRotZ(unsigned int index) noexcept
|
extern "C" double ObjectFunctions::GetObjectRotZ(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).position.rot[2];
|
return readObjectList->baseObjects.at(index).position.rot[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetVideoFilename(unsigned int index) noexcept
|
extern "C" const char *ObjectFunctions::GetVideoFilename(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).videoFilename.c_str();
|
return readObjectList->baseObjects.at(index).videoFilename.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
|
extern "C" unsigned int ObjectFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex).containerItemCount;
|
return readObjectList->baseObjects.at(objectIndex).containerItemCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" const char *ObjectFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).refId.c_str();
|
.containerItems.at(itemIndex).refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" int ObjectFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).count;
|
.containerItems.at(itemIndex).count;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" int ObjectFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).charge;
|
.containerItems.at(itemIndex).charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
double ObjectFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" double ObjectFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).enchantmentCharge;
|
.containerItems.at(itemIndex).enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ObjectFunctions::GetContainerItemSoul(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" const char *ObjectFunctions::GetContainerItemSoul(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).soul.c_str();
|
.containerItems.at(itemIndex).soul.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ObjectFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
extern "C" int ObjectFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(objectIndex)
|
return readObjectList->baseObjects.at(objectIndex)
|
||||||
.containerItems.at(itemIndex).actionCount;
|
.containerItems.at(itemIndex).actionCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ObjectFunctions::DoesObjectHaveContainer(unsigned int index) noexcept
|
extern "C" bool ObjectFunctions::DoesObjectHaveContainer(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readObjectList->baseObjects.at(index).hasContainer;
|
return readObjectList->baseObjects.at(index).hasContainer;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectListCell(const char* cellDescription) noexcept
|
extern "C" void ObjectFunctions::SetObjectListCell(const char* cellDescription) noexcept
|
||||||
{
|
{
|
||||||
writeObjectList.cell = Utils::getCellFromDescription(cellDescription);
|
writeObjectList.cell = Utils::getCellFromDescription(cellDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectListAction(unsigned char action) noexcept
|
extern "C" void ObjectFunctions::SetObjectListAction(unsigned char action) noexcept
|
||||||
{
|
{
|
||||||
writeObjectList.action = action;
|
writeObjectList.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
|
extern "C" void ObjectFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
|
||||||
{
|
{
|
||||||
writeObjectList.consoleCommand = consoleCommand;
|
writeObjectList.consoleCommand = consoleCommand;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectRefId(const char* refId) noexcept
|
extern "C" void ObjectFunctions::SetObjectRefId(const char* refId) noexcept
|
||||||
{
|
{
|
||||||
tempObject.refId = refId;
|
tempObject.refId = refId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectRefNum(int refNum) noexcept
|
extern "C" void ObjectFunctions::SetObjectRefNum(int refNum) noexcept
|
||||||
{
|
{
|
||||||
tempObject.refNum = refNum;
|
tempObject.refNum = refNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectMpNum(int mpNum) noexcept
|
extern "C" void ObjectFunctions::SetObjectMpNum(int mpNum) noexcept
|
||||||
{
|
{
|
||||||
tempObject.mpNum = mpNum;
|
tempObject.mpNum = mpNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectCount(int count) noexcept
|
extern "C" void ObjectFunctions::SetObjectCount(int count) noexcept
|
||||||
{
|
{
|
||||||
tempObject.count = count;
|
tempObject.count = count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectCharge(int charge) noexcept
|
extern "C" void ObjectFunctions::SetObjectCharge(int charge) noexcept
|
||||||
{
|
{
|
||||||
tempObject.charge = charge;
|
tempObject.charge = charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
|
extern "C" void ObjectFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
|
||||||
{
|
{
|
||||||
tempObject.enchantmentCharge = enchantmentCharge;
|
tempObject.enchantmentCharge = enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectSoul(const char* soul) noexcept
|
extern "C" void ObjectFunctions::SetObjectSoul(const char* soul) noexcept
|
||||||
{
|
{
|
||||||
tempObject.soul = soul;
|
tempObject.soul = soul;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectGoldValue(int goldValue) noexcept
|
extern "C" void ObjectFunctions::SetObjectGoldValue(int goldValue) noexcept
|
||||||
{
|
{
|
||||||
tempObject.goldValue = goldValue;
|
tempObject.goldValue = goldValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectScale(double scale) noexcept
|
extern "C" void ObjectFunctions::SetObjectScale(double scale) noexcept
|
||||||
{
|
{
|
||||||
tempObject.scale = scale;
|
tempObject.scale = scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectState(bool objectState) noexcept
|
extern "C" void ObjectFunctions::SetObjectState(bool objectState) noexcept
|
||||||
{
|
{
|
||||||
tempObject.objectState = objectState;
|
tempObject.objectState = objectState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectLockLevel(int lockLevel) noexcept
|
extern "C" void ObjectFunctions::SetObjectLockLevel(int lockLevel) noexcept
|
||||||
{
|
{
|
||||||
tempObject.lockLevel = lockLevel;
|
tempObject.lockLevel = lockLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectSummonDuration(float summonDuration) noexcept
|
extern "C" void ObjectFunctions::SetObjectSummonDuration(float summonDuration) noexcept
|
||||||
{
|
{
|
||||||
tempObject.summonDuration = summonDuration;
|
tempObject.summonDuration = summonDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDisarmState(bool disarmState) noexcept
|
extern "C" void ObjectFunctions::SetObjectDisarmState(bool disarmState) noexcept
|
||||||
{
|
{
|
||||||
tempObject.isDisarmed = disarmState;
|
tempObject.isDisarmed = disarmState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectSummonState(bool summonState) noexcept
|
extern "C" void ObjectFunctions::SetObjectSummonState(bool summonState) noexcept
|
||||||
{
|
{
|
||||||
tempObject.isSummon = summonState;
|
tempObject.isSummon = summonState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectPosition(double x, double y, double z) noexcept
|
extern "C" void ObjectFunctions::SetObjectPosition(double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
tempObject.position.pos[0] = x;
|
tempObject.position.pos[0] = x;
|
||||||
tempObject.position.pos[1] = y;
|
tempObject.position.pos[1] = y;
|
||||||
tempObject.position.pos[2] = z;
|
tempObject.position.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectRotation(double x, double y, double z) noexcept
|
extern "C" void ObjectFunctions::SetObjectRotation(double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
tempObject.position.rot[0] = x;
|
tempObject.position.rot[0] = x;
|
||||||
tempObject.position.rot[1] = y;
|
tempObject.position.rot[1] = y;
|
||||||
tempObject.position.rot[2] = z;
|
tempObject.position.rot[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectActivatingPid(unsigned short pid) noexcept
|
extern "C" void ObjectFunctions::SetObjectActivatingPid(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -408,35 +408,35 @@ void ObjectFunctions::SetObjectActivatingPid(unsigned short pid) noexcept
|
||||||
tempObject.activatingActor.isPlayer = true;
|
tempObject.activatingActor.isPlayer = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDoorState(int doorState) noexcept
|
extern "C" void ObjectFunctions::SetObjectDoorState(int doorState) noexcept
|
||||||
{
|
{
|
||||||
tempObject.doorState = doorState;
|
tempObject.doorState = doorState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
|
extern "C" void ObjectFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
|
||||||
{
|
{
|
||||||
tempObject.teleportState = teleportState;
|
tempObject.teleportState = teleportState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
|
extern "C" void ObjectFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
|
||||||
{
|
{
|
||||||
tempObject.destinationCell = Utils::getCellFromDescription(cellDescription);
|
tempObject.destinationCell = Utils::getCellFromDescription(cellDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
|
extern "C" void ObjectFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
tempObject.destinationPosition.pos[0] = x;
|
tempObject.destinationPosition.pos[0] = x;
|
||||||
tempObject.destinationPosition.pos[1] = y;
|
tempObject.destinationPosition.pos[1] = y;
|
||||||
tempObject.destinationPosition.pos[2] = z;
|
tempObject.destinationPosition.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
|
extern "C" void ObjectFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
|
||||||
{
|
{
|
||||||
tempObject.destinationPosition.rot[0] = x;
|
tempObject.destinationPosition.rot[0] = x;
|
||||||
tempObject.destinationPosition.rot[2] = z;
|
tempObject.destinationPosition.rot[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetPlayerAsObject(unsigned short pid) noexcept
|
extern "C" void ObjectFunctions::SetPlayerAsObject(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -445,37 +445,37 @@ void ObjectFunctions::SetPlayerAsObject(unsigned short pid) noexcept
|
||||||
tempObject.isPlayer = true;
|
tempObject.isPlayer = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemRefId(const char* refId) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemRefId(const char* refId) noexcept
|
||||||
{
|
{
|
||||||
tempContainerItem.refId = refId;
|
tempContainerItem.refId = refId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemCount(int count) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemCount(int count) noexcept
|
||||||
{
|
{
|
||||||
tempContainerItem.count = count;
|
tempContainerItem.count = count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemCharge(int charge) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemCharge(int charge) noexcept
|
||||||
{
|
{
|
||||||
tempContainerItem.charge = charge;
|
tempContainerItem.charge = charge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
|
||||||
{
|
{
|
||||||
tempContainerItem.enchantmentCharge = enchantmentCharge;
|
tempContainerItem.enchantmentCharge = enchantmentCharge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemSoul(const char* soul) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemSoul(const char* soul) noexcept
|
||||||
{
|
{
|
||||||
tempContainerItem.soul = soul;
|
tempContainerItem.soul = soul;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetContainerItemActionCountByIndex(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
|
extern "C" void ObjectFunctions::SetContainerItemActionCountByIndex(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
|
||||||
{
|
{
|
||||||
writeObjectList.baseObjects.at(objectIndex).containerItems.at(itemIndex).actionCount = actionCount;
|
writeObjectList.baseObjects.at(objectIndex).containerItems.at(itemIndex).actionCount = actionCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::AddObject() noexcept
|
extern "C" void ObjectFunctions::AddObject() noexcept
|
||||||
{
|
{
|
||||||
tempObject.droppedByPlayer = false;
|
tempObject.droppedByPlayer = false;
|
||||||
writeObjectList.baseObjects.push_back(tempObject);
|
writeObjectList.baseObjects.push_back(tempObject);
|
||||||
|
@ -483,14 +483,14 @@ void ObjectFunctions::AddObject() noexcept
|
||||||
tempObject = emptyObject;
|
tempObject = emptyObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::AddContainerItem() noexcept
|
extern "C" void ObjectFunctions::AddContainerItem() noexcept
|
||||||
{
|
{
|
||||||
tempObject.containerItems.push_back(tempContainerItem);
|
tempObject.containerItems.push_back(tempContainerItem);
|
||||||
|
|
||||||
tempContainerItem = emptyContainerItem;
|
tempContainerItem = emptyContainerItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectActivate(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectActivate(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_ACTIVATE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_ACTIVATE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -501,7 +501,7 @@ void ObjectFunctions::SendObjectActivate(bool sendToOtherPlayers, bool skipAttac
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectPlace(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectPlace(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_PLACE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_PLACE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -512,7 +512,7 @@ void ObjectFunctions::SendObjectPlace(bool sendToOtherPlayers, bool skipAttached
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectSpawn(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectSpawn(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SPAWN);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SPAWN);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -523,7 +523,7 @@ void ObjectFunctions::SendObjectSpawn(bool sendToOtherPlayers, bool skipAttached
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectDelete(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectDelete(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_DELETE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_DELETE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -534,7 +534,7 @@ void ObjectFunctions::SendObjectDelete(bool sendToOtherPlayers, bool skipAttache
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectLock(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectLock(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_LOCK);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_LOCK);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -545,7 +545,7 @@ void ObjectFunctions::SendObjectLock(bool sendToOtherPlayers, bool skipAttachedP
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectTrap(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectTrap(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_TRAP);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_TRAP);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -556,7 +556,7 @@ void ObjectFunctions::SendObjectTrap(bool sendToOtherPlayers, bool skipAttachedP
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectScale(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectScale(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SCALE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SCALE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -567,7 +567,7 @@ void ObjectFunctions::SendObjectScale(bool sendToOtherPlayers, bool skipAttached
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendObjectState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendObjectState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_STATE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_STATE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -578,7 +578,7 @@ void ObjectFunctions::SendObjectState(bool sendToOtherPlayers, bool skipAttached
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendDoorState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendDoorState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_STATE);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_STATE);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -589,7 +589,7 @@ void ObjectFunctions::SendDoorState(bool sendToOtherPlayers, bool skipAttachedPl
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendDoorDestination(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendDoorDestination(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_DESTINATION);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_DESTINATION);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -600,7 +600,7 @@ void ObjectFunctions::SendDoorDestination(bool sendToOtherPlayers, bool skipAtta
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendContainer(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendContainer(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONTAINER);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONTAINER);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -611,7 +611,7 @@ void ObjectFunctions::SendContainer(bool sendToOtherPlayers, bool skipAttachedPl
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_VIDEO_PLAY);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_VIDEO_PLAY);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -622,7 +622,7 @@ void ObjectFunctions::SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPl
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SendConsoleCommand(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void ObjectFunctions::SendConsoleCommand(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONSOLE_COMMAND);
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONSOLE_COMMAND);
|
||||||
packet->setObjectList(&writeObjectList);
|
packet->setObjectList(&writeObjectList);
|
||||||
|
@ -633,7 +633,7 @@ void ObjectFunctions::SendConsoleCommand(bool sendToOtherPlayers, bool skipAttac
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern "C"
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void ObjectFunctions::ReadLastObjectList() noexcept
|
void ObjectFunctions::ReadLastObjectList() noexcept
|
||||||
|
@ -641,73 +641,73 @@ void ObjectFunctions::ReadLastObjectList() noexcept
|
||||||
ReadReceivedObjectList();
|
ReadReceivedObjectList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::ReadLastEvent() noexcept
|
extern "C" void ObjectFunctions::ReadLastEvent() noexcept
|
||||||
{
|
{
|
||||||
ReadReceivedObjectList();
|
ReadReceivedObjectList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::InitializeObjectList(unsigned short pid) noexcept
|
extern "C" void ObjectFunctions::InitializeObjectList(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearObjectList();
|
ClearObjectList();
|
||||||
SetObjectListPid(pid);
|
SetObjectListPid(pid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::InitializeEvent(unsigned short pid) noexcept
|
extern "C" void ObjectFunctions::InitializeEvent(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
InitializeObjectList(pid);
|
InitializeObjectList(pid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::CopyLastObjectListToStore() noexcept
|
extern "C" void ObjectFunctions::CopyLastObjectListToStore() noexcept
|
||||||
{
|
{
|
||||||
CopyReceivedObjectListToStore();
|
CopyReceivedObjectListToStore();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
|
||||||
{
|
{
|
||||||
return GetObjectListSize();
|
return GetObjectListSize();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char ObjectFunctions::GetEventAction() noexcept
|
extern "C" unsigned char ObjectFunctions::GetEventAction() noexcept
|
||||||
{
|
{
|
||||||
return GetObjectListAction();
|
return GetObjectListAction();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned char ObjectFunctions::GetEventContainerSubAction() noexcept
|
extern "C" unsigned char ObjectFunctions::GetEventContainerSubAction() noexcept
|
||||||
{
|
{
|
||||||
return GetObjectListContainerSubAction();
|
return GetObjectListContainerSubAction();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectRefNumIndex(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectRefNumIndex(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return GetObjectRefNum(index);
|
return GetObjectRefNum(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ObjectFunctions::GetObjectSummonerRefNumIndex(unsigned int index) noexcept
|
extern "C" unsigned int ObjectFunctions::GetObjectSummonerRefNumIndex(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return GetObjectSummonerRefNum(index);
|
return GetObjectSummonerRefNum(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetEventCell(const char* cellDescription) noexcept
|
extern "C" void ObjectFunctions::SetEventCell(const char* cellDescription) noexcept
|
||||||
{
|
{
|
||||||
SetObjectListCell(cellDescription);
|
SetObjectListCell(cellDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetEventAction(unsigned char action) noexcept
|
extern "C" void ObjectFunctions::SetEventAction(unsigned char action) noexcept
|
||||||
{
|
{
|
||||||
SetObjectListAction(action);
|
SetObjectListAction(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetEventConsoleCommand(const char* consoleCommand) noexcept
|
extern "C" void ObjectFunctions::SetEventConsoleCommand(const char* consoleCommand) noexcept
|
||||||
{
|
{
|
||||||
SetObjectListConsoleCommand(consoleCommand);
|
SetObjectListConsoleCommand(consoleCommand);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::SetObjectRefNumIndex(int refNum) noexcept
|
extern "C" void ObjectFunctions::SetObjectRefNumIndex(int refNum) noexcept
|
||||||
{
|
{
|
||||||
SetObjectRefNum(refNum);
|
SetObjectRefNum(refNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectFunctions::AddWorldObject() noexcept
|
extern "C" void ObjectFunctions::AddWorldObject() noexcept
|
||||||
{
|
{
|
||||||
AddObject();
|
AddObject();
|
||||||
}
|
}
|
||||||
|
|
|
@ -136,23 +136,21 @@
|
||||||
{"SetObjectRefNumIndex", ObjectFunctions::SetObjectRefNumIndex},\
|
{"SetObjectRefNumIndex", ObjectFunctions::SetObjectRefNumIndex},\
|
||||||
{"AddWorldObject", ObjectFunctions::AddWorldObject}
|
{"AddWorldObject", ObjectFunctions::AddWorldObject}
|
||||||
|
|
||||||
class ObjectFunctions
|
namespace ObjectFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Use the last object list received by the server as the one being read.
|
* \brief Use the last object list received by the server as the one being read.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ReadReceivedObjectList() noexcept;
|
extern "C" void ReadReceivedObjectList() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the data from the object list stored on the server.
|
* \brief Clear the data from the object list stored on the server.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearObjectList() noexcept;
|
extern "C" void ClearObjectList() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the pid attached to the ObjectList.
|
* \brief Set the pid attached to the ObjectList.
|
||||||
|
@ -160,7 +158,7 @@ public:
|
||||||
* \param pid The player ID to whom the object list should be attached.
|
* \param pid The player ID to whom the object list should be attached.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectListPid(unsigned short pid) noexcept;
|
extern "C" void SetObjectListPid(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Take the contents of the read-only object list last received by the
|
* \brief Take the contents of the read-only object list last received by the
|
||||||
|
@ -169,14 +167,14 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CopyReceivedObjectListToStore() noexcept;
|
extern "C" void CopyReceivedObjectListToStore() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in the read object list.
|
* \brief Get the number of indexes in the read object list.
|
||||||
*
|
*
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectListSize() noexcept;
|
extern "C" unsigned int GetObjectListSize() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the origin of the read object list.
|
* \brief Get the origin of the read object list.
|
||||||
|
@ -185,7 +183,7 @@ public:
|
||||||
* CLIENT_DIALOGUE, 3 for CLIENT_SCRIPT_LOCAL, 4 for CLIENT_SCRIPT_GLOBAL,
|
* CLIENT_DIALOGUE, 3 for CLIENT_SCRIPT_LOCAL, 4 for CLIENT_SCRIPT_GLOBAL,
|
||||||
* 5 for SERVER_SCRIPT).
|
* 5 for SERVER_SCRIPT).
|
||||||
*/
|
*/
|
||||||
static unsigned char GetObjectListOrigin() noexcept;
|
extern "C" unsigned char GetObjectListOrigin() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the client script that the read object list originated from.
|
* \brief Get the client script that the read object list originated from.
|
||||||
|
@ -194,21 +192,21 @@ public:
|
||||||
*
|
*
|
||||||
* \return The ID of the client script.
|
* \return The ID of the client script.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectListClientScript() noexcept;
|
extern "C" const char *GetObjectListClientScript() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action type used in the read object list.
|
* \brief Get the action type used in the read object list.
|
||||||
*
|
*
|
||||||
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
||||||
*/
|
*/
|
||||||
static unsigned char GetObjectListAction() noexcept;
|
extern "C" unsigned char GetObjectListAction() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the container subaction type used in the read object list.
|
* \brief Get the container subaction type used in the read object list.
|
||||||
*
|
*
|
||||||
* \return The action type (0 for NONE, 1 for DRAG, 2 for DROP, 3 for TAKE_ALL).
|
* \return The action type (0 for NONE, 1 for DRAG, 2 for DROP, 3 for TAKE_ALL).
|
||||||
*/
|
*/
|
||||||
static unsigned char GetObjectListContainerSubAction() noexcept;
|
extern "C" unsigned char GetObjectListContainerSubAction() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the object at a certain index in the read object list is a
|
* \brief Check whether the object at a certain index in the read object list is a
|
||||||
|
@ -221,7 +219,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return Whether the object is a player.
|
* \return Whether the object is a player.
|
||||||
*/
|
*/
|
||||||
static bool IsObjectPlayer(unsigned int index) noexcept;
|
extern "C" bool IsObjectPlayer(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player ID of the object at a certain index in the read object list,
|
* \brief Get the player ID of the object at a certain index in the read object list,
|
||||||
|
@ -233,7 +231,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The player ID of the object.
|
* \return The player ID of the object.
|
||||||
*/
|
*/
|
||||||
static int GetObjectPid(unsigned int index) noexcept;
|
extern "C" int GetObjectPid(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the object at a certain index in the read object list.
|
* \brief Get the refId of the object at a certain index in the read object list.
|
||||||
|
@ -241,7 +239,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectRefId(unsigned int index) noexcept;
|
extern "C" const char *GetObjectRefId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the object at a certain index in the read object list.
|
* \brief Get the refNum of the object at a certain index in the read object list.
|
||||||
|
@ -249,7 +247,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refNum.
|
* \return The refNum.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectRefNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectRefNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the object at a certain index in the read object list.
|
* \brief Get the mpNum of the object at a certain index in the read object list.
|
||||||
|
@ -257,7 +255,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The mpNum.
|
* \return The mpNum.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectMpNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectMpNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the count of the object at a certain index in the read object list.
|
* \brief Get the count of the object at a certain index in the read object list.
|
||||||
|
@ -265,7 +263,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The object count.
|
* \return The object count.
|
||||||
*/
|
*/
|
||||||
static int GetObjectCount(unsigned int index) noexcept;
|
extern "C" int GetObjectCount(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the object at a certain index in the read object list.
|
* \brief Get the charge of the object at a certain index in the read object list.
|
||||||
|
@ -273,7 +271,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetObjectCharge(unsigned int index) noexcept;
|
extern "C" int GetObjectCharge(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the object at a certain index in the read object list.
|
* \brief Get the enchantment charge of the object at a certain index in the read object list.
|
||||||
|
@ -281,7 +279,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetObjectEnchantmentCharge(unsigned int index) noexcept;
|
extern "C" double GetObjectEnchantmentCharge(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the soul of the object at a certain index in the read object list.
|
* \brief Get the soul of the object at a certain index in the read object list.
|
||||||
|
@ -289,7 +287,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The soul.
|
* \return The soul.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectSoul(unsigned int index) noexcept;
|
extern "C" const char *GetObjectSoul(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the gold value of the object at a certain index in the read object list.
|
* \brief Get the gold value of the object at a certain index in the read object list.
|
||||||
|
@ -299,7 +297,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The gold value.
|
* \return The gold value.
|
||||||
*/
|
*/
|
||||||
static int GetObjectGoldValue(unsigned int index) noexcept;
|
extern "C" int GetObjectGoldValue(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the object scale of the object at a certain index in the read object list.
|
* \brief Get the object scale of the object at a certain index in the read object list.
|
||||||
|
@ -307,7 +305,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The object scale.
|
* \return The object scale.
|
||||||
*/
|
*/
|
||||||
static double GetObjectScale(unsigned int index) noexcept;
|
extern "C" double GetObjectScale(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the object state of the object at a certain index in the read object list.
|
* \brief Get the object state of the object at a certain index in the read object list.
|
||||||
|
@ -315,7 +313,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The object state.
|
* \return The object state.
|
||||||
*/
|
*/
|
||||||
static bool GetObjectState(unsigned int index) noexcept;
|
extern "C" bool GetObjectState(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the door state of the object at a certain index in the read object list.
|
* \brief Get the door state of the object at a certain index in the read object list.
|
||||||
|
@ -323,7 +321,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The door state.
|
* \return The door state.
|
||||||
*/
|
*/
|
||||||
static int GetObjectDoorState(unsigned int index) noexcept;
|
extern "C" int GetObjectDoorState(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the lock level of the object at a certain index in the read object list.
|
* \brief Get the lock level of the object at a certain index in the read object list.
|
||||||
|
@ -331,7 +329,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The lock level.
|
* \return The lock level.
|
||||||
*/
|
*/
|
||||||
static int GetObjectLockLevel(unsigned int index) noexcept;
|
extern "C" int GetObjectLockLevel(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the object at a certain index in the read object list has been
|
* \brief Check whether the object at a certain index in the read object list has been
|
||||||
|
@ -340,7 +338,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return Whether the object has been activated by a player.
|
* \return Whether the object has been activated by a player.
|
||||||
*/
|
*/
|
||||||
static bool DoesObjectHavePlayerActivating(unsigned int index) noexcept;
|
extern "C" bool DoesObjectHavePlayerActivating(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player ID of the player activating the object at a certain index in the
|
* \brief Get the player ID of the player activating the object at a certain index in the
|
||||||
|
@ -349,7 +347,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The player ID of the activating player.
|
* \return The player ID of the activating player.
|
||||||
*/
|
*/
|
||||||
static int GetObjectActivatingPid(unsigned int index) noexcept;
|
extern "C" int GetObjectActivatingPid(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the actor activating the object at a certain index in the read
|
* \brief Get the refId of the actor activating the object at a certain index in the read
|
||||||
|
@ -358,7 +356,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refId of the activating actor.
|
* \return The refId of the activating actor.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectActivatingRefId(unsigned int index) noexcept;
|
extern "C" const char *GetObjectActivatingRefId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the actor activating the object at a certain index in the read
|
* \brief Get the refNum of the actor activating the object at a certain index in the read
|
||||||
|
@ -367,7 +365,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refNum of the activating actor.
|
* \return The refNum of the activating actor.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectActivatingRefNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectActivatingRefNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the actor activating the object at a certain index in the read
|
* \brief Get the mpNum of the actor activating the object at a certain index in the read
|
||||||
|
@ -376,7 +374,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The mpNum of the activating actor.
|
* \return The mpNum of the activating actor.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectActivatingMpNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectActivatingMpNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the actor activating the object at a certain index in the read
|
* \brief Get the name of the actor activating the object at a certain index in the read
|
||||||
|
@ -385,7 +383,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The name of the activating actor.
|
* \return The name of the activating actor.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectActivatingName(unsigned int index) noexcept;
|
extern "C" const char *GetObjectActivatingName(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the object at a certain index in the read object list is a
|
* \brief Check whether the object at a certain index in the read object list is a
|
||||||
|
@ -395,7 +393,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The summon state.
|
* \return The summon state.
|
||||||
*/
|
*/
|
||||||
static bool GetObjectSummonState(unsigned int index) noexcept;
|
extern "C" bool GetObjectSummonState(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the summon duration of the object at a certain index in the read object list.
|
* \brief Get the summon duration of the object at a certain index in the read object list.
|
||||||
|
@ -405,7 +403,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The summon duration.
|
* \return The summon duration.
|
||||||
*/
|
*/
|
||||||
static double GetObjectSummonDuration(unsigned int index) noexcept;
|
extern "C" double GetObjectSummonDuration(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the object at a certain index in the read object list has a player
|
* \brief Check whether the object at a certain index in the read object list has a player
|
||||||
|
@ -416,7 +414,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return Whether a player is the summoner of the object.
|
* \return Whether a player is the summoner of the object.
|
||||||
*/
|
*/
|
||||||
static bool DoesObjectHavePlayerSummoner(unsigned int index) noexcept;
|
extern "C" bool DoesObjectHavePlayerSummoner(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player ID of the summoner of the object at a certain index in the read object
|
* \brief Get the player ID of the summoner of the object at a certain index in the read object
|
||||||
|
@ -425,7 +423,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The player ID of the summoner.
|
* \return The player ID of the summoner.
|
||||||
*/
|
*/
|
||||||
static int GetObjectSummonerPid(unsigned int index) noexcept;
|
extern "C" int GetObjectSummonerPid(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the actor summoner of the object at a certain index in the read object
|
* \brief Get the refId of the actor summoner of the object at a certain index in the read object
|
||||||
|
@ -434,7 +432,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refId of the summoner.
|
* \return The refId of the summoner.
|
||||||
*/
|
*/
|
||||||
static const char *GetObjectSummonerRefId(unsigned int index) noexcept;
|
extern "C" const char *GetObjectSummonerRefId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refNum of the actor summoner of the object at a certain index in the read object
|
* \brief Get the refNum of the actor summoner of the object at a certain index in the read object
|
||||||
|
@ -443,7 +441,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The refNum of the summoner.
|
* \return The refNum of the summoner.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectSummonerRefNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectSummonerRefNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the mpNum of the actor summoner of the object at a certain index in the read object list.
|
* \brief Get the mpNum of the actor summoner of the object at a certain index in the read object list.
|
||||||
|
@ -451,7 +449,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The mpNum of the summoner.
