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@ -1,12 +1,15 @@
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#include "tooltips.hpp"
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#include "window_manager.hpp"
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#include <boost/lexical_cast.hpp>
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using namespace MWGui;
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using namespace MyGUI;
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ToolTips::ToolTips() :
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ToolTips::ToolTips(WindowManager* windowManager) :
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Layout("openmw_tooltips.xml")
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, mGameMode(true)
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, mFocusChanged(true)
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, mWindowManager(windowManager)
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{
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getWidget(mTextToolTip, "TextToolTip");
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getWidget(mTextToolTipBox, "TextToolTipBox");
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@ -31,19 +34,32 @@ void ToolTips::onFrame(float frameDuration)
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if (!mGameMode)
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{
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mDynamicToolTipBox->setVisible(false);
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mTextToolTipBox->setVisible(true);
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Widget* focus = InputManager::getInstance().getMouseFocusWidget();
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if (focus == 0) return;
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if (focus == 0)
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{
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mTextToolTipBox->setVisible(false);
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return;
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}
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std::string type = focus->getUserString("ToolTipType");
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std::string text = focus->getUserString("ToolTipText");
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if (type == "" || text == "")
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{
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mTextToolTipBox->setVisible(false);
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return;
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}
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// this the maximum width of the tooltip before it starts word-wrapping
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setCoord(0, 0, 300, 300);
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mTextToolTip->setCaption("Focused: " + focus->getName() + "\nType: " + focus->getTypeName());
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mTextToolTip->setCaption(text);
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const IntSize &textSize = mTextToolTip->getTextSize();
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IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24);
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IntSize size = textSize + IntSize(12, 12);
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IntSize size = textSize + IntSize(6, 6);
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// make the tooltip stay completely in the viewport
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if ((tooltipPosition.left + size.width) > viewSize.width)
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{
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@ -62,372 +78,374 @@ void ToolTips::onFrame(float frameDuration)
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if (!mFocusObject.isEmpty())
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{
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if (mFocusChanged)
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{
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for (size_t i=0; i<mDynamicToolTipBox->getChildCount(); ++i)
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{
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mDynamicToolTipBox->_destroyChildWidget(mDynamicToolTipBox->getChildAt(i));
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}
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// this the maximum width of the tooltip before it starts word-wrapping
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setCoord(0, 0, 300, 300);
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IntSize tooltipSize;
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/// \todo Not sure about levelled lists (ESM::CreateLevList and ESM::ItemLevList). I think
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/// they are supposed to spawn a concrete object (Creature or item of any type), so
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/// the player wouldn't encounter them and we don't have to handle them here.
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// -------------------- Door -------------------------------
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if (mFocusObject.getTypeName() == typeid(ESM::Door).name())
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{
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ESMS::LiveCellRef<ESM::Door, MWWorld::RefData>* ref = mFocusObject.get<ESM::Door>();
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setProperty("MultiLine", "true");
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std::string caption = ref->base->name;
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/// \todo If destCell is empty, the teleport target is an exterior cell. In that case we
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/// need to fetch that cell (via target position) and retrieve the region name.
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if (ref->ref.teleport && (ref->ref.destCell != ""))
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{
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caption += "\n-";
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caption += "\n"+ref->ref.destCell;
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}
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box->setCaption(caption);
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/// \todo Lock level, trap (retrieve GMST)
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IntSize tooltipSize = getToolTipViaPtr();
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tooltipSize = box->getTextSize() + IntSize(12,12);
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tooltipSize += IntSize(6,6); // padding, adjust for skin
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mDynamicToolTipBox->setVisible(true);
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}
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// -------------------- NPC -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::NPC).name())
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{
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/// \todo We don't want tooltips for NPCs in combat mode.
