@ -23,6 +23,7 @@ bool Launcher::AdvancedPage::loadSettings()
loadSettingBool ( showEnchantChanceCheckBox , " show enchant chance " , " Game " ) ;
loadSettingBool ( showEnchantChanceCheckBox , " show enchant chance " , " Game " ) ;
loadSettingBool ( showMeleeInfoCheckBox , " show melee info " , " Game " ) ;
loadSettingBool ( showMeleeInfoCheckBox , " show melee info " , " Game " ) ;
loadSettingBool ( showProjectileDamageCheckBox , " show projectile damage " , " Game " ) ;
loadSettingBool ( showProjectileDamageCheckBox , " show projectile damage " , " Game " ) ;
loadSettingBool ( rebalanceSoulgemValuesCheckBox , " rebalance soulgem values " , " Game " ) ;
// Expected values are (0, 1, 2, 3)
// Expected values are (0, 1, 2, 3)
int showOwnedIndex = mEngineSettings . getInt ( " show owned " , " Game " ) ;
int showOwnedIndex = mEngineSettings . getInt ( " show owned " , " Game " ) ;
@ -61,6 +62,7 @@ void Launcher::AdvancedPage::saveSettings()
saveSettingBool ( showEnchantChanceCheckBox , " show enchant chance " , " Game " ) ;
saveSettingBool ( showEnchantChanceCheckBox , " show enchant chance " , " Game " ) ;
saveSettingBool ( showMeleeInfoCheckBox , " show melee info " , " Game " ) ;
saveSettingBool ( showMeleeInfoCheckBox , " show melee info " , " Game " ) ;
saveSettingBool ( showProjectileDamageCheckBox , " show projectile damage " , " Game " ) ;
saveSettingBool ( showProjectileDamageCheckBox , " show projectile damage " , " Game " ) ;
saveSettingBool ( rebalanceSoulgemValuesCheckBox , " rebalance soulgem values " , " Game " ) ;
int showOwnedCurrentIndex = showOwnedComboBox - > currentIndex ( ) ;
int showOwnedCurrentIndex = showOwnedComboBox - > currentIndex ( ) ;
if ( showOwnedCurrentIndex ! = mEngineSettings . getInt ( " show owned " , " Game " ) )
if ( showOwnedCurrentIndex ! = mEngineSettings . getInt ( " show owned " , " Game " ) )