|
* \return The mpNum of the summoner.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetObjectSummonerMpNum(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectSummonerMpNum(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X position of the object at a certain index in the read object list.
|
* \brief Get the X position of the object at a certain index in the read object list.
|
||||||
|
@ -459,7 +457,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The X position.
|
* \return The X position.
|
||||||
*/
|
*/
|
||||||
static double GetObjectPosX(unsigned int index) noexcept;
|
extern "C" double GetObjectPosX(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y position of the object at a certain index in the read object list.
|
* \brief Get the Y position of the object at a certain index in the read object list.
|
||||||
|
@ -467,7 +465,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The Y position.
|
* \return The Y position.
|
||||||
*/
|
*/
|
||||||
static double GetObjectPosY(unsigned int index) noexcept;
|
extern "C" double GetObjectPosY(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z position at a certain index in the read object list.
|
* \brief Get the Z position at a certain index in the read object list.
|
||||||
|
@ -475,7 +473,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The Z position.
|
* \return The Z position.
|
||||||
*/
|
*/
|
||||||
static double GetObjectPosZ(unsigned int index) noexcept;
|
extern "C" double GetObjectPosZ(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X rotation of the object at a certain index in the read object list.
|
* \brief Get the X rotation of the object at a certain index in the read object list.
|
||||||
|
@ -483,7 +481,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The X rotation.
|
* \return The X rotation.
|
||||||
*/
|
*/
|
||||||
static double GetObjectRotX(unsigned int index) noexcept;
|
extern "C" double GetObjectRotX(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y rotation of the object at a certain index in the read object list.
|
* \brief Get the Y rotation of the object at a certain index in the read object list.
|
||||||
|
@ -491,7 +489,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The Y rotation.
|
* \return The Y rotation.
|
||||||
*/
|
*/
|
||||||
static double GetObjectRotY(unsigned int index) noexcept;
|
extern "C" double GetObjectRotY(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z rotation of the object at a certain index in the read object list.
|
* \brief Get the Z rotation of the object at a certain index in the read object list.
|
||||||
|
@ -499,14 +497,14 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The Z rotation.
|
* \return The Z rotation.
|
||||||
*/
|
*/
|
||||||
static double GetObjectRotZ(unsigned int index) noexcept;
|
extern "C" double GetObjectRotZ(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the videoFilename of the object at a certain index in the read object list.
|
* \brief Get the videoFilename of the object at a certain index in the read object list.
|
||||||
*
|
*
|
||||||
* \return The videoFilename.
|
* \return The videoFilename.
|
||||||
*/
|
*/
|
||||||
static const char *GetVideoFilename(unsigned int index) noexcept;
|
extern "C" const char *GetVideoFilename(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of container item indexes of the object at a certain index in the
|
* \brief Get the number of container item indexes of the object at a certain index in the
|
||||||
|
@ -515,7 +513,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return The number of container item indexes.
|
* \return The number of container item indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetContainerChangesSize(unsigned int objectIndex) noexcept;
|
extern "C" unsigned int GetContainerChangesSize(unsigned int objectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the container item at a certain itemIndex in the container changes
|
* \brief Get the refId of the container item at a certain itemIndex in the container changes
|
||||||
|
@ -525,7 +523,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" const char *GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the item count of the container item at a certain itemIndex in the container
|
* \brief Get the item count of the container item at a certain itemIndex in the container
|
||||||
|
@ -535,7 +533,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The item count.
|
* \return The item count.
|
||||||
*/
|
*/
|
||||||
static int GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" int GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the container item at a certain itemIndex in the container changes
|
* \brief Get the charge of the container item at a certain itemIndex in the container changes
|
||||||
|
@ -545,7 +543,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The charge.
|
* \return The charge.
|
||||||
*/
|
*/
|
||||||
static int GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" int GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the container item at a certain itemIndex in the container changes
|
* \brief Get the enchantment charge of the container item at a certain itemIndex in the container changes
|
||||||
|
@ -555,7 +553,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The enchantment charge.
|
* \return The enchantment charge.
|
||||||
*/
|
*/
|
||||||
static double GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" double GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the soul of the container item at a certain itemIndex in the container changes
|
* \brief Get the soul of the container item at a certain itemIndex in the container changes
|
||||||
|
@ -565,7 +563,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The soul.
|
* \return The soul.
|
||||||
*/
|
*/
|
||||||
static const char *GetContainerItemSoul(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" const char *GetContainerItemSoul(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action count of the container item at a certain itemIndex in the container
|
* \brief Get the action count of the container item at a certain itemIndex in the container
|
||||||
|
@ -575,7 +573,7 @@ public:
|
||||||
* \param itemIndex The index of the container item.
|
* \param itemIndex The index of the container item.
|
||||||
* \return The action count.
|
* \return The action count.
|
||||||
*/
|
*/
|
||||||
static int GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
extern "C" int GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether the object at a certain index in the read object list has a container.
|
* \brief Check whether the object at a certain index in the read object list has a container.
|
||||||
|
@ -586,7 +584,7 @@ public:
|
||||||
* \param index The index of the object.
|
* \param index The index of the object.
|
||||||
* \return Whether the object has a container.
|
* \return Whether the object has a container.
|
||||||
*/
|
*/
|
||||||
static bool DoesObjectHaveContainer(unsigned int index) noexcept;
|
extern "C" bool DoesObjectHaveContainer(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cell of the temporary object list stored on the server.
|
* \brief Set the cell of the temporary object list stored on the server.
|
||||||
|
@ -597,7 +595,7 @@ public:
|
||||||
* \param cellDescription The description of the cell.
|
* \param cellDescription The description of the cell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectListCell(const char* cellDescription) noexcept;
|
extern "C" void SetObjectListCell(const char* cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action type of the temporary object list stored on the server.
|
* \brief Set the action type of the temporary object list stored on the server.
|
||||||
|
@ -605,7 +603,7 @@ public:
|
||||||
* \param action The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
* \param action The action type (0 for SET, 1 for ADD, 2 for REMOVE, 3 for REQUEST).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectListAction(unsigned char action) noexcept;
|
extern "C" void SetObjectListAction(unsigned char action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the console command of the temporary object list stored on the server.
|
* \brief Set the console command of the temporary object list stored on the server.
|
||||||
|
@ -616,7 +614,7 @@ public:
|
||||||
* \param consoleCommand The console command.
|
* \param consoleCommand The console command.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectListConsoleCommand(const char* consoleCommand) noexcept;
|
extern "C" void SetObjectListConsoleCommand(const char* consoleCommand) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refId of the temporary object stored on the server.
|
* \brief Set the refId of the temporary object stored on the server.
|
||||||
|
@ -624,7 +622,7 @@ public:
|
||||||
* \param refId The refId.
|
* \param refId The refId.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectRefId(const char* refId) noexcept;
|
extern "C" void SetObjectRefId(const char* refId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refNum of the temporary object stored on the server.
|
* \brief Set the refNum of the temporary object stored on the server.
|
||||||
|
@ -638,7 +636,7 @@ public:
|
||||||
* \param refNum The refNum.
|
* \param refNum The refNum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectRefNum(int refNum) noexcept;
|
extern "C" void SetObjectRefNum(int refNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the mpNum of the temporary object stored on the server.
|
* \brief Set the mpNum of the temporary object stored on the server.
|
||||||
|
@ -653,7 +651,7 @@ public:
|
||||||
* \param mpNum The mpNum.
|
* \param mpNum The mpNum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectMpNum(int mpNum) noexcept;
|
extern "C" void SetObjectMpNum(int mpNum) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the object count of the temporary object stored on the server.
|
* \brief Set the object count of the temporary object stored on the server.
|
||||||
|
@ -663,7 +661,7 @@ public:
|
||||||
* \param count The object count.
|
* \param count The object count.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectCount(int count) noexcept;
|
extern "C" void SetObjectCount(int count) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the charge of the temporary object stored on the server.
|
* \brief Set the charge of the temporary object stored on the server.
|
||||||
|
@ -673,7 +671,7 @@ public:
|
||||||
* \param charge The charge.
|
* \param charge The charge.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectCharge(int charge) noexcept;
|
extern "C" void SetObjectCharge(int charge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the enchantment charge of the temporary object stored on the server.
|
* \brief Set the enchantment charge of the temporary object stored on the server.
|
||||||
|
@ -683,7 +681,7 @@ public:
|
||||||
* \param charge The enchantment charge.
|
* \param charge The enchantment charge.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectEnchantmentCharge(double enchantmentCharge) noexcept;
|
extern "C" void SetObjectEnchantmentCharge(double enchantmentCharge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the soul of the temporary object stored on the server.
|
* \brief Set the soul of the temporary object stored on the server.
|
||||||
|
@ -691,7 +689,7 @@ public:
|
||||||
* \param refId The soul.
|
* \param refId The soul.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectSoul(const char* soul) noexcept;
|
extern "C" void SetObjectSoul(const char* soul) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the gold value of the temporary object stored on the server.
|
* \brief Set the gold value of the temporary object stored on the server.
|
||||||
|
@ -701,7 +699,7 @@ public:
|
||||||
* \param goldValue The gold value.
|
* \param goldValue The gold value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectGoldValue(int goldValue) noexcept;
|
extern "C" void SetObjectGoldValue(int goldValue) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the scale of the temporary object stored on the server.
|
* \brief Set the scale of the temporary object stored on the server.
|
||||||
|
@ -711,7 +709,7 @@ public:
|
||||||
* \param scale The scale.
|
* \param scale The scale.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectScale(double scale) noexcept;
|
extern "C" void SetObjectScale(double scale) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the object state of the temporary object stored on the server.
|
* \brief Set the object state of the temporary object stored on the server.
|
||||||
|
@ -721,7 +719,7 @@ public:
|
||||||
* \param objectState The object state.
|
* \param objectState The object state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectState(bool objectState) noexcept;
|
extern "C" void SetObjectState(bool objectState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the lock level of the temporary object stored on the server.
|
* \brief Set the lock level of the temporary object stored on the server.
|
||||||
|
@ -729,7 +727,7 @@ public:
|
||||||
* \param lockLevel The lock level.
|
* \param lockLevel The lock level.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectLockLevel(int lockLevel) noexcept;
|
extern "C" void SetObjectLockLevel(int lockLevel) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the summon duration of the temporary object stored on the server.
|
* \brief Set the summon duration of the temporary object stored on the server.
|
||||||
|
@ -737,7 +735,7 @@ public:
|
||||||
* \param summonDuration The summon duration.
|
* \param summonDuration The summon duration.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectSummonDuration(float summonDuration) noexcept;
|
extern "C" void SetObjectSummonDuration(float summonDuration) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the disarm state of the temporary object stored on the server.
|
* \brief Set the disarm state of the temporary object stored on the server.
|
||||||
|
@ -745,7 +743,7 @@ public:
|
||||||
* \param disarmState The disarmState.
|
* \param disarmState The disarmState.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDisarmState(bool disarmState) noexcept;
|
extern "C" void SetObjectDisarmState(bool disarmState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the summon state of the temporary object stored on the server.
|
* \brief Set the summon state of the temporary object stored on the server.
|
||||||
|
@ -756,7 +754,7 @@ public:
|
||||||
* \param summonState The summon state.
|
* \param summonState The summon state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectSummonState(bool summonState) noexcept;
|
extern "C" void SetObjectSummonState(bool summonState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the position of the temporary object stored on the server.
|
* \brief Set the position of the temporary object stored on the server.
|
||||||
|
@ -766,7 +764,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectPosition(double x, double y, double z) noexcept;
|
extern "C" void SetObjectPosition(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the rotation of the temporary object stored on the server.
|
* \brief Set the rotation of the temporary object stored on the server.
|
||||||
|
@ -776,7 +774,7 @@ public:
|
||||||
* \param z The Z rotation.
|
* \param z The Z rotation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectRotation(double x, double y, double z) noexcept;
|
extern "C" void SetObjectRotation(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the player ID of the player activating the temporary object stored on the
|
* \brief Set the player ID of the player activating the temporary object stored on the
|
||||||
|
@ -785,7 +783,7 @@ public:
|
||||||
* \param pid The pid of the player.
|
* \param pid The pid of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectActivatingPid(unsigned short pid) noexcept;
|
extern "C" void SetObjectActivatingPid(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the door state of the temporary object stored on the server.
|
* \brief Set the door state of the temporary object stored on the server.
|
||||||
|
@ -795,7 +793,7 @@ public:
|
||||||
* \param doorState The door state.
|
* \param doorState The door state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDoorState(int doorState) noexcept;
|
extern "C" void SetObjectDoorState(int doorState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the teleport state of the temporary object stored on the server.
|
* \brief Set the teleport state of the temporary object stored on the server.
|
||||||
|
@ -806,7 +804,7 @@ public:
|
||||||
* \param teleportState The teleport state.
|
* \param teleportState The teleport state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDoorTeleportState(bool teleportState) noexcept;
|
extern "C" void SetObjectDoorTeleportState(bool teleportState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the door destination cell of the temporary object stored on the server.
|
* \brief Set the door destination cell of the temporary object stored on the server.
|
||||||
|
@ -817,7 +815,7 @@ public:
|
||||||
* \param cellDescription The description of the cell.
|
* \param cellDescription The description of the cell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDoorDestinationCell(const char* cellDescription) noexcept;
|
extern "C" void SetObjectDoorDestinationCell(const char* cellDescription) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the door destination position of the temporary object stored on the server.
|
* \brief Set the door destination position of the temporary object stored on the server.
|
||||||
|
@ -827,7 +825,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDoorDestinationPosition(double x, double y, double z) noexcept;
|
extern "C" void SetObjectDoorDestinationPosition(double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the door destination rotation of the temporary object stored on the server.
|
* \brief Set the door destination rotation of the temporary object stored on the server.
|
||||||
|
@ -839,7 +837,7 @@ public:
|
||||||
* \param z The Z rotation.
|
* \param z The Z rotation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetObjectDoorDestinationRotation(double x, double z) noexcept;
|
extern "C" void SetObjectDoorDestinationRotation(double x, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set a player as the object in the temporary object stored on the server.
|
* \brief Set a player as the object in the temporary object stored on the server.
|
||||||
|
@ -848,7 +846,7 @@ public:
|
||||||
* \param pid The pid of the player.
|
* \param pid The pid of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPlayerAsObject(unsigned short pid) noexcept;
|
extern "C" void SetPlayerAsObject(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refId of the temporary container item stored on the server.
|
* \brief Set the refId of the temporary container item stored on the server.
|
||||||
|
@ -856,7 +854,7 @@ public:
|
||||||
* \param refId The refId.
|
* \param refId The refId.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemRefId(const char* refId) noexcept;
|
extern "C" void SetContainerItemRefId(const char* refId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the item count of the temporary container item stored on the server.
|
* \brief Set the item count of the temporary container item stored on the server.
|
||||||
|
@ -864,7 +862,7 @@ public:
|
||||||
* \param count The item count.
|
* \param count The item count.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemCount(int count) noexcept;
|
extern "C" void SetContainerItemCount(int count) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the charge of the temporary container item stored on the server.
|
* \brief Set the charge of the temporary container item stored on the server.
|
||||||
|
@ -872,7 +870,7 @@ public:
|
||||||
* \param charge The charge.
|
* \param charge The charge.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemCharge(int charge) noexcept;
|
extern "C" void SetContainerItemCharge(int charge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the enchantment charge of the temporary container item stored on the server.
|
* \brief Set the enchantment charge of the temporary container item stored on the server.
|
||||||
|
@ -880,7 +878,7 @@ public:
|
||||||
* \param charge The enchantment charge.
|
* \param charge The enchantment charge.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept;
|
extern "C" void SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the soul of the temporary container item stored on the server.
|
* \brief Set the soul of the temporary container item stored on the server.
|
||||||
|
@ -888,7 +886,7 @@ public:
|
||||||
* \param refId The soul.
|
* \param refId The soul.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemSoul(const char* soul) noexcept;
|
extern "C" void SetContainerItemSoul(const char* soul) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action count of the container item at a certain itemIndex in the container
|
* \brief Set the action count of the container item at a certain itemIndex in the container
|
||||||
|
@ -903,7 +901,7 @@ public:
|
||||||
* \param actionCount The action count.
|
* \param actionCount The action count.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetContainerItemActionCountByIndex(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept;
|
extern "C" void SetContainerItemActionCountByIndex(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary object to the server's currently stored object
|
* \brief Add a copy of the server's temporary object to the server's currently stored object
|
||||||
|
@ -914,7 +912,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddObject() noexcept;
|
extern "C" void AddObject() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary container item to the container changes of the
|
* \brief Add a copy of the server's temporary container item to the container changes of the
|
||||||
|
@ -925,7 +923,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddContainerItem() noexcept;
|
extern "C" void AddContainerItem() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectActivate packet.
|
* \brief Send an ObjectActivate packet.
|
||||||
|
@ -936,7 +934,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectActivate(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectActivate(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectPlace packet.
|
* \brief Send an ObjectPlace packet.
|
||||||
|
@ -947,7 +945,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectPlace(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectPlace(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectSpawn packet.
|
* \brief Send an ObjectSpawn packet.
|
||||||
|
@ -958,7 +956,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectSpawn(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectSpawn(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectDelete packet.
|
* \brief Send an ObjectDelete packet.
|
||||||
|
@ -968,7 +966,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectDelete(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectDelete(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectLock packet.
|
* \brief Send an ObjectLock packet.
|
||||||
|
@ -979,7 +977,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectLock(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectLock(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectTrap packet.
|
* \brief Send an ObjectTrap packet.
|
||||||
|
@ -989,7 +987,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectTrap(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectTrap(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectScale packet.
|
* \brief Send an ObjectScale packet.
|
||||||
|
@ -1000,7 +998,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectScale(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectScale(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send an ObjectState packet.
|
* \brief Send an ObjectState packet.
|
||||||
|
@ -1011,7 +1009,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendObjectState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendObjectState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a DoorState packet.
|
* \brief Send a DoorState packet.
|
||||||
|
@ -1022,7 +1020,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendDoorState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendDoorState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a DoorDestination packet.
|
* \brief Send a DoorDestination packet.
|
||||||
|
@ -1033,7 +1031,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendDoorDestination(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendDoorDestination(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a Container packet.
|
* \brief Send a Container packet.
|
||||||
|
@ -1044,7 +1042,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendContainer(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendContainer(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a VideoPlay packet.
|
* \brief Send a VideoPlay packet.
|
||||||
|
@ -1055,7 +1053,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a ConsoleCommand packet.
|
* \brief Send a ConsoleCommand packet.
|
||||||
|
@ -1066,28 +1064,27 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendConsoleCommand(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendConsoleCommand(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void ReadLastObjectList() noexcept;
|
extern "C" void ReadLastObjectList() noexcept;
|
||||||
static void ReadLastEvent() noexcept;
|
extern "C" void ReadLastEvent() noexcept;
|
||||||
static void InitializeObjectList(unsigned short pid) noexcept;
|
extern "C" void InitializeObjectList(unsigned short pid) noexcept;
|
||||||
static void InitializeEvent(unsigned short pid) noexcept;
|
extern "C" void InitializeEvent(unsigned short pid) noexcept;
|
||||||
static void CopyLastObjectListToStore() noexcept;
|
extern "C" void CopyLastObjectListToStore() noexcept;
|
||||||
static unsigned int GetObjectChangesSize() noexcept;
|
extern "C" unsigned int GetObjectChangesSize() noexcept;
|
||||||
static unsigned char GetEventAction() noexcept;
|
extern "C" unsigned char GetEventAction() noexcept;
|
||||||
static unsigned char GetEventContainerSubAction() noexcept;
|
extern "C" unsigned char GetEventContainerSubAction() noexcept;
|
||||||
static unsigned int GetObjectRefNumIndex(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectRefNumIndex(unsigned int index) noexcept;
|
||||||
static unsigned int GetObjectSummonerRefNumIndex(unsigned int index) noexcept;
|
extern "C" unsigned int GetObjectSummonerRefNumIndex(unsigned int index) noexcept;
|
||||||
static void SetEventCell(const char* cellDescription) noexcept;
|
extern "C" void SetEventCell(const char* cellDescription) noexcept;
|
||||||
static void SetEventAction(unsigned char action) noexcept;
|
extern "C" void SetEventAction(unsigned char action) noexcept;
|
||||||
static void SetEventConsoleCommand(const char* consoleCommand) noexcept;
|
extern "C" void SetEventConsoleCommand(const char* consoleCommand) noexcept;
|
||||||
static void SetObjectRefNumIndex(int refNum) noexcept;
|
extern "C" void SetObjectRefNumIndex(int refNum) noexcept;
|
||||||
static void AddWorldObject() noexcept;
|
extern "C" void AddWorldObject() noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
#endif //OPENMW_OBJECTAPI_HPP
|
#endif //OPENMW_OBJECTAPI_HPP
|
||||||
|
|
|
@ -15,7 +15,7 @@ double PositionFunctions::GetPosX(unsigned short pid) noexcept
|
||||||
return player->position.pos[0];
|
return player->position.pos[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetPosY(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetPosY(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -23,7 +23,7 @@ double PositionFunctions::GetPosY(unsigned short pid) noexcept
|
||||||
return player->position.pos[1];
|
return player->position.pos[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetPosZ(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetPosZ(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -31,7 +31,7 @@ double PositionFunctions::GetPosZ(unsigned short pid) noexcept
|
||||||
return player->position.pos[2];
|
return player->position.pos[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetPreviousCellPosX(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetPreviousCellPosX(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -39,7 +39,7 @@ double PositionFunctions::GetPreviousCellPosX(unsigned short pid) noexcept
|
||||||
return player->previousCellPosition.pos[0];
|
return player->previousCellPosition.pos[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetPreviousCellPosY(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetPreviousCellPosY(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -47,7 +47,7 @@ double PositionFunctions::GetPreviousCellPosY(unsigned short pid) noexcept
|
||||||
return player->previousCellPosition.pos[1];
|
return player->previousCellPosition.pos[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetPreviousCellPosZ(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetPreviousCellPosZ(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -63,7 +63,7 @@ double PositionFunctions::GetRotX(unsigned short pid) noexcept
|
||||||
return player->position.rot[0];
|
return player->position.rot[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
double PositionFunctions::GetRotZ(unsigned short pid) noexcept
|
extern "C" double PositionFunctions::GetRotZ(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -71,7 +71,7 @@ double PositionFunctions::GetRotZ(unsigned short pid) noexcept
|
||||||
return player->position.rot[2];
|
return player->position.rot[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionFunctions::SetPos(unsigned short pid, double x, double y, double z) noexcept
|
extern "C" void PositionFunctions::SetPos(unsigned short pid, double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -81,7 +81,7 @@ void PositionFunctions::SetPos(unsigned short pid, double x, double y, double z)
|
||||||
player->position.pos[2] = z;
|
player->position.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionFunctions::SetRot(unsigned short pid, double x, double z) noexcept
|
extern "C" void PositionFunctions::SetRot(unsigned short pid, double x, double z) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -90,7 +90,7 @@ void PositionFunctions::SetRot(unsigned short pid, double x, double z) noexcept
|
||||||
player->position.rot[2] = z;
|
player->position.rot[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionFunctions::SetMomentum(unsigned short pid, double x, double y, double z) noexcept
|
extern "C" void PositionFunctions::SetMomentum(unsigned short pid, double x, double y, double z) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -100,7 +100,7 @@ void PositionFunctions::SetMomentum(unsigned short pid, double x, double y, doub
|
||||||
player->momentum.pos[2] = z;
|
player->momentum.pos[2] = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionFunctions::SendPos(unsigned short pid) noexcept
|
extern "C" void PositionFunctions::SendPos(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -111,7 +111,7 @@ void PositionFunctions::SendPos(unsigned short pid) noexcept
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PositionFunctions::SendMomentum(unsigned short pid) noexcept
|
extern "C" void PositionFunctions::SendMomentum(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -23,17 +23,15 @@
|
||||||
{"SendMomentum", PositionFunctions::SendMomentum}
|
{"SendMomentum", PositionFunctions::SendMomentum}
|
||||||
|
|
||||||
|
|
||||||
class PositionFunctions
|
namespace PositionFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X position of a player.
|
* \brief Get the X position of a player.
|
||||||
*
|
*
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X position.
|
* \return The X position.
|
||||||
*/
|
*/
|
||||||
static double GetPosX(unsigned short pid) noexcept;
|
extern "C" double GetPosX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y position of a player.
|
* \brief Get the Y position of a player.
|
||||||
|
@ -41,7 +39,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Y position.
|
* \return The Y position.
|
||||||
*/
|
*/
|
||||||
static double GetPosY(unsigned short pid) noexcept;
|
extern "C" double GetPosY(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z position of a player.
|
* \brief Get the Z position of a player.
|
||||||
|
@ -49,7 +47,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Z position.
|
* \return The Z position.
|
||||||
*/
|
*/
|
||||||
static double GetPosZ(unsigned short pid) noexcept;
|
extern "C" double GetPosZ(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X position of a player from before their latest cell change.
|
* \brief Get the X position of a player from before their latest cell change.
|
||||||
|
@ -57,7 +55,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X position.
|
* \return The X position.
|
||||||
*/
|
*/
|
||||||
static double GetPreviousCellPosX(unsigned short pid) noexcept;
|
extern "C" double GetPreviousCellPosX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y position of a player from before their latest cell change.
|
* \brief Get the Y position of a player from before their latest cell change.
|
||||||
|
@ -65,7 +63,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Y position.
|
* \return The Y position.
|
||||||
*/
|
*/
|
||||||
static double GetPreviousCellPosY(unsigned short pid) noexcept;
|
extern "C" double GetPreviousCellPosY(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z position of a player from before their latest cell change.
|
* \brief Get the Z position of a player from before their latest cell change.
|
||||||
|
@ -73,7 +71,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Z position.
|
* \return The Z position.
|
||||||
*/
|
*/
|
||||||
static double GetPreviousCellPosZ(unsigned short pid) noexcept;
|
extern "C" double GetPreviousCellPosZ(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X rotation of a player.
|
* \brief Get the X rotation of a player.
|
||||||
|
@ -81,7 +79,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The X rotation.
|
* \return The X rotation.
|
||||||
*/
|
*/
|
||||||
static double GetRotX(unsigned short pid) noexcept;
|
extern "C" double GetRotX(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Z rotation of a player.
|
* \brief Get the Z rotation of a player.
|
||||||
|
@ -89,7 +87,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The Z rotation.
|
* \return The Z rotation.
|
||||||
*/
|
*/
|
||||||
static double GetRotZ(unsigned short pid) noexcept;
|
extern "C" double GetRotZ(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the position of a player.
|
* \brief Set the position of a player.
|
||||||
|
@ -103,7 +101,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPos(unsigned short pid, double x, double y, double z) noexcept;
|
extern "C" void SetPos(unsigned short pid, double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the rotation of a player.
|
* \brief Set the rotation of a player.
|
||||||
|
@ -118,7 +116,7 @@ public:
|
||||||
* \param z The Z position.
|
* \param z The Z position.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRot(unsigned short pid, double x, double z) noexcept;
|
extern "C" void SetRot(unsigned short pid, double x, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the momentum of a player.
|
* \brief Set the momentum of a player.
|
||||||
|
@ -132,7 +130,7 @@ public:
|
||||||
* \param z The Z momentum.
|
* \param z The Z momentum.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMomentum(unsigned short pid, double x, double y, double z) noexcept;
|
extern "C" void SetMomentum(unsigned short pid, double x, double y, double z) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerPosition packet about a player.
|
* \brief Send a PlayerPosition packet about a player.
|
||||||
|
@ -142,7 +140,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendPos(unsigned short pid) noexcept;
|
extern "C" void SendPos(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerMomentum packet about a player.
|
* \brief Send a PlayerMomentum packet about a player.
