Merge branch 'itemstacking' into inventoryGUI

Conflicts:
	apps/openmw/mwclass/armor.hpp
	apps/openmw/mwclass/clothing.hpp
	apps/openmw/mwclass/weapon.hpp
	apps/openmw/mwworld/class.hpp
This commit is contained in:
scrawl 2012-05-12 18:32:06 +02:00
commit 6ee4e8fb5a
9 changed files with 63 additions and 5 deletions

View file

@ -256,4 +256,12 @@ namespace MWClass
return info;
}
std::string Armor::getEnchantment (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
ptr.get<ESM::Armor>();
return ref->base->enchant;
}
}

View file

@ -58,6 +58,9 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
};
}

View file

@ -209,4 +209,12 @@ namespace MWClass
return info;
}
std::string Clothing::getEnchantment (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
ptr.get<ESM::Clothing>();
return ref->base->enchant;
}
}

View file

@ -52,6 +52,9 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
};
}

View file

@ -347,4 +347,12 @@ namespace MWClass
return info;
}
std::string Weapon::getEnchantment (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
ptr.get<ESM::Weapon>();
return ref->base->enchant;
}
}

View file

@ -59,7 +59,8 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
};
}

View file

@ -187,4 +187,9 @@ namespace MWWorld
{
return false;
}
std::string Class::getEnchantment (const Ptr& ptr) const
{
return "";
}
}

View file

@ -136,7 +136,7 @@ namespace MWWorld
///< Set or unset a stance.
virtual bool getStance (const Ptr& ptr, Stance stance, bool ignoreForce = false) const;
////< Check if a stance is active or not.
///< Check if a stance is active or not.
virtual float getSpeed (const Ptr& ptr) const;
///< Return movement speed.
@ -182,6 +182,10 @@ namespace MWWorld
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
/// (default implementation: return empty string)
};
}

View file

@ -9,6 +9,7 @@
#include "manualref.hpp"
#include "refdata.hpp"
#include "class.hpp"
namespace
{
@ -46,9 +47,26 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::end()
void MWWorld::ContainerStore::add (const Ptr& ptr)
{
/// \todo implement item stacking
int type = getType(ptr);
switch (getType (ptr))
// determine whether to stack or not
// item stacking depends on owner, script, enchantment and name
for (MWWorld::ContainerStoreIterator iter (begin(type)); iter!=end(); ++iter)
{
if ( iter->mCellRef->refID == ptr.mCellRef->refID
&& MWWorld::Class::get(*iter).getScript(*iter) == MWWorld::Class::get(ptr).getScript(ptr)
&& MWWorld::Class::get(*iter).getEnchantment(*iter) == MWWorld::Class::get(ptr).getEnchantment(ptr)
&& iter->mCellRef->owner == ptr.mCellRef->owner)
{
// stack
iter->getRefData().setCount( iter->getRefData().getCount() + ptr.getRefData().getCount() );
flagAsModified();
return;
}
}
switch (type)
{
case Type_Potion: potions.list.push_back (*ptr.get<ESM::Potion>()); break;
case Type_Apparatus: appas.list.push_back (*ptr.get<ESM::Apparatus>()); break;