integrated CellStore pointer into Ptr class

This commit is contained in:
Marc Zinnschlag 2010-07-10 13:19:04 +02:00
parent 0f742ce7f9
commit 8134c5b760
6 changed files with 99 additions and 144 deletions

View file

@ -16,11 +16,9 @@
namespace MWScript namespace MWScript
{ {
InterpreterContext::PtrWithCell InterpreterContext::getReference ( MWWorld::Ptr InterpreterContext::getReference (
const std::string& id, bool activeOnly) const std::string& id, bool activeOnly)
{ {
PtrWithCell ref;
if (!id.empty()) if (!id.empty())
{ {
return mEnvironment.mWorld->getPtr (id, activeOnly); return mEnvironment.mWorld->getPtr (id, activeOnly);
@ -30,15 +28,13 @@ namespace MWScript
if (mReference.isEmpty()) if (mReference.isEmpty())
throw std::runtime_error ("no implicit reference"); throw std::runtime_error ("no implicit reference");
return PtrWithCell (mReference, mEnvironment.mWorld->find (mReference)); return mReference;
} }
} }
InterpreterContext::CPtrWithCell InterpreterContext::getReference ( const MWWorld::Ptr InterpreterContext::getReference (
const std::string& id, bool activeOnly) const const std::string& id, bool activeOnly) const
{ {
CPtrWithCell ref;
if (!id.empty()) if (!id.empty())
{ {
return mEnvironment.mWorld->getPtr (id, activeOnly); return mEnvironment.mWorld->getPtr (id, activeOnly);
@ -48,7 +44,7 @@ namespace MWScript
if (mReference.isEmpty()) if (mReference.isEmpty())
throw std::runtime_error ("no implicit reference"); throw std::runtime_error ("no implicit reference");
return CPtrWithCell (mReference, mEnvironment.mWorld->find (mReference)); return mReference;
} }
} }
@ -179,15 +175,14 @@ namespace MWScript
float InterpreterContext::getDistance (const std::string& name, const std::string& id) const float InterpreterContext::getDistance (const std::string& name, const std::string& id) const
{ {
// TODO handle exterior cells (when ref and ref2 are located in different cells) // TODO handle exterior cells (when ref and ref2 are located in different cells)
CPtrWithCell ref2 = getReference (id, false); const MWWorld::Ptr ref2 = getReference (id, false);
std::pair<MWWorld::Ptr, MWWorld::World::CellStore *> ref = const MWWorld::Ptr ref = mEnvironment.mWorld->getPtr (name, true);
mEnvironment.mWorld->getPtr (name, true);
double diff[3]; double diff[3];
for (int i=0; i<3; ++i) for (int i=0; i<3; ++i)
diff[i] = ref.first.getCellRef().pos.pos[i] - ref2.first.getCellRef().pos.pos[i]; diff[i] = ref.getCellRef().pos.pos[i] - ref2.getCellRef().pos.pos[i];
return std::sqrt (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2]); return std::sqrt (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2]);
} }
@ -204,19 +199,19 @@ namespace MWScript
bool InterpreterContext::isDisabled (const std::string& id) const bool InterpreterContext::isDisabled (const std::string& id) const
{ {
CPtrWithCell ref = getReference (id, false); const MWWorld::Ptr ref = getReference (id, false);
return !ref.first.getRefData().isEnabled(); return !ref.getRefData().isEnabled();
} }
void InterpreterContext::enable (const std::string& id) void InterpreterContext::enable (const std::string& id)
{ {
PtrWithCell ref = getReference (id, false); MWWorld::Ptr ref = getReference (id, false);
mEnvironment.mWorld->enable (ref); mEnvironment.mWorld->enable (ref);
} }
void InterpreterContext::disable (const std::string& id) void InterpreterContext::disable (const std::string& id)
{ {
PtrWithCell ref = getReference (id, false); MWWorld::Ptr ref = getReference (id, false);
mEnvironment.mWorld->disable (ref); mEnvironment.mWorld->disable (ref);
} }

View file

@ -22,12 +22,10 @@ namespace MWScript
Locals *mLocals; Locals *mLocals;
MWWorld::Ptr mReference; MWWorld::Ptr mReference;
typedef std::pair<MWWorld::Ptr, MWWorld::World::CellStore *> PtrWithCell;
typedef std::pair<const MWWorld::Ptr, const MWWorld::World::CellStore *> CPtrWithCell;
PtrWithCell getReference (const std::string& id, bool activeOnly); MWWorld::Ptr getReference (const std::string& id, bool activeOnly);
CPtrWithCell getReference (const std::string& id, bool activeOnly) const; const MWWorld::Ptr getReference (const std::string& id, bool activeOnly) const;
public: public:

View file

@ -205,7 +205,7 @@ namespace MWScript
std::string text = runtime.getStringLiteral (runtime[0]); std::string text = runtime.getStringLiteral (runtime[0]);
runtime.pop(); runtime.pop();
context.getSoundManager().say (context.getWorld().getPtr (id, true).first, context.getSoundManager().say (context.getWorld().getPtr (id, true),
file, text, context); file, text, context);
} }
}; };
@ -223,8 +223,7 @@ namespace MWScript
runtime.pop(); runtime.pop();
runtime.push (context.getSoundManager().sayDone ( runtime.push (context.getSoundManager().sayDone (
context.getWorld().getPtr (id, true).first, context.getWorld().getPtr (id, true), context));
context));
} }
}; };
@ -248,8 +247,7 @@ namespace MWScript
runtime.pop(); runtime.pop();
context.getSoundManager().playSound3D ( context.getSoundManager().playSound3D (
context.getWorld().getPtr (id, true).first, sound, context.getWorld().getPtr (id, true), sound, 1.0, 1.0, mLoop, context);
1.0, 1.0, mLoop, context);
} }
}; };
@ -279,8 +277,7 @@ namespace MWScript
runtime.pop(); runtime.pop();
context.getSoundManager().playSound3D ( context.getSoundManager().playSound3D (
context.getWorld().getPtr (id, true).first, sound, volume, context.getWorld().getPtr (id, true), sound, volume, pitch, mLoop, context);
pitch, mLoop, context);
} }
}; };
@ -301,7 +298,7 @@ namespace MWScript
runtime.pop(); runtime.pop();
context.getSoundManager().stopSound3D ( context.getSoundManager().stopSound3D (
context.getWorld().getPtr (id, true).first, sound, context); context.getWorld().getPtr (id, true), sound, context);
} }
}; };
@ -321,7 +318,7 @@ namespace MWScript
runtime.pop(); runtime.pop();
runtime.push (context.getSoundManager().getSoundPlaying ( runtime.push (context.getSoundManager().getSoundPlaying (
context.getWorld().getPtr (id, true).first, context.getWorld().getPtr (id, true),
runtime.getStringLiteral (index), context)); runtime.getStringLiteral (index), context));
} }
}; };

View file

@ -15,13 +15,18 @@ namespace MWWorld
class Ptr class Ptr
{ {
public:
typedef ESMS::CellStore<RefData> CellStore;
boost::any mPtr; boost::any mPtr;
ESM::CellRef *mCellRef; ESM::CellRef *mCellRef;
RefData *mRefData; RefData *mRefData;
CellStore *mCell;
public: public:
Ptr() : mCellRef (0), mRefData (0) {} Ptr() : mCellRef (0), mRefData (0), mCell (0) {}
bool isEmpty() const bool isEmpty() const
{ {
@ -29,11 +34,12 @@ namespace MWWorld
} }
template<typename T> template<typename T>
Ptr (ESMS::LiveCellRef<T, RefData> *liveCellRef) Ptr (ESMS::LiveCellRef<T, RefData> *liveCellRef, CellStore *cell)
{ {
mPtr = liveCellRef; mPtr = liveCellRef;
mCellRef = &liveCellRef->ref; mCellRef = &liveCellRef->ref;
mRefData = &liveCellRef->mData; mRefData = &liveCellRef->mData;
mCell = cell;
} }
template<typename T> template<typename T>
@ -53,6 +59,12 @@ namespace MWWorld
assert (mRefData); assert (mRefData);
return *mRefData; return *mRefData;
} }
Ptr::CellStore *getCell() const
{
assert (mCell);
return mCell;
}
}; };
} }