|
||||||
|
@ -152,7 +150,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendMomentum(unsigned short pid) noexcept;
|
extern "C" void SendMomentum(unsigned short pid) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_POSITIONAPI_HPP
|
#endif //OPENMW_POSITIONAPI_HPP
|
||||||
|
|
29
apps/openmw-mp/Script/Functions/Public.cpp
Normal file
29
apps/openmw-mp/Script/Functions/Public.cpp
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
//
|
||||||
|
// Created by koncord on 09.12.18.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "Public.hpp"
|
||||||
|
|
||||||
|
#include <Script/ScriptFunctions.hpp>
|
||||||
|
#include <Script/API/PublicFnAPI.hpp>
|
||||||
|
|
||||||
|
extern "C" void PublicFunctions::MakePublic(ScriptFunc _public, const char *name, char ret_type, const char *def) noexcept
|
||||||
|
{
|
||||||
|
Public::MakePublic(_public, name, ret_type, def);
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" boost::any PublicFunctions::CallPublic(const char *name, va_list args) noexcept
|
||||||
|
{
|
||||||
|
std::vector<boost::any> params;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
std::string def = Public::GetDefinition(name);
|
||||||
|
ScriptFunctions::GetArguments(params, args, def);
|
||||||
|
|
||||||
|
return Public::Call(name, params);
|
||||||
|
}
|
||||||
|
catch (...) {}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
16
apps/openmw-mp/Script/Functions/Public.hpp
Normal file
16
apps/openmw-mp/Script/Functions/Public.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
//
|
||||||
|
// Created by koncord on 09.12.18.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef OPENMW_PUBLIC_HPP
|
||||||
|
#define OPENMW_PUBLIC_HPP
|
||||||
|
|
||||||
|
#include <apps/openmw-mp/Script/ScriptFunction.hpp>
|
||||||
|
|
||||||
|
namespace PublicFunctions
|
||||||
|
{
|
||||||
|
extern "C" void MakePublic(ScriptFunc _public, const char *name, char ret_type, const char *def) noexcept;
|
||||||
|
extern "C" boost::any CallPublic(const char *name, va_list args) noexcept;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -8,7 +8,7 @@
|
||||||
|
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
void QuestFunctions::ClearJournalChanges(unsigned short pid) noexcept
|
extern "C" void QuestFunctions::ClearJournalChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -16,7 +16,7 @@ void QuestFunctions::ClearJournalChanges(unsigned short pid) noexcept
|
||||||
player->journalChanges.journalItems.clear();
|
player->journalChanges.journalItems.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::ClearKillChanges(unsigned short pid) noexcept
|
extern "C" void QuestFunctions::ClearKillChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -24,7 +24,7 @@ void QuestFunctions::ClearKillChanges(unsigned short pid) noexcept
|
||||||
player->killChanges.kills.clear();
|
player->killChanges.kills.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -32,7 +32,7 @@ unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
|
||||||
return player->journalChanges.count;
|
return player->journalChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int QuestFunctions::GetKillChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int QuestFunctions::GetKillChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -40,7 +40,7 @@ unsigned int QuestFunctions::GetKillChangesSize(unsigned short pid) noexcept
|
||||||
return player->killChanges.count;
|
return player->killChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept
|
extern "C" void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -55,7 +55,7 @@ void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsi
|
||||||
player->journalChanges.journalItems.push_back(journalItem);
|
player->journalChanges.journalItems.push_back(journalItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::AddJournalEntryWithTimestamp(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId,
|
extern "C" void QuestFunctions::AddJournalEntryWithTimestamp(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId,
|
||||||
unsigned int daysPassed, unsigned int month, unsigned int day) noexcept
|
unsigned int daysPassed, unsigned int month, unsigned int day) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
|
@ -75,7 +75,7 @@ void QuestFunctions::AddJournalEntryWithTimestamp(unsigned short pid, const char
|
||||||
player->journalChanges.journalItems.push_back(journalItem);
|
player->journalChanges.journalItems.push_back(journalItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept
|
extern "C" void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -88,7 +88,7 @@ void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsi
|
||||||
player->journalChanges.journalItems.push_back(journalItem);
|
player->journalChanges.journalItems.push_back(journalItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
|
extern "C" void QuestFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -100,7 +100,7 @@ void QuestFunctions::AddKill(unsigned short pid, const char* refId, int number)
|
||||||
player->killChanges.kills.push_back(kill);
|
player->killChanges.kills.push_back(kill);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::SetReputation(unsigned short pid, int value) noexcept
|
extern "C" void QuestFunctions::SetReputation(unsigned short pid, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -108,7 +108,7 @@ void QuestFunctions::SetReputation(unsigned short pid, int value) noexcept
|
||||||
player->npcStats.mReputation = value;
|
player->npcStats.mReputation = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -119,7 +119,7 @@ const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int
|
||||||
return player->journalChanges.journalItems.at(index).quest.c_str();
|
return player->journalChanges.journalItems.at(index).quest.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int index) noexcept
|
extern "C" int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -127,7 +127,7 @@ int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int index)
|
||||||
return player->journalChanges.journalItems.at(index).index;
|
return player->journalChanges.journalItems.at(index).index;
|
||||||
}
|
}
|
||||||
|
|
||||||
int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int index) noexcept
|
extern "C" int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -135,7 +135,7 @@ int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int index) n
|
||||||
return player->journalChanges.journalItems.at(index).type;
|
return player->journalChanges.journalItems.at(index).type;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -143,7 +143,7 @@ const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigne
|
||||||
return player->journalChanges.journalItems.at(index).actorRefId.c_str();
|
return player->journalChanges.journalItems.at(index).actorRefId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *QuestFunctions::GetKillRefId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *QuestFunctions::GetKillRefId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -154,7 +154,7 @@ const char *QuestFunctions::GetKillRefId(unsigned short pid, unsigned int index)
|
||||||
return player->killChanges.kills.at(index).refId.c_str();
|
return player->killChanges.kills.at(index).refId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int QuestFunctions::GetKillNumber(unsigned short pid, unsigned int index) noexcept
|
extern "C" int QuestFunctions::GetKillNumber(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -162,7 +162,7 @@ int QuestFunctions::GetKillNumber(unsigned short pid, unsigned int index) noexce
|
||||||
return player->killChanges.kills.at(index).number;
|
return player->killChanges.kills.at(index).number;
|
||||||
}
|
}
|
||||||
|
|
||||||
int QuestFunctions::GetReputation(unsigned short pid) noexcept
|
extern "C" int QuestFunctions::GetReputation(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -170,7 +170,7 @@ int QuestFunctions::GetReputation(unsigned short pid) noexcept
|
||||||
return player->npcStats.mReputation;
|
return player->npcStats.mReputation;
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::SendJournalChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void QuestFunctions::SendJournalChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -184,7 +184,7 @@ void QuestFunctions::SendJournalChanges(unsigned short pid, bool sendToOtherPlay
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::SendKillChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void QuestFunctions::SendKillChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -198,7 +198,7 @@ void QuestFunctions::SendKillChanges(unsigned short pid, bool sendToOtherPlayers
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::SendReputation(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void QuestFunctions::SendReputation(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -212,14 +212,14 @@ void QuestFunctions::SendReputation(unsigned short pid, bool sendToOtherPlayers,
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void QuestFunctions::InitializeJournalChanges(unsigned short pid) noexcept
|
void QuestFunctions::InitializeJournalChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearJournalChanges(pid);
|
ClearJournalChanges(pid);
|
||||||
}
|
}
|
||||||
|
|
||||||
void QuestFunctions::InitializeKillChanges(unsigned short pid) noexcept
|
extern "C" void QuestFunctions::InitializeKillChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
ClearKillChanges(pid);
|
ClearKillChanges(pid);
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,10 +31,8 @@
|
||||||
{"InitializeJournalChanges", QuestFunctions::InitializeJournalChanges},\
|
{"InitializeJournalChanges", QuestFunctions::InitializeJournalChanges},\
|
||||||
{"InitializeKillChanges", QuestFunctions::InitializeKillChanges}
|
{"InitializeKillChanges", QuestFunctions::InitializeKillChanges}
|
||||||
|
|
||||||
class QuestFunctions
|
namespace QuestFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded journal changes for a player.
|
* \brief Clear the last recorded journal changes for a player.
|
||||||
*
|
*
|
||||||
|
@ -43,7 +41,7 @@ public:
|
||||||
* \param pid The player ID whose journal changes should be used.
|
* \param pid The player ID whose journal changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearJournalChanges(unsigned short pid) noexcept;
|
extern "C" void ClearJournalChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded kill count changes for a player.
|
* \brief Clear the last recorded kill count changes for a player.
|
||||||
|
@ -53,7 +51,7 @@ public:
|
||||||
* \param pid The player ID whose kill count changes should be used.
|
* \param pid The player ID whose kill count changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearKillChanges(unsigned short pid) noexcept;
|
extern "C" void ClearKillChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest journal changes.
|
* \brief Get the number of indexes in a player's latest journal changes.
|
||||||
|
@ -61,7 +59,7 @@ public:
|
||||||
* \param pid The player ID whose journal changes should be used.
|
* \param pid The player ID whose journal changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetJournalChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetJournalChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest kill count changes.
|
* \brief Get the number of indexes in a player's latest kill count changes.
|
||||||
|
@ -69,7 +67,7 @@ public:
|
||||||
* \param pid The player ID whose kill count changes should be used.
|
* \param pid The player ID whose kill count changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetKillChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetKillChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new journal item of type ENTRY to the journal changes for a player,
|
* \brief Add a new journal item of type ENTRY to the journal changes for a player,
|
||||||
|
@ -81,7 +79,7 @@ public:
|
||||||
* \param actorRefId The actor refId of the journal item.
|
* \param actorRefId The actor refId of the journal item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept;
|
extern "C" void AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new journal item of type ENTRY to the journal changes for a player,
|
* \brief Add a new journal item of type ENTRY to the journal changes for a player,
|
||||||
|
@ -96,7 +94,7 @@ public:
|
||||||
* \param The day of the month for the journal item.
|
* \param The day of the month for the journal item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddJournalEntryWithTimestamp(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId,
|
extern "C" void AddJournalEntryWithTimestamp(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId,
|
||||||
unsigned int daysPassed, unsigned int month, unsigned int day) noexcept;
|
unsigned int daysPassed, unsigned int month, unsigned int day) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -107,7 +105,7 @@ public:
|
||||||
* \param index The quest index of the journal item.
|
* \param index The quest index of the journal item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept;
|
extern "C" void AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new kill count to the kill count changes for a player.
|
* \brief Add a new kill count to the kill count changes for a player.
|
||||||
|
@ -117,7 +115,7 @@ public:
|
||||||
* \param number The number of kills in the kill count.
|
* \param number The number of kills in the kill count.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddKill(unsigned short pid, const char* refId, int number) noexcept;
|
extern "C" void AddKill(unsigned short pid, const char* refId, int number) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the reputation of a certain player.
|
* \brief Set the reputation of a certain player.
|
||||||
|
@ -126,7 +124,7 @@ public:
|
||||||
* \param value The reputation.
|
* \param value The reputation.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetReputation(unsigned short pid, int value) noexcept;
|
extern "C" void SetReputation(unsigned short pid, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the quest at a certain index in a player's latest journal changes.
|
* \brief Get the quest at a certain index in a player's latest journal changes.
|
||||||
|
@ -135,7 +133,7 @@ public:
|
||||||
* \param index The index of the journalItem.
|
* \param index The index of the journalItem.
|
||||||
* \return The quest.
|
* \return The quest.
|
||||||
*/
|
*/
|
||||||
static const char *GetJournalItemQuest(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetJournalItemQuest(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the quest index at a certain index in a player's latest journal changes.
|
* \brief Get the quest index at a certain index in a player's latest journal changes.
|
||||||
|
@ -144,7 +142,7 @@ public:
|
||||||
* \param index The index of the journalItem.
|
* \param index The index of the journalItem.
|
||||||
* \return The quest index.
|
* \return The quest index.
|
||||||
*/
|
*/
|
||||||
static int GetJournalItemIndex(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetJournalItemIndex(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the journal item type at a certain index in a player's latest journal changes.
|
* \brief Get the journal item type at a certain index in a player's latest journal changes.
|
||||||
|
@ -153,7 +151,7 @@ public:
|
||||||
* \param index The index of the journalItem.
|
* \param index The index of the journalItem.
|
||||||
* \return The type (0 for ENTRY, 1 for INDEX).
|
* \return The type (0 for ENTRY, 1 for INDEX).
|
||||||
*/
|
*/
|
||||||
static int GetJournalItemType(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetJournalItemType(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the actor refId at a certain index in a player's latest journal changes.
|
* \brief Get the actor refId at a certain index in a player's latest journal changes.
|
||||||
|
@ -164,7 +162,7 @@ public:
|
||||||
* \param index The index of the journalItem.
|
* \param index The index of the journalItem.
|
||||||
* \return The actor refId.
|
* \return The actor refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetJournalItemActorRefId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetJournalItemActorRefId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId at a certain index in a player's latest kill count changes.
|
* \brief Get the refId at a certain index in a player's latest kill count changes.
|
||||||
|
@ -173,7 +171,7 @@ public:
|
||||||
* \param index The index of the kill count.
|
* \param index The index of the kill count.
|
||||||
* \return The refId.
|
* \return The refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetKillRefId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetKillRefId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of kills at a certain index in a player's latest kill count changes.
|
* \brief Get the number of kills at a certain index in a player's latest kill count changes.
|
||||||
|
@ -182,7 +180,7 @@ public:
|
||||||
* \param index The index of the kill count.
|
* \param index The index of the kill count.
|
||||||
* \return The number of kills.
|
* \return The number of kills.
|
||||||
*/
|
*/
|
||||||
static int GetKillNumber(unsigned short pid, unsigned int index) noexcept;
|
extern "C" int GetKillNumber(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the a certain player's reputation.
|
* \brief Get the a certain player's reputation.
|
||||||
|
@ -190,7 +188,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The reputation.
|
* \return The reputation.
|
||||||
*/
|
*/
|
||||||
static int GetReputation(unsigned short pid) noexcept;
|
extern "C" int GetReputation(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerJournal packet with a player's recorded journal changes.
|
* \brief Send a PlayerJournal packet with a player's recorded journal changes.
|
||||||
|
@ -202,7 +200,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendJournalChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendJournalChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldKillCount packet with a player's recorded kill count changes.
|
* \brief Send a WorldKillCount packet with a player's recorded kill count changes.
|
||||||
|
@ -214,7 +212,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendKillChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendKillChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerReputation packet with a player's recorded reputation.
|
* \brief Send a PlayerReputation packet with a player's recorded reputation.
|
||||||
|
@ -226,15 +224,12 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendReputation(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendReputation(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeJournalChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeJournalChanges(unsigned short pid) noexcept;
|
||||||
static void InitializeKillChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeKillChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_QUESTAPI_HPP
|
#endif //OPENMW_QUESTAPI_HPP
|
||||||
|
|
|
@ -31,7 +31,7 @@ mwmp::Item tempInventoryItem;
|
||||||
|
|
||||||
const ESM::EffectList emptyEffectList = {};
|
const ESM::EffectList emptyEffectList = {};
|
||||||
|
|
||||||
const ESM::EffectList& GetRecordEffects(unsigned int recordIndex)
|
extern "C" const ESM::EffectList& GetRecordEffects(unsigned int recordIndex)
|
||||||
{
|
{
|
||||||
unsigned short recordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short recordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -45,7 +45,7 @@ const ESM::EffectList& GetRecordEffects(unsigned int recordIndex)
|
||||||
return emptyEffectList;
|
return emptyEffectList;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::ClearRecords() noexcept
|
extern "C" void RecordsDynamicFunctions::ClearRecords() noexcept
|
||||||
{
|
{
|
||||||
WorldstateFunctions::writeWorldstate.spellRecords.clear();
|
WorldstateFunctions::writeWorldstate.spellRecords.clear();
|
||||||
WorldstateFunctions::writeWorldstate.potionRecords.clear();
|
WorldstateFunctions::writeWorldstate.potionRecords.clear();
|
||||||
|
@ -59,22 +59,22 @@ void RecordsDynamicFunctions::ClearRecords() noexcept
|
||||||
WorldstateFunctions::writeWorldstate.weaponRecords.clear();
|
WorldstateFunctions::writeWorldstate.weaponRecords.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned short RecordsDynamicFunctions::GetRecordType() noexcept
|
extern "C" unsigned short RecordsDynamicFunctions::GetRecordType() noexcept
|
||||||
{
|
{
|
||||||
return WorldstateFunctions::readWorldstate->recordsType;
|
return WorldstateFunctions::readWorldstate->recordsType;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int RecordsDynamicFunctions::GetRecordCount() noexcept
|
extern "C" unsigned int RecordsDynamicFunctions::GetRecordCount() noexcept
|
||||||
{
|
{
|
||||||
return WorldstateFunctions::readWorldstate->recordsCount;
|
return WorldstateFunctions::readWorldstate->recordsCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int RecordsDynamicFunctions::GetRecordEffectCount(unsigned int recordIndex) noexcept
|
extern "C" unsigned int RecordsDynamicFunctions::GetRecordEffectCount(unsigned int recordIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.size();
|
return GetRecordEffects(recordIndex).mList.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordSubtype(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordSubtype(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -86,7 +86,7 @@ int RecordsDynamicFunctions::GetRecordSubtype(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordId(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -100,7 +100,7 @@ const char *RecordsDynamicFunctions::GetRecordId(unsigned int index) noexcept
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordBaseId(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordBaseId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -122,7 +122,7 @@ const char *RecordsDynamicFunctions::GetRecordBaseId(unsigned int index) noexcep
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordName(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordName(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -142,7 +142,7 @@ const char *RecordsDynamicFunctions::GetRecordName(unsigned int index) noexcept
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordModel(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordModel(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -152,7 +152,7 @@ const char *RecordsDynamicFunctions::GetRecordModel(unsigned int index) noexcept
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordIcon(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordIcon(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -162,7 +162,7 @@ const char *RecordsDynamicFunctions::GetRecordIcon(unsigned int index) noexcept
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordScript(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordScript(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -172,7 +172,7 @@ const char *RecordsDynamicFunctions::GetRecordScript(unsigned int index) noexcep
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *RecordsDynamicFunctions::GetRecordEnchantmentId(unsigned int index) noexcept
|
extern "C" const char *RecordsDynamicFunctions::GetRecordEnchantmentId(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -188,7 +188,7 @@ const char *RecordsDynamicFunctions::GetRecordEnchantmentId(unsigned int index)
|
||||||
return "invalid";
|
return "invalid";
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEnchantmentCharge(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEnchantmentCharge(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -204,7 +204,7 @@ int RecordsDynamicFunctions::GetRecordEnchantmentCharge(unsigned int index) noex
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordAutoCalc(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordAutoCalc(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -216,7 +216,7 @@ int RecordsDynamicFunctions::GetRecordAutoCalc(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordCharge(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordCharge(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -226,7 +226,7 @@ int RecordsDynamicFunctions::GetRecordCharge(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordCost(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordCost(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -238,7 +238,7 @@ int RecordsDynamicFunctions::GetRecordCost(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordFlags(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordFlags(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -248,7 +248,7 @@ int RecordsDynamicFunctions::GetRecordFlags(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordValue(unsigned int index) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordValue(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -258,7 +258,7 @@ int RecordsDynamicFunctions::GetRecordValue(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
double RecordsDynamicFunctions::GetRecordWeight(unsigned int index) noexcept
|
extern "C" double RecordsDynamicFunctions::GetRecordWeight(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
unsigned short readRecordsType = RecordsDynamicFunctions::GetRecordType();
|
||||||
|
|
||||||
|
@ -268,52 +268,52 @@ double RecordsDynamicFunctions::GetRecordWeight(unsigned int index) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int RecordsDynamicFunctions::GetRecordEffectId(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" unsigned int RecordsDynamicFunctions::GetRecordEffectId(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mEffectID;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mEffectID;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectAttribute(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectAttribute(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mAttribute;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mAttribute;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectSkill(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectSkill(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mSkill;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mSkill;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int RecordsDynamicFunctions::GetRecordEffectRangeType(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" unsigned int RecordsDynamicFunctions::GetRecordEffectRangeType(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mRange;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mRange;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectArea(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectArea(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mArea;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mArea;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectDuration(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectDuration(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mDuration;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectMagnitudeMax(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectMagnitudeMax(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mMagnMax;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mMagnMax;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RecordsDynamicFunctions::GetRecordEffectMagnitudeMin(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
extern "C" int RecordsDynamicFunctions::GetRecordEffectMagnitudeMin(unsigned int recordIndex, unsigned int effectIndex) noexcept
|
||||||
{
|
{
|
||||||
return GetRecordEffects(recordIndex).mList.at(effectIndex).mMagnMin;
|
return GetRecordEffects(recordIndex).mList.at(effectIndex).mMagnMin;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordType(unsigned int type) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordType(unsigned int type) noexcept
|
||||||
{
|
{
|
||||||
WorldstateFunctions::writeWorldstate.recordsType = type;
|
WorldstateFunctions::writeWorldstate.recordsType = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordId(const char* id) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordId(const char* id) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -342,7 +342,7 @@ void RecordsDynamicFunctions::SetRecordId(const char* id) noexcept
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set id for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set id for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordBaseId(const char* baseId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordBaseId(const char* baseId) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -370,7 +370,7 @@ void RecordsDynamicFunctions::SetRecordBaseId(const char* baseId) noexcept
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set baseId for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set baseId for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordInventoryBaseId(const char* inventoryBaseId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordInventoryBaseId(const char* inventoryBaseId) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -382,7 +382,7 @@ void RecordsDynamicFunctions::SetRecordInventoryBaseId(const char* inventoryBase
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set inventoryBaseId for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set inventoryBaseId for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordSubtype(unsigned int subtype) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordSubtype(unsigned int subtype) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -407,7 +407,7 @@ void RecordsDynamicFunctions::SetRecordSubtype(unsigned int subtype) noexcept
|
||||||
tempOverrides.hasSubtype = true;
|
tempOverrides.hasSubtype = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordName(const char* name) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordName(const char* name) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -438,7 +438,7 @@ void RecordsDynamicFunctions::SetRecordName(const char* name) noexcept
|
||||||
tempOverrides.hasName = true;
|
tempOverrides.hasName = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordModel(const char* model) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordModel(const char* model) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -467,7 +467,7 @@ void RecordsDynamicFunctions::SetRecordModel(const char* model) noexcept
|
||||||
tempOverrides.hasModel = true;
|
tempOverrides.hasModel = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordIcon(const char* icon) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordIcon(const char* icon) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -492,7 +492,7 @@ void RecordsDynamicFunctions::SetRecordIcon(const char* icon) noexcept
|
||||||
tempOverrides.hasIcon = true;
|
tempOverrides.hasIcon = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordScript(const char* script) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordScript(const char* script) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -521,7 +521,7 @@ void RecordsDynamicFunctions::SetRecordScript(const char* script) noexcept
|
||||||
tempOverrides.hasScript = true;
|
tempOverrides.hasScript = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEnchantmentId(const char* enchantmentId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEnchantmentId(const char* enchantmentId) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -542,7 +542,7 @@ void RecordsDynamicFunctions::SetRecordEnchantmentId(const char* enchantmentId)
|
||||||
tempOverrides.hasEnchantmentId = true;
|
tempOverrides.hasEnchantmentId = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEnchantmentCharge(int enchantmentCharge) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEnchantmentCharge(int enchantmentCharge) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -563,7 +563,7 @@ void RecordsDynamicFunctions::SetRecordEnchantmentCharge(int enchantmentCharge)
|
||||||
tempOverrides.hasEnchantmentCharge = true;
|
tempOverrides.hasEnchantmentCharge = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordAutoCalc(int autoCalc) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordAutoCalc(int autoCalc) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -593,7 +593,7 @@ void RecordsDynamicFunctions::SetRecordAutoCalc(int autoCalc) noexcept
|
||||||
tempOverrides.hasAutoCalc = true;
|
tempOverrides.hasAutoCalc = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordCharge(int charge) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordCharge(int charge) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -608,7 +608,7 @@ void RecordsDynamicFunctions::SetRecordCharge(int charge) noexcept
|
||||||
tempOverrides.hasCharge = true;
|
tempOverrides.hasCharge = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordCost(int cost) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordCost(int cost) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -625,7 +625,7 @@ void RecordsDynamicFunctions::SetRecordCost(int cost) noexcept
|
||||||
tempOverrides.hasCost = true;
|
tempOverrides.hasCost = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordFlags(int flags) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordFlags(int flags) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -646,7 +646,7 @@ void RecordsDynamicFunctions::SetRecordFlags(int flags) noexcept
|
||||||
tempOverrides.hasFlags = true;
|
tempOverrides.hasFlags = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordValue(int value) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordValue(int value) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -671,7 +671,7 @@ void RecordsDynamicFunctions::SetRecordValue(int value) noexcept
|
||||||
tempOverrides.hasValue = true;
|
tempOverrides.hasValue = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordWeight(double weight) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordWeight(double weight) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -696,7 +696,7 @@ void RecordsDynamicFunctions::SetRecordWeight(double weight) noexcept
|
||||||
tempOverrides.hasWeight = true;
|
tempOverrides.hasWeight = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordArmorRating(int armorRating) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordArmorRating(int armorRating) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -711,7 +711,7 @@ void RecordsDynamicFunctions::SetRecordArmorRating(int armorRating) noexcept
|
||||||
tempOverrides.hasArmorRating = true;
|
tempOverrides.hasArmorRating = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordHealth(int health) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordHealth(int health) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -732,7 +732,7 @@ void RecordsDynamicFunctions::SetRecordHealth(int health) noexcept
|
||||||
tempOverrides.hasHealth = true;
|
tempOverrides.hasHealth = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordDamageChop(unsigned int minDamage, unsigned int maxDamage) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordDamageChop(unsigned int minDamage, unsigned int maxDamage) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -750,7 +750,7 @@ void RecordsDynamicFunctions::SetRecordDamageChop(unsigned int minDamage, unsign
|
||||||
tempOverrides.hasDamageChop = true;
|
tempOverrides.hasDamageChop = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordDamageSlash(unsigned int minDamage, unsigned int maxDamage) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordDamageSlash(unsigned int minDamage, unsigned int maxDamage) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -768,7 +768,7 @@ void RecordsDynamicFunctions::SetRecordDamageSlash(unsigned int minDamage, unsig
|
||||||
tempOverrides.hasDamageSlash = true;
|
tempOverrides.hasDamageSlash = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordDamageThrust(unsigned int minDamage, unsigned int maxDamage) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordDamageThrust(unsigned int minDamage, unsigned int maxDamage) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -786,7 +786,7 @@ void RecordsDynamicFunctions::SetRecordDamageThrust(unsigned int minDamage, unsi
|
||||||
tempOverrides.hasDamageThrust = true;
|
tempOverrides.hasDamageThrust = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordReach(double reach) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordReach(double reach) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -801,7 +801,7 @@ void RecordsDynamicFunctions::SetRecordReach(double reach) noexcept
|
||||||
tempOverrides.hasReach = true;
|
tempOverrides.hasReach = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordSpeed(double speed) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordSpeed(double speed) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -816,7 +816,7 @@ void RecordsDynamicFunctions::SetRecordSpeed(double speed) noexcept
|
||||||
tempOverrides.hasSpeed = true;
|
tempOverrides.hasSpeed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordKeyState(bool keyState) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordKeyState(bool keyState) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -831,7 +831,7 @@ void RecordsDynamicFunctions::SetRecordKeyState(bool keyState) noexcept
|
||||||
tempOverrides.hasKeyState = true;
|
tempOverrides.hasKeyState = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordScrollState(bool scrollState) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordScrollState(bool scrollState) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -846,7 +846,7 @@ void RecordsDynamicFunctions::SetRecordScrollState(bool scrollState) noexcept
|
||||||
tempOverrides.hasScrollState = true;
|
tempOverrides.hasScrollState = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordSkillId(int skillId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordSkillId(int skillId) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -861,7 +861,7 @@ void RecordsDynamicFunctions::SetRecordSkillId(int skillId) noexcept
|
||||||
tempOverrides.hasSkillId = true;
|
tempOverrides.hasSkillId = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordText(const char* text) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordText(const char* text) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -876,7 +876,7 @@ void RecordsDynamicFunctions::SetRecordText(const char* text) noexcept
|
||||||
tempOverrides.hasText = true;
|
tempOverrides.hasText = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordHair(const char* hair) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordHair(const char* hair) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -891,7 +891,7 @@ void RecordsDynamicFunctions::SetRecordHair(const char* hair) noexcept
|
||||||
tempOverrides.hasHair = true;
|
tempOverrides.hasHair = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordHead(const char* head) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordHead(const char* head) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -906,7 +906,7 @@ void RecordsDynamicFunctions::SetRecordHead(const char* head) noexcept
|
||||||
tempOverrides.hasHead = true;
|
tempOverrides.hasHead = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordGender(unsigned int gender) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordGender(unsigned int gender) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -923,7 +923,7 @@ void RecordsDynamicFunctions::SetRecordGender(unsigned int gender) noexcept
|
||||||
tempOverrides.hasGender = true;
|
tempOverrides.hasGender = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordRace(const char* race) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordRace(const char* race) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -933,7 +933,7 @@ void RecordsDynamicFunctions::SetRecordRace(const char* race) noexcept
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set race for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set race for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordClass(const char* charClass) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordClass(const char* charClass) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -943,7 +943,7 @@ void RecordsDynamicFunctions::SetRecordClass(const char* charClass) noexcept
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set character class for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set character class for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordFaction(const char* faction) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordFaction(const char* faction) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -958,7 +958,7 @@ void RecordsDynamicFunctions::SetRecordFaction(const char* faction) noexcept
|
||||||
tempOverrides.hasFaction = true;
|
tempOverrides.hasFaction = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordLevel(int level) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordLevel(int level) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -975,7 +975,7 @@ void RecordsDynamicFunctions::SetRecordLevel(int level) noexcept
|
||||||
tempOverrides.hasLevel = true;
|
tempOverrides.hasLevel = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordMagicka(int magicka) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordMagicka(int magicka) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -992,7 +992,7 @@ void RecordsDynamicFunctions::SetRecordMagicka(int magicka) noexcept
|
||||||
tempOverrides.hasMagicka = true;
|
tempOverrides.hasMagicka = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordFatigue(int fatigue) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordFatigue(int fatigue) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1009,7 +1009,7 @@ void RecordsDynamicFunctions::SetRecordFatigue(int fatigue) noexcept
|
||||||
tempOverrides.hasFatigue = true;
|
tempOverrides.hasFatigue = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordAIFight(int aiFight) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordAIFight(int aiFight) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1026,7 +1026,7 @@ void RecordsDynamicFunctions::SetRecordAIFight(int aiFight) noexcept
|
||||||
tempOverrides.hasAiFight = true;
|
tempOverrides.hasAiFight = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordIdByIndex(unsigned int index, const char* id) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordIdByIndex(unsigned int index, const char* id) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1048,7 +1048,7 @@ void RecordsDynamicFunctions::SetRecordIdByIndex(unsigned int index, const char*
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set id for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set id for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEnchantmentIdByIndex(unsigned int index, const char* enchantmentId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEnchantmentIdByIndex(unsigned int index, const char* enchantmentId) noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1064,72 +1064,72 @@ void RecordsDynamicFunctions::SetRecordEnchantmentIdByIndex(unsigned int index,
|
||||||
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set enchantmentId for record type %i which lacks that property", writeRecordsType);
|
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Tried to set enchantmentId for record type %i which lacks that property", writeRecordsType);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectId(unsigned int effectId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectId(unsigned int effectId) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mEffectID = effectId;
|
tempEffect.mEffectID = effectId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectAttribute(int attributeId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectAttribute(int attributeId) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mAttribute = attributeId;
|
tempEffect.mAttribute = attributeId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectSkill(int skillId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectSkill(int skillId) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mSkill = skillId;
|
tempEffect.mSkill = skillId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectRangeType(unsigned int rangeType) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectRangeType(unsigned int rangeType) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mRange = rangeType;
|
tempEffect.mRange = rangeType;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectArea(int area) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectArea(int area) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mArea = area;
|
tempEffect.mArea = area;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectDuration(int duration) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectDuration(int duration) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mDuration = duration;
|
tempEffect.mDuration = duration;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectMagnitudeMax(int magnitudeMax) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectMagnitudeMax(int magnitudeMax) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mMagnMax = magnitudeMax;
|
tempEffect.mMagnMax = magnitudeMax;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept
|
||||||
{
|
{
|
||||||
tempEffect.mMagnMin = magnitudeMin;
|
tempEffect.mMagnMin = magnitudeMin;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordBodyPartType(unsigned int partType) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordBodyPartType(unsigned int partType) noexcept
|
||||||
{
|
{
|
||||||
tempBodyPart.mPart = partType;
|
tempBodyPart.mPart = partType;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordBodyPartIdForMale(const char* partId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordBodyPartIdForMale(const char* partId) noexcept
|
||||||
{
|
{
|
||||||
tempBodyPart.mMale = partId;
|
tempBodyPart.mMale = partId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordBodyPartIdForFemale(const char* partId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordBodyPartIdForFemale(const char* partId) noexcept
|
||||||
{
|
{
|
||||||
tempBodyPart.mFemale = partId;
|
tempBodyPart.mFemale = partId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordInventoryItemId(const char* itemId) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordInventoryItemId(const char* itemId) noexcept
|
||||||
{
|
{
|
||||||
tempInventoryItem.refId = itemId;
|
tempInventoryItem.refId = itemId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SetRecordInventoryItemCount(unsigned int count) noexcept
|
extern "C" void RecordsDynamicFunctions::SetRecordInventoryItemCount(unsigned int count) noexcept
|
||||||
{
|
{
|
||||||
tempInventoryItem.count = count;
|
tempInventoryItem.count = count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::AddRecord() noexcept
|
extern "C" void RecordsDynamicFunctions::AddRecord() noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1197,7 +1197,7 @@ void RecordsDynamicFunctions::AddRecord() noexcept
|
||||||
tempOverrides = {};
|
tempOverrides = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::AddRecordEffect() noexcept
|
extern "C" void RecordsDynamicFunctions::AddRecordEffect() noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1212,7 +1212,7 @@ void RecordsDynamicFunctions::AddRecordEffect() noexcept
|
||||||
tempEffect = {};
|
tempEffect = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::AddRecordBodyPart() noexcept
|
extern "C" void RecordsDynamicFunctions::AddRecordBodyPart() noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1225,7 +1225,7 @@ void RecordsDynamicFunctions::AddRecordBodyPart() noexcept
|
||||||
tempBodyPart = {};
|
tempBodyPart = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::AddRecordInventoryItem() noexcept
|
extern "C" void RecordsDynamicFunctions::AddRecordInventoryItem() noexcept
|
||||||
{
|
{
|
||||||
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
|
||||||
|
|
||||||
|
@ -1238,7 +1238,7 @@ void RecordsDynamicFunctions::AddRecordInventoryItem() noexcept
|
||||||
tempInventoryItem = {};
|
tempInventoryItem = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecordsDynamicFunctions::SendRecordDynamic(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void RecordsDynamicFunctions::SendRecordDynamic(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -110,16 +110,14 @@
|
||||||
\
|
\
|
||||||
{"SendRecordDynamic", RecordsDynamicFunctions::SendRecordDynamic}
|
{"SendRecordDynamic", RecordsDynamicFunctions::SendRecordDynamic}
|
||||||
|
|
||||||
class RecordsDynamicFunctions
|
namespace RecordsDynamicFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the data from the records stored on the server.
