Move PlayerPackets into their own subfolder

coverity_scan^2
David Cernat 8 years ago
parent d99463d752
commit 790d41e278

@ -10,15 +10,15 @@
#include <string>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/PacketPosition.hpp>
#include <components/openmw-mp/Packets/PacketBaseInfo.hpp>
#include <components/openmw-mp/Packets/PacketEquipment.hpp>
#include <components/openmw-mp/Packets/PacketAttack.hpp>
#include <components/openmw-mp/Packets/PacketDynamicStats.hpp>
#include <components/openmw-mp/Packets/PacketResurrect.hpp>
#include <components/openmw-mp/Packets/PacketDie.hpp>
#include <components/openmw-mp/Packets/PacketCell.hpp>
#include <components/openmw-mp/Packets/PacketDrawState.hpp>
#include <components/openmw-mp/Packets/Player/PacketPosition.hpp>
#include <components/openmw-mp/Packets/Player/PacketBaseInfo.hpp>
#include <components/openmw-mp/Packets/Player/PacketEquipment.hpp>
#include <components/openmw-mp/Packets/Player/PacketAttack.hpp>
#include <components/openmw-mp/Packets/Player/PacketDynamicStats.hpp>
#include <components/openmw-mp/Packets/Player/PacketResurrect.hpp>
#include <components/openmw-mp/Packets/Player/PacketDie.hpp>
#include <components/openmw-mp/Packets/Player/PacketCell.hpp>
#include <components/openmw-mp/Packets/Player/PacketDrawState.hpp>
#include <components/openmw-mp/Controllers/PlayerPacketController.hpp>
namespace mwmp

@ -148,10 +148,13 @@ add_component_dir (version
add_component_dir (openmw-mp
Log
Controllers/PlayerPacketController
Packets/BasePacket Packets/PlayerPacket Packets/PacketBaseInfo Packets/PacketPosition Packets/PacketEquipment
Packets/PacketAttack Packets/PacketDynamicStats Packets/PacketCell Packets/PacketDrawState Packets/PacketChatMessage
Packets/PacketCharGen Packets/PacketAttribute Packets/PacketSkill Packets/PacketLevel Packets/PacketHandshake
Packets/PacketGUIBoxes Packets/PacketClass Packets/PacketTime)
Packets/BasePacket Packets/Player/PlayerPacket
Packets/Player/PacketBaseInfo Packets/Player/PacketPosition Packets/Player/PacketEquipment
Packets/Player/PacketAttack Packets/Player/PacketDynamicStats Packets/Player/PacketCell
Packets/Player/PacketDrawState Packets/Player/PacketChatMessage Packets/Player/PacketCharGen
Packets/Player/PacketAttribute Packets/Player/PacketSkill Packets/Player/PacketLevel
Packets/Player/PacketHandshake Packets/Player/PacketGUIBoxes Packets/Player/PacketClass
Packets/Player/PacketTime)
add_component_dir (fallback
fallback validate

@ -2,27 +2,27 @@
#include <boost/foreach.hpp>
#include <boost/make_shared.hpp>
#include "../Packets/PacketClass.hpp"
#include "../Packets/PacketPosition.hpp"
#include "../Packets/PacketBaseInfo.hpp"
#include "../Packets/PacketEquipment.hpp"
#include "../Packets/PacketAttack.hpp"
#include "../Packets/PacketDynamicStats.hpp"
#include "../Packets/PacketResurrect.hpp"
#include "../Packets/PacketDie.hpp"
#include "../Packets/PacketCell.hpp"
#include "../Packets/PacketSendMyID.hpp"
#include "../Packets/PacketDisconnect.hpp"
#include "../Packets/PacketDrawState.hpp"
#include "../Packets/PacketChatMessage.hpp"
#include "../Packets/PacketCharGen.hpp"
#include "../Packets/PacketAttribute.hpp"
#include "../Packets/PacketSkill.hpp"
#include "../Packets/PacketLevel.hpp"
#include "../Packets/PacketHandshake.hpp"
#include "../Packets/PacketGUIBoxes.hpp"
#include "../Packets/PacketTime.hpp"
#include "../Packets/PacketLoaded.hpp"
#include "../Packets/Player/PacketClass.hpp"
#include "../Packets/Player/PacketPosition.hpp"
#include "../Packets/Player/PacketBaseInfo.hpp"
#include "../Packets/Player/PacketEquipment.hpp"
#include "../Packets/Player/PacketAttack.hpp"
#include "../Packets/Player/PacketDynamicStats.hpp"
#include "../Packets/Player/PacketResurrect.hpp"
#include "../Packets/Player/PacketDie.hpp"
#include "../Packets/Player/PacketCell.hpp"
#include "../Packets/Player/PacketSendMyID.hpp"
#include "../Packets/Player/PacketDisconnect.hpp"
#include "../Packets/Player/PacketDrawState.hpp"
#include "../Packets/Player/PacketChatMessage.hpp"
#include "../Packets/Player/PacketCharGen.hpp"
#include "../Packets/Player/PacketAttribute.hpp"
#include "../Packets/Player/PacketSkill.hpp"
#include "../Packets/Player/PacketLevel.hpp"
#include "../Packets/Player/PacketHandshake.hpp"
#include "../Packets/Player/PacketGUIBoxes.hpp"
#include "../Packets/Player/PacketTime.hpp"
#include "../Packets/Player/PacketLoaded.hpp"
#include "PlayerPacketController.hpp"

@ -3,7 +3,7 @@
#include <RakPeerInterface.h>
#include "../Packets/PlayerPacket.hpp"
#include "../Packets/Player/PlayerPacket.hpp"
#include <map>
#include <boost/shared_ptr.hpp>

@ -6,7 +6,7 @@
#define OPENMW_PACKETATTACK_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETATTRIBUTE_HPP
#define OPENMW_PACKETATTRIBUTE_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETBASEINFO_HPP
#define OPENMW_PACKETBASEINFO_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETCELL_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETCHARGEN_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETCHATMESSAGE_HPP
#define OPENMW_PACKETCHATMESSAGE_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETCLASS_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETDIE_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETDISCONNECT_HPP
#define OPENMW_PACKETDISCONNECT_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp

@ -6,7 +6,7 @@
#define OPENMW_PACKETDRAWSTATE_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKAGEDYNAMICSTATS_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETEQUIPMENT_HPP
#define OPENMW_PACKETEQUIPMENT_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETGUIBOXES_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETHANDSHAKE_HPP
#define OPENMW_PACKETHANDSHAKE_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETLEVEL_HPP
#define OPENMW_PACKETLEVEL_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETLOADED_HPP
#define OPENMW_PACKETLOADED_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETPOSITION_HPP
#define OPENMW_PACKETPOSITION_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PACKETRESURRECT_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp

@ -5,7 +5,7 @@
#ifndef OPENMW_PACKETSENDMYID_HPP
#define OPENMW_PACKETSENDMYID_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp

@ -6,7 +6,7 @@
#define OPENMW_PACKETSKILL_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_TIMEPACKET_HPP
#include <components/openmw-mp/Packets/PlayerPacket.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{

@ -7,7 +7,7 @@
#include <PacketPriority.h>
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include "BasePacket.hpp"
#include <components/openmw-mp/Packets/BasePacket.hpp>
namespace mwmp
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