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* ref = mFocusObject.get<ESM::NPC>();
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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tooltipSize = box->getTextSize() + IntSize(12,12);
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mDynamicToolTipBox->setVisible(true);
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}
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// -------------------- Creature -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Creature).name())
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{
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ESMS::LiveCellRef<ESM::Creature, MWWorld::RefData>* ref = mFocusObject.get<ESM::Creature>();
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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/// \todo
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tooltipSize = box->getTextSize() + IntSize(12,12);
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mDynamicToolTipBox->setVisible(true);
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}
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// -------------------- CreatureLevList -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Creature).name())
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{
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ESMS::LiveCellRef<ESM::Creature, MWWorld::RefData>* ref = mFocusObject.get<ESM::Creature>();
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// adjust tooltip size to fit its content, position it above the crosshair
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/// \todo Slide the tooltip along the bounding box of the focused object (like in Morrowind)
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setCoord(viewSize.width/2 - (tooltipSize.width)/2.f,
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viewSize.height/2 - (tooltipSize.height) - 32,
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tooltipSize.width,
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tooltipSize.height);
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}
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else
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mDynamicToolTipBox->setVisible(false);
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}
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}
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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void ToolTips::enterGameMode()
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{
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mGameMode = true;
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}
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/// \todo
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void ToolTips::enterGuiMode()
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{
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mGameMode = false;
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}
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tooltipSize = box->getTextSize() + IntSize(12,12);
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void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
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{
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mFocusObject = focus;
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}
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mDynamicToolTipBox->setVisible(true);
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}
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IntSize ToolTips::getToolTipViaPtr ()
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{
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/// \todo we are destroying/creating the tooltip widgets every frame here,
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/// because the tooltip might change (e.g. when trap is activated)
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/// is there maybe a better way (listener when the object changes)?
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for (size_t i=0; i<mDynamicToolTipBox->getChildCount(); ++i)
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{
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mDynamicToolTipBox->_destroyChildWidget(mDynamicToolTipBox->getChildAt(i));
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}
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// -------------------- Container -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Container).name())
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{
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ESMS::LiveCellRef<ESM::Container, MWWorld::RefData>* ref = mFocusObject.get<ESM::Container>();
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// this the maximum width of the tooltip before it starts word-wrapping
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setCoord(0, 0, 300, 300);
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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IntSize tooltipSize;
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/// \todo Lock level, trap (retrieve GMST)
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// -------------------- Door -------------------------------
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if (mFocusObject.getTypeName() == typeid(ESM::Door).name())
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{
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ESMS::LiveCellRef<ESM::Door, MWWorld::RefData>* ref = mFocusObject.get<ESM::Door>();
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tooltipSize = box->getTextSize() + IntSize(12,12);
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std::string text;
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/// \todo If destCell is empty, the teleport target is an exterior cell. In that case we
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/// need to fetch that cell (via target position) and retrieve the region name.
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if (ref->ref.teleport && (ref->ref.destCell != ""))
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{
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text += "\n" + mWindowManager->getGameSettingString("sTo", "to");
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text += "\n"+ref->ref.destCell;
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}
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mDynamicToolTipBox->setVisible(true);
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}
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if (ref->ref.lockLevel > 0)
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text += "\n" + mWindowManager->getGameSettingString("sLockLevel", "Lock") + ": " + toString(ref->ref.lockLevel);
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if (ref->ref.trap != "")
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text += "\n" + mWindowManager->getGameSettingString("sTrapped", "Trapped!");
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// -------------------- Potion -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Potion).name())
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{
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ESMS::LiveCellRef<ESM::Potion, MWWorld::RefData>* ref = mFocusObject.get<ESM::Potion>();
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tooltipSize = createToolTip(ref->base->name, text);
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}
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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// -------------------- NPC -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::NPC).name())
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{
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/// \todo We don't want tooltips for NPCs in combat mode.
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* ref = mFocusObject.get<ESM::NPC>();
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/// \todo
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tooltipSize = createToolTip(ref->base->name, "");
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}
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tooltipSize = box->getTextSize() + IntSize(12,12);
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// -------------------- Creature -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Creature).name())
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{
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/// \todo We don't want tooltips for Creatures in combat mode.