|
* \brief Clear the data from the records stored on the server.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearRecords() noexcept;
|
extern "C" void ClearRecords() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the type of records in the read worldstate's dynamic records.
|
* \brief Get the type of records in the read worldstate's dynamic records.
|
||||||
|
@ -127,14 +125,14 @@ public:
|
||||||
* \return The type of records (0 for SPELL, 1 for POTION, 2 for ENCHANTMENT,
|
* \return The type of records (0 for SPELL, 1 for POTION, 2 for ENCHANTMENT,
|
||||||
* 3 for NPC).
|
* 3 for NPC).
|
||||||
*/
|
*/
|
||||||
static unsigned short GetRecordType() noexcept;
|
extern "C" unsigned short GetRecordType() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of records in the read worldstate's dynamic records.
|
* \brief Get the number of records in the read worldstate's dynamic records.
|
||||||
*
|
*
|
||||||
* \return The number of records.
|
* \return The number of records.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetRecordCount() noexcept;
|
extern "C" unsigned int GetRecordCount() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of effects for the record at a certain index in the read
|
* \brief Get the number of effects for the record at a certain index in the read
|
||||||
|
@ -143,7 +141,7 @@ public:
|
||||||
* \param recordIndex The index of the record.
|
* \param recordIndex The index of the record.
|
||||||
* \return The number of effects.
|
* \return The number of effects.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetRecordEffectCount(unsigned int recordIndex) noexcept;
|
extern "C" unsigned int GetRecordEffectCount(unsigned int recordIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the id of the record at a certain index in the read worldstate's
|
* \brief Get the id of the record at a certain index in the read worldstate's
|
||||||
|
@ -152,7 +150,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The id of the record.
|
* \return The id of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordId(unsigned int index) noexcept;
|
extern "C" const char *GetRecordId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base id (i.e. the id this record should inherit default
|
* \brief Get the base id (i.e. the id this record should inherit default
|
||||||
|
@ -162,7 +160,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The base id of the record.
|
* \return The base id of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordBaseId(unsigned int index) noexcept;
|
extern "C" const char *GetRecordBaseId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the subtype of the record at a certain index in the read worldstate's
|
* \brief Get the subtype of the record at a certain index in the read worldstate's
|
||||||
|
@ -171,7 +169,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The type of the record.
|
* \return The type of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordSubtype(unsigned int index) noexcept;
|
extern "C" int GetRecordSubtype(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the record at a certain index in the read worldstate's
|
* \brief Get the name of the record at a certain index in the read worldstate's
|
||||||
|
@ -180,7 +178,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The name of the record.
|
* \return The name of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordName(unsigned int index) noexcept;
|
extern "C" const char *GetRecordName(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the model of the record at a certain index in the read worldstate's
|
* \brief Get the model of the record at a certain index in the read worldstate's
|
||||||
|
@ -189,7 +187,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The model of the record.
|
* \return The model of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordModel(unsigned int index) noexcept;
|
extern "C" const char *GetRecordModel(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the icon of the record at a certain index in the read worldstate's
|
* \brief Get the icon of the record at a certain index in the read worldstate's
|
||||||
|
@ -198,7 +196,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The icon of the record.
|
* \return The icon of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordIcon(unsigned int index) noexcept;
|
extern "C" const char *GetRecordIcon(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the script of the record at a certain index in the read worldstate's
|
* \brief Get the script of the record at a certain index in the read worldstate's
|
||||||
|
@ -207,7 +205,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The script of the record.
|
* \return The script of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordScript(unsigned int index) noexcept;
|
extern "C" const char *GetRecordScript(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment id of the record at a certain index in the read
|
* \brief Get the enchantment id of the record at a certain index in the read
|
||||||
|
@ -216,7 +214,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The enchantment id of the record.
|
* \return The enchantment id of the record.
|
||||||
*/
|
*/
|
||||||
static const char *GetRecordEnchantmentId(unsigned int index) noexcept;
|
extern "C" const char *GetRecordEnchantmentId(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the enchantment charge of the record at a certain index in
|
* \brief Get the enchantment charge of the record at a certain index in
|
||||||
|
@ -225,7 +223,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The enchantment charge of the record.
|
* \return The enchantment charge of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEnchantmentCharge(unsigned int index) noexcept;
|
extern "C" int GetRecordEnchantmentCharge(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the auto-calculation flag value of the record at a certain index in
|
* \brief Get the auto-calculation flag value of the record at a certain index in
|
||||||
|
@ -234,7 +232,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The auto-calculation flag value of the record.
|
* \return The auto-calculation flag value of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordAutoCalc(unsigned int index) noexcept;
|
extern "C" int GetRecordAutoCalc(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the charge of the record at a certain index in the read worldstate's
|
* \brief Get the charge of the record at a certain index in the read worldstate's
|
||||||
|
@ -243,7 +241,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The charge of the record.
|
* \return The charge of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordCharge(unsigned int index) noexcept;
|
extern "C" int GetRecordCharge(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the cost of the record at a certain index in the read worldstate's
|
* \brief Get the cost of the record at a certain index in the read worldstate's
|
||||||
|
@ -252,7 +250,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The cost of the record.
|
* \return The cost of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordCost(unsigned int index) noexcept;
|
extern "C" int GetRecordCost(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the flags of the record at a certain index in the read worldstate's
|
* \brief Get the flags of the record at a certain index in the read worldstate's
|
||||||
|
@ -261,7 +259,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The flags of the spell as an integer.
|
* \return The flags of the spell as an integer.
|
||||||
*/
|
*/
|
||||||
static int GetRecordFlags(unsigned int index) noexcept;
|
extern "C" int GetRecordFlags(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the value of the record at a certain index in the read worldstate's
|
* \brief Get the value of the record at a certain index in the read worldstate's
|
||||||
|
@ -270,7 +268,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The value of the record.
|
* \return The value of the record.
|
||||||
*/
|
*/
|
||||||
static int GetRecordValue(unsigned int index) noexcept;
|
extern "C" int GetRecordValue(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the weight of the record at a certain index in the read worldstate's
|
* \brief Get the weight of the record at a certain index in the read worldstate's
|
||||||
|
@ -279,7 +277,7 @@ public:
|
||||||
* \param index The index of the record.
|
* \param index The index of the record.
|
||||||
* \return The weight of the record.
|
* \return The weight of the record.
|
||||||
*/
|
*/
|
||||||
static double GetRecordWeight(unsigned int index) noexcept;
|
extern "C" double GetRecordWeight(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of the effect at a certain index in the read worldstate's
|
* \brief Get the ID of the effect at a certain index in the read worldstate's
|
||||||
|
@ -289,7 +287,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The ID of the effect.
|
* \return The ID of the effect.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetRecordEffectId(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" unsigned int GetRecordEffectId(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of the attribute modified by the effect at a certain index in the
|
* \brief Get the ID of the attribute modified by the effect at a certain index in the
|
||||||
|
@ -299,7 +297,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The attribute ID for the effect.
|
* \return The attribute ID for the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectAttribute(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectAttribute(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the ID of the skill modified by the effect at a certain index in the
|
* \brief Get the ID of the skill modified by the effect at a certain index in the
|
||||||
|
@ -309,7 +307,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The skill ID for the effect.
|
* \return The skill ID for the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectSkill(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectSkill(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the range type of the effect at a certain index in the read worldstate's
|
* \brief Get the range type of the effect at a certain index in the read worldstate's
|
||||||
|
@ -319,7 +317,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The range of the effect.
|
* \return The range of the effect.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetRecordEffectRangeType(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" unsigned int GetRecordEffectRangeType(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the area of the effect at a certain index in the read worldstate's current
|
* \brief Get the area of the effect at a certain index in the read worldstate's current
|
||||||
|
@ -329,7 +327,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The area of the effect.
|
* \return The area of the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectArea(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectArea(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the duration of the effect at a certain index in the read worldstate's current
|
* \brief Get the duration of the effect at a certain index in the read worldstate's current
|
||||||
|
@ -339,7 +337,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The duration of the effect.
|
* \return The duration of the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectDuration(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectDuration(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the maximum magnitude of the effect at a certain index in the read
|
* \brief Get the maximum magnitude of the effect at a certain index in the read
|
||||||
|
@ -349,7 +347,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The maximum magnitude of the effect.
|
* \return The maximum magnitude of the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectMagnitudeMax(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectMagnitudeMax(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the minimum magnitude of the effect at a certain index in the read
|
* \brief Get the minimum magnitude of the effect at a certain index in the read
|
||||||
|
@ -359,7 +357,7 @@ public:
|
||||||
* \param effectIndex The index of the effect.
|
* \param effectIndex The index of the effect.
|
||||||
* \return The minimum magnitude of the effect.
|
* \return The minimum magnitude of the effect.
|
||||||
*/
|
*/
|
||||||
static int GetRecordEffectMagnitudeMin(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
extern "C" int GetRecordEffectMagnitudeMin(unsigned int recordIndex, unsigned int effectIndex) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set which type of temporary records stored on the server should have
|
* \brief Set which type of temporary records stored on the server should have
|
||||||
|
@ -368,7 +366,7 @@ public:
|
||||||
* \param type The type of records.
|
* \param type The type of records.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordType(unsigned int type) noexcept;
|
extern "C" void SetRecordType(unsigned int type) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the id of the temporary record stored on the server for the
|
* \brief Set the id of the temporary record stored on the server for the
|
||||||
|
@ -377,7 +375,7 @@ public:
|
||||||
* \param id The id of the record.
|
* \param id The id of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordId(const char* id) noexcept;
|
extern "C" void SetRecordId(const char* id) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base id (i.e. the id this record should inherit default
|
* \brief Set the base id (i.e. the id this record should inherit default
|
||||||
|
@ -387,7 +385,7 @@ public:
|
||||||
* \param baseId The baseId of the record.
|
* \param baseId The baseId of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordBaseId(const char* baseId) noexcept;
|
extern "C" void SetRecordBaseId(const char* baseId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the inventory base id (i.e. the id this record should inherit
|
* \brief Set the inventory base id (i.e. the id this record should inherit
|
||||||
|
@ -397,7 +395,7 @@ public:
|
||||||
* \param inventoryBaseId The inventoryBaseId of the record.
|
* \param inventoryBaseId The inventoryBaseId of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordInventoryBaseId(const char* inventoryBaseId) noexcept;
|
extern "C" void SetRecordInventoryBaseId(const char* inventoryBaseId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the subtype of the temporary record stored on the server for
|
* \brief Set the subtype of the temporary record stored on the server for
|
||||||
|
@ -406,7 +404,7 @@ public:
|
||||||
* \param type The spell type.
|
* \param type The spell type.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordSubtype(unsigned int subtype) noexcept;
|
extern "C" void SetRecordSubtype(unsigned int subtype) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the name of the temporary record stored on the server for the
|
* \brief Set the name of the temporary record stored on the server for the
|
||||||
|
@ -415,7 +413,7 @@ public:
|
||||||
* \param name The name of the record.
|
* \param name The name of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordName(const char* name) noexcept;
|
extern "C" void SetRecordName(const char* name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the model of the temporary record stored on the server for the
|
* \brief Set the model of the temporary record stored on the server for the
|
||||||
|
@ -424,7 +422,7 @@ public:
|
||||||
* \param model The model of the record.
|
* \param model The model of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordModel(const char* model) noexcept;
|
extern "C" void SetRecordModel(const char* model) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the icon of the temporary record stored on the server for the
|
* \brief Set the icon of the temporary record stored on the server for the
|
||||||
|
@ -433,7 +431,7 @@ public:
|
||||||
* \param icon The icon of the record.
|
* \param icon The icon of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordIcon(const char* icon) noexcept;
|
extern "C" void SetRecordIcon(const char* icon) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the script of the temporary record stored on the server for the
|
* \brief Set the script of the temporary record stored on the server for the
|
||||||
|
@ -442,7 +440,7 @@ public:
|
||||||
* \param script The script of the record.
|
* \param script The script of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordScript(const char* script) noexcept;
|
extern "C" void SetRecordScript(const char* script) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the enchantment id of the temporary record stored on the server
|
* \brief Set the enchantment id of the temporary record stored on the server
|
||||||
|
@ -451,7 +449,7 @@ public:
|
||||||
* \param enchantmentId The enchantment id of the record.
|
* \param enchantmentId The enchantment id of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEnchantmentId(const char* enchantmentId) noexcept;
|
extern "C" void SetRecordEnchantmentId(const char* enchantmentId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the enchantment charge of the temporary record stored on the server
|
* \brief Set the enchantment charge of the temporary record stored on the server
|
||||||
|
@ -460,7 +458,7 @@ public:
|
||||||
* \param enchantmentCharge The enchantmentCharge of the record.
|
* \param enchantmentCharge The enchantmentCharge of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEnchantmentCharge(int enchantmentCharge) noexcept;
|
extern "C" void SetRecordEnchantmentCharge(int enchantmentCharge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the auto-calculation flag value of the temporary record stored
|
* \brief Set the auto-calculation flag value of the temporary record stored
|
||||||
|
@ -469,7 +467,7 @@ public:
|
||||||
* \param autoCalc The auto-calculation flag value of the record.
|
* \param autoCalc The auto-calculation flag value of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordAutoCalc(int autoCalc) noexcept;
|
extern "C" void SetRecordAutoCalc(int autoCalc) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the charge of the temporary record stored on the server for the
|
* \brief Set the charge of the temporary record stored on the server for the
|
||||||
|
@ -478,7 +476,7 @@ public:
|
||||||
* \param charge The charge of the record.
|
* \param charge The charge of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordCharge(int charge) noexcept;
|
extern "C" void SetRecordCharge(int charge) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the cost of the temporary record stored on the server for the
|
* \brief Set the cost of the temporary record stored on the server for the
|
||||||
|
@ -487,7 +485,7 @@ public:
|
||||||
* \param cost The cost of the record.
|
* \param cost The cost of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordCost(int cost) noexcept;
|
extern "C" void SetRecordCost(int cost) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the flags of the temporary record stored on the server for the
|
* \brief Set the flags of the temporary record stored on the server for the
|
||||||
|
@ -496,7 +494,7 @@ public:
|
||||||
* \param flags The flags of the record.
|
* \param flags The flags of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordFlags(int flags) noexcept;
|
extern "C" void SetRecordFlags(int flags) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the value of the temporary record stored on the server for the
|
* \brief Set the value of the temporary record stored on the server for the
|
||||||
|
@ -505,7 +503,7 @@ public:
|
||||||
* \param value The value of the record.
|
* \param value The value of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordValue(int value) noexcept;
|
extern "C" void SetRecordValue(int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the weight of the temporary record stored on the server for the
|
* \brief Set the weight of the temporary record stored on the server for the
|
||||||
|
@ -514,7 +512,7 @@ public:
|
||||||
* \param weight The weight of the record.
|
* \param weight The weight of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordWeight(double weight) noexcept;
|
extern "C" void SetRecordWeight(double weight) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the armor rating of the temporary record stored on the server
|
* \brief Set the armor rating of the temporary record stored on the server
|
||||||
|
@ -523,7 +521,7 @@ public:
|
||||||
* \param armorRating The armor rating of the record.
|
* \param armorRating The armor rating of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordArmorRating(int armorRating) noexcept;
|
extern "C" void SetRecordArmorRating(int armorRating) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the health of the temporary record stored on the server for the
|
* \brief Set the health of the temporary record stored on the server for the
|
||||||
|
@ -532,7 +530,7 @@ public:
|
||||||
* \param health The health of the record.
|
* \param health The health of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordHealth(int health) noexcept;
|
extern "C" void SetRecordHealth(int health) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the chop damage of the temporary record stored on the server for the
|
* \brief Set the chop damage of the temporary record stored on the server for the
|
||||||
|
@ -542,7 +540,7 @@ public:
|
||||||
* \param maxDamage The maximum damage of the record.
|
* \param maxDamage The maximum damage of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordDamageChop(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
extern "C" void SetRecordDamageChop(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the slash damage of the temporary record stored on the server for the
|
* \brief Set the slash damage of the temporary record stored on the server for the
|
||||||
|
@ -552,7 +550,7 @@ public:
|
||||||
* \param maxDamage The maximum damage of the record.
|
* \param maxDamage The maximum damage of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordDamageSlash(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
extern "C" void SetRecordDamageSlash(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the thrust damage of the temporary record stored on the server for the
|
* \brief Set the thrust damage of the temporary record stored on the server for the
|
||||||
|
@ -562,7 +560,7 @@ public:
|
||||||
* \param maxDamage The maximum damage of the record.
|
* \param maxDamage The maximum damage of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordDamageThrust(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
extern "C" void SetRecordDamageThrust(unsigned int minDamage, unsigned int maxDamage) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the reach of the temporary record stored on the server for the
|
* \brief Set the reach of the temporary record stored on the server for the
|
||||||
|
@ -571,7 +569,7 @@ public:
|
||||||
* \param reach The reach of the record.
|
* \param reach The reach of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordReach(double reach) noexcept;
|
extern "C" void SetRecordReach(double reach) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the speed of the temporary record stored on the server for the
|
* \brief Set the speed of the temporary record stored on the server for the
|
||||||
|
@ -580,7 +578,7 @@ public:
|
||||||
* \param speed The speed of the record.
|
* \param speed The speed of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordSpeed(double speed) noexcept;
|
extern "C" void SetRecordSpeed(double speed) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether the temporary record stored on the server for the
|
* \brief Set whether the temporary record stored on the server for the
|
||||||
|
@ -591,7 +589,7 @@ public:
|
||||||
* \param keyState Whether the record is a key.
|
* \param keyState Whether the record is a key.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordKeyState(bool keyState) noexcept;
|
extern "C" void SetRecordKeyState(bool keyState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether the temporary record stored on the server for the
|
* \brief Set whether the temporary record stored on the server for the
|
||||||
|
@ -602,7 +600,7 @@ public:
|
||||||
* \param scrollState Whether the record is a scroll.
|
* \param scrollState Whether the record is a scroll.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordScrollState(bool scrollState) noexcept;
|
extern "C" void SetRecordScrollState(bool scrollState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the skill ID of the temporary record stored on the server for the
|
* \brief Set the skill ID of the temporary record stored on the server for the
|
||||||
|
@ -611,7 +609,7 @@ public:
|
||||||
* \param skillId The skill ID of the record.
|
* \param skillId The skill ID of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordSkillId(int skillId) noexcept;
|
extern "C" void SetRecordSkillId(int skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the text of the temporary record stored on the server for the
|
* \brief Set the text of the temporary record stored on the server for the
|
||||||
|
@ -620,7 +618,7 @@ public:
|
||||||
* \param text The text of the record.
|
* \param text The text of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordText(const char* text) noexcept;
|
extern "C" void SetRecordText(const char* text) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the hair of the temporary record stored on the server for the
|
* \brief Set the hair of the temporary record stored on the server for the
|
||||||
|
@ -629,7 +627,7 @@ public:
|
||||||
* \param hair The hair of the record.
|
* \param hair The hair of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordHair(const char* hair) noexcept;
|
extern "C" void SetRecordHair(const char* hair) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the head of the temporary record stored on the server for the
|
* \brief Set the head of the temporary record stored on the server for the
|
||||||
|
@ -638,7 +636,7 @@ public:
|
||||||
* \param hair The head of the record.
|
* \param hair The head of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordHead(const char* head) noexcept;
|
extern "C" void SetRecordHead(const char* head) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the gender of the temporary record stored on the server for the
|
* \brief Set the gender of the temporary record stored on the server for the
|
||||||
|
@ -647,7 +645,7 @@ public:
|
||||||
* \param hair The race of the record.
|
* \param hair The race of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordGender(unsigned int gender) noexcept;
|
extern "C" void SetRecordGender(unsigned int gender) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the race of the temporary record stored on the server for the
|
* \brief Set the race of the temporary record stored on the server for the
|
||||||
|
@ -656,7 +654,7 @@ public:
|
||||||
* \param hair The race of the record.
|
* \param hair The race of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordRace(const char* race) noexcept;
|
extern "C" void SetRecordRace(const char* race) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the character class of the temporary record stored on the server
|
* \brief Set the character class of the temporary record stored on the server
|
||||||
|
@ -665,7 +663,7 @@ public:
|
||||||
* \param hair The character class of the record.
|
* \param hair The character class of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordClass(const char* charClass) noexcept;
|
extern "C" void SetRecordClass(const char* charClass) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the faction of the temporary record stored on the server for the
|
* \brief Set the faction of the temporary record stored on the server for the
|
||||||
|
@ -674,7 +672,7 @@ public:
|
||||||
* \param faction The faction of the record.
|
* \param faction The faction of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordFaction(const char* faction) noexcept;
|
extern "C" void SetRecordFaction(const char* faction) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the level of the temporary record stored on the server for the
|
* \brief Set the level of the temporary record stored on the server for the
|
||||||
|
@ -683,7 +681,7 @@ public:
|
||||||
* \param level The level of the record.
|
* \param level The level of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordLevel(int level) noexcept;
|
extern "C" void SetRecordLevel(int level) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the magicka of the temporary record stored on the server for the
|
* \brief Set the magicka of the temporary record stored on the server for the
|
||||||
|
@ -692,7 +690,7 @@ public:
|
||||||
* \param magicka The magicka of the record.
|
* \param magicka The magicka of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordMagicka(int magicka) noexcept;
|
extern "C" void SetRecordMagicka(int magicka) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the fatigue of the temporary record stored on the server for the
|
* \brief Set the fatigue of the temporary record stored on the server for the
|
||||||
|
@ -701,7 +699,7 @@ public:
|
||||||
* \param fatigue The fatigue of the record.
|
* \param fatigue The fatigue of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordFatigue(int fatigue) noexcept;
|
extern "C" void SetRecordFatigue(int fatigue) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the AI fight value of the temporary record stored on the server for the
|
* \brief Set the AI fight value of the temporary record stored on the server for the
|
||||||
|
@ -710,7 +708,7 @@ public:
|
||||||
* \param aiFight The AI fight value of the record.
|
* \param aiFight The AI fight value of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordAIFight(int aiFight) noexcept;
|
extern "C" void SetRecordAIFight(int aiFight) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the id of the record at a certain index in the records stored on the server.
|
* \brief Set the id of the record at a certain index in the records stored on the server.
|
||||||
|
@ -722,7 +720,7 @@ public:
|
||||||
* \param id The id of the record.
|
* \param id The id of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordIdByIndex(unsigned int index, const char* id) noexcept;
|
extern "C" void SetRecordIdByIndex(unsigned int index, const char* id) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the enchantment id of the record at a certain index in the records stored on
|
* \brief Set the enchantment id of the record at a certain index in the records stored on
|
||||||
|
@ -735,7 +733,7 @@ public:
|
||||||
* \param enchantmentId The enchantment id of the record.
|
* \param enchantmentId The enchantment id of the record.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEnchantmentIdByIndex(unsigned int index, const char* enchantmentId) noexcept;
|
extern "C" void SetRecordEnchantmentIdByIndex(unsigned int index, const char* enchantmentId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of the temporary effect stored on the server.
|
* \brief Set the ID of the temporary effect stored on the server.
|
||||||
|
@ -743,7 +741,7 @@ public:
|
||||||
* \param effectId The ID of the effect.
|
* \param effectId The ID of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectId(unsigned int effectId) noexcept;
|
extern "C" void SetRecordEffectId(unsigned int effectId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of the attribute modified by the temporary effect stored on
|
* \brief Set the ID of the attribute modified by the temporary effect stored on
|
||||||
|
@ -752,7 +750,7 @@ public:
|
||||||
* \param attributeId The ID of the attribute.
|
* \param attributeId The ID of the attribute.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectAttribute(int attributeId) noexcept;
|
extern "C" void SetRecordEffectAttribute(int attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the ID of the skill modified by the temporary effect stored on the
|
* \brief Set the ID of the skill modified by the temporary effect stored on the
|
||||||
|
@ -761,7 +759,7 @@ public:
|
||||||
* \param skillId The ID of the skill.