View file

@ -15,7 +15,8 @@ namespace
{ {
template<typename T> template<typename T>
void listCellScripts (const ESMS::ESMStore& store, void listCellScripts (const ESMS::ESMStore& store,
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::World::ScriptList& scriptList) ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::World::ScriptList& scriptList,
MWWorld::Ptr::CellStore *cell)
{ {
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter ( for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
cellRefList.list.begin()); cellRefList.list.begin());
@ -28,116 +29,102 @@ namespace
iter->mData.setLocals (*script); iter->mData.setLocals (*script);
scriptList.push_back ( scriptList.push_back (
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter))); std::make_pair (iter->base->script, MWWorld::Ptr (&*iter, cell)));
} }
} }
} }
} }
template<typename T>
bool hasReference (ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, const MWWorld::Ptr& ptr)
{
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
cellRefList.list.begin());
iter!=cellRefList.list.end(); ++iter)
{
if (&iter->mData==&ptr.getRefData())
return true;
}
return false;
}
} }
namespace MWWorld namespace MWWorld
{ {
void World::insertInteriorScripts (ESMS::CellStore<RefData>& cell) void World::insertInteriorScripts (ESMS::CellStore<RefData>& cell)
{ {
listCellScripts (mStore, cell.activators, mLocalScripts); listCellScripts (mStore, cell.activators, mLocalScripts, &cell);
listCellScripts (mStore, cell.potions, mLocalScripts); listCellScripts (mStore, cell.potions, mLocalScripts, &cell);
listCellScripts (mStore, cell.appas, mLocalScripts); listCellScripts (mStore, cell.appas, mLocalScripts, &cell);
listCellScripts (mStore, cell.armors, mLocalScripts); listCellScripts (mStore, cell.armors, mLocalScripts, &cell);
listCellScripts (mStore, cell.books, mLocalScripts); listCellScripts (mStore, cell.books, mLocalScripts, &cell);
listCellScripts (mStore, cell.clothes, mLocalScripts); listCellScripts (mStore, cell.clothes, mLocalScripts, &cell);
listCellScripts (mStore, cell.containers, mLocalScripts); listCellScripts (mStore, cell.containers, mLocalScripts, &cell);
listCellScripts (mStore, cell.creatures, mLocalScripts); listCellScripts (mStore, cell.creatures, mLocalScripts, &cell);
listCellScripts (mStore, cell.doors, mLocalScripts); listCellScripts (mStore, cell.doors, mLocalScripts, &cell);
listCellScripts (mStore, cell.ingreds, mLocalScripts); listCellScripts (mStore, cell.ingreds, mLocalScripts, &cell);
listCellScripts (mStore, cell.lights, mLocalScripts); listCellScripts (mStore, cell.lights, mLocalScripts, &cell);
listCellScripts (mStore, cell.lockpicks, mLocalScripts); listCellScripts (mStore, cell.lockpicks, mLocalScripts, &cell);
listCellScripts (mStore, cell.miscItems, mLocalScripts); listCellScripts (mStore, cell.miscItems, mLocalScripts, &cell);
listCellScripts (mStore, cell.npcs, mLocalScripts); listCellScripts (mStore, cell.npcs, mLocalScripts, &cell);
listCellScripts (mStore, cell.probes, mLocalScripts); listCellScripts (mStore, cell.probes, mLocalScripts, &cell);
listCellScripts (mStore, cell.repairs, mLocalScripts); listCellScripts (mStore, cell.repairs, mLocalScripts, &cell);
listCellScripts (mStore, cell.weapons, mLocalScripts); listCellScripts (mStore, cell.weapons, mLocalScripts, &cell);
} }
Ptr World::getPtr (const std::string& name, CellStore& cell) Ptr World::getPtr (const std::string& name, Ptr::CellStore& cell)
{ {
if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref = cell.activators.find (name)) if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref = cell.activators.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Potion, RefData> *ref = cell.potions.find (name)) if (ESMS::LiveCellRef<ESM::Potion, RefData> *ref = cell.potions.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Apparatus, RefData> *ref = cell.appas.find (name)) if (ESMS::LiveCellRef<ESM::Apparatus, RefData> *ref = cell.appas.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Armor, RefData> *ref = cell.armors.find (name)) if (ESMS::LiveCellRef<ESM::Armor, RefData> *ref = cell.armors.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Book, RefData> *ref = cell.books.find (name)) if (ESMS::LiveCellRef<ESM::Book, RefData> *ref = cell.books.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Clothing, RefData> *ref = cell.clothes.find (name)) if (ESMS::LiveCellRef<ESM::Clothing, RefData> *ref = cell.clothes.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Container, RefData> *ref = cell.containers.find (name)) if (ESMS::LiveCellRef<ESM::Container, RefData> *ref = cell.containers.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Creature, RefData> *ref = cell.creatures.find (name)) if (ESMS::LiveCellRef<ESM::Creature, RefData> *ref = cell.creatures.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Door, RefData> *ref = cell.doors.find (name)) if (ESMS::LiveCellRef<ESM::Door, RefData> *ref = cell.doors.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Ingredient, RefData> *ref = cell.ingreds.find (name)) if (ESMS::LiveCellRef<ESM::Ingredient, RefData> *ref = cell.ingreds.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::CreatureLevList, RefData> *ref = cell.creatureLists.find (name)) if (ESMS::LiveCellRef<ESM::CreatureLevList, RefData> *ref = cell.creatureLists.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::ItemLevList, RefData> *ref = cell.itemLists.find (name)) if (ESMS::LiveCellRef<ESM::ItemLevList, RefData> *ref = cell.itemLists.