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ESMS::LiveCellRef<ESM::Creature, MWWorld::RefData>* ref = mFocusObject.get<ESM::Creature>();
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mDynamicToolTipBox->setVisible(true);
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}
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tooltipSize = createToolTip(ref->base->name, "");
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}
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// -------------------- Apparatus -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Apparatus).name())
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{
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ESMS::LiveCellRef<ESM::Potion, MWWorld::RefData>* ref = mFocusObject.get<ESM::Potion>();
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// -------------------- Container -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Container).name())
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{
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ESMS::LiveCellRef<ESM::Container, MWWorld::RefData>* ref = mFocusObject.get<ESM::Container>();
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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std::string text;
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/// \todo
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if (ref->ref.lockLevel > 0)
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text += "\n" + mWindowManager->getGameSettingString("sLockLevel", "Lock") + ": " + toString(ref->ref.lockLevel);
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if (ref->ref.trap != "")
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text += "\n" + mWindowManager->getGameSettingString("sTrapped", "Trapped!");
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tooltipSize = box->getTextSize() + IntSize(12,12);
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tooltipSize = createToolTip(ref->base->name, text);
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}
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mDynamicToolTipBox->setVisible(true);
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}
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// -------------------- Potion -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Potion).name())
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{
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ESMS::LiveCellRef<ESM::Potion, MWWorld::RefData>* ref = mFocusObject.get<ESM::Potion>();
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// -------------------- Armor -------------------------------
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else if (mFocusObject.getTypeName() == typeid(ESM::Armor).name())
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData>* ref = mFocusObject.get<ESM::Armor>();
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/// \todo magic effects
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std::string text;
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text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
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text += getValueString(ref->base->data.value);
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EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
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box->setTextAlign(Align::HCenter);
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box->setProperty("Static", "true");
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box->setCaption(ref->base->name);
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tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
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}
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/// \todo weight, armor value, value, durability..
|
|
|
|
|
// -------------------- Apparatus -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Apparatus).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Apparatus, MWWorld::RefData>* ref = mFocusObject.get<ESM::Apparatus>();
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sQuality", "Quality") + ": " + toString(ref->base->data.quality);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -------------------- Book -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Book).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Book, MWWorld::RefData>* ref = mFocusObject.get<ESM::Book>();
|
|
|
|
|
// -------------------- Armor -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Armor).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData>* ref = mFocusObject.get<ESM::Armor>();
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
/// \todo magic effects, armor type (medium/light/heavy)
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sArmorRating", "Armor Rating") + ": " + toString(ref->base->data.armor);
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
/// \todo where is the current armor health stored?
|
|
|
|
|
//text += "\n" + mWindowManager->getGameSettingString("sCondition", "Condition") + ": " + toString(ref->base->data.health);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
// -------------------- Book -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Book).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Book, MWWorld::RefData>* ref = mFocusObject.get<ESM::Book>();
|
|
|
|
|
|
|
|
|
|
// -------------------- Clothing -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Clothing).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData>* ref = mFocusObject.get<ESM::Clothing>();
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