|
* \param skillId The ID of the skill.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectSkill(int skillId) noexcept;
|
extern "C" void SetRecordEffectSkill(int skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the range type of the temporary effect stored on the server (0 for
|
* \brief Set the range type of the temporary effect stored on the server (0 for
|
||||||
|
@ -770,7 +768,7 @@ public:
|
||||||
* \param rangeType The range type of the effect.
|
* \param rangeType The range type of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectRangeType(unsigned int rangeType) noexcept;
|
extern "C" void SetRecordEffectRangeType(unsigned int rangeType) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the area of the temporary effect stored on the server.
|
* \brief Set the area of the temporary effect stored on the server.
|
||||||
|
@ -778,7 +776,7 @@ public:
|
||||||
* \param area The area of the effect.
|
* \param area The area of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectArea(int area) noexcept;
|
extern "C" void SetRecordEffectArea(int area) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the duration of the temporary effect stored on the server.
|
* \brief Set the duration of the temporary effect stored on the server.
|
||||||
|
@ -786,7 +784,7 @@ public:
|
||||||
* \param duration The duration of the effect.
|
* \param duration The duration of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectDuration(int duration) noexcept;
|
extern "C" void SetRecordEffectDuration(int duration) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the maximum magnitude of the temporary effect stored on the server.
|
* \brief Set the maximum magnitude of the temporary effect stored on the server.
|
||||||
|
@ -794,7 +792,7 @@ public:
|
||||||
* \param magnitudeMax The maximum magnitude of the effect.
|
* \param magnitudeMax The maximum magnitude of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectMagnitudeMax(int magnitudeMax) noexcept;
|
extern "C" void SetRecordEffectMagnitudeMax(int magnitudeMax) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the minimum magnitude of the temporary effect stored on the server.
|
* \brief Set the minimum magnitude of the temporary effect stored on the server.
|
||||||
|
@ -802,7 +800,7 @@ public:
|
||||||
* \param magnitudeMin The minimum magnitude of the effect.
|
* \param magnitudeMin The minimum magnitude of the effect.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept;
|
extern "C" void SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the type of the temporary body part stored on the server.
|
* \brief Set the type of the temporary body part stored on the server.
|
||||||
|
@ -810,7 +808,7 @@ public:
|
||||||
* \param partType The type of the body part.
|
* \param partType The type of the body part.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordBodyPartType(unsigned int partType) noexcept;
|
extern "C" void SetRecordBodyPartType(unsigned int partType) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the id of the male version of the temporary body part stored on the
|
* \brief Set the id of the male version of the temporary body part stored on the
|
||||||
|
@ -819,7 +817,7 @@ public:
|
||||||
* \param partId The id of the body part.
|
* \param partId The id of the body part.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordBodyPartIdForMale(const char* partId) noexcept;
|
extern "C" void SetRecordBodyPartIdForMale(const char* partId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the id of the female version of the temporary body part stored on the
|
* \brief Set the id of the female version of the temporary body part stored on the
|
||||||
|
@ -828,7 +826,7 @@ public:
|
||||||
* \param partId The id of the body part.
|
* \param partId The id of the body part.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordBodyPartIdForFemale(const char* partId) noexcept;
|
extern "C" void SetRecordBodyPartIdForFemale(const char* partId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the id of the of the temporary inventory item stored on the server.
|
* \brief Set the id of the of the temporary inventory item stored on the server.
|
||||||
|
@ -836,7 +834,7 @@ public:
|
||||||
* \param partId The id of the inventory item.
|
* \param partId The id of the inventory item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordInventoryItemId(const char* itemId) noexcept;
|
extern "C" void SetRecordInventoryItemId(const char* itemId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the count of the of the temporary inventory item stored on the server.
|
* \brief Set the count of the of the temporary inventory item stored on the server.
|
||||||
|
@ -844,7 +842,7 @@ public:
|
||||||
* \param count The count of the inventory item.
|
* \param count The count of the inventory item.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRecordInventoryItemCount(unsigned int count) noexcept;
|
extern "C" void SetRecordInventoryItemCount(unsigned int count) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary record of the current specified
|
* \brief Add a copy of the server's temporary record of the current specified
|
||||||
|
@ -855,7 +853,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddRecord() noexcept;
|
extern "C" void AddRecord() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary effect to the temporary record
|
* \brief Add a copy of the server's temporary effect to the temporary record
|
||||||
|
@ -866,7 +864,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddRecordEffect() noexcept;
|
extern "C" void AddRecordEffect() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary body part to the temporary record
|
* \brief Add a copy of the server's temporary body part to the temporary record
|
||||||
|
@ -877,7 +875,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddRecordBodyPart() noexcept;
|
extern "C" void AddRecordBodyPart() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a copy of the server's temporary inventory item to the temporary record
|
* \brief Add a copy of the server's temporary inventory item to the temporary record
|
||||||
|
@ -891,7 +889,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddRecordInventoryItem() noexcept;
|
extern "C" void AddRecordInventoryItem() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a RecordDynamic packet with the current specified record type.
|
* \brief Send a RecordDynamic packet with the current specified record type.
|
||||||
|
@ -903,8 +901,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendRecordDynamic(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendRecordDynamic(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_RECORDSDYNAMICAPI_HPP
|
#endif //OPENMW_RECORDSDYNAMICAPI_HPP
|
||||||
|
|
|
@ -10,12 +10,12 @@
|
||||||
#include <Script/Script.hpp>
|
#include <Script/Script.hpp>
|
||||||
|
|
||||||
|
|
||||||
void ServerFunctions::StopServer(int code) noexcept
|
extern "C" void ServerFunctions::StopServer(int code) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->stopServer(code);
|
mwmp::Networking::getPtr()->stopServer(code);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::Kick(unsigned short pid) noexcept
|
extern "C" void ServerFunctions::Kick(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -25,45 +25,45 @@ void ServerFunctions::Kick(unsigned short pid) noexcept
|
||||||
player->setLoadState(Player::KICKED);
|
player->setLoadState(Player::KICKED);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::BanAddress(const char *ipAddress) noexcept
|
extern "C" void ServerFunctions::BanAddress(const char *ipAddress) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->banAddress(ipAddress);
|
mwmp::Networking::getPtr()->banAddress(ipAddress);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::UnbanAddress(const char *ipAddress) noexcept
|
extern "C" void ServerFunctions::UnbanAddress(const char *ipAddress) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->unbanAddress(ipAddress);
|
mwmp::Networking::getPtr()->unbanAddress(ipAddress);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ServerFunctions::GetOperatingSystemType() noexcept
|
extern "C" const char *ServerFunctions::GetOperatingSystemType() noexcept
|
||||||
{
|
{
|
||||||
return Utils::getOperatingSystemType().c_str();
|
return Utils::getOperatingSystemType().c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ServerFunctions::GetArchitectureType() noexcept
|
extern "C" const char *ServerFunctions::GetArchitectureType() noexcept
|
||||||
{
|
{
|
||||||
return Utils::getArchitectureType().c_str();
|
return Utils::getArchitectureType().c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ServerFunctions::GetServerVersion() noexcept
|
extern "C" const char *ServerFunctions::GetServerVersion() noexcept
|
||||||
{
|
{
|
||||||
return TES3MP_VERSION;
|
return TES3MP_VERSION;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ServerFunctions::GetProtocolVersion() noexcept
|
extern "C" const char *ServerFunctions::GetProtocolVersion() noexcept
|
||||||
{
|
{
|
||||||
static std::string version = std::to_string(TES3MP_PROTO_VERSION);
|
static std::string version = std::to_string(TES3MP_PROTO_VERSION);
|
||||||
return version.c_str();
|
return version.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int ServerFunctions::GetAvgPing(unsigned short pid) noexcept
|
extern "C" int ServerFunctions::GetAvgPing(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, -1);
|
GET_PLAYER(pid, player, -1);
|
||||||
return mwmp::Networking::get().getAvgPing(player->guid);
|
return mwmp::Networking::get().getAvgPing(player->guid);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ServerFunctions::GetIP(unsigned short pid) noexcept
|
extern "C" const char *ServerFunctions::GetIP(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -71,73 +71,73 @@ const char *ServerFunctions::GetIP(unsigned short pid) noexcept
|
||||||
return addr.ToString(false);
|
return addr.ToString(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned short ServerFunctions::GetPort() noexcept
|
extern "C" unsigned short ServerFunctions::GetPort() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::get().getPort();
|
return mwmp::Networking::get().getPort();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int ServerFunctions::GetMaxPlayers() noexcept
|
extern "C" unsigned int ServerFunctions::GetMaxPlayers() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::get().maxConnections();
|
return mwmp::Networking::get().maxConnections();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerFunctions::HasPassword() noexcept
|
extern "C" bool ServerFunctions::HasPassword() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::get().isPassworded();
|
return mwmp::Networking::get().isPassworded();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerFunctions::GetPluginEnforcementState() noexcept
|
extern "C" bool ServerFunctions::GetPluginEnforcementState() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::getPtr()->getPluginEnforcementState();
|
return mwmp::Networking::getPtr()->getPluginEnforcementState();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerFunctions::GetScriptErrorIgnoringState() noexcept
|
extern "C" bool ServerFunctions::GetScriptErrorIgnoringState() noexcept
|
||||||
{
|
{
|
||||||
return mwmp::Networking::getPtr()->getScriptErrorIgnoringState();
|
return mwmp::Networking::getPtr()->getScriptErrorIgnoringState();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetGameMode(const char *gameMode) noexcept
|
extern "C" void ServerFunctions::SetGameMode(const char *gameMode) noexcept
|
||||||
{
|
{
|
||||||
if (mwmp::Networking::getPtr()->getMasterClient())
|
if (mwmp::Networking::getPtr()->getMasterClient())
|
||||||
mwmp::Networking::getPtr()->getMasterClient()->SetModname(gameMode);
|
mwmp::Networking::getPtr()->getMasterClient()->SetModname(gameMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetHostname(const char *name) noexcept
|
extern "C" void ServerFunctions::SetHostname(const char *name) noexcept
|
||||||
{
|
{
|
||||||
if (mwmp::Networking::getPtr()->getMasterClient())
|
if (mwmp::Networking::getPtr()->getMasterClient())
|
||||||
mwmp::Networking::getPtr()->getMasterClient()->SetHostname(name);
|
mwmp::Networking::getPtr()->getMasterClient()->SetHostname(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetServerPassword(const char *password) noexcept
|
extern "C" void ServerFunctions::SetServerPassword(const char *password) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->setServerPassword(password);
|
mwmp::Networking::getPtr()->setServerPassword(password);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetPluginEnforcementState(bool state) noexcept
|
extern "C" void ServerFunctions::SetPluginEnforcementState(bool state) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->setPluginEnforcementState(state);
|
mwmp::Networking::getPtr()->setPluginEnforcementState(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetScriptErrorIgnoringState(bool state) noexcept
|
extern "C" void ServerFunctions::SetScriptErrorIgnoringState(bool state) noexcept
|
||||||
{
|
{
|
||||||
mwmp::Networking::getPtr()->setScriptErrorIgnoringState(state);
|
mwmp::Networking::getPtr()->setScriptErrorIgnoringState(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetRuleString(const char *key, const char *value) noexcept
|
extern "C" void ServerFunctions::SetRuleString(const char *key, const char *value) noexcept
|
||||||
{
|
{
|
||||||
auto mc = mwmp::Networking::getPtr()->getMasterClient();
|
auto mc = mwmp::Networking::getPtr()->getMasterClient();
|
||||||
if (mc)
|
if (mc)
|
||||||
mc->SetRuleString(key, value);
|
mc->SetRuleString(key, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::SetRuleValue(const char *key, double value) noexcept
|
extern "C" void ServerFunctions::SetRuleValue(const char *key, double value) noexcept
|
||||||
{
|
{
|
||||||
auto mc = mwmp::Networking::getPtr()->getMasterClient();
|
auto mc = mwmp::Networking::getPtr()->getMasterClient();
|
||||||
if (mc)
|
if (mc)
|
||||||
mc->SetRuleValue(key, value);
|
mc->SetRuleValue(key, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerFunctions::AddPluginHash(const char *pluginName, const char *hashStr) noexcept
|
extern "C" void ServerFunctions::AddPluginHash(const char *pluginName, const char *hashStr) noexcept
|
||||||
{
|
{
|
||||||
auto &samples = mwmp::Networking::getPtr()->getSamples();
|
auto &samples = mwmp::Networking::getPtr()->getSamples();
|
||||||
auto it = std::find_if(samples.begin(), samples.end(), [&pluginName](mwmp::PacketPreInit::PluginPair &item) {
|
auto it = std::find_if(samples.begin(), samples.end(), [&pluginName](mwmp::PacketPreInit::PluginPair &item) {
|
||||||
|
@ -164,7 +164,7 @@ void ServerFunctions::AddPluginHash(const char *pluginName, const char *hashStr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* ServerFunctions::GetModDir() noexcept
|
extern "C" const char* ServerFunctions::GetModDir() noexcept
|
||||||
{
|
{
|
||||||
return Script::GetModDir();
|
return Script::GetModDir();
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,17 +32,15 @@
|
||||||
{"AddPluginHash", ServerFunctions::AddPluginHash},\
|
{"AddPluginHash", ServerFunctions::AddPluginHash},\
|
||||||
{"GetModDir", ServerFunctions::GetModDir}
|
{"GetModDir", ServerFunctions::GetModDir}
|
||||||
|
|
||||||
class ServerFunctions
|
namespace ServerFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Shut down the server.
|
* \brief Shut down the server.
|
||||||
*
|
*
|
||||||
* \param code The shutdown code.
|
* \param code The shutdown code.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void StopServer(int code) noexcept;
|
extern "C" void StopServer(int code) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Kick a certain player from the server.
|
* \brief Kick a certain player from the server.
|
||||||
|
@ -50,7 +48,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void Kick(unsigned short pid) noexcept;
|
extern "C" void Kick(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Ban a certain IP address from the server.
|
* \brief Ban a certain IP address from the server.
|
||||||
|
@ -58,7 +56,7 @@ public:
|
||||||
* \param ipAddress The IP address.
|
* \param ipAddress The IP address.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void BanAddress(const char *ipAddress) noexcept;
|
extern "C" void BanAddress(const char *ipAddress) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Unban a certain IP address from the server.
|
* \brief Unban a certain IP address from the server.
|
||||||
|
@ -66,7 +64,7 @@ public:
|
||||||
* \param ipAddress The IP address.
|
* \param ipAddress The IP address.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void UnbanAddress(const char *ipAddress) noexcept;
|
extern "C" void UnbanAddress(const char *ipAddress) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the type of the operating system used by the server.
|
* \brief Get the type of the operating system used by the server.
|
||||||
|
@ -91,14 +89,14 @@ public:
|
||||||
*
|
*
|
||||||
* \return The server version.
|
* \return The server version.
|
||||||
*/
|
*/
|
||||||
static const char *GetServerVersion() noexcept;
|
extern "C" const char *GetServerVersion() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the protocol version of the server.
|
* \brief Get the protocol version of the server.
|
||||||
*
|
*
|
||||||
* \return The protocol version.
|
* \return The protocol version.
|
||||||
*/
|
*/
|
||||||
static const char *GetProtocolVersion() noexcept;
|
extern "C" const char *GetProtocolVersion() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the average ping of a certain player.
|
* \brief Get the average ping of a certain player.
|
||||||
|
@ -106,7 +104,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The average ping.
|
* \return The average ping.
|
||||||
*/
|
*/
|
||||||
static int GetAvgPing(unsigned short pid) noexcept;
|
extern "C" int GetAvgPing(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the IP address of a certain player.
|
* \brief Get the IP address of a certain player.
|
||||||
|
@ -114,28 +112,28 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The IP address.
|
* \return The IP address.
|
||||||
*/
|
*/
|
||||||
static const char* GetIP(unsigned short pid) noexcept;
|
extern "C" const char* GetIP(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the port used by the server.
|
* \brief Get the port used by the server.
|
||||||
*
|
*
|
||||||
* \return Port
|
* \return Port
|
||||||
*/
|
*/
|
||||||
static unsigned short GetPort() noexcept;
|
extern "C" unsigned short GetPort() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the maximum number of players.
|
* \brief Get the maximum number of players.
|
||||||
*
|
*
|
||||||
* \return Max players
|
* \return Max players
|
||||||
*/
|
*/
|
||||||
static unsigned int GetMaxPlayers() noexcept;
|
extern "C" unsigned int GetMaxPlayers() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Checking if the server requires a password to connect.
|
* \brief Checking if the server requires a password to connect.
|
||||||
*
|
*
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
static bool HasPassword() noexcept;
|
extern "C" bool HasPassword() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the plugin enforcement state of the server.
|
* \brief Get the plugin enforcement state of the server.
|
||||||
|
@ -144,7 +142,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The enforcement state.
|
* \return The enforcement state.
|
||||||
*/
|
*/
|
||||||
static bool GetPluginEnforcementState() noexcept;
|
extern "C" bool GetPluginEnforcementState() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the script error ignoring state of the server.
|
* \brief Get the script error ignoring state of the server.
|
||||||
|
@ -153,7 +151,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The script error ignoring state.
|
* \return The script error ignoring state.
|
||||||
*/
|
*/
|
||||||
static bool GetScriptErrorIgnoringState() noexcept;
|
extern "C" bool GetScriptErrorIgnoringState() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the game mode of the server, as displayed in the server browser.
|
* \brief Set the game mode of the server, as displayed in the server browser.
|
||||||
|
@ -161,7 +159,7 @@ public:
|
||||||
* \param name The new game mode.
|
* \param name The new game mode.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetGameMode(const char* gameMode) noexcept;
|
extern "C" void SetGameMode(const char* gameMode) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the name of the server, as displayed in the server browser.
|
* \brief Set the name of the server, as displayed in the server browser.
|
||||||
|
@ -169,7 +167,7 @@ public:
|
||||||
* \param name The new name.
|
* \param name The new name.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHostname(const char* name) noexcept;
|
extern "C" void SetHostname(const char* name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the password required to join the server.
|
* \brief Set the password required to join the server.
|
||||||
|
@ -177,7 +175,7 @@ public:
|
||||||
* \param password The password.
|
* \param password The password.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetServerPassword(const char *password) noexcept;
|
extern "C" void SetServerPassword(const char *password) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the plugin enforcement state of the server.
|
* \brief Set the plugin enforcement state of the server.
|
||||||
|
@ -187,7 +185,7 @@ public:
|
||||||
* \param state The new enforcement state.
|
* \param state The new enforcement state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPluginEnforcementState(bool state) noexcept;
|
extern "C" void SetPluginEnforcementState(bool state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether script errors should be ignored or not.
|
* \brief Set whether script errors should be ignored or not.
|
||||||
|
@ -199,7 +197,7 @@ public:
|
||||||
* \param state The new script error ignoring state.
|
* \param state The new script error ignoring state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetScriptErrorIgnoringState(bool state) noexcept;
|
extern "C" void SetScriptErrorIgnoringState(bool state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set a rule string for the server details displayed in the server browser.
|
* \brief Set a rule string for the server details displayed in the server browser.
|
||||||
|
@ -208,7 +206,7 @@ public:
|
||||||
* \param value The string value of the rule.
|
* \param value The string value of the rule.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRuleString(const char *key, const char *value) noexcept;
|
extern "C" void SetRuleString(const char *key, const char *value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set a rule value for the server details displayed in the server browser.
|
* \brief Set a rule value for the server details displayed in the server browser.
|
||||||
|
@ -217,16 +215,16 @@ public:
|
||||||
* \param value The numerical value of the rule.
|
* \param value The numerical value of the rule.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRuleValue(const char *key, double value) noexcept;
|
extern "C" void SetRuleValue(const char *key, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Adds plugins to the internal server structure to validate players.
|
* \brief Adds plugins to the internal server structure to validate players.
|
||||||
* @param pluginName Name with extension of the plugin or master file.
|
* @param pluginName Name with extension of the plugin or master file.
|
||||||
* @param hash Hash string
|
* @param hash Hash string
|
||||||
*/
|
*/
|
||||||
static void AddPluginHash(const char *pluginName, const char *hash) noexcept;
|
extern "C" void AddPluginHash(const char *pluginName, const char *hash) noexcept;
|
||||||
|
|
||||||
static const char *GetModDir() noexcept;
|
extern "C" const char *GetModDir() noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_SERVERAPI_HPP
|
#endif //OPENMW_SERVERAPI_HPP
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
void SettingFunctions::SetDifficulty(unsigned short pid, int difficulty)
|
extern "C" void SettingFunctions::SetDifficulty(unsigned short pid, int difficulty)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -17,7 +17,7 @@ void SettingFunctions::SetDifficulty(unsigned short pid, int difficulty)
|
||||||
player->difficulty = difficulty;
|
player->difficulty = difficulty;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetEnforcedLogLevel(unsigned short pid, int enforcedLogLevel)
|
extern "C" void SettingFunctions::SetEnforcedLogLevel(unsigned short pid, int enforcedLogLevel)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -25,7 +25,7 @@ void SettingFunctions::SetEnforcedLogLevel(unsigned short pid, int enforcedLogLe
|
||||||
player->enforcedLogLevel = enforcedLogLevel;
|
player->enforcedLogLevel = enforcedLogLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetPhysicsFramerate(unsigned short pid, double physicsFramerate)
|
extern "C" void SettingFunctions::SetPhysicsFramerate(unsigned short pid, double physicsFramerate)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -33,7 +33,7 @@ void SettingFunctions::SetPhysicsFramerate(unsigned short pid, double physicsFra
|
||||||
player->physicsFramerate = physicsFramerate;
|
player->physicsFramerate = physicsFramerate;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetConsoleAllowed(unsigned short pid, bool state)
|
extern "C" void SettingFunctions::SetConsoleAllowed(unsigned short pid, bool state)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -41,7 +41,7 @@ void SettingFunctions::SetConsoleAllowed(unsigned short pid, bool state)
|
||||||
player->consoleAllowed = state;
|
player->consoleAllowed = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetBedRestAllowed(unsigned short pid, bool state)
|
extern "C" void SettingFunctions::SetBedRestAllowed(unsigned short pid, bool state)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -49,7 +49,7 @@ void SettingFunctions::SetBedRestAllowed(unsigned short pid, bool state)
|
||||||
player->bedRestAllowed = state;
|
player->bedRestAllowed = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetWildernessRestAllowed(unsigned short pid, bool state)
|
extern "C" void SettingFunctions::SetWildernessRestAllowed(unsigned short pid, bool state)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -57,7 +57,7 @@ void SettingFunctions::SetWildernessRestAllowed(unsigned short pid, bool state)
|
||||||
player->wildernessRestAllowed = state;
|
player->wildernessRestAllowed = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SetWaitAllowed(unsigned short pid, bool state)
|
extern "C" void SettingFunctions::SetWaitAllowed(unsigned short pid, bool state)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -65,7 +65,7 @@ void SettingFunctions::SetWaitAllowed(unsigned short pid, bool state)
|
||||||
player->waitAllowed = state;
|
player->waitAllowed = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SettingFunctions::SendSettings(unsigned short pid) noexcept
|
extern "C" void SettingFunctions::SendSettings(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
|
|
@ -15,10 +15,8 @@
|
||||||
\
|
\
|
||||||
{"SendSettings", SettingFunctions::SendSettings}
|
{"SendSettings", SettingFunctions::SendSettings}
|
||||||
|
|
||||||
class SettingFunctions
|
namespace SettingFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the difficulty for a player.
|
* \brief Set the difficulty for a player.
|
||||||
*
|
*
|
||||||
|
@ -29,7 +27,7 @@ public:
|
||||||
* \param difficulty The difficulty.
|
* \param difficulty The difficulty.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetDifficulty(unsigned short pid, int difficulty);
|
extern "C" void SetDifficulty(unsigned short pid, int difficulty);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the client log level enforced for a player.
|
* \brief Set the client log level enforced for a player.
|
||||||
|
@ -47,7 +45,7 @@ public:
|
||||||
* \param enforcedLogLevel The enforced log level.
|
* \param enforcedLogLevel The enforced log level.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetEnforcedLogLevel(unsigned short pid, int enforcedLogLevel);
|
extern "C" void SetEnforcedLogLevel(unsigned short pid, int enforcedLogLevel);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the physics framerate for a player.
|
* \brief Set the physics framerate for a player.
|
||||||
|
@ -59,7 +57,7 @@ public:
|
||||||
* \param physicsFramerate The physics framerate.
|
* \param physicsFramerate The physics framerate.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPhysicsFramerate(unsigned short pid, double physicsFramerate);
|
extern "C" void SetPhysicsFramerate(unsigned short pid, double physicsFramerate);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether the console is allowed for a player.
|
* \brief Set whether the console is allowed for a player.
|
||||||
|
@ -71,7 +69,7 @@ public:
|
||||||
* \param state The console permission state.
|
* \param state The console permission state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetConsoleAllowed(unsigned short pid, bool state);
|
extern "C" void SetConsoleAllowed(unsigned short pid, bool state);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether resting in beds is allowed for a player.
|
* \brief Set whether resting in beds is allowed for a player.
|
||||||
|
@ -83,7 +81,7 @@ public:
|
||||||
* \param state The resting permission state.
|
* \param state The resting permission state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetBedRestAllowed(unsigned short pid, bool state);
|
extern "C" void SetBedRestAllowed(unsigned short pid, bool state);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether resting in the wilderness is allowed for a player.
|
* \brief Set whether resting in the wilderness is allowed for a player.
|
||||||
|
@ -95,7 +93,7 @@ public:
|
||||||
* \param state The resting permission state.
|
* \param state The resting permission state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWildernessRestAllowed(unsigned short pid, bool state);
|
extern "C" void SetWildernessRestAllowed(unsigned short pid, bool state);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether waiting is allowed for a player.
|
* \brief Set whether waiting is allowed for a player.
|
||||||
|
@ -107,7 +105,7 @@ public:
|
||||||
* \param state The waiting permission state.
|
* \param state The waiting permission state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWaitAllowed(unsigned short pid, bool state);
|
extern "C" void SetWaitAllowed(unsigned short pid, bool state);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerSettings packet to the player affected by it.
|
* \brief Send a PlayerSettings packet to the player affected by it.
|
||||||
|
@ -115,7 +113,7 @@ public:
|
||||||
* \param pid The player ID to send it to.
|
* \param pid The player ID to send it to.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendSettings(unsigned short pid) noexcept;
|
extern "C" void SendSettings(unsigned short pid) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_SETTINGSAPI_HPP
|
#endif //OPENMW_SETTINGSAPI_HPP
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
double ShapeshiftFunctions::GetScale(unsigned short pid) noexcept
|
extern "C" double ShapeshiftFunctions::GetScale(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -17,7 +17,7 @@ double ShapeshiftFunctions::GetScale(unsigned short pid) noexcept
|
||||||
return player->scale;
|
return player->scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ShapeshiftFunctions::IsWerewolf(unsigned short pid) noexcept
|
extern "C" bool ShapeshiftFunctions::IsWerewolf(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -25,7 +25,7 @@ bool ShapeshiftFunctions::IsWerewolf(unsigned short pid) noexcept
|
||||||
return player->isWerewolf;
|
return player->isWerewolf;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *ShapeshiftFunctions::GetCreatureRefId(unsigned short pid) noexcept
|
extern "C" const char *ShapeshiftFunctions::GetCreatureRefId(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -33,7 +33,7 @@ const char *ShapeshiftFunctions::GetCreatureRefId(unsigned short pid) noexcept
|
||||||
return player->creatureRefId.c_str();
|
return player->creatureRefId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ShapeshiftFunctions::GetCreatureNameDisplayState(unsigned short pid) noexcept
|
extern "C" bool ShapeshiftFunctions::GetCreatureNameDisplayState(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -41,7 +41,7 @@ bool ShapeshiftFunctions::GetCreatureNameDisplayState(unsigned short pid) noexce
|
||||||
return player->displayCreatureName;
|
return player->displayCreatureName;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeshiftFunctions::SetScale(unsigned short pid, double scale) noexcept
|
extern "C" void ShapeshiftFunctions::SetScale(unsigned short pid, double scale) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -49,7 +49,7 @@ void ShapeshiftFunctions::SetScale(unsigned short pid, double scale) noexcept
|
||||||
player->scale = scale;
|
player->scale = scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeshiftFunctions::SetWerewolfState(unsigned short pid, bool isWerewolf) noexcept
|
extern "C" void ShapeshiftFunctions::SetWerewolfState(unsigned short pid, bool isWerewolf) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -57,7 +57,7 @@ void ShapeshiftFunctions::SetWerewolfState(unsigned short pid, bool isWerewolf)
|
||||||
player->isWerewolf = isWerewolf;
|
player->isWerewolf = isWerewolf;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeshiftFunctions::SetCreatureRefId(unsigned short pid, const char *refId) noexcept
|
extern "C" void ShapeshiftFunctions::SetCreatureRefId(unsigned short pid, const char *refId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -65,7 +65,7 @@ void ShapeshiftFunctions::SetCreatureRefId(unsigned short pid, const char *refId
|
||||||
player->creatureRefId = refId;
|
player->creatureRefId = refId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeshiftFunctions::SetCreatureNameDisplayState(unsigned short pid, bool displayState) noexcept
|
extern "C" void ShapeshiftFunctions::SetCreatureNameDisplayState(unsigned short pid, bool displayState) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -73,7 +73,7 @@ void ShapeshiftFunctions::SetCreatureNameDisplayState(unsigned short pid, bool d
|
||||||
player->displayCreatureName = displayState;
|
player->displayCreatureName = displayState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeshiftFunctions::SendShapeshift(unsigned short pid)
|
extern "C" void ShapeshiftFunctions::SendShapeshift(unsigned short pid)
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -16,17 +16,15 @@
|
||||||
\
|
\
|
||||||
{"SendShapeshift", ShapeshiftFunctions::SendShapeshift}
|
{"SendShapeshift", ShapeshiftFunctions::SendShapeshift}
|
||||||
|
|
||||||
class ShapeshiftFunctions
|
namespace ShapeshiftFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the scale of a player.
