finished interface

actorid
scrawl 13 years ago
parent ff85006e71
commit 82429d6931

@ -10,17 +10,22 @@ using namespace Settings;
Ogre::ConfigFile Manager::mFile = Ogre::ConfigFile();
Ogre::ConfigFile Manager::mDefaultFile = Ogre::ConfigFile();
void Manager::load(const std::string& file)
void Manager::loadUser (const std::string& file)
{
mFile.load(file);
}
void Manager::loadDefault(const std::string& file)
void Manager::loadDefault (const std::string& file)
{
mDefaultFile.load(file);
}
void Manager::save(const std::string& file)
void Manager::copyDefaultToUserSettings ()
{
mFile = mDefaultFile;
}
void Manager::saveUser(const std::string& file)
{
std::fstream fout(file.c_str(), std::ios::out);
@ -39,6 +44,8 @@ void Manager::save(const std::string& file)
{
fout << i->first.c_str() << '=' << i->second.c_str() << '\n';
}
seci.getNext();
}
}
@ -62,3 +69,32 @@ const bool Manager::getBool (const std::string& setting, const std::string& cate
{
return Ogre::StringConverter::parseBool( getString(setting, category) );
}
void Manager::setString (const std::string& setting, const std::string& category, const std::string& value)
{
Ogre::ConfigFile::SettingsIterator it = mFile.getSettingsIterator(category);
while (it.hasMoreElements())
{
Ogre::ConfigFile::SettingsMultiMap::iterator i = it.current();
if ((*i).first == setting)
(*i).second = value;
it.getNext();
}
}
void Manager::setInt (const std::string& setting, const std::string& category, const int value)
{
setString(setting, category, Ogre::StringConverter::toString(value));
}
void Manager::setFloat (const std::string& setting, const std::string& category, const float value)
{
setString(setting, category, Ogre::StringConverter::toString(value));
}
void Manager::setBool (const std::string& setting, const std::string& category, const bool value)
{
setString(setting, category, Ogre::StringConverter::toString(value));
}

@ -18,16 +18,24 @@ namespace Settings
void loadDefault (const std::string& file);
///< load file as the default settings (can be overridden by user settings)
void load (const std::string& file);
void copyDefaultToUserSettings ();
///< copy the default settings to the user settings (useful when there are no user settings yet)
void loadUser (const std::string& file);
///< load file as user settings
void save (const std::string& file);
///< save to file
void saveUser (const std::string& file);
///< save user settings to file
static const int getInt (const std::string& setting, const std::string& category);
static const float getFloat (const std::string& setting, const std::string& category);
static const std::string getString (const std::string& setting, const std::string& category);
static const bool getBool (const std::string& setting, const std::string& category);
static void setInt (const std::string& setting, const std::string& category, const int value);
static void setFloat (const std::string& setting, const std::string& category, const float value);
static void setString (const std::string& setting, const std::string& category, const std::string& value);
static void setBool (const std::string& setting, const std::string& category, const bool value);
};
}

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