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Light, RefData> *ref = cell.lights.find (name)) if (ESMS::LiveCellRef<ESM::Light, RefData> *ref = cell.lights.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name)) if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name)) if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name)) if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.probes.find (name)) if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.probes.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.repairs.find (name)) if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.repairs.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Static, RefData> *ref = cell.statics.find (name)) if (ESMS::LiveCellRef<ESM::Static, RefData> *ref = cell.statics.find (name))
return ref; return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Weapon, RefData> *ref = cell.weapons.find (name)) if (ESMS::LiveCellRef<ESM::Weapon, RefData> *ref = cell.weapons.find (name))
return ref; return Ptr (ref, &cell);
return Ptr(); return Ptr();
} }
MWRender::CellRender *World::searchRender (CellStore *store) MWRender::CellRender *World::searchRender (Ptr::CellStore *store)
{ {
CellRenderCollection::iterator iter = mActiveCells.find (store); CellRenderCollection::iterator iter = mActiveCells.find (store);
@ -157,7 +144,7 @@ namespace MWWorld
World::World (Render::OgreRenderer& renderer, const boost::filesystem::path& dataDir, World::World (Render::OgreRenderer& renderer, const boost::filesystem::path& dataDir,
const std::string& master, const std::string& startCell, bool newGame) const std::string& master, const std::string& startCell, bool newGame)
: mSkyManager (0), mScene (renderer), mPlayerPos (0) : mSkyManager (0), mScene (renderer), mPlayerPos (0), mCurrentCell (0)
{ {
boost::filesystem::path masterPath (dataDir); boost::filesystem::path masterPath (dataDir);
masterPath /= master; masterPath /= master;
@ -169,6 +156,7 @@ namespace MWWorld
mStore.load (mEsm); mStore.load (mEsm);
mInteriors[startCell].loadInt (startCell, mStore, mEsm); mInteriors[startCell].loadInt (startCell, mStore, mEsm);
mCurrentCell = &mInteriors[startCell];
insertInteriorScripts (mInteriors[startCell]); insertInteriorScripts (mInteriors[startCell]);
@ -251,15 +239,12 @@ namespace MWWorld
return iter->second; return iter->second;
} }
std::pair<Ptr, World::CellStore *> World::getPtr (const std::string& name, bool activeOnly) Ptr World::getPtr (const std::string& name, bool activeOnly)
{ {
// the player is always in an active cell. // the player is always in an active cell.
if (name=="player") if (name=="player")
{ {
// TODO: find real cell (might need to be stored in playerPos). For now we return Ptr (mPlayerPos->getPlayer(), mCurrentCell);
// use the first active cell. This will fail the moment we move into an
// exterior cell.
return std::make_pair (mPlayerPos->getPlayer(), mActiveCells.begin()->first);
} }
// active cells // active cells
@ -269,7 +254,7 @@ namespace MWWorld
Ptr ptr = getPtr (name, *iter->first); Ptr ptr = getPtr (name, *iter->first);
if (!ptr.isEmpty()) if (!ptr.isEmpty())
return std::make_pair (ptr, iter->first); return ptr;
} }
if (!activeOnly) if (!activeOnly)
@ -280,58 +265,29 @@ namespace MWWorld
throw std::runtime_error ("unknown ID: " + name); throw std::runtime_error ("unknown ID: " + name);
} }
void World::enable (std::pair<Ptr, CellStore *>& reference) void World::enable (Ptr reference)
{ {
if (!reference.first.getRefData().isEnabled()) if (!reference.getRefData().isEnabled())
{ {
reference.first.getRefData().enable(); reference.getRefData().enable();
if (MWRender::CellRender *render = searchRender (reference.second)) if (MWRender::CellRender *render = searchRender (reference.getCell()))
{ {
render->enable (reference.first.getRefData().getHandle()); render->enable (reference.getRefData().getHandle());
} }
} }
} }
void World::disable (std::pair<Ptr, CellStore *>& reference) void World::disable (Ptr reference)
{ {
if (!reference.first.getRefData().isEnabled()) if (!reference.getRefData().isEnabled())
{ {
reference.first.getRefData().enable(); reference.getRefData().enable();
if (MWRender::CellRender *render = searchRender (reference.second)) if (MWRender::CellRender *render = searchRender (reference.getCell()))
{ {
render->disable (reference.first.getRefData().getHandle()); render->disable (reference.getRefData().getHandle());
} }
} }
} }
World::CellStore *World::find (const Ptr& ptr)
{
for (CellRenderCollection::iterator iter (mActiveCells.begin()); iter!=mActiveCells.end();
++iter)
{
if (
hasReference (iter->first->activators, ptr) ||
hasReference (iter->first->potions, ptr) ||
hasReference (iter->first->appas, ptr) ||
hasReference (iter->first->armors, ptr) ||
hasReference (iter->first->books, ptr) ||
hasReference (iter->first->clothes, ptr) ||
hasReference (iter->first->containers, ptr) ||
hasReference (iter->first->creatures, ptr) ||
hasReference (iter->first->doors, ptr) ||
hasReference (iter->first->ingreds, ptr) ||
hasReference (iter->first->lights, ptr) ||
hasReference (iter->first->lockpicks, ptr) ||
hasReference (iter->first->miscItems, ptr) ||
hasReference (iter->first->npcs, ptr) ||
hasReference (iter->first->probes, ptr) ||
hasReference (iter->first->repairs, ptr) ||
hasReference (iter->first->weapons, ptr))
return iter->first;
}
throw std::runtime_error ("failed to locate reference in active cell");
}
} }