|
* \brief Get the scale of a player.
|
||||||
*
|
*
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The scale.
|
* \return The scale.
|
||||||
*/
|
*/
|
||||||
static double GetScale(unsigned short pid) noexcept;
|
extern "C" double GetScale(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether a player is a werewolf.
|
* \brief Check whether a player is a werewolf.
|
||||||
|
@ -36,7 +34,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The werewolf state.
|
* \return The werewolf state.
|
||||||
*/
|
*/
|
||||||
static bool IsWerewolf(unsigned short pid) noexcept;
|
extern "C" bool IsWerewolf(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the refId of the creature the player is disguised as.
|
* \brief Get the refId of the creature the player is disguised as.
|
||||||
|
@ -44,7 +42,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The creature refId.
|
* \return The creature refId.
|
||||||
*/
|
*/
|
||||||
static const char *GetCreatureRefId(unsigned short pid) noexcept;
|
extern "C" const char *GetCreatureRefId(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether a player's name is replaced by that of the creature they are
|
* \brief Check whether a player's name is replaced by that of the creature they are
|
||||||
|
@ -55,7 +53,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The creature name display state.
|
* \return The creature name display state.
|
||||||
*/
|
*/
|
||||||
static bool GetCreatureNameDisplayState(unsigned short pid) noexcept;
|
extern "C" bool GetCreatureNameDisplayState(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the scale of a player.
|
* \brief Set the scale of a player.
|
||||||
|
@ -67,7 +65,7 @@ public:
|
||||||
* \param scale The new scale.
|
* \param scale The new scale.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetScale(unsigned short pid, double scale) noexcept;
|
extern "C" void SetScale(unsigned short pid, double scale) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the werewolf state of a player.
|
* \brief Set the werewolf state of a player.
|
||||||
|
@ -79,7 +77,7 @@ public:
|
||||||
* \param isWerewolf The new werewolf state.
|
* \param isWerewolf The new werewolf state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWerewolfState(unsigned short pid, bool isWerewolf) noexcept;
|
extern "C" void SetWerewolfState(unsigned short pid, bool isWerewolf) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the refId of the creature a player is disguised as.
|
* \brief Set the refId of the creature a player is disguised as.
|
||||||
|
@ -93,7 +91,7 @@ public:
|
||||||
* when hovered over by others.
|
* when hovered over by others.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetCreatureRefId(unsigned short pid, const char *refId) noexcept;
|
extern "C" void SetCreatureRefId(unsigned short pid, const char *refId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether a player's name is replaced by that of the creature they are
|
* \brief Set whether a player's name is replaced by that of the creature they are
|
||||||
|
@ -103,7 +101,7 @@ public:
|
||||||
* \param displayState The creature name display state.
|
* \param displayState The creature name display state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetCreatureNameDisplayState(unsigned short pid, bool displayState) noexcept;
|
extern "C" void SetCreatureNameDisplayState(unsigned short pid, bool displayState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerShapeshift packet about a player.
|
* \brief Send a PlayerShapeshift packet about a player.
|
||||||
|
@ -114,7 +112,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendShapeshift(unsigned short pid);
|
extern "C" void SendShapeshift(unsigned short pid);
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_SHAPESHIFTAPI_HPP
|
#endif //OPENMW_SHAPESHIFTAPI_HPP
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
|
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
void SpellFunctions::ClearSpellbookChanges(unsigned short pid) noexcept
|
extern "C" void SpellFunctions::ClearSpellbookChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -16,7 +16,7 @@ void SpellFunctions::ClearSpellbookChanges(unsigned short pid) noexcept
|
||||||
player->spellbookChanges.spells.clear();
|
player->spellbookChanges.spells.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int SpellFunctions::GetSpellbookChangesSize(unsigned short pid) noexcept
|
extern "C" unsigned int SpellFunctions::GetSpellbookChangesSize(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -24,7 +24,7 @@ unsigned int SpellFunctions::GetSpellbookChangesSize(unsigned short pid) noexcep
|
||||||
return player->spellbookChanges.count;
|
return player->spellbookChanges.count;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int SpellFunctions::GetSpellbookChangesAction(unsigned short pid) noexcept
|
extern "C" unsigned int SpellFunctions::GetSpellbookChangesAction(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -32,7 +32,7 @@ unsigned int SpellFunctions::GetSpellbookChangesAction(unsigned short pid) noexc
|
||||||
return player->spellbookChanges.action;
|
return player->spellbookChanges.action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpellFunctions::SetSpellbookChangesAction(unsigned short pid, unsigned char action) noexcept
|
extern "C" void SpellFunctions::SetSpellbookChangesAction(unsigned short pid, unsigned char action) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -40,7 +40,7 @@ void SpellFunctions::SetSpellbookChangesAction(unsigned short pid, unsigned char
|
||||||
player->spellbookChanges.action = action;
|
player->spellbookChanges.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpellFunctions::AddSpell(unsigned short pid, const char* spellId) noexcept
|
extern "C" void SpellFunctions::AddSpell(unsigned short pid, const char* spellId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -51,7 +51,7 @@ void SpellFunctions::AddSpell(unsigned short pid, const char* spellId) noexcept
|
||||||
player->spellbookChanges.spells.push_back(spell);
|
player->spellbookChanges.spells.push_back(spell);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *SpellFunctions::GetSpellId(unsigned short pid, unsigned int index) noexcept
|
extern "C" const char *SpellFunctions::GetSpellId(unsigned short pid, unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, "");
|
GET_PLAYER(pid, player, "");
|
||||||
|
@ -62,7 +62,7 @@ const char *SpellFunctions::GetSpellId(unsigned short pid, unsigned int index) n
|
||||||
return player->spellbookChanges.spells.at(index).mId.c_str();
|
return player->spellbookChanges.spells.at(index).mId.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpellFunctions::SendSpellbookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void SpellFunctions::SendSpellbookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -76,7 +76,7 @@ void SpellFunctions::SendSpellbookChanges(unsigned short pid, bool sendToOtherPl
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
extern "C" // All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void SpellFunctions::InitializeSpellbookChanges(unsigned short pid) noexcept
|
void SpellFunctions::InitializeSpellbookChanges(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
|
|
|
@ -16,10 +16,8 @@
|
||||||
\
|
\
|
||||||
{"InitializeSpellbookChanges", SpellFunctions::InitializeSpellbookChanges}
|
{"InitializeSpellbookChanges", SpellFunctions::InitializeSpellbookChanges}
|
||||||
|
|
||||||
class SpellFunctions
|
namespace SpellFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the last recorded spellbook changes for a player.
|
* \brief Clear the last recorded spellbook changes for a player.
|
||||||
*
|
*
|
||||||
|
@ -28,7 +26,7 @@ public:
|
||||||
* \param pid The player ID whose spellbook changes should be used.
|
* \param pid The player ID whose spellbook changes should be used.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearSpellbookChanges(unsigned short pid) noexcept;
|
extern "C" void ClearSpellbookChanges(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in a player's latest spellbook changes.
|
* \brief Get the number of indexes in a player's latest spellbook changes.
|
||||||
|
@ -36,7 +34,7 @@ public:
|
||||||
* \param pid The player ID whose spellbook changes should be used.
|
* \param pid The player ID whose spellbook changes should be used.
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetSpellbookChangesSize(unsigned short pid) noexcept;
|
extern "C" unsigned int GetSpellbookChangesSize(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the action type used in a player's latest spellbook changes.
|
* \brief Get the action type used in a player's latest spellbook changes.
|
||||||
|
@ -44,7 +42,7 @@ public:
|
||||||
* \param pid The player ID whose spellbook changes should be used.
|
* \param pid The player ID whose spellbook changes should be used.
|
||||||
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
|
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
|
||||||
*/
|
*/
|
||||||
static unsigned int GetSpellbookChangesAction(unsigned short pid) noexcept;
|
extern "C" unsigned int GetSpellbookChangesAction(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the action type in a player's spellbook changes.
|
* \brief Set the action type in a player's spellbook changes.
|
||||||
|
@ -53,7 +51,7 @@ public:
|
||||||
* \param action The action (0 for SET, 1 for ADD, 2 for REMOVE).
|
* \param action The action (0 for SET, 1 for ADD, 2 for REMOVE).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetSpellbookChangesAction(unsigned short pid, unsigned char action) noexcept;
|
extern "C" void SetSpellbookChangesAction(unsigned short pid, unsigned char action) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a new spell to the spellbook changes for a player.
|
* \brief Add a new spell to the spellbook changes for a player.
|
||||||
|
@ -62,7 +60,7 @@ public:
|
||||||
* \param spellId The spellId of the spell.
|
* \param spellId The spellId of the spell.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddSpell(unsigned short pid, const char* spellId) noexcept;
|
extern "C" void AddSpell(unsigned short pid, const char* spellId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the spellId at a certain index in a player's latest spellbook changes.
|
* \brief Get the spellId at a certain index in a player's latest spellbook changes.
|
||||||
|
@ -71,7 +69,7 @@ public:
|
||||||
* \param index The index of the spell.
|
* \param index The index of the spell.
|
||||||
* \return The spellId.
|
* \return The spellId.
|
||||||
*/
|
*/
|
||||||
static const char *GetSpellId(unsigned short pid, unsigned int index) noexcept;
|
extern "C" const char *GetSpellId(unsigned short pid, unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerSpellbook packet with a player's recorded spellbook changes.
|
* \brief Send a PlayerSpellbook packet with a player's recorded spellbook changes.
|
||||||
|
@ -83,14 +81,11 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendSpellbookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendSpellbookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void InitializeSpellbookChanges(unsigned short pid) noexcept;
|
extern "C" void InitializeSpellbookChanges(unsigned short pid) noexcept;
|
||||||
|
}
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_SPELLAPI_HPP
|
#endif //OPENMW_SPELLAPI_HPP
|
||||||
|
|
|
@ -14,17 +14,17 @@
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace ESM;
|
using namespace ESM;
|
||||||
|
|
||||||
int StatsFunctions::GetAttributeCount() noexcept
|
extern "C" int StatsFunctions::GetAttributeCount() noexcept
|
||||||
{
|
{
|
||||||
return Attribute::Length;
|
return Attribute::Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetSkillCount() noexcept
|
extern "C" int StatsFunctions::GetSkillCount() noexcept
|
||||||
{
|
{
|
||||||
return Skill::Length;
|
return Skill::Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetAttributeId(const char *name) noexcept
|
extern "C" int StatsFunctions::GetAttributeId(const char *name) noexcept
|
||||||
{
|
{
|
||||||
for (int x = 0; x < Attribute::Length; x++)
|
for (int x = 0; x < Attribute::Length; x++)
|
||||||
{
|
{
|
||||||
|
@ -37,7 +37,7 @@ int StatsFunctions::GetAttributeId(const char *name) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetSkillId(const char *name) noexcept
|
extern "C" int StatsFunctions::GetSkillId(const char *name) noexcept
|
||||||
{
|
{
|
||||||
for (int x = 0; x < Skill::Length; x++)
|
for (int x = 0; x < Skill::Length; x++)
|
||||||
{
|
{
|
||||||
|
@ -50,7 +50,7 @@ int StatsFunctions::GetSkillId(const char *name) noexcept
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetAttributeName(unsigned short attributeId) noexcept
|
extern "C" const char *StatsFunctions::GetAttributeName(unsigned short attributeId) noexcept
|
||||||
{
|
{
|
||||||
if (attributeId >= Attribute::Length)
|
if (attributeId >= Attribute::Length)
|
||||||
return "invalid";
|
return "invalid";
|
||||||
|
@ -58,7 +58,7 @@ const char *StatsFunctions::GetAttributeName(unsigned short attributeId) noexcep
|
||||||
return Attribute::sAttributeNames[attributeId].c_str();
|
return Attribute::sAttributeNames[attributeId].c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetSkillName(unsigned short skillId) noexcept
|
extern "C" const char *StatsFunctions::GetSkillName(unsigned short skillId) noexcept
|
||||||
{
|
{
|
||||||
if (skillId >= Skill::Length)
|
if (skillId >= Skill::Length)
|
||||||
return "invalid";
|
return "invalid";
|
||||||
|
@ -66,7 +66,7 @@ const char *StatsFunctions::GetSkillName(unsigned short skillId) noexcept
|
||||||
return Skill::sSkillNames[skillId].c_str();
|
return Skill::sSkillNames[skillId].c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetName(unsigned short pid) noexcept
|
extern "C" const char *StatsFunctions::GetName(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
|
|
||||||
Player *player;
|
Player *player;
|
||||||
|
@ -75,7 +75,7 @@ const char *StatsFunctions::GetName(unsigned short pid) noexcept
|
||||||
return player->npc.mName.c_str();
|
return player->npc.mName.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetRace(unsigned short pid) noexcept
|
extern "C" const char *StatsFunctions::GetRace(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -83,7 +83,7 @@ const char *StatsFunctions::GetRace(unsigned short pid) noexcept
|
||||||
return player->npc.mRace.c_str();
|
return player->npc.mRace.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetHead(unsigned short pid) noexcept
|
extern "C" const char *StatsFunctions::GetHead(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -91,7 +91,7 @@ const char *StatsFunctions::GetHead(unsigned short pid) noexcept
|
||||||
return player->npc.mHead.c_str();
|
return player->npc.mHead.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetHairstyle(unsigned short pid) noexcept
|
extern "C" const char *StatsFunctions::GetHairstyle(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -99,7 +99,7 @@ const char *StatsFunctions::GetHairstyle(unsigned short pid) noexcept
|
||||||
return player->npc.mHair.c_str();
|
return player->npc.mHair.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetIsMale(unsigned short pid) noexcept
|
extern "C" int StatsFunctions::GetIsMale(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, false);
|
GET_PLAYER(pid, player, false);
|
||||||
|
@ -107,7 +107,7 @@ int StatsFunctions::GetIsMale(unsigned short pid) noexcept
|
||||||
return player->npc.isMale();
|
return player->npc.isMale();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *StatsFunctions::GetBirthsign(unsigned short pid) noexcept
|
extern "C" const char *StatsFunctions::GetBirthsign(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -115,7 +115,7 @@ const char *StatsFunctions::GetBirthsign(unsigned short pid) noexcept
|
||||||
return player->birthsign.c_str();
|
return player->birthsign.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetLevel(unsigned short pid) noexcept
|
extern "C" int StatsFunctions::GetLevel(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -123,7 +123,7 @@ int StatsFunctions::GetLevel(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mLevel;
|
return player->creatureStats.mLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetLevelProgress(unsigned short pid) noexcept
|
extern "C" int StatsFunctions::GetLevelProgress(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -131,7 +131,7 @@ int StatsFunctions::GetLevelProgress(unsigned short pid) noexcept
|
||||||
return player->npcStats.mLevelProgress;
|
return player->npcStats.mLevelProgress;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetHealthBase(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetHealthBase(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -139,7 +139,7 @@ double StatsFunctions::GetHealthBase(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[0].mBase;
|
return player->creatureStats.mDynamic[0].mBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetHealthCurrent(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetHealthCurrent(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -147,7 +147,7 @@ double StatsFunctions::GetHealthCurrent(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[0].mCurrent;
|
return player->creatureStats.mDynamic[0].mCurrent;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetMagickaBase(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetMagickaBase(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -155,7 +155,7 @@ double StatsFunctions::GetMagickaBase(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[1].mBase;
|
return player->creatureStats.mDynamic[1].mBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetMagickaCurrent(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetMagickaCurrent(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -163,7 +163,7 @@ double StatsFunctions::GetMagickaCurrent(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[1].mCurrent;
|
return player->creatureStats.mDynamic[1].mCurrent;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetFatigueBase(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetFatigueBase(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -171,7 +171,7 @@ double StatsFunctions::GetFatigueBase(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[2].mBase;
|
return player->creatureStats.mDynamic[2].mBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetFatigueCurrent(unsigned short pid) noexcept
|
extern "C" double StatsFunctions::GetFatigueCurrent(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -179,7 +179,7 @@ double StatsFunctions::GetFatigueCurrent(unsigned short pid) noexcept
|
||||||
return player->creatureStats.mDynamic[2].mCurrent;
|
return player->creatureStats.mDynamic[2].mCurrent;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetAttributeBase(unsigned short pid, unsigned short attributeId) noexcept
|
extern "C" int StatsFunctions::GetAttributeBase(unsigned short pid, unsigned short attributeId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -190,7 +190,7 @@ int StatsFunctions::GetAttributeBase(unsigned short pid, unsigned short attribut
|
||||||
return player->creatureStats.mAttributes[attributeId].mBase;
|
return player->creatureStats.mAttributes[attributeId].mBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept
|
extern "C" int StatsFunctions::GetAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -201,7 +201,7 @@ int StatsFunctions::GetAttributeModifier(unsigned short pid, unsigned short attr
|
||||||
return player->creatureStats.mAttributes[attributeId].mMod;
|
return player->creatureStats.mAttributes[attributeId].mMod;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetSkillBase(unsigned short pid, unsigned short skillId) noexcept
|
extern "C" int StatsFunctions::GetSkillBase(unsigned short pid, unsigned short skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -212,7 +212,7 @@ int StatsFunctions::GetSkillBase(unsigned short pid, unsigned short skillId) noe
|
||||||
return player->npcStats.mSkills[skillId].mBase;
|
return player->npcStats.mSkills[skillId].mBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetSkillModifier(unsigned short pid, unsigned short skillId) noexcept
|
extern "C" int StatsFunctions::GetSkillModifier(unsigned short pid, unsigned short skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -223,7 +223,7 @@ int StatsFunctions::GetSkillModifier(unsigned short pid, unsigned short skillId)
|
||||||
return player->npcStats.mSkills[skillId].mMod;
|
return player->npcStats.mSkills[skillId].mMod;
|
||||||
}
|
}
|
||||||
|
|
||||||
double StatsFunctions::GetSkillProgress(unsigned short pid, unsigned short skillId) noexcept
|
extern "C" double StatsFunctions::GetSkillProgress(unsigned short pid, unsigned short skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0.0f);
|
GET_PLAYER(pid, player, 0.0f);
|
||||||
|
@ -234,7 +234,7 @@ double StatsFunctions::GetSkillProgress(unsigned short pid, unsigned short skill
|
||||||
return player->npcStats.mSkills[skillId].mProgress;
|
return player->npcStats.mSkills[skillId].mProgress;
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetSkillIncrease(unsigned short pid, unsigned int attributeId) noexcept
|
extern "C" int StatsFunctions::GetSkillIncrease(unsigned short pid, unsigned int attributeId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -245,7 +245,7 @@ int StatsFunctions::GetSkillIncrease(unsigned short pid, unsigned int attributeI
|
||||||
return player->npcStats.mSkillIncrease[attributeId];
|
return player->npcStats.mSkillIncrease[attributeId];
|
||||||
}
|
}
|
||||||
|
|
||||||
int StatsFunctions::GetBounty(unsigned short pid) noexcept
|
extern "C" int StatsFunctions::GetBounty(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, 0);
|
GET_PLAYER(pid, player, 0);
|
||||||
|
@ -253,7 +253,7 @@ int StatsFunctions::GetBounty(unsigned short pid) noexcept
|
||||||
return player->npcStats.mBounty;
|
return player->npcStats.mBounty;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetName(unsigned short pid, const char *name) noexcept
|
extern "C" void StatsFunctions::SetName(unsigned short pid, const char *name) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -264,7 +264,7 @@ void StatsFunctions::SetName(unsigned short pid, const char *name) noexcept
|
||||||
player->npc.mName = name;
|
player->npc.mName = name;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetRace(unsigned short pid, const char *race) noexcept
|
extern "C" void StatsFunctions::SetRace(unsigned short pid, const char *race) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -278,7 +278,7 @@ void StatsFunctions::SetRace(unsigned short pid, const char *race) noexcept
|
||||||
player->npc.mRace = race;
|
player->npc.mRace = race;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetHead(unsigned short pid, const char *head) noexcept
|
extern "C" void StatsFunctions::SetHead(unsigned short pid, const char *head) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -289,7 +289,7 @@ void StatsFunctions::SetHead(unsigned short pid, const char *head) noexcept
|
||||||
player->npc.mHead = head;
|
player->npc.mHead = head;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetHairstyle(unsigned short pid, const char *hairstyle) noexcept
|
extern "C" void StatsFunctions::SetHairstyle(unsigned short pid, const char *hairstyle) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -300,7 +300,7 @@ void StatsFunctions::SetHairstyle(unsigned short pid, const char *hairstyle) noe
|
||||||
player->npc.mHair = hairstyle;
|
player->npc.mHair = hairstyle;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetIsMale(unsigned short pid, int state) noexcept
|
extern "C" void StatsFunctions::SetIsMale(unsigned short pid, int state) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -308,7 +308,7 @@ void StatsFunctions::SetIsMale(unsigned short pid, int state) noexcept
|
||||||
player->npc.setIsMale(state == true);
|
player->npc.setIsMale(state == true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetBirthsign(unsigned short pid, const char *sign) noexcept
|
extern "C" void StatsFunctions::SetBirthsign(unsigned short pid, const char *sign) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -319,7 +319,7 @@ void StatsFunctions::SetBirthsign(unsigned short pid, const char *sign) noexcept
|
||||||
player->birthsign = sign;
|
player->birthsign = sign;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetResetStats(unsigned short pid, bool resetStats) noexcept
|
extern "C" void StatsFunctions::SetResetStats(unsigned short pid, bool resetStats) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -327,7 +327,7 @@ void StatsFunctions::SetResetStats(unsigned short pid, bool resetStats) noexcept
|
||||||
player->resetStats = resetStats;
|
player->resetStats = resetStats;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetLevel(unsigned short pid, int value) noexcept
|
extern "C" void StatsFunctions::SetLevel(unsigned short pid, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -335,7 +335,7 @@ void StatsFunctions::SetLevel(unsigned short pid, int value) noexcept
|
||||||
player->creatureStats.mLevel = value;
|
player->creatureStats.mLevel = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetLevelProgress(unsigned short pid, int value) noexcept
|
extern "C" void StatsFunctions::SetLevelProgress(unsigned short pid, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -343,7 +343,7 @@ void StatsFunctions::SetLevelProgress(unsigned short pid, int value) noexcept
|
||||||
player->npcStats.mLevelProgress = value;
|
player->npcStats.mLevelProgress = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetHealthBase(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetHealthBase(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -354,7 +354,7 @@ void StatsFunctions::SetHealthBase(unsigned short pid, double value) noexcept
|
||||||
player->statsDynamicIndexChanges.push_back(0);
|
player->statsDynamicIndexChanges.push_back(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetHealthCurrent(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetHealthCurrent(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -365,7 +365,7 @@ void StatsFunctions::SetHealthCurrent(unsigned short pid, double value) noexcept
|
||||||
player->statsDynamicIndexChanges.push_back(0);
|
player->statsDynamicIndexChanges.push_back(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetMagickaBase(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetMagickaBase(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -376,7 +376,7 @@ void StatsFunctions::SetMagickaBase(unsigned short pid, double value) noexcept
|
||||||
player->statsDynamicIndexChanges.push_back(1);
|
player->statsDynamicIndexChanges.push_back(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetMagickaCurrent(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetMagickaCurrent(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -387,7 +387,7 @@ void StatsFunctions::SetMagickaCurrent(unsigned short pid, double value) noexcep
|
||||||
player->statsDynamicIndexChanges.push_back(1);
|
player->statsDynamicIndexChanges.push_back(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetFatigueBase(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetFatigueBase(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -398,7 +398,7 @@ void StatsFunctions::SetFatigueBase(unsigned short pid, double value) noexcept
|
||||||
player->statsDynamicIndexChanges.push_back(2);
|
player->statsDynamicIndexChanges.push_back(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetFatigueCurrent(unsigned short pid, double value) noexcept
|
extern "C" void StatsFunctions::SetFatigueCurrent(unsigned short pid, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -409,7 +409,7 @@ void StatsFunctions::SetFatigueCurrent(unsigned short pid, double value) noexcep
|
||||||
player->statsDynamicIndexChanges.push_back(2);
|
player->statsDynamicIndexChanges.push_back(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetAttributeBase(unsigned short pid, unsigned short attributeId, int value) noexcept
|
extern "C" void StatsFunctions::SetAttributeBase(unsigned short pid, unsigned short attributeId, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -423,7 +423,7 @@ void StatsFunctions::SetAttributeBase(unsigned short pid, unsigned short attribu
|
||||||
player->attributeIndexChanges.push_back(attributeId);
|
player->attributeIndexChanges.push_back(attributeId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::ClearAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept
|
extern "C" void StatsFunctions::ClearAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -437,7 +437,7 @@ void StatsFunctions::ClearAttributeModifier(unsigned short pid, unsigned short a
|
||||||
player->attributeIndexChanges.push_back(attributeId);
|
player->attributeIndexChanges.push_back(attributeId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetSkillBase(unsigned short pid, unsigned short skillId, int value) noexcept
|
extern "C" void StatsFunctions::SetSkillBase(unsigned short pid, unsigned short skillId, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -451,7 +451,7 @@ void StatsFunctions::SetSkillBase(unsigned short pid, unsigned short skillId, in
|
||||||
player->skillIndexChanges.push_back(skillId);
|
player->skillIndexChanges.push_back(skillId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::ClearSkillModifier(unsigned short pid, unsigned short skillId) noexcept
|
extern "C" void StatsFunctions::ClearSkillModifier(unsigned short pid, unsigned short skillId) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -465,7 +465,7 @@ void StatsFunctions::ClearSkillModifier(unsigned short pid, unsigned short skill
|
||||||
player->skillIndexChanges.push_back(skillId);
|
player->skillIndexChanges.push_back(skillId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetSkillProgress(unsigned short pid, unsigned short skillId, double value) noexcept
|
extern "C" void StatsFunctions::SetSkillProgress(unsigned short pid, unsigned short skillId, double value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -479,7 +479,7 @@ void StatsFunctions::SetSkillProgress(unsigned short pid, unsigned short skillId
|
||||||
player->skillIndexChanges.push_back(skillId);
|
player->skillIndexChanges.push_back(skillId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetSkillIncrease(unsigned short pid, unsigned int attributeId, int value) noexcept
|
extern "C" void StatsFunctions::SetSkillIncrease(unsigned short pid, unsigned int attributeId, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -493,7 +493,7 @@ void StatsFunctions::SetSkillIncrease(unsigned short pid, unsigned int attribute
|
||||||
player->attributeIndexChanges.push_back(attributeId);
|
player->attributeIndexChanges.push_back(attributeId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetBounty(unsigned short pid, int value) noexcept
|
extern "C" void StatsFunctions::SetBounty(unsigned short pid, int value) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -501,7 +501,7 @@ void StatsFunctions::SetBounty(unsigned short pid, int value) noexcept
|
||||||
player->npcStats.mBounty = value;
|
player->npcStats.mBounty = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SetCharGenStage(unsigned short pid, int currentStage, int endStage) noexcept
|
extern "C" void StatsFunctions::SetCharGenStage(unsigned short pid, int currentStage, int endStage) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -516,7 +516,7 @@ void StatsFunctions::SetCharGenStage(unsigned short pid, int currentStage, int e
|
||||||
packet->Send(false);
|
packet->Send(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendBaseInfo(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendBaseInfo(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -528,7 +528,7 @@ void StatsFunctions::SendBaseInfo(unsigned short pid) noexcept
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendStatsDynamic(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendStatsDynamic(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -542,7 +542,7 @@ void StatsFunctions::SendStatsDynamic(unsigned short pid) noexcept
|
||||||
player->statsDynamicIndexChanges.clear();
|
player->statsDynamicIndexChanges.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendAttributes(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendAttributes(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -556,7 +556,7 @@ void StatsFunctions::SendAttributes(unsigned short pid) noexcept
|
||||||
player->attributeIndexChanges.clear();
|
player->attributeIndexChanges.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendSkills(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendSkills(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player,);
|
GET_PLAYER(pid, player,);
|
||||||
|
@ -570,7 +570,7 @@ void StatsFunctions::SendSkills(unsigned short pid) noexcept
|
||||||
player->skillIndexChanges.clear();
|
player->skillIndexChanges.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendLevel(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendLevel(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -582,7 +582,7 @@ void StatsFunctions::SendLevel(unsigned short pid) noexcept
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatsFunctions::SendBounty(unsigned short pid) noexcept
|
extern "C" void StatsFunctions::SendBounty(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
|
|
@ -75,10 +75,8 @@
|
||||||
{"SendLevel", StatsFunctions::SendLevel},\
|
{"SendLevel", StatsFunctions::SendLevel},\
|
||||||
{"SendBounty", StatsFunctions::SendBounty}
|
{"SendBounty", StatsFunctions::SendBounty}
|
||||||
|
|
||||||
class StatsFunctions
|
namespace StatsFunctions
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of attributes.