// -------------------- Clothing -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Clothing).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData>* ref = mFocusObject.get<ESM::Clothing>();
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
/// \todo magic effects
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -------------------- Ingredient -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Ingredient).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Ingredient, MWWorld::RefData>* ref = mFocusObject.get<ESM::Ingredient>();
|
|
|
|
|
// -------------------- Ingredient -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Ingredient).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Ingredient, MWWorld::RefData>* ref = mFocusObject.get<ESM::Ingredient>();
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
/// \todo magic effects
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
// -------------------- Light -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Light).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Light, MWWorld::RefData>* ref = mFocusObject.get<ESM::Light>();
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
// -------------------- Light -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Light).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Light, MWWorld::RefData>* ref = mFocusObject.get<ESM::Light>();
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
// -------------------- Tool -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Tool).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Tool, MWWorld::RefData>* ref = mFocusObject.get<ESM::Tool>();
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sUses", "Uses") + ": " + toString(ref->base->data.uses);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sQuality", "Quality") + ": " + toString(ref->base->data.quality);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(ref->base->name != "");
|
|
|
|
|
}
|
|
|
|
|
// -------------------- Miscellaneous -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Miscellaneous).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData>* ref = mFocusObject.get<ESM::Miscellaneous>();
|
|
|
|
|
|
|
|
|
|
// -------------------- Tool -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Tool).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Tool, MWWorld::RefData>* ref = mFocusObject.get<ESM::Tool>();
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
// -------------------- Probe -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Probe).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Probe, MWWorld::RefData>* ref = mFocusObject.get<ESM::Probe>();
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sUses", "Uses") + ": " + toString(ref->base->data.uses);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sQuality", "Quality") + ": " + toString(ref->base->data.quality);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -------------------- Miscellaneous -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Miscellaneous).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData>* ref = mFocusObject.get<ESM::Miscellaneous>();
|
|
|
|
|
// -------------------- Repair -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Repair).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Repair, MWWorld::RefData>* ref = mFocusObject.get<ESM::Repair>();
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sUses", "Uses") + ": " + toString(ref->base->data.uses);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sQuality", "Quality") + ": " + toString(ref->base->data.quality);
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, text);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
// -------------------- Weapon -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Weapon).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData>* ref = mFocusObject.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
/// \todo weapon damage, magic effects, health (condition)
|
|
|
|
|
|
|
|
|
|
// -------------------- Probe -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Probe).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Probe, MWWorld::RefData>* ref = mFocusObject.get<ESM::Probe>();
|
|
|
|
|
std::string text;
|
|
|
|
|
text += "\n" + mWindowManager->getGameSettingString("sWeight", "Weight") + ": " + toString(ref->base->data.weight);
|
|
|
|
|
text += getValueString(ref->base->data.value);
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
tooltipSize = createImageToolTip(ref->base->name, ref->base->icon, "");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
// -------------------- Activator -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Activator).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Activator, MWWorld::RefData>* ref = mFocusObject.get<ESM::Activator>();
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
tooltipSize = createToolTip(ref->base->name, "");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// object without tooltip
|
|
|
|
|
mDynamicToolTipBox->setVisible(false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -------------------- Repair -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Repair).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Repair, MWWorld::RefData>* ref = mFocusObject.get<ESM::Repair>();
|
|
|
|
|
return tooltipSize;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
void ToolTips::findImageExtension(std::string& image)
|
|
|
|
|
{
|
|
|
|
|
int len = image.size();
|
|
|
|
|
if (len < 4) return;
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
