forked from mirror/openmw-tes3mp
CMakeLists.txt: Don't use DATADIR before it's defined
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1 changed files with 12 additions and 12 deletions
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@ -83,18 +83,6 @@ if (MSVC)
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option(OPENMW_LTO_BUILD "Build OpenMW with Link-Time Optimization (Needs ~2GB of RAM)" OFF)
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endif()
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# Location of morrowind data files
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if (APPLE)
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set(MORROWIND_DATA_FILES "./data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "./resources" CACHE PATH "location of OpenMW resources files")
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elseif(UNIX)
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set(MORROWIND_DATA_FILES "${DATADIR}/data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files")
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else()
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set(MORROWIND_DATA_FILES "data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
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endif(APPLE)
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if (WIN32)
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option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
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endif()
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@ -436,6 +424,18 @@ IF(NOT WIN32 AND NOT APPLE)
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INSTALL(DIRECTORY DESTINATION "${DATADIR}/data" COMPONENT "Resources")
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ENDIF(NOT WIN32 AND NOT APPLE)
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# Location of morrowind data files
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if (APPLE)
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set(MORROWIND_DATA_FILES "./data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "./resources" CACHE PATH "location of OpenMW resources files")
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elseif(UNIX)
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set(MORROWIND_DATA_FILES "${DATADIR}/data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files")
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else()
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set(MORROWIND_DATA_FILES "data" CACHE PATH "location of Morrowind data files")
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set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
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endif(APPLE)
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if(WIN32)
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FILE(GLOB dll_files "${OpenMW_BINARY_DIR}/Release/*.dll")
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INSTALL(FILES ${dll_files} DESTINATION ".")
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