|
* \brief Get the number of attributes.
|
||||||
*
|
*
|
||||||
|
@ -86,7 +84,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The number of attributes.
|
* \return The number of attributes.
|
||||||
*/
|
*/
|
||||||
static int GetAttributeCount() noexcept;
|
extern "C" int GetAttributeCount() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of skills.
|
* \brief Get the number of skills.
|
||||||
|
@ -95,7 +93,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return The number of skills.
|
* \return The number of skills.
|
||||||
*/
|
*/
|
||||||
static int GetSkillCount() noexcept;
|
extern "C" int GetSkillCount() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the numerical ID of an attribute with a certain name.
|
* \brief Get the numerical ID of an attribute with a certain name.
|
||||||
|
@ -105,7 +103,7 @@ public:
|
||||||
* \param name The name of the attribute.
|
* \param name The name of the attribute.
|
||||||
* \return The ID of the attribute.
|
* \return The ID of the attribute.
|
||||||
*/
|
*/
|
||||||
static int GetAttributeId(const char *name) noexcept;
|
extern "C" int GetAttributeId(const char *name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the numerical ID of a skill with a certain name.
|
* \brief Get the numerical ID of a skill with a certain name.
|
||||||
|
@ -115,7 +113,7 @@ public:
|
||||||
* \param name The name of the skill.
|
* \param name The name of the skill.
|
||||||
* \return The ID of the skill.
|
* \return The ID of the skill.
|
||||||
*/
|
*/
|
||||||
static int GetSkillId(const char *name) noexcept;
|
extern "C" int GetSkillId(const char *name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the attribute with a certain numerical ID.
|
* \brief Get the name of the attribute with a certain numerical ID.
|
||||||
|
@ -125,7 +123,7 @@ public:
|
||||||
* \param attributeId The ID of the attribute.
|
* \param attributeId The ID of the attribute.
|
||||||
* \return The name of the attribute.
|
* \return The name of the attribute.
|
||||||
*/
|
*/
|
||||||
static const char *GetAttributeName(unsigned short attributeId) noexcept;
|
extern "C" const char *GetAttributeName(unsigned short attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of the skill with a certain numerical ID.
|
* \brief Get the name of the skill with a certain numerical ID.
|
||||||
|
@ -135,7 +133,7 @@ public:
|
||||||
* \param skillId The ID of the skill.
|
* \param skillId The ID of the skill.
|
||||||
* \return The name of the skill.
|
* \return The name of the skill.
|
||||||
*/
|
*/
|
||||||
static const char *GetSkillName(unsigned short skillId) noexcept;
|
extern "C" const char *GetSkillName(unsigned short skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the name of a player.
|
* \brief Get the name of a player.
|
||||||
|
@ -143,7 +141,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The name of the player.
|
* \return The name of the player.
|
||||||
*/
|
*/
|
||||||
static const char *GetName(unsigned short pid) noexcept;
|
extern "C" const char *GetName(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the race of a player.
|
* \brief Get the race of a player.
|
||||||
|
@ -151,7 +149,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The race of the player.
|
* \return The race of the player.
|
||||||
*/
|
*/
|
||||||
static const char *GetRace(unsigned short pid) noexcept;
|
extern "C" const char *GetRace(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the head mesh used by a player.
|
* \brief Get the head mesh used by a player.
|
||||||
|
@ -159,7 +157,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The head mesh of the player.
|
* \return The head mesh of the player.
|
||||||
*/
|
*/
|
||||||
static const char *GetHead(unsigned short pid) noexcept;
|
extern "C" const char *GetHead(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the hairstyle mesh used by a player.
|
* \brief Get the hairstyle mesh used by a player.
|
||||||
|
@ -167,7 +165,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The hairstyle mesh of the player.
|
* \return The hairstyle mesh of the player.
|
||||||
*/
|
*/
|
||||||
static const char *GetHairstyle(unsigned short pid) noexcept;
|
extern "C" const char *GetHairstyle(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Check whether a player is male or not.
|
* \brief Check whether a player is male or not.
|
||||||
|
@ -175,7 +173,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return Whether the player is male.
|
* \return Whether the player is male.
|
||||||
*/
|
*/
|
||||||
static int GetIsMale(unsigned short pid) noexcept;
|
extern "C" int GetIsMale(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the birthsign of a player.
|
* \brief Get the birthsign of a player.
|
||||||
|
@ -183,7 +181,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The birthsign of the player.
|
* \return The birthsign of the player.
|
||||||
*/
|
*/
|
||||||
static const char *GetBirthsign(unsigned short pid) noexcept;
|
extern "C" const char *GetBirthsign(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the character level of a player.
|
* \brief Get the character level of a player.
|
||||||
|
@ -191,7 +189,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The level of the player.
|
* \return The level of the player.
|
||||||
*/
|
*/
|
||||||
static int GetLevel(unsigned short pid) noexcept;
|
extern "C" int GetLevel(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the player's progress to their next character level.
|
* \brief Get the player's progress to their next character level.
|
||||||
|
@ -199,7 +197,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The level progress.
|
* \return The level progress.
|
||||||
*/
|
*/
|
||||||
static int GetLevelProgress(unsigned short pid) noexcept;
|
extern "C" int GetLevelProgress(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base health of the player.
|
* \brief Get the base health of the player.
|
||||||
|
@ -207,7 +205,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The base health.
|
* \return The base health.
|
||||||
*/
|
*/
|
||||||
static double GetHealthBase(unsigned short pid) noexcept;
|
extern "C" double GetHealthBase(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current health of the player.
|
* \brief Get the current health of the player.
|
||||||
|
@ -215,7 +213,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The current health.
|
* \return The current health.
|
||||||
*/
|
*/
|
||||||
static double GetHealthCurrent(unsigned short pid) noexcept;
|
extern "C" double GetHealthCurrent(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base magicka of the player.
|
* \brief Get the base magicka of the player.
|
||||||
|
@ -223,7 +221,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The base magicka.
|
* \return The base magicka.
|
||||||
*/
|
*/
|
||||||
static double GetMagickaBase(unsigned short pid) noexcept;
|
extern "C" double GetMagickaBase(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current magicka of the player.
|
* \brief Get the current magicka of the player.
|
||||||
|
@ -231,7 +229,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The current magicka.
|
* \return The current magicka.
|
||||||
*/
|
*/
|
||||||
static double GetMagickaCurrent(unsigned short pid) noexcept;
|
extern "C" double GetMagickaCurrent(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base fatigue of the player.
|
* \brief Get the base fatigue of the player.
|
||||||
|
@ -239,7 +237,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The base fatigue.
|
* \return The base fatigue.
|
||||||
*/
|
*/
|
||||||
static double GetFatigueBase(unsigned short pid) noexcept;
|
extern "C" double GetFatigueBase(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current fatigue of the player.
|
* \brief Get the current fatigue of the player.
|
||||||
|
@ -247,7 +245,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The current fatigue.
|
* \return The current fatigue.
|
||||||
*/
|
*/
|
||||||
static double GetFatigueCurrent(unsigned short pid) noexcept;
|
extern "C" double GetFatigueCurrent(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base value of a player's attribute.
|
* \brief Get the base value of a player's attribute.
|
||||||
|
@ -256,7 +254,7 @@ public:
|
||||||
* \param attributeId The attribute ID.
|
* \param attributeId The attribute ID.
|
||||||
* \return The base value of the attribute.
|
* \return The base value of the attribute.
|
||||||
*/
|
*/
|
||||||
static int GetAttributeBase(unsigned short pid, unsigned short attributeId) noexcept;
|
extern "C" int GetAttributeBase(unsigned short pid, unsigned short attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the modifier value of a player's attribute.
|
* \brief Get the modifier value of a player's attribute.
|
||||||
|
@ -265,7 +263,7 @@ public:
|
||||||
* \param attributeId The attribute ID.
|
* \param attributeId The attribute ID.
|
||||||
* \return The modifier value of the attribute.
|
* \return The modifier value of the attribute.
|
||||||
*/
|
*/
|
||||||
static int GetAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept;
|
extern "C" int GetAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the base value of a player's skill.
|
* \brief Get the base value of a player's skill.
|
||||||
|
@ -274,7 +272,7 @@ public:
|
||||||
* \param skillId The skill ID.
|
* \param skillId The skill ID.
|
||||||
* \return The base value of the skill.
|
* \return The base value of the skill.
|
||||||
*/
|
*/
|
||||||
static int GetSkillBase(unsigned short pid, unsigned short skillId) noexcept;
|
extern "C" int GetSkillBase(unsigned short pid, unsigned short skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the modifier value of a player's skill.
|
* \brief Get the modifier value of a player's skill.
|
||||||
|
@ -283,7 +281,7 @@ public:
|
||||||
* \param skillId The skill ID.
|
* \param skillId The skill ID.
|
||||||
* \return The modifier value of the skill.
|
* \return The modifier value of the skill.
|
||||||
*/
|
*/
|
||||||
static int GetSkillModifier(unsigned short pid, unsigned short skillId) noexcept;
|
extern "C" int GetSkillModifier(unsigned short pid, unsigned short skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the progress the player has made towards increasing a certain skill by 1.
|
* \brief Get the progress the player has made towards increasing a certain skill by 1.
|
||||||
|
@ -292,7 +290,7 @@ public:
|
||||||
* \param skillId The skill ID.
|
* \param skillId The skill ID.
|
||||||
* \return The skill progress.
|
* \return The skill progress.
|
||||||
*/
|
*/
|
||||||
static double GetSkillProgress(unsigned short pid, unsigned short skillId) noexcept;
|
extern "C" double GetSkillProgress(unsigned short pid, unsigned short skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the bonus applied to a certain attribute at the next level up as a result
|
* \brief Get the bonus applied to a certain attribute at the next level up as a result
|
||||||
|
@ -304,7 +302,7 @@ public:
|
||||||
* \param skillId The attribute ID.
|
* \param skillId The attribute ID.
|
||||||
* \return The increase in the attribute caused by skills.
|
* \return The increase in the attribute caused by skills.
|
||||||
*/
|
*/
|
||||||
static int GetSkillIncrease(unsigned short pid, unsigned int attributeId) noexcept;
|
extern "C" int GetSkillIncrease(unsigned short pid, unsigned int attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the bounty of the player.
|
* \brief Get the bounty of the player.
|
||||||
|
@ -312,7 +310,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return The bounty.
|
* \return The bounty.
|
||||||
*/
|
*/
|
||||||
static int GetBounty(unsigned short pid) noexcept;
|
extern "C" int GetBounty(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the name of a player.
|
* \brief Set the name of a player.
|
||||||
|
@ -321,7 +319,7 @@ public:
|
||||||
* \param name The new name of the player.
|
* \param name The new name of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetName(unsigned short pid, const char *name) noexcept;
|
extern "C" void SetName(unsigned short pid, const char *name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the race of a player.
|
* \brief Set the race of a player.
|
||||||
|
@ -330,7 +328,7 @@ public:
|
||||||
* \param race The new race of the player.
|
* \param race The new race of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetRace(unsigned short pid, const char *race) noexcept;
|
extern "C" void SetRace(unsigned short pid, const char *race) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the head mesh used by a player.
|
* \brief Set the head mesh used by a player.
|
||||||
|
@ -339,7 +337,7 @@ public:
|
||||||
* \param head The new head mesh of the player.
|
* \param head The new head mesh of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHead(unsigned short pid, const char *head) noexcept;
|
extern "C" void SetHead(unsigned short pid, const char *head) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the hairstyle mesh used by a player.
|
* \brief Set the hairstyle mesh used by a player.
|
||||||
|
@ -348,7 +346,7 @@ public:
|
||||||
* \param hairstyle The new hairstyle mesh of the player.
|
* \param hairstyle The new hairstyle mesh of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHairstyle(unsigned short pid, const char *hairstyle) noexcept;
|
extern "C" void SetHairstyle(unsigned short pid, const char *hairstyle) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether a player is male or not.
|
* \brief Set whether a player is male or not.
|
||||||
|
@ -357,7 +355,7 @@ public:
|
||||||
* \param state Whether the player is male.
|
* \param state Whether the player is male.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetIsMale(unsigned short pid, int state) noexcept;
|
extern "C" void SetIsMale(unsigned short pid, int state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the birthsign of a player.
|
* \brief Set the birthsign of a player.
|
||||||
|
@ -366,7 +364,7 @@ public:
|
||||||
* \param name The new birthsign of the player.
|
* \param name The new birthsign of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetBirthsign(unsigned short pid, const char *name) noexcept;
|
extern "C" void SetBirthsign(unsigned short pid, const char *name) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set whether the player's stats should be reset based on their
|
* \brief Set whether the player's stats should be reset based on their
|
||||||
|
@ -379,7 +377,7 @@ public:
|
||||||
* \param resetStats The stat reset state.
|
* \param resetStats The stat reset state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetResetStats(unsigned short pid, bool resetStats) noexcept;
|
extern "C" void SetResetStats(unsigned short pid, bool resetStats) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the character level of a player.
|
* \brief Set the character level of a player.
|
||||||
|
@ -388,7 +386,7 @@ public:
|
||||||
* \param value The new level of the player.
|
* \param value The new level of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetLevel(unsigned short pid, int value) noexcept;
|
extern "C" void SetLevel(unsigned short pid, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the player's progress to their next character level.
|
* \brief Set the player's progress to their next character level.
|
||||||
|
@ -397,7 +395,7 @@ public:
|
||||||
* \param value The new level progress of the player.
|
* \param value The new level progress of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetLevelProgress(unsigned short pid, int value) noexcept;
|
extern "C" void SetLevelProgress(unsigned short pid, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base health of a player.
|
* \brief Set the base health of a player.
|
||||||
|
@ -406,7 +404,7 @@ public:
|
||||||
* \param name The new base health of the player.
|
* \param name The new base health of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHealthBase(unsigned short pid, double value) noexcept;
|
extern "C" void SetHealthBase(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current health of a player.
|
* \brief Set the current health of a player.
|
||||||
|
@ -415,7 +413,7 @@ public:
|
||||||
* \param name The new current health of the player.
|
* \param name The new current health of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHealthCurrent(unsigned short pid, double value) noexcept;
|
extern "C" void SetHealthCurrent(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base magicka of a player.
|
* \brief Set the base magicka of a player.
|
||||||
|
@ -424,7 +422,7 @@ public:
|
||||||
* \param name The new base magicka of the player.
|
* \param name The new base magicka of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMagickaBase(unsigned short pid, double value) noexcept;
|
extern "C" void SetMagickaBase(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current magicka of a player.
|
* \brief Set the current magicka of a player.
|
||||||
|
@ -433,7 +431,7 @@ public:
|
||||||
* \param name The new current magicka of the player.
|
* \param name The new current magicka of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMagickaCurrent(unsigned short pid, double value) noexcept;
|
extern "C" void SetMagickaCurrent(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base fatigue of a player.
|
* \brief Set the base fatigue of a player.
|
||||||
|
@ -442,7 +440,7 @@ public:
|
||||||
* \param name The new base fatigue of the player.
|
* \param name The new base fatigue of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFatigueBase(unsigned short pid, double value) noexcept;
|
extern "C" void SetFatigueBase(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current fatigue of a player.
|
* \brief Set the current fatigue of a player.
|
||||||
|
@ -451,7 +449,7 @@ public:
|
||||||
* \param name The new current fatigue of the player.
|
* \param name The new current fatigue of the player.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetFatigueCurrent(unsigned short pid, double value) noexcept;
|
extern "C" void SetFatigueCurrent(unsigned short pid, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base value of a player's attribute.
|
* \brief Set the base value of a player's attribute.
|
||||||
|
@ -461,7 +459,7 @@ public:
|
||||||
* \param value The new base value of the player's attribute.
|
* \param value The new base value of the player's attribute.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetAttributeBase(unsigned short pid, unsigned short attributeId, int value) noexcept;
|
extern "C" void SetAttributeBase(unsigned short pid, unsigned short attributeId, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the modifier value of a player's attribute.
|
* \brief Clear the modifier value of a player's attribute.
|
||||||
|
@ -475,7 +473,7 @@ public:
|
||||||
* \param attributeId The attribute ID.
|
* \param attributeId The attribute ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept;
|
extern "C" void ClearAttributeModifier(unsigned short pid, unsigned short attributeId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the base value of a player's skill.
|
* \brief Set the base value of a player's skill.
|
||||||
|
@ -485,7 +483,7 @@ public:
|
||||||
* \param value The new base value of the player's skill.
|
* \param value The new base value of the player's skill.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetSkillBase(unsigned short pid, unsigned short skillId, int value) noexcept;
|
extern "C" void SetSkillBase(unsigned short pid, unsigned short skillId, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the modifier value of a player's skill.
|
* \brief Clear the modifier value of a player's skill.
|
||||||
|
@ -499,7 +497,7 @@ public:
|
||||||
* \param skillId The skill ID.
|
* \param skillId The skill ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearSkillModifier(unsigned short pid, unsigned short skillId) noexcept;
|
extern "C" void ClearSkillModifier(unsigned short pid, unsigned short skillId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the progress the player has made towards increasing a certain skill by 1.
|
* \brief Set the progress the player has made towards increasing a certain skill by 1.
|
||||||
|
@ -509,7 +507,7 @@ public:
|
||||||
* \param value The progress value.
|
* \param value The progress value.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetSkillProgress(unsigned short pid, unsigned short skillId, double value) noexcept;
|
extern "C" void SetSkillProgress(unsigned short pid, unsigned short skillId, double value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the bonus applied to a certain attribute at the next level up as a result
|
* \brief Set the bonus applied to a certain attribute at the next level up as a result
|
||||||
|
@ -522,7 +520,7 @@ public:
|
||||||
* \param value The increase in the attribute caused by skills.
|
* \param value The increase in the attribute caused by skills.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetSkillIncrease(unsigned short pid, unsigned int attributeId, int value) noexcept;
|
extern "C" void SetSkillIncrease(unsigned short pid, unsigned int attributeId, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the bounty of a player.
|
* \brief Set the bounty of a player.
|
||||||
|
@ -531,7 +529,7 @@ public:
|
||||||
* \param value The new bounty.
|
* \param value The new bounty.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetBounty(unsigned short pid, int value) noexcept;
|
extern "C" void SetBounty(unsigned short pid, int value) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current and ending stages of character generation for a player.
|
* \brief Set the current and ending stages of character generation for a player.
|
||||||
|
@ -543,7 +541,7 @@ public:
|
||||||
* \param endStage The new ending stage.
|
* \param endStage The new ending stage.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetCharGenStage(unsigned short pid, int currentStage, int endStage) noexcept;
|
extern "C" void SetCharGenStage(unsigned short pid, int currentStage, int endStage) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerBaseInfo packet with a player's name, race, head mesh,
|
* \brief Send a PlayerBaseInfo packet with a player's name, race, head mesh,
|
||||||
|
@ -554,7 +552,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendBaseInfo(unsigned short pid) noexcept;
|
extern "C" void SendBaseInfo(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerStatsDynamic packet with a player's dynamic stats (health,
|
* \brief Send a PlayerStatsDynamic packet with a player's dynamic stats (health,
|
||||||
|
@ -565,7 +563,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendStatsDynamic(unsigned short pid) noexcept;
|
extern "C" void SendStatsDynamic(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerAttribute packet with a player's attributes and bonuses
|
* \brief Send a PlayerAttribute packet with a player's attributes and bonuses
|
||||||
|
@ -577,7 +575,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendAttributes(unsigned short pid) noexcept;
|
extern "C" void SendAttributes(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerSkill packet with a player's skills.
|
* \brief Send a PlayerSkill packet with a player's skills.
|
||||||
|
@ -587,7 +585,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendSkills(unsigned short pid) noexcept;
|
extern "C" void SendSkills(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerLevel packet with a player's character level and
|
* \brief Send a PlayerLevel packet with a player's character level and
|
||||||
|
@ -598,7 +596,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendLevel(unsigned short pid) noexcept;
|
extern "C" void SendLevel(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a PlayerBounty packet with a player's bounty.
|
* \brief Send a PlayerBounty packet with a player's bounty.
|
||||||
|
@ -608,7 +606,7 @@ public:
|
||||||
* \param pid The player ID.
|
* \param pid The player ID.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendBounty(unsigned short pid) noexcept;
|
extern "C" void SendBounty(unsigned short pid) noexcept;
|
||||||
};
|
}
|
||||||
|
|
||||||
#endif //OPENMW_STATAPI_HPP
|
#endif //OPENMW_STATAPI_HPP
|
||||||
|
|
|
@ -11,17 +11,17 @@
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace mwmp;
|
using namespace mwmp;
|
||||||
|
|
||||||
int ScriptFunctions::CreateTimer(ScriptFunc callback, int msec) noexcept
|
extern "C" int TimerFunctions::CreateTimer(ScriptFunc callback, int msec) noexcept
|
||||||
{
|
{
|
||||||
return mwmp::TimerAPI::CreateTimer(callback, msec, "", vector<boost::any>());
|
return mwmp::TimerAPI::CreateTimer(callback, msec, "", vector<boost::any>());
|
||||||
}
|
}
|
||||||
|
|
||||||
int ScriptFunctions::CreateTimerEx(ScriptFunc callback, int msec, const char *types, va_list args) noexcept
|
extern "C" int TimerFunctions::CreateTimerEx(ScriptFunc callback, int msec, const char *types, va_list args) noexcept
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
vector<boost::any> params;
|
vector<boost::any> params;
|
||||||
GetArguments(params, args, types);
|
ScriptFunctions::GetArguments(params, args, types);
|
||||||
|
|
||||||
return mwmp::TimerAPI::CreateTimer(callback, msec, types, params);
|
return mwmp::TimerAPI::CreateTimer(callback, msec, types, params);
|
||||||
}
|
}
|
||||||
|
@ -32,27 +32,27 @@ int ScriptFunctions::CreateTimerEx(ScriptFunc callback, int msec, const char *ty
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptFunctions::StartTimer(int timerId) noexcept
|
extern "C" void TimerFunctions::StartTimer(int timerId) noexcept
|
||||||
{
|
{
|
||||||
TimerAPI::StartTimer(timerId);
|
TimerAPI::StartTimer(timerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptFunctions::StopTimer(int timerId) noexcept
|
extern "C" void TimerFunctions::StopTimer(int timerId) noexcept
|
||||||
{
|
{
|
||||||
TimerAPI::StopTimer(timerId);
|
TimerAPI::StopTimer(timerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptFunctions::RestartTimer(int timerId, int msec) noexcept
|
extern "C" void TimerFunctions::RestartTimer(int timerId, int msec) noexcept
|
||||||
{
|
{
|
||||||
TimerAPI::ResetTimer(timerId, msec);
|
TimerAPI::ResetTimer(timerId, msec);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptFunctions::FreeTimer(int timerId) noexcept
|
extern "C" void TimerFunctions::FreeTimer(int timerId) noexcept
|
||||||
{
|
{
|
||||||
TimerAPI::FreeTimer(timerId);
|
TimerAPI::FreeTimer(timerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ScriptFunctions::IsTimerElapsed(int timerId) noexcept
|
extern "C" bool TimerFunctions::IsTimerElapsed(int timerId) noexcept
|
||||||
{
|
{
|
||||||
return TimerAPI::IsTimerElapsed(timerId);
|
return TimerAPI::IsTimerElapsed(timerId);
|
||||||
}
|
}
|
||||||
|
|
79
apps/openmw-mp/Script/Functions/Timer.hpp
Normal file
79
apps/openmw-mp/Script/Functions/Timer.hpp
Normal file
|
@ -0,0 +1,79 @@
|
||||||
|
//
|
||||||
|
// Created by koncord on 09.12.18.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef OPENMW_TIMER_HPP
|
||||||
|
#define OPENMW_TIMER_HPP
|
||||||
|
|
||||||
|
#include <apps/openmw-mp/Script/ScriptFunction.hpp>
|
||||||
|
|
||||||
|
namespace TimerFunctions
|
||||||
|
{
|
||||||
|
/**
|
||||||
|
* \brief Create a timer that will run a script function after a certain interval.
|
||||||
|
*
|
||||||
|
* \param callback The Lua script function.
|
||||||
|
* \param msec The interval in miliseconds.
|
||||||
|
* \return The ID of the timer thus created.
|
||||||
|
*/
|
||||||
|
extern "C" int CreateTimer(ScriptFunc callback, int msec) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Create a timer that will run a script function after a certain interval and pass
|
||||||
|
* certain arguments to it.
|
||||||
|
*
|
||||||
|
* Example usage:
|
||||||
|
* - tes3mp.CreateTimerEx("OnTimerTest1", 250, "i", 90)
|
||||||
|
* - tes3mp.CreateTimerEx("OnTimerTest2", 500, "sif", "Test string", 60, 77.321)
|
||||||
|
*
|
||||||
|
* \param callback The Lua script function.
|
||||||
|
* \param msec The interval in miliseconds.
|
||||||
|
* \param types The argument types.
|
||||||
|
* \param args The arguments.
|
||||||
|
* \return The ID of the timer thus created.
|
||||||
|
*/
|
||||||
|
extern "C" int CreateTimerEx(ScriptFunc callback, int msec, const char *types, va_list args) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Start the timer with a certain ID.
|
||||||
|
*
|
||||||
|
* \param timerId The timer ID.
|
||||||
|
* \return void
|
||||||
|
*/
|
||||||
|
extern "C" void StartTimer(int timerId) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Stop the timer with a certain ID.
|
||||||
|
*
|
||||||
|
* \param timerId The timer ID.
|
||||||
|
* \return void
|
||||||
|
*/
|
||||||
|
extern "C" void StopTimer(int timerId) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Restart the timer with a certain ID for a certain interval.
|
||||||
|
*
|
||||||
|
* \param timerId The timer ID.
|
||||||
|
* \param msec The interval in miliseconds.
|
||||||
|
* \return void
|
||||||
|
*/
|
||||||
|
extern "C" void RestartTimer(int timerId, int msec) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Free the timer with a certain ID.
|
||||||
|
*
|
||||||
|
* \param timerId The timer ID.
|
||||||
|
* \return void
|
||||||
|
*/
|
||||||
|
extern "C" void FreeTimer(int timerId) noexcept;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Check whether a timer is elapsed.
|
||||||
|
*
|
||||||
|
* \param timerId The timer ID.
|
||||||
|
* \return Whether the timer is elapsed.
