forked from mirror/openmw-tes3mp
Small fix for dropping items from inventory
Some widgets prevented clicking through
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1 changed files with 4 additions and 4 deletions
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@ -3,10 +3,8 @@
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<MyGUI type="Layout">
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<Widget type="Widget" layer="HUD" position="0 0 300 200" name="_Main">
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<!-- Energy bars -->
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<Widget type="Widget" skin="" position="13 131 65 12" align="Left Bottom" name="EnemyHealthFrame">
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<Widget type="ProgressBar" skin="MW_EnergyBar_Yellow" position="0 0 65 12" align="Left Bottom" name="EnemyHealth">
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<Property key="Visible" value="false"/>
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</Widget>
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<Widget type="ProgressBar" skin="MW_EnergyBar_Yellow" position="13 131 65 12" align="Left Bottom" name="EnemyHealth">
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<Property key="Visible" value="false"/>
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</Widget>
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<Widget type="Button" skin="" position="13 146 65 12" align="Left Bottom" name="HealthFrame">
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<UserString key="ToolTipType" value="Layout"/>
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@ -54,6 +52,7 @@
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<Property key="TextAlign" value="Left"/>
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<Property key="TextShadow" value="true"/>
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<Property key="TextShadowColour" value="0 0 0"/>
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<Property key="NeedMouse" value="false"/>
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</Widget>
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<!-- Equipped weapon box -->
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@ -101,6 +100,7 @@
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<Property key="TextAlign" value="Right"/>
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<Property key="TextShadow" value="true"/>
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<Property key="TextShadowColour" value="0 0 0"/>
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<Property key="NeedMouse" value="false"/>
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</Widget>
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<!-- Map box -->
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