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@ -474,8 +474,8 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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}
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// find correct path to the game controller bindings
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const std::string localdefault = mCfgMgr.getLocalPath().string() + "/gamecontrollerdb.cfg";
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const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/gamecontrollerdb.cfg";
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const std::string localdefault = mCfgMgr.getLocalPath().string() + "/gamecontrollerdb.txt";
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const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/gamecontrollerdb.txt";
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std::string gameControllerdb;
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if (boost::filesystem::exists(localdefault))
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gameControllerdb = localdefault;
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