|
||||||
|
*/
|
||||||
|
extern "C" bool IsTimerElapsed(int timerId) noexcept;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //OPENMW_TIMER_HPP
|
|
@ -13,157 +13,157 @@ using namespace mwmp;
|
||||||
BaseWorldstate *WorldstateFunctions::readWorldstate;
|
BaseWorldstate *WorldstateFunctions::readWorldstate;
|
||||||
BaseWorldstate WorldstateFunctions::writeWorldstate;
|
BaseWorldstate WorldstateFunctions::writeWorldstate;
|
||||||
|
|
||||||
void WorldstateFunctions::ReadReceivedWorldstate() noexcept
|
extern "C" void WorldstateFunctions::ReadReceivedWorldstate() noexcept
|
||||||
{
|
{
|
||||||
readWorldstate = mwmp::Networking::getPtr()->getReceivedWorldstate();
|
readWorldstate = mwmp::Networking::getPtr()->getReceivedWorldstate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::CopyReceivedWorldstateToStore() noexcept
|
extern "C" void WorldstateFunctions::CopyReceivedWorldstateToStore() noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate = *readWorldstate;
|
writeWorldstate = *readWorldstate;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::ClearMapChanges() noexcept
|
extern "C" void WorldstateFunctions::ClearMapChanges() noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.mapTiles.clear();
|
writeWorldstate.mapTiles.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int WorldstateFunctions::GetMapChangesSize() noexcept
|
extern "C" unsigned int WorldstateFunctions::GetMapChangesSize() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->mapTiles.size();
|
return readWorldstate->mapTiles.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *WorldstateFunctions::GetWeatherRegion() noexcept
|
extern "C" const char *WorldstateFunctions::GetWeatherRegion() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->weather.region.c_str();
|
return readWorldstate->weather.region.c_str();
|
||||||
}
|
}
|
||||||
|
|
||||||
int WorldstateFunctions::GetWeatherCurrent() noexcept
|
extern "C" int WorldstateFunctions::GetWeatherCurrent() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->weather.currentWeather;
|
return readWorldstate->weather.currentWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
int WorldstateFunctions::GetWeatherNext() noexcept
|
extern "C" int WorldstateFunctions::GetWeatherNext() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->weather.nextWeather;
|
return readWorldstate->weather.nextWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
int WorldstateFunctions::GetWeatherQueued() noexcept
|
extern "C" int WorldstateFunctions::GetWeatherQueued() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->weather.queuedWeather;
|
return readWorldstate->weather.queuedWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
double WorldstateFunctions::GetWeatherTransitionFactor() noexcept
|
extern "C" double WorldstateFunctions::GetWeatherTransitionFactor() noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->weather.transitionFactor;
|
return readWorldstate->weather.transitionFactor;
|
||||||
}
|
}
|
||||||
|
|
||||||
int WorldstateFunctions::GetMapTileCellX(unsigned int index) noexcept
|
extern "C" int WorldstateFunctions::GetMapTileCellX(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->mapTiles.at(index).x;
|
return readWorldstate->mapTiles.at(index).x;
|
||||||
}
|
}
|
||||||
|
|
||||||
int WorldstateFunctions::GetMapTileCellY(unsigned int index) noexcept
|
extern "C" int WorldstateFunctions::GetMapTileCellY(unsigned int index) noexcept
|
||||||
{
|
{
|
||||||
return readWorldstate->mapTiles.at(index).y;
|
return readWorldstate->mapTiles.at(index).y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetAuthorityRegion(const char* authorityRegion) noexcept
|
extern "C" void WorldstateFunctions::SetAuthorityRegion(const char* authorityRegion) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.authorityRegion = authorityRegion;
|
writeWorldstate.authorityRegion = authorityRegion;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherRegion(const char* region) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherRegion(const char* region) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.weather.region = region;
|
writeWorldstate.weather.region = region;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherForceState(bool forceState) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherForceState(bool forceState) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.forceWeather = forceState;
|
writeWorldstate.forceWeather = forceState;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherCurrent(int currentWeather) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherCurrent(int currentWeather) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.weather.currentWeather = currentWeather;
|
writeWorldstate.weather.currentWeather = currentWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherNext(int nextWeather) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherNext(int nextWeather) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.weather.nextWeather = nextWeather;
|
writeWorldstate.weather.nextWeather = nextWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherQueued(int queuedWeather) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherQueued(int queuedWeather) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.weather.queuedWeather = queuedWeather;
|
writeWorldstate.weather.queuedWeather = queuedWeather;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetWeatherTransitionFactor(double transitionFactor) noexcept
|
extern "C" void WorldstateFunctions::SetWeatherTransitionFactor(double transitionFactor) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.weather.transitionFactor = transitionFactor;
|
writeWorldstate.weather.transitionFactor = transitionFactor;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetHour(double hour) noexcept
|
extern "C" void WorldstateFunctions::SetHour(double hour) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.hour = hour;
|
writeWorldstate.time.hour = hour;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetDay(int day) noexcept
|
extern "C" void WorldstateFunctions::SetDay(int day) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.day = day;
|
writeWorldstate.time.day = day;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetMonth(int month) noexcept
|
extern "C" void WorldstateFunctions::SetMonth(int month) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.month = month;
|
writeWorldstate.time.month = month;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetYear(int year) noexcept
|
extern "C" void WorldstateFunctions::SetYear(int year) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.year = year;
|
writeWorldstate.time.year = year;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetDaysPassed(int daysPassed) noexcept
|
extern "C" void WorldstateFunctions::SetDaysPassed(int daysPassed) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.daysPassed = daysPassed;
|
writeWorldstate.time.daysPassed = daysPassed;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetTimeScale(double timeScale) noexcept
|
extern "C" void WorldstateFunctions::SetTimeScale(double timeScale) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.time.timeScale = timeScale;
|
writeWorldstate.time.timeScale = timeScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetPlayerCollisionState(bool state) noexcept
|
extern "C" void WorldstateFunctions::SetPlayerCollisionState(bool state) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.hasPlayerCollision = state;
|
writeWorldstate.hasPlayerCollision = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetActorCollisionState(bool state) noexcept
|
extern "C" void WorldstateFunctions::SetActorCollisionState(bool state) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.hasActorCollision = state;
|
writeWorldstate.hasActorCollision = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SetPlacedObjectCollisionState(bool state) noexcept
|
extern "C" void WorldstateFunctions::SetPlacedObjectCollisionState(bool state) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.hasPlacedObjectCollision = state;
|
writeWorldstate.hasPlacedObjectCollision = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::UseActorCollisionForPlacedObjects(bool useActorCollision) noexcept
|
extern "C" void WorldstateFunctions::UseActorCollisionForPlacedObjects(bool useActorCollision) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.useActorCollisionForPlacedObjects = useActorCollision;
|
writeWorldstate.useActorCollisionForPlacedObjects = useActorCollision;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::AddEnforcedCollisionRefId(const char *refId) noexcept
|
extern "C" void WorldstateFunctions::AddEnforcedCollisionRefId(const char *refId) noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.enforcedCollisionRefIds.push_back(refId);
|
writeWorldstate.enforcedCollisionRefIds.push_back(refId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::ClearEnforcedCollisionRefIds() noexcept
|
extern "C" void WorldstateFunctions::ClearEnforcedCollisionRefIds() noexcept
|
||||||
{
|
{
|
||||||
writeWorldstate.enforcedCollisionRefIds.clear();
|
writeWorldstate.enforcedCollisionRefIds.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept
|
extern "C" void WorldstateFunctions::SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept
|
||||||
{
|
{
|
||||||
if (index >= readWorldstate->mapTiles.size())
|
if (index >= readWorldstate->mapTiles.size())
|
||||||
return;
|
return;
|
||||||
|
@ -175,7 +175,7 @@ void WorldstateFunctions::SaveMapTileImageFile(unsigned int index, const char *f
|
||||||
std::copy(imageData.begin(), imageData.end(), outputIterator);
|
std::copy(imageData.begin(), imageData.end(), outputIterator);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::LoadMapTileImageFile(int cellX, int cellY, const char* filePath) noexcept
|
extern "C" void WorldstateFunctions::LoadMapTileImageFile(int cellX, int cellY, const char* filePath) noexcept
|
||||||
{
|
{
|
||||||
mwmp::MapTile mapTile;
|
mwmp::MapTile mapTile;
|
||||||
mapTile.x = cellX;
|
mapTile.x = cellX;
|
||||||
|
@ -196,7 +196,7 @@ void WorldstateFunctions::LoadMapTileImageFile(int cellX, int cellY, const char*
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SendWorldMap(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void WorldstateFunctions::SendWorldMap(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -212,7 +212,7 @@ void WorldstateFunctions::SendWorldMap(unsigned short pid, bool sendToOtherPlaye
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SendWorldTime(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void WorldstateFunctions::SendWorldTime(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -228,7 +228,7 @@ void WorldstateFunctions::SendWorldTime(unsigned short pid, bool sendToOtherPlay
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SendWorldWeather(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void WorldstateFunctions::SendWorldWeather(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -244,7 +244,7 @@ void WorldstateFunctions::SendWorldWeather(unsigned short pid, bool sendToOtherP
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SendWorldCollisionOverride(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
extern "C" void WorldstateFunctions::SendWorldCollisionOverride(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -260,7 +260,7 @@ void WorldstateFunctions::SendWorldCollisionOverride(unsigned short pid, bool se
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::SendWorldRegionAuthority(unsigned short pid) noexcept
|
extern "C" void WorldstateFunctions::SendWorldRegionAuthority(unsigned short pid) noexcept
|
||||||
{
|
{
|
||||||
Player *player;
|
Player *player;
|
||||||
GET_PLAYER(pid, player, );
|
GET_PLAYER(pid, player, );
|
||||||
|
@ -276,7 +276,7 @@ void WorldstateFunctions::SendWorldRegionAuthority(unsigned short pid) noexcept
|
||||||
packet->Send(true);
|
packet->Send(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern "C"
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
void WorldstateFunctions::ReadLastWorldstate() noexcept
|
void WorldstateFunctions::ReadLastWorldstate() noexcept
|
||||||
|
@ -284,7 +284,7 @@ void WorldstateFunctions::ReadLastWorldstate() noexcept
|
||||||
ReadReceivedWorldstate();
|
ReadReceivedWorldstate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldstateFunctions::CopyLastWorldstateToStore() noexcept
|
extern "C" void WorldstateFunctions::CopyLastWorldstateToStore() noexcept
|
||||||
{
|
{
|
||||||
CopyReceivedWorldstateToStore();
|
CopyReceivedWorldstateToStore();
|
||||||
}
|
}
|
||||||
|
|
|
@ -58,19 +58,17 @@
|
||||||
{"ReadLastWorldstate", WorldstateFunctions::ReadLastWorldstate},\
|
{"ReadLastWorldstate", WorldstateFunctions::ReadLastWorldstate},\
|
||||||
{"CopyLastWorldstateToStore", WorldstateFunctions::CopyLastWorldstateToStore}
|
{"CopyLastWorldstateToStore", WorldstateFunctions::CopyLastWorldstateToStore}
|
||||||
|
|
||||||
class WorldstateFunctions
|
namespace WorldstateFunctions
|
||||||
{
|
{
|
||||||
public:
|
extern "C" mwmp::BaseWorldstate *readWorldstate;
|
||||||
|
extern "C" mwmp::BaseWorldstate writeWorldstate;
|
||||||
static mwmp::BaseWorldstate *readWorldstate;
|
|
||||||
static mwmp::BaseWorldstate writeWorldstate;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Use the last worldstate received by the server as the one being read.
|
* \brief Use the last worldstate received by the server as the one being read.
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ReadReceivedWorldstate() noexcept;
|
extern "C" void ReadReceivedWorldstate() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Take the contents of the read-only worldstate last received by the
|
* \brief Take the contents of the read-only worldstate last received by the
|
||||||
|
@ -79,7 +77,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void CopyReceivedWorldstateToStore() noexcept;
|
extern "C" void CopyReceivedWorldstateToStore() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the map changes for the write-only worldstate.
|
* \brief Clear the map changes for the write-only worldstate.
|
||||||
|
@ -88,49 +86,49 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearMapChanges() noexcept;
|
extern "C" void ClearMapChanges() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the number of indexes in the read worldstate's map changes.
|
* \brief Get the number of indexes in the read worldstate's map changes.
|
||||||
*
|
*
|
||||||
* \return The number of indexes.
|
* \return The number of indexes.
|
||||||
*/
|
*/
|
||||||
static unsigned int GetMapChangesSize() noexcept;
|
extern "C" unsigned int GetMapChangesSize() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the weather region in the read worldstate.
|
* \brief Get the weather region in the read worldstate.
|
||||||
*
|
*
|
||||||
* \return The weather region.
|
* \return The weather region.
|
||||||
*/
|
*/
|
||||||
static const char *GetWeatherRegion() noexcept;
|
extern "C" const char *GetWeatherRegion() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current weather in the read worldstate.
|
* \brief Get the current weather in the read worldstate.
|
||||||
*
|
*
|
||||||
* \return The current weather.
|
* \return The current weather.
|
||||||
*/
|
*/
|
||||||
static int GetWeatherCurrent() noexcept;
|
extern "C" int GetWeatherCurrent() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the next weather in the read worldstate.
|
* \brief Get the next weather in the read worldstate.
|
||||||
*
|
*
|
||||||
* \return The next weather.
|
* \return The next weather.
|
||||||
*/
|
*/
|
||||||
static int GetWeatherNext() noexcept;
|
extern "C" int GetWeatherNext() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the queued weather in the read worldstate.
|
* \brief Get the queued weather in the read worldstate.
|
||||||
*
|
*
|
||||||
* \return The queued weather.
|
* \return The queued weather.
|
||||||
*/
|
*/
|
||||||
static int GetWeatherQueued() noexcept;
|
extern "C" int GetWeatherQueued() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the transition factor of the weather in the read worldstate.
|
* \brief Get the transition factor of the weather in the read worldstate.
|
||||||
*
|
*
|
||||||
* \return The transition factor of the weather.
|
* \return The transition factor of the weather.
|
||||||
*/
|
*/
|
||||||
static double GetWeatherTransitionFactor() noexcept;
|
extern "C" double GetWeatherTransitionFactor() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the X coordinate of the cell corresponding to the map tile at a certain index in
|
* \brief Get the X coordinate of the cell corresponding to the map tile at a certain index in
|
||||||
|
@ -139,7 +137,7 @@ public:
|
||||||
* \param index The index of the map tile.
|
* \param index The index of the map tile.
|
||||||
* \return The X coordinate of the cell.
|
* \return The X coordinate of the cell.
|
||||||
*/
|
*/
|
||||||
static int GetMapTileCellX(unsigned int index) noexcept;
|
extern "C" int GetMapTileCellX(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the Y coordinate of the cell corresponding to the map tile at a certain index in
|
* \brief Get the Y coordinate of the cell corresponding to the map tile at a certain index in
|
||||||
|
@ -148,7 +146,7 @@ public:
|
||||||
* \param index The index of the map tile.
|
* \param index The index of the map tile.
|
||||||
* \return The Y coordinate of the cell.
|
* \return The Y coordinate of the cell.
|
||||||
*/
|
*/
|
||||||
static int GetMapTileCellY(unsigned int index) noexcept;
|
extern "C" int GetMapTileCellY(unsigned int index) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the region affected by the next WorldRegionAuthority packet sent.
|
* \brief Set the region affected by the next WorldRegionAuthority packet sent.
|
||||||
|
@ -156,7 +154,7 @@ public:
|
||||||
* \param region The region.
|
* \param region The region.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetAuthorityRegion(const char* authorityRegion) noexcept;
|
extern "C" void SetAuthorityRegion(const char* authorityRegion) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the weather region in the write-only worldstate stored on the server.
|
* \brief Set the weather region in the write-only worldstate stored on the server.
|
||||||
|
@ -164,7 +162,7 @@ public:
|
||||||
* \param region The region.
|
* \param region The region.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherRegion(const char* region) noexcept;
|
extern "C" void SetWeatherRegion(const char* region) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the weather forcing state in the write-only worldstate stored on the server.
|
* \brief Set the weather forcing state in the write-only worldstate stored on the server.
|
||||||
|
@ -174,7 +172,7 @@ public:
|
||||||
* \param forceState The weather forcing state.
|
* \param forceState The weather forcing state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherForceState(bool forceState) noexcept;
|
extern "C" void SetWeatherForceState(bool forceState) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the current weather in the write-only worldstate stored on the server.
|
* \brief Set the current weather in the write-only worldstate stored on the server.
|
||||||
|
@ -182,7 +180,7 @@ public:
|
||||||
* \param currentWeather The current weather.
|
* \param currentWeather The current weather.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherCurrent(int currentWeather) noexcept;
|
extern "C" void SetWeatherCurrent(int currentWeather) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the next weather in the write-only worldstate stored on the server.
|
* \brief Set the next weather in the write-only worldstate stored on the server.
|
||||||
|
@ -190,7 +188,7 @@ public:
|
||||||
* \param nextWeather The next weather.
|
* \param nextWeather The next weather.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherNext(int nextWeather) noexcept;
|
extern "C" void SetWeatherNext(int nextWeather) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the queued weather in the write-only worldstate stored on the server.
|
* \brief Set the queued weather in the write-only worldstate stored on the server.
|
||||||
|
@ -198,7 +196,7 @@ public:
|
||||||
* \param queuedWeather The queued weather.
|
* \param queuedWeather The queued weather.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherQueued(int queuedWeather) noexcept;
|
extern "C" void SetWeatherQueued(int queuedWeather) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the transition factor for the weather in the write-only worldstate stored on the server.
|
* \brief Set the transition factor for the weather in the write-only worldstate stored on the server.
|
||||||
|
@ -206,7 +204,7 @@ public:
|
||||||
* \param transitionFactor The transition factor.
|
* \param transitionFactor The transition factor.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetWeatherTransitionFactor(double transitionFactor) noexcept;
|
extern "C" void SetWeatherTransitionFactor(double transitionFactor) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's hour in the write-only worldstate stored on the server.
|
* \brief Set the world's hour in the write-only worldstate stored on the server.
|
||||||
|
@ -214,7 +212,7 @@ public:
|
||||||
* \param hour The hour.
|
* \param hour The hour.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetHour(double hour) noexcept;
|
extern "C" void SetHour(double hour) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's day in the write-only worldstate stored on the server.
|
* \brief Set the world's day in the write-only worldstate stored on the server.
|
||||||
|
@ -222,7 +220,7 @@ public:
|
||||||
* \param day The day.
|
* \param day The day.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetDay(int day) noexcept;
|
extern "C" void SetDay(int day) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's month in the write-only worldstate stored on the server.
|
* \brief Set the world's month in the write-only worldstate stored on the server.
|
||||||
|
@ -230,7 +228,7 @@ public:
|
||||||
* \param month The month.
|
* \param month The month.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetMonth(int month) noexcept;
|
extern "C" void SetMonth(int month) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's year in the write-only worldstate stored on the server.
|
* \brief Set the world's year in the write-only worldstate stored on the server.
|
||||||
|
@ -238,7 +236,7 @@ public:
|
||||||
* \param year The year.
|
* \param year The year.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetYear(int year) noexcept;
|
extern "C" void SetYear(int year) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's days passed in the write-only worldstate stored on the server.
|
* \brief Set the world's days passed in the write-only worldstate stored on the server.
|
||||||
|
@ -246,7 +244,7 @@ public:
|
||||||
* \param daysPassed The days passed.
|
* \param daysPassed The days passed.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetDaysPassed(int daysPassed) noexcept;
|
extern "C" void SetDaysPassed(int daysPassed) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the world's time scale in the write-only worldstate stored on the server.
|
* \brief Set the world's time scale in the write-only worldstate stored on the server.
|
||||||
|
@ -255,7 +253,7 @@ public:
|
||||||
* \param timeScale The time scale.
|
* \param timeScale The time scale.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetTimeScale(double timeScale) noexcept;
|
extern "C" void SetTimeScale(double timeScale) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the collision state for other players in the write-only worldstate stored
|
* \brief Set the collision state for other players in the write-only worldstate stored
|
||||||
|
@ -264,7 +262,7 @@ public:
|
||||||
* \param state The collision state.
|
* \param state The collision state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPlayerCollisionState(bool state) noexcept;
|
extern "C" void SetPlayerCollisionState(bool state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the collision state for actors in the write-only worldstate stored on the
|
* \brief Set the collision state for actors in the write-only worldstate stored on the
|
||||||
|
@ -273,7 +271,7 @@ public:
|
||||||
* \param state The collision state.
|
* \param state The collision state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetActorCollisionState(bool state) noexcept;
|
extern "C" void SetActorCollisionState(bool state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the collision state for placed objects in the write-only worldstate stored
|
* \brief Set the collision state for placed objects in the write-only worldstate stored
|
||||||
|
@ -282,7 +280,7 @@ public:
|
||||||
* \param state The collision state.
|
* \param state The collision state.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SetPlacedObjectCollisionState(bool state) noexcept;
|
extern "C" void SetPlacedObjectCollisionState(bool state) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Whether placed objects with collision turned on should use actor collision, i.e.
|
* \brief Whether placed objects with collision turned on should use actor collision, i.e.
|
||||||
|
@ -291,7 +289,7 @@ public:
|
||||||
* \param useActorCollision Whether to use actor collision.
|
* \param useActorCollision Whether to use actor collision.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void UseActorCollisionForPlacedObjects(bool useActorCollision) noexcept;
|
extern "C" void UseActorCollisionForPlacedObjects(bool useActorCollision) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Add a refId to the list of refIds for which collision should be enforced
|
* \brief Add a refId to the list of refIds for which collision should be enforced
|
||||||
|
@ -300,7 +298,7 @@ public:
|
||||||
* \param refId The refId.
|
* \param refId The refId.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void AddEnforcedCollisionRefId(const char* refId) noexcept;
|
extern "C" void AddEnforcedCollisionRefId(const char* refId) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Clear the list of refIdsd for which collision should be enforced irrespective
|
* \brief Clear the list of refIdsd for which collision should be enforced irrespective
|
||||||
|
@ -308,7 +306,7 @@ public:
|
||||||
*
|
*
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void ClearEnforcedCollisionRefIds() noexcept;
|
extern "C" void ClearEnforcedCollisionRefIds() noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Save the .png image data of the map tile at a certain index in the read worldstate's
|
* \brief Save the .png image data of the map tile at a certain index in the read worldstate's
|
||||||
|
@ -318,7 +316,7 @@ public:
|
||||||
* \param filePath The file path of the resulting file.
|
* \param filePath The file path of the resulting file.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept;
|
extern "C" void SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Load a .png file as the image data for a map tile and add it to the write-only worldstate
|
* \brief Load a .png file as the image data for a map tile and add it to the write-only worldstate
|
||||||
|
@ -329,7 +327,7 @@ public:
|
||||||
* \param filePath The file path of the loaded file.
|
* \param filePath The file path of the loaded file.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void LoadMapTileImageFile(int cellX, int cellY, const char* filePath) noexcept;
|
extern "C" void LoadMapTileImageFile(int cellX, int cellY, const char* filePath) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldRegionAuthority packet establishing a certain player as the only one who
|
* \brief Send a WorldRegionAuthority packet establishing a certain player as the only one who
|
||||||
|
@ -340,7 +338,7 @@ public:
|
||||||
* \param pid The player ID attached to the packet.
|
* \param pid The player ID attached to the packet.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendWorldRegionAuthority(unsigned short pid) noexcept;
|
extern "C" void SendWorldRegionAuthority(unsigned short pid) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldMap packet with the current set of map changes in the write-only
|
* \brief Send a WorldMap packet with the current set of map changes in the write-only
|
||||||
|
@ -351,7 +349,7 @@ public:
|
||||||
* or to all players on the server.
|
* or to all players on the server.
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendWorldMap(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendWorldMap(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldTime packet with the current time and time scale in the write-only
|
* \brief Send a WorldTime packet with the current time and time scale in the write-only
|
||||||
|
@ -364,7 +362,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendWorldTime(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendWorldTime(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldWeather packet with the current weather in the write-only worldstate.
|
* \brief Send a WorldWeather packet with the current weather in the write-only worldstate.
|
||||||
|
@ -376,7 +374,7 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendWorldWeather(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendWorldWeather(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Send a WorldCollisionOverride packet with the current collision overrides in
|
* \brief Send a WorldCollisionOverride packet with the current collision overrides in
|
||||||
|
@ -389,14 +387,13 @@ public:
|
||||||
* to the packet (false by default).
|
* to the packet (false by default).
|
||||||
* \return void
|
* \return void
|
||||||
*/
|
*/
|
||||||
static void SendWorldCollisionOverride(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
extern "C" void SendWorldCollisionOverride(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
|
||||||
|
|
||||||
|
|
||||||
// All methods below are deprecated versions of methods from above
|
// All methods below are deprecated versions of methods from above
|
||||||
|
|
||||||
static void ReadLastWorldstate() noexcept;
|
extern "C" void ReadLastWorldstate() noexcept;
|
||||||
static void CopyLastWorldstateToStore() noexcept;
|
extern "C" void CopyLastWorldstateToStore() noexcept;
|
||||||
|
}
|
||||||
};
|
|
||||||
|
|
||||||
#endif //OPENMW_WORLDSTATEAPI_HPP
|
#endif //OPENMW_WORLDSTATEAPI_HPP
|
||||||
|
|
|
@ -68,24 +68,3 @@ void ScriptFunctions::GetArguments(std::vector<boost::any> ¶ms, va_list args
|
||||||
}
|
}
|
||||||
va_end(args);
|
va_end(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptFunctions::MakePublic(ScriptFunc _public, const char *name, char ret_type, const char *def) noexcept
|
|
||||||
{
|
|
||||||
Public::MakePublic(_public, name, ret_type, def);
|
|
||||||
}
|
|
||||||
|
|
||||||
boost::any ScriptFunctions::CallPublic(const char *name, va_list args) noexcept
|
|
||||||
{
|
|
||||||
vector<boost::any> params;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
string def = Public::GetDefinition(name);
|
|
||||||
GetArguments(params, args, def);
|
|
||||||
|
|
||||||
return Public::Call(name, params);
|
|
||||||
}
|
|
||||||
catch (...) {}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
#include <Script/Functions/Miscellaneous.hpp>
|
#include <Script/Functions/Miscellaneous.hpp>
|
||||||
#include <Script/Functions/Objects.hpp>
|
#include <Script/Functions/Objects.hpp>
|
||||||
#include <Script/Functions/Positions.hpp>
|
#include <Script/Functions/Positions.hpp>
|
||||||
|
#include <Script/Functions/Public.hpp>
|
||||||
#include <Script/Functions/Quests.hpp>
|
#include <Script/Functions/Quests.hpp>
|
||||||
#include <Script/Functions/RecordsDynamic.hpp>
|
#include <Script/Functions/RecordsDynamic.hpp>
|
||||||
#include <Script/Functions/Shapeshift.hpp>
|
#include <Script/Functions/Shapeshift.hpp>
|
||||||
|
@ -21,6 +22,7 @@
|
||||||
#include <Script/Functions/Settings.hpp>
|
#include <Script/Functions/Settings.hpp>
|
||||||
#include <Script/Functions/Spells.hpp>
|
#include <Script/Functions/Spells.hpp>
|
||||||
#include <Script/Functions/Stats.hpp>
|
#include <Script/Functions/Stats.hpp>
|
||||||
|
#include <Script/Functions/Timer.hpp>
|
||||||
#include <Script/Functions/Worldstate.hpp>
|
#include <Script/Functions/Worldstate.hpp>
|
||||||
#include <RakNetTypes.h>
|
#include <RakNetTypes.h>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
|
@ -46,89 +48,19 @@
|
||||||
class ScriptFunctions
|
class ScriptFunctions
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static void GetArguments(std::vector<boost::any> ¶ms, va_list args, const std::string &def);
|
static void GetArguments(std::vector<boost::any> ¶ms, va_list args, const std::string &def);
|
||||||
static void MakePublic(ScriptFunc _public, const char *name, char ret_type, const char *def) noexcept;
|
|
||||||
static boost::any CallPublic(const char *name, va_list args) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Create a timer that will run a script function after a certain interval.
|
|
||||||
*
|
|
||||||
* \param callback The Lua script function.
|
|
||||||
* \param msec The interval in miliseconds.
|
|
||||||
* \return The ID of the timer thus created.
|
|
||||||
*/
|
|
||||||
static int CreateTimer(ScriptFunc callback, int msec) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Create a timer that will run a script function after a certain interval and pass
|
|
||||||
* certain arguments to it.
|
|
||||||
*
|
|
||||||
* Example usage:
|
|
||||||
* - tes3mp.CreateTimerEx("OnTimerTest1", 250, "i", 90)
|
|
||||||
* - tes3mp.CreateTimerEx("OnTimerTest2", 500, "sif", "Test string", 60, 77.321)
|
|
||||||
*
|
|
||||||
* \param callback The Lua script function.
|
|
||||||
* \param msec The interval in miliseconds.
|
|
||||||
* \param types The argument types.
|
|
||||||
* \param args The arguments.
|
|
||||||
* \return The ID of the timer thus created.
|
|
||||||
*/
|
|
||||||
static int CreateTimerEx(ScriptFunc callback, int msec, const char *types, va_list args) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Start the timer with a certain ID.
|
|
||||||
*
|
|
||||||
* \param timerId The timer ID.
|
|
||||||
* \return void
|
|
||||||
*/
|
|
||||||
static void StartTimer(int timerId) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Stop the timer with a certain ID.
|
|
||||||
*
|
|
||||||
* \param timerId The timer ID.
|
|
||||||
* \return void
|
|
||||||
*/
|
|
||||||
static void StopTimer(int timerId) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Restart the timer with a certain ID for a certain interval.
|
|
||||||
*
|
|
||||||
* \param timerId The timer ID.
|
|
||||||
* \param msec The interval in miliseconds.
|
|
||||||
* \return void
|
|
||||||
*/
|
|
||||||
static void RestartTimer(int timerId, int msec) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Free the timer with a certain ID.
|
|
||||||
*
|
|
||||||
* \param timerId The timer ID.
|
|
||||||
* \return void
|
|
||||||
*/
|
|
||||||
static void FreeTimer(int timerId) noexcept;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* \brief Check whether a timer is elapsed.
|
|
||||||
*
|
|
||||||
* \param timerId The timer ID.
|
|
||||||
* \return Whether the timer is elapsed.
|
|
||||||
*/
|
|
||||||
static bool IsTimerElapsed(int timerId) noexcept;
|
|
||||||
|
|
||||||
|
|
||||||
static constexpr ScriptFunctionData functions[]{
|
static constexpr ScriptFunctionData functions[]{
|
||||||
{"CreateTimer", ScriptFunctions::CreateTimer},
|
{"CreateTimer", TimerFunctions::CreateTimer},
|
||||||
{"CreateTimerEx", ScriptFunctions::CreateTimerEx},
|
{"CreateTimerEx", TimerFunctions::CreateTimerEx},
|
||||||
{"MakePublic", ScriptFunctions::MakePublic},
|
{"MakePublic", PublicFunctions::MakePublic},
|
||||||
{"CallPublic", ScriptFunctions::CallPublic},
|
{"CallPublic", PublicFunctions::CallPublic},
|
||||||
|
|
||||||
{"StartTimer", ScriptFunctions::StartTimer},
|
{"StartTimer", TimerFunctions::StartTimer},
|
||||||
{"StopTimer", ScriptFunctions::StopTimer},
|
{"StopTimer", TimerFunctions::StopTimer},
|
||||||
{"RestartTimer", ScriptFunctions::RestartTimer},
|
{"RestartTimer", TimerFunctions::RestartTimer},
|
||||||
{"FreeTimer", ScriptFunctions::FreeTimer},
|
{"FreeTimer", TimerFunctions::FreeTimer},
|
||||||
{"IsTimerElapsed", ScriptFunctions::IsTimerElapsed},
|
{"IsTimerElapsed", TimerFunctions::IsTimerElapsed},
|
||||||
|
|
||||||
ACTORAPI,
|
ACTORAPI,
|
||||||
BOOKAPI,
|
BOOKAPI,
|
||||||
|
|
Loading…
Reference in a new issue