Fix comment

This commit is contained in:
scrawl 2016-02-03 14:40:59 +01:00
parent 5878291064
commit 74c18f532e

View file

@ -292,9 +292,10 @@ protected:
*/ */
void setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature); void setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature);
/* Adds the keyframe controllers in the specified model as a new animation source. Note that /** Adds the keyframe controllers in the specified model as a new animation source. Note that the .nif
* the filename portion of the provided model name will be prepended with 'x', and the .nif * file extension will be replaced with .kf.
* extension will be replaced with .kf. */ * @note Later added animation sources have the highest priority when it comes to finding a particular animation.
*/
void addAnimSource(const std::string &model); void addAnimSource(const std::string &model);
/** Adds an additional light to the given node using the specified ESM record. */ /** Adds an additional light to the given node using the specified ESM record. */