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@ -292,9 +292,10 @@ protected:
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*/
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void setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature);
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/* Adds the keyframe controllers in the specified model as a new animation source. Note that
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* the filename portion of the provided model name will be prepended with 'x', and the .nif
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* extension will be replaced with .kf. */
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/** Adds the keyframe controllers in the specified model as a new animation source. Note that the .nif
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* file extension will be replaced with .kf.
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* @note Later added animation sources have the highest priority when it comes to finding a particular animation.
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*/
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void addAnimSource(const std::string &model);
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/** Adds an additional light to the given node using the specified ESM record. */
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