potion creating works, most of the values are bogus

actorid
scrawl 13 years ago
parent 63b3b82657
commit 750259973e

@ -1,8 +1,11 @@
#include "alchemywindow.hpp"
#include <boost/algorithm/string.hpp>
#include "../mwbase/environment.hpp"
#include "../mwworld/world.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwsound/soundmanager.hpp"
@ -38,6 +41,7 @@ namespace MWGui
getWidget(mApparatus3, "Apparatus3");
getWidget(mApparatus4, "Apparatus4");
getWidget(mEffectsBox, "CreatedEffects");
getWidget(mNameEdit, "NameEdit");
mIngredient1->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
mIngredient2->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
@ -72,6 +76,145 @@ namespace MWGui
void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender)
{
// check if mortar & pestle is available (always needed)
/// \todo check albemic, calcinator, retort (sometimes needed)
if (!mApparatus1->isUserString("ToolTipType"))
{
mWindowManager.messageBox("#{sNotifyMessage45}", std::vector<std::string>());
return;
}
// make sure 2 or more ingredients were selected
int numIngreds = 0;
if (mIngredient1->isUserString("ToolTipType"))
++numIngreds;
if (mIngredient2->isUserString("ToolTipType"))
++numIngreds;
if (mIngredient3->isUserString("ToolTipType"))
++numIngreds;
if (mIngredient4->isUserString("ToolTipType"))
++numIngreds;
if (numIngreds < 2)
{
mWindowManager.messageBox("#{sNotifyMessage6a}", std::vector<std::string>());
return;
}
// make sure a name was entered
std::string name = mNameEdit->getCaption();
boost::algorithm::trim(name);
if (name == "")
{
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>());
return;
}
// if there are no created effects, the potion will always fail (but the ingredients won't be destroyed)
if (mEffects.empty())
{
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
return;
}
if (rand() % 2 == 0) /// \todo
{
ESM::Potion newPotion;
newPotion.name = mNameEdit->getCaption();
ESM::EffectList effects;
for (unsigned int i=0; i<4; ++i)
{
if (mEffects.size() >= i+1)
{
ESM::ENAMstruct effect;
effect.effectID = mEffects[i].mEffectID;
effect.range = ESM::RT_Self;
effect.skill = mEffects[i].mSkill;
effect.attribute = mEffects[i].mAttribute;
effect.magnMin = 1; /// \todo
effect.magnMax = 10; /// \todo
effect.duration = 60; /// \todo
effects.list.push_back(effect);
}
}
// UESP Wiki / Morrowind:Alchemy
// "The weight of a potion is an average of the weight of the ingredients, rounded down."
// note by scrawl: not rounding down here, I can't imagine a created potion to
// have 0 weight when using ingredients with 0.1 weight respectively
float weight = 0;
if (mIngredient1->isUserString("ToolTipType"))
weight += mIngredient1->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->data.weight;
if (mIngredient2->isUserString("ToolTipType"))
weight += mIngredient2->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->data.weight;
if (mIngredient3->isUserString("ToolTipType"))
weight += mIngredient3->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->data.weight;
if (mIngredient4->isUserString("ToolTipType"))
weight += mIngredient4->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->data.weight;
newPotion.data.weight = weight / float(numIngreds);
newPotion.data.value = 100; /// \todo
newPotion.effects = effects;
// pick a random mesh and icon
std::vector<std::string> names;
/// \todo is the mesh/icon dependent on alchemy skill?
names.push_back("standard");
names.push_back("bargain");
names.push_back("cheap");
names.push_back("fresh");
names.push_back("exclusive");
names.push_back("quality");
int random = rand() % names.size();
newPotion.model = "m\\misc_potion_" + names[random ] + "_01.nif";
newPotion.icon = "m\\tx_potion_" + names[random ] + "_01.dds";
std::pair<std::string, const ESM::Potion*> result = MWBase::Environment::get().getWorld()->createRecord(newPotion);
// create a reference and add it to player inventory
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), result.first);
MWWorld::ContainerStore& store = MWWorld::Class::get(mContainer).getContainerStore(mContainer);
ref.getPtr().getRefData().setCount(1);
store.add(ref.getPtr());
mWindowManager.messageBox("#{sPotionSuccess}", std::vector<std::string>());
MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f);
}
else
{
// potion failed
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
}
// reduce count of the ingredients
if (mIngredient1->isUserString("ToolTipType"))
{
MWWorld::Ptr ingred = *mIngredient1->getUserData<MWWorld::Ptr>();
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
if (ingred.getRefData().getCount() == 0)
removeIngredient(mIngredient1);
}
if (mIngredient2->isUserString("ToolTipType"))
{
MWWorld::Ptr ingred = *mIngredient2->getUserData<MWWorld::Ptr>();
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
if (ingred.getRefData().getCount() == 0)
removeIngredient(mIngredient2);
}
if (mIngredient3->isUserString("ToolTipType"))
{
MWWorld::Ptr ingred = *mIngredient3->getUserData<MWWorld::Ptr>();
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
if (ingred.getRefData().getCount() == 0)
removeIngredient(mIngredient3);
}
if (mIngredient4->isUserString("ToolTipType"))
{
MWWorld::Ptr ingred = *mIngredient4->getUserData<MWWorld::Ptr>();
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
if (ingred.getRefData().getCount() == 0)
removeIngredient(mIngredient4);
}
update();
}
void AlchemyWindow::open()
@ -133,10 +276,7 @@ namespace MWGui
void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender)
{
_sender->clearUserStrings();
static_cast<MyGUI::ImageBox*>(_sender)->setImageTexture("");
if (_sender->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(_sender->getChildAt(0));
removeIngredient(_sender);
drawItems();
update();
}
@ -292,7 +432,10 @@ namespace MWGui
for (Widgets::SpellEffectList::iterator it2 = effects.begin();
it2 != effects.end(); ++it2)
{
if (*it2 == *it)
// MW considers all "foritfy attribute" effects as the same effect. See the
// "Can't create multi-state boost potions" discussion on http://www.uesp.net/wiki/Morrowind_talk:Alchemy
// thus, we are only checking effectID here and not attribute or skill
if (it2->mEffectID == it->mEffectID)
found = true;
}
if (!found && i<4)
@ -316,4 +459,12 @@ namespace MWGui
effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
effectsWidget->setCoord(coord);
}
void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient)
{
ingredient->clearUserStrings();
static_cast<MyGUI::ImageBox*>(ingredient)->setImageTexture("");
if (ingredient->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
}
}

@ -29,6 +29,8 @@ namespace MWGui
MyGUI::Widget* mEffectsBox;
MyGUI::EditBox* mNameEdit;
Widgets::SpellEffectList mEffects; // effects of created potion
void onCancelButtonClicked(MyGUI::Widget* _sender);
@ -38,6 +40,8 @@ namespace MWGui
virtual void onSelectedItemImpl(MWWorld::Ptr item);
virtual std::vector<MWWorld::Ptr> itemsToIgnore();
void removeIngredient(MyGUI::Widget* ingredient);
void update();
};
}

@ -161,7 +161,7 @@ MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::strin
getWidget(mMessageWidget, "message");
mMessageWidget->setOverflowToTheLeft(true);
mMessageWidget->addText(cMessage);
mMessageWidget->setCaptionWithReplacing(cMessage);
MyGUI::IntSize size;
size.width = mFixedWidth;

@ -7,6 +7,7 @@
<Layer name="Books" overlapped="false" peek="false"/>
<Layer name="MainMenu" overlapped="false" peek="false"/>
<Layer name="Console" overlapped="false" peek="true"/>
<Layer name="Notification" overlapped="false" peek="false"/>
<Layer name="Popup" overlapped="true" peek="true"/>
<Layer name="DragAndDrop" overlapped="false" peek="true"/>
<Layer name="Pointer" overlapped="false" peek="false"/>

@ -4,7 +4,7 @@
<!--Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 0 0" name="_Main">
<Widget type="TextBox" skin="TextBox" position="4 4 4 4" name="message" />
</Widget-->
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 0 0" name="_Main">
<Widget type="Window" skin="MW_Dialog" layer="Notification" position="0 0 0 0" name="_Main">
<Widget type="EditBox" skin="MW_TextEditClient" position="5 -5 0 0" name="message" align="ALIGN_LEFT ALIGN_TOP STRETCH">
<Property key="FontName" value = "Default" />
<Property key="TextAlign" value="ALIGN_CENTER" />

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