gui changes

This commit is contained in:
scrawl 2012-03-23 10:25:55 +01:00
parent 9c3e1f48f0
commit 770b0f2106
4 changed files with 45 additions and 23 deletions

View file

@ -63,7 +63,7 @@ namespace MWGui
{
public:
MapWindow()
: Layout("openmw_map_window_layout.xml")
: Layout("openmw_map_window_layout.xml"), mGlobal(false)
{
setCoord(500,0,320,300);
setText("WorldButton", "World");
@ -72,12 +72,12 @@ namespace MWGui
// Obviously you should override this later on
setCellName("No Cell Loaded");
getWidget(mMap, "Map");
getWidget(mLocalMap, "LocalMap");
getWidget(mGlobalMap, "GlobalMap");
getWidget(mPlayerArrow, "Compass");
MyGUI::Button* button;
getWidget(button, "WorldButton");
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
getWidget(mButton, "WorldButton");
mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
MyGUI::Button* eventbox;
getWidget(eventbox, "EventBox");
@ -136,49 +136,62 @@ namespace MWGui
void setPlayerPos(const float x, const float y)
{
if (mVisible) return;
MyGUI::IntSize size = mMap->getCanvasSize();
if (mGlobal || mVisible) return;
MyGUI::IntSize size = mLocalMap->getCanvasSize();
MyGUI::IntPoint middle = MyGUI::IntPoint((1/3.f + x/3.f)*size.width,(1/3.f + y/3.f)*size.height);
MyGUI::IntCoord viewsize = mMap->getCoord();
MyGUI::IntCoord viewsize = mLocalMap->getCoord();
MyGUI::IntPoint pos(0.5*viewsize.width - middle.left, 0.5*viewsize.height - middle.top);
mMap->setViewOffset(pos);
mLocalMap->setViewOffset(pos);
mPlayerArrow->setPosition(MyGUI::IntPoint(x*512-16, y*512-16));
MyGUI::ISubWidget* main = mPlayerArrow->getSubWidgetMain();
MyGUI::RotatingSkin* rotatingSubskin = main->castType<MyGUI::RotatingSkin>();
rotatingSubskin->setAngle(3.141 * 0.5);
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
rotatingSubskin->setAngle(3.141);
}
void onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
mLastDragPos = MyGUI::IntPoint(_left, _top);
if (!mGlobal)
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
void onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
mMap->setViewOffset( mMap->getViewOffset() + diff );
if (!mGlobal)
{
MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
mLocalMap->setViewOffset( mLocalMap->getViewOffset() + diff );
mLastDragPos = MyGUI::IntPoint(_left, _top);
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
}
void onWorldButtonClicked(MyGUI::Widget* _sender)
{
/// \todo
mGlobal = !mGlobal;
mGlobalMap->setVisible(mGlobal);
mLocalMap->setVisible(!mGlobal);
mButton->setCaption( mGlobal ? "Local" : "World" );
}
private:
std::string mPrefix;
MyGUI::ScrollView* mMap;
MyGUI::ScrollView* mLocalMap;
MyGUI::ScrollView* mGlobalMap;
MyGUI::ImageBox* mPlayerArrow;
MyGUI::Button* mButton;
MyGUI::IntPoint mLastDragPos;
int mCurX, mCurY;
bool mInterior;
bool mVisible;
bool mGlobal;
};
class MainMenu : public OEngine::GUI::Layout

View file

@ -197,7 +197,7 @@
<Child type="ScrollBar" skin="MW_VScroll" offset = "498 3 14 509" align = "ALIGN_RIGHT ALIGN_VSTRETCH" name = "VScroll">
</Child>
<Child type="Widget" skin="ClientDefaultSkin" offset = "3 3 493 509" align = "ALIGN_STRETCH" name = "Client">
<Child type="Widget" skin="" offset = "3 3 493 509" align = "ALIGN_STRETCH" name = "Client">
</Child>
<Child type="Widget" skin="IB_T" offset="2 0 512 2" align="ALIGN_TOP ALIGN_HSTRETCH"/>
@ -233,7 +233,7 @@
<Property key="SkinList" value = "MW_MultiSubList" />
<Child type="Widget" skin="ClientDefaultSkin" offset = "3 3 516 516" align = "ALIGN_STRETCH" name = "Client">
<Child type="Widget" skin="" offset = "3 3 516 516" align = "ALIGN_STRETCH" name = "Client">
</Child>
<Child type="Widget" skin="IB_T" offset="2 0 512 2" align="ALIGN_TOP ALIGN_HSTRETCH"/>

View file

@ -2,7 +2,13 @@
<MyGUI type="Layout">
<Widget type="Window" skin="MW_Window" layer="Windows" position="0 0 300 300" name="_Main">
<Widget type="ScrollView" skin="MW_MapView" position="0 0 284 264" align="ALIGN_STRETCH" name="Map">
<!-- Global map -->
<Widget type="ScrollView" skin="MW_MapView" position="0 0 284 264" align="ALIGN_STRETCH" name="GlobalMap">
</Widget>
<!-- Local map -->
<Widget type="ScrollView" skin="MW_MapView" position="0 0 284 264" align="ALIGN_STRETCH" name="LocalMap">
<Property key="CanvasSize" value="1536 1536"/>
<!-- 3x3 maps, 1024x1024 each, but we will downsample to 512 to antialias them -->
@ -46,7 +52,10 @@
</Widget>
<Widget type="Button" skin="" position="0 0 1536 1536" name="EventBox" align="ALIGN_STRETCH"/>
</Widget>
</Widget>
<!-- World button -->
<Widget type="Button" skin="MW_Button" position="213 233 61 22" align="ALIGN_BOTTOM ALIGN_RIGHT" name="WorldButton"/>
</Widget>
</MyGUI>

View file

@ -2,10 +2,10 @@
<MyGUI type="Skin">
<Skin name="MW_MapView" size="516 516" texture="mwgui.png">
<Child type="Widget" skin="ClientDefaultSkin" offset="0 0 516 516" align="Stretch" name="Client"/>
<Child type="Widget" skin="" offset="0 0 516 516" align="Stretch" name="Client"/>
<!-- invisible scroll bars, needed for setting the view offset -->
<Child type="ScrollBar" skin="ClientDefaultSkin" offset="498 3 14 509" align="ALIGN_RIGHT ALIGN_VSTRETCH" name="VScroll"/>
<Child type="ScrollBar" skin="ClientDefaultSkin" offset="3 498 489 14" align="ALIGN_BOTTOM ALIGN_HSTRETCH" name="HScroll"/>
<Child type="ScrollBar" skin="" offset="498 3 14 509" align="ALIGN_RIGHT ALIGN_VSTRETCH" name="VScroll"/>
<Child type="ScrollBar" skin="" offset="3 498 489 14" align="ALIGN_BOTTOM ALIGN_HSTRETCH" name="HScroll"/>
</Skin>
</MyGUI>