Remove texture filtering, better ltex importing, reindexing duplicates

0.6.3
Nelsson Huotari 7 years ago
parent 8ae46519cf
commit 825c331764

@ -11,11 +11,6 @@ namespace CSMWorld
bool LandTextureTableProxyModel::filterAcceptsRow (int sourceRow, const QModelIndex& sourceParent) const
{
int columnIndex = mSourceModel->findColumnIndex(Columns::ColumnId_Modification);
QModelIndex index = mSourceModel->index(sourceRow, columnIndex);
if (mSourceModel->data(index).toInt() != RecordBase::State_ModifiedOnly)
return false;
return IdTableProxyModel::filterAcceptsRow(sourceRow, sourceParent);
}
}

@ -55,6 +55,7 @@ void CSVRender::TerrainTextureMode::activate(CSVWidget::SceneToolbar* toolbar)
connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passBrushShape(int)), this, SLOT(setBrushShape(int)));
connect(mTextureBrushScenetool->mTextureBrushWindow->mSizeSliders->mBrushSizeSlider, SIGNAL(valueChanged(int)), this, SLOT(setBrushSize(int)));
connect(mTextureBrushScenetool, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
connect(mTextureBrushScenetool, SIGNAL(passEvent(QDropEvent*)), this, SLOT(handleDropEvent(QDropEvent*)));
connect(this, SIGNAL(passBrushTexture(std::string)), mTextureBrushScenetool->mTextureBrushWindow, SLOT(setBrushTexture(std::string)));
@ -391,12 +392,16 @@ void CSVRender::TerrainTextureMode::editTerrainTextureGrid(const WorldspaceHitRe
void CSVRender::TerrainTextureMode::pushEditToCommand(CSMWorld::LandTexturesColumn::DataType& newLandGrid, CSMDoc::Document& document,
CSMWorld::IdTable& landTable, std::string cellId)
{
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
QVariant changedLand;
changedLand.setValue(newLandGrid);
QModelIndex index(landTable.getModelIndex (cellId, landTable.findColumnIndex (CSMWorld::Columns::ColumnId_LandTexturesIndex)));
QUndoStack& undoStack = document.getUndoStack();
undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
undoStack.push (new CSMWorld::ModifyCommand(landTable, index, changedLand));
}

@ -24,6 +24,7 @@
#include "../../model/doc/document.hpp"
#include "../../model/prefs/state.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/data.hpp"
#include "../../model/world/idcollection.hpp"
#include "../../model/world/idtable.hpp"
@ -134,19 +135,57 @@ void CSVWidget::TextureBrushWindow::configureButtonInitialSettings(QPushButton *
void CSVWidget::TextureBrushWindow::setBrushTexture(std::string brushTexture)
{
mBrushTexture = brushTexture;
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
int columnModification = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Modification);
int index = landtexturesCollection.searchId(mBrushTexture);
mBrushTexture = brushTexture;
// Check if texture exists in current plugin
if(landtexturesCollection.getData(index, columnModification).value<int>() == 0)
{
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
QUndoStack& undoStack = mDocument.getUndoStack();
QVariant textureFileNameVariant;
textureFileNameVariant.setValue(landtexturesCollection.getData(index, landTextureFilename).value<QString>());
std::size_t hashlocation = mBrushTexture.find("#");
std::string mBrushTexturePlugin = "L0#" + mBrushTexture.substr (hashlocation+1);
int indexPlugin = landtexturesCollection.searchId(mBrushTexturePlugin);
// Reindex texture if needed
if (indexPlugin != -1 && !landtexturesCollection.getRecord(indexPlugin).isDeleted())
{
int counter=0;
bool freeIndexFound = false;
do {
const size_t maxCounter = std::numeric_limits<uint16_t>::max() - 1;
mBrushTexturePlugin = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
if (landtexturesCollection.searchId(mBrushTexturePlugin) != -1 && landtexturesCollection.getRecord(mBrushTexturePlugin).isDeleted() == 0) counter = (counter + 1) % maxCounter;
else freeIndexFound = true;
} while (freeIndexFound == false);
}
undoStack.beginMacro ("Add land texture record");
undoStack.push (new CSMWorld::CloneCommand (ltexTable, mBrushTexture, mBrushTexturePlugin, CSMWorld::UniversalId::Type_LandTexture));
undoStack.endMacro();
mBrushTexture = mBrushTexturePlugin;
emit passTextureId(mBrushTexture);
}
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
{
mSelectedBrush = new QLabel(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(index, landTextureFilename).value<QString>());
mBrushTextureLabel = "Selected texture: " + mBrushTexture + " ";
mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(index, landTextureFilename).value<QString>());
} else
{
mBrushTextureLabel = "No selected texture or invalid texture";
mSelectedBrush = new QLabel(QString::fromStdString(mBrushTextureLabel));
mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel));
}
emit passBrushShape(mBrushShape); // update icon
@ -242,7 +281,6 @@ void CSVWidget::SceneToolTextureBrush::setButtonIcon (int brushShape)
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
{
//QModelIndex qIndex = landtexturesCollection.getModelIndex (mBrushTexture, landTextureFilename);
tooltip += "<p>Selected texture