if (!Ogre::ResourceGroupManager::getSingleton().resourceExists(Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, image))
|
|
|
|
|
{
|
|
|
|
|
// Change texture extension to .dds
|
|
|
|
|
image[len-3] = 'd';
|
|
|
|
|
image[len-2] = 'd';
|
|
|
|
|
image[len-1] = 's';
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
IntSize ToolTips::createImageToolTip(const std::string& caption, const std::string& image, const std::string& text)
|
|
|
|
|
{
|
|
|
|
|
// remove the first newline (easier this way)
|
|
|
|
|
std::string realText = text;
|
|
|
|
|
if (realText.size() > 0)
|
|
|
|
|
realText.erase(0, 1);
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
std::string realImage = "icons\\" + image;
|
|
|
|
|
findImageExtension(realImage);
|
|
|
|
|
|
|
|
|
|
// -------------------- Weapon -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Weapon).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData>* ref = mFocusObject.get<ESM::Weapon>();
|
|
|
|
|
const int imageSize = 32;
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
EditBox* captionWidget = mDynamicToolTipBox->createWidget<EditBox>("NormalText", IntCoord(0, 0, 300, 300), Align::Left | Align::Top, "ToolTipCaption");
|
|
|
|
|
captionWidget->setProperty("Static", "true");
|
|
|
|
|
captionWidget->setCaption(caption);
|
|
|
|
|
EditBox* textWidget = mDynamicToolTipBox->createWidget<EditBox>("SandText", IntCoord(0, imageSize, 300, 262), Align::Stretch, "ToolTipText");
|
|
|
|
|
textWidget->setProperty("Static", "true");
|
|
|
|
|
textWidget->setProperty("MultiLine", "true");
|
|
|
|
|
textWidget->setCaption(realText);
|
|
|
|
|
textWidget->setTextAlign(Align::HCenter);
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
IntSize captionSize = captionWidget->getTextSize();
|
|
|
|
|
IntSize textSize = textWidget->getTextSize();
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
captionSize += IntSize(imageSize, 0); // adjust for image
|
|
|
|
|
IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width), ((realText != "") ? textSize.height : 0) + imageSize );
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(true);
|
|
|
|
|
}
|
|
|
|
|
ImageBox* imageWidget = mDynamicToolTipBox->createWidget<ImageBox>("ImageBox",
|
|
|
|
|
IntCoord((totalSize.width - captionSize.width)/2, 0, imageSize, imageSize),
|
|
|
|
|
Align::Left | Align::Top, "ToolTipImage");
|
|
|
|
|
imageWidget->setImageTexture(realImage);
|
|
|
|
|
|
|
|
|
|
// -------------------- Activator -------------------------------
|
|
|
|
|
else if (mFocusObject.getTypeName() == typeid(ESM::Activator).name())
|
|
|
|
|
{
|
|
|
|
|
ESMS::LiveCellRef<ESM::Activator, MWWorld::RefData>* ref = mFocusObject.get<ESM::Activator>();
|
|
|
|
|
captionWidget->setCoord( (totalSize.width - captionSize.width)/2 + imageSize, (32-captionSize.height)/2, captionSize.width-imageSize, captionSize.height);
|
|
|
|
|
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("MW_TextEdit", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setCaption(ref->base->name);
|
|
|
|
|
mDynamicToolTipBox->setVisible(caption != "");
|
|
|
|
|
|
|
|
|
|
/// \todo
|
|
|
|
|
return totalSize;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tooltipSize = box->getTextSize() + IntSize(12,12);
|
|
|
|
|
IntSize ToolTips::createToolTip(const std::string& caption, const std::string& text)
|
|
|
|
|
{
|
|
|
|
|
// remove the first newline (easier this way)
|
|
|
|
|
std::string realText = text;
|
|
|
|
|
if (realText.size() > 0)
|
|
|
|
|
realText.erase(0, 1);
|
|
|
|
|
|
|
|
|
|
mDynamicToolTipBox->setVisible(ref->base->name != "");
|
|
|
|
|
}
|
|
|
|
|
EditBox* box = mDynamicToolTipBox->createWidget<EditBox>("NormalText", IntCoord(0, 0, 300, 300), Align::Stretch, "ToolTip");
|
|
|
|
|
box->setTextAlign(Align::HCenter);
|
|
|
|
|
box->setProperty("Static", "true");
|
|
|
|
|
box->setProperty("MultiLine", "true");
|
|
|
|
|
box->setCaption(caption + (realText != "" ? "\n#BF9959" + realText : ""));
|
|
|
|
|
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// object without tooltip
|
|
|
|
|
mDynamicToolTipBox->setVisible(false);
|
|
|
|
|
}
|
|
|
|
|
mDynamicToolTipBox->setVisible(caption != "");
|
|
|
|
|
|
|
|
|
|
// adjust tooltip size to fit its content, position it above the crosshair
|
|
|
|
|
/// \todo Slide the tooltip along the bounding box of the focused object (like in Morrowind)
|
|
|
|
|
setCoord(viewSize.width/2 - (tooltipSize.width)/2.f,
|
|
|
|
|
viewSize.height/2 - (tooltipSize.height) - 32,
|
|
|
|
|
tooltipSize.width,
|
|
|
|
|
tooltipSize.height);
|
|
|
|
|
}
|
|
|
|
|
mFocusChanged = false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
mDynamicToolTipBox->setVisible(false);
|
|
|
|
|
}
|
|
|
|
|
return box->getTextSize();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ToolTips::enterGameMode()
|
|
|
|
|
std::string ToolTips::toString(const float value)
|
|
|
|
|
{
|
|
|
|
|
mGameMode = true;
|
|
|
|
|
std::ostringstream stream;
|
|
|
|
|
stream << std::setprecision(3) << value;
|
|
|
|
|
return stream.str();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ToolTips::enterGuiMode()
|
|
|
|
|
std::string ToolTips::toString(const int value)
|
|
|
|
|
{
|
|
|
|
|
mGameMode = false;
|
|
|
|
|
std::ostringstream stream;
|
|
|
|
|
stream << value;
|
|
|
|
|
return stream.str();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
|
|
|
|
|
std::string ToolTips::getValueString(const int value)
|
|
|
|
|
{
|
|
|
|
|
if (focus != mFocusObject)
|
|
|
|
|
{
|
|
|
|
|
mFocusObject = focus;
|
|
|
|
|
mFocusChanged = true;
|
|
|
|
|
}
|
|
|
|
|
if (value == 0)
|
|
|
|
|
return "";
|
|
|
|
|
else
|
|
|
|
|
return "\n" + mWindowManager->getGameSettingString("sValue", "Value") + ": " + toString(value);
|
|
|
|
|
}
|
|
|
|
|