View file

@ -36,20 +36,20 @@ namespace MWWorld
public: public:
typedef std::vector<std::pair<std::string, Ptr> > ScriptList; typedef std::vector<std::pair<std::string, Ptr> > ScriptList;
typedef ESMS::CellStore<RefData> CellStore;
private: private:
typedef std::map<CellStore *, MWRender::CellRender *> CellRenderCollection; typedef std::map<Ptr::CellStore *, MWRender::CellRender *> CellRenderCollection;
MWRender::SkyManager* mSkyManager; MWRender::SkyManager* mSkyManager;
MWRender::MWScene mScene; MWRender::MWScene mScene;
MWRender::PlayerPos *mPlayerPos; MWRender::PlayerPos *mPlayerPos;
Ptr::CellStore *mCurrentCell; // the cell, the player is in
CellRenderCollection mActiveCells; CellRenderCollection mActiveCells;
CellRenderCollection mBufferedCells; // loaded, but not active (buffering not implementd yet) CellRenderCollection mBufferedCells; // loaded, but not active (buffering not implementd yet)
ESM::ESMReader mEsm; ESM::ESMReader mEsm;
ESMS::ESMStore mStore; ESMS::ESMStore mStore;
std::map<std::string, CellStore> mInteriors; std::map<std::string, Ptr::CellStore> mInteriors;
ScriptList mLocalScripts; ScriptList mLocalScripts;
std::map<std::string, Interpreter::Type_Data> mGlobalVariables; std::map<std::string, Interpreter::Type_Data> mGlobalVariables;
@ -59,9 +59,9 @@ namespace MWWorld
void insertInteriorScripts (ESMS::CellStore<RefData>& cell); void insertInteriorScripts (ESMS::CellStore<RefData>& cell);
Ptr getPtr (const std::string& name, CellStore& cellStore); Ptr getPtr (const std::string& name, Ptr::CellStore& cellStore);
MWRender::CellRender *searchRender (CellStore *store); MWRender::CellRender *searchRender (Ptr::CellStore *store);
public: public:
@ -82,16 +82,13 @@ namespace MWWorld
Interpreter::Type_Data& getGlobalVariable (const std::string& name); Interpreter::Type_Data& getGlobalVariable (const std::string& name);
std::pair<Ptr, CellStore *> getPtr (const std::string& name, bool activeOnly); Ptr getPtr (const std::string& name, bool activeOnly);
///< Return a pointer to a liveCellRef with the given name. ///< Return a pointer to a liveCellRef with the given name.
/// \param activeOnly do non search inactive cells. /// \param activeOnly do non search inactive cells.
void enable (std::pair<Ptr, CellStore *>& reference); void enable (Ptr reference);
void disable (std::pair<Ptr, CellStore *>& reference); void disable (Ptr reference);
CellStore *find (const Ptr& ptr);
///< Only active cells are searched.
}; };
} }