forked from mirror/openmw-tes3mp
Savegame: store most of CreatureStats
parent
117b812fb1
commit
6cc691115b
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#include "spellstate.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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namespace ESM
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{
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void SpellState::load(ESMReader &esm)
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{
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while (esm.isNextSub("SPEL"))
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{
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std::string id = esm.getHString();
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std::map<const int, float> random;
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while (esm.isNextSub("INDX"))
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{
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int index;
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esm.getHT(index);
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float magnitude;
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esm.getHNT(magnitude, "RAND");
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random[index] = magnitude;
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}
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mSpells[id] = random;
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}
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while (esm.isNextSub("USED"))
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{
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std::string id = esm.getHString();
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TimeStamp time;
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esm.getHNT(time, "TIME");
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mUsedPowers[id] = time;
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}
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mSelectedSpell = esm.getHNOString("SLCT");
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}
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void SpellState::save(ESMWriter &esm) const
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{
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for (TContainer::const_iterator it = mSpells.begin(); it != mSpells.end(); ++it)
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{
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esm.writeHNString("SPEL", it->first);
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const std::map<const int, float>& random = it->second;
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for (std::map<const int, float>::const_iterator rIt = random.begin(); rIt != random.end(); ++rIt)
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{
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esm.writeHNT("INDX", rIt->first);
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esm.writeHNT("RAND", rIt->second);
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}
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}
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for (std::map<std::string, TimeStamp>::const_iterator it = mUsedPowers.begin(); it != mUsedPowers.end(); ++it)
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{
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esm.writeHNString("USED", it->first);
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esm.writeHNT("TIME", it->second);
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}
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if (!mSelectedSpell.empty())
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esm.writeHNString("SLCT", mSelectedSpell);
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}
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}
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@ -0,0 +1,29 @@
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#ifndef OPENMW_ESM_SPELLSTATE_H
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#define OPENMW_ESM_SPELLSTATE_H
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#include <map>
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#include <string>
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#include "defs.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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struct SpellState
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{
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typedef std::map<std::string, std::map<const int, float> > TContainer;
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TContainer mSpells;
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std::map<std::string, TimeStamp> mUsedPowers;
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std::string mSelectedSpell;
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void load (ESMReader &esm);
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void save (ESMWriter &esm) const;
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};
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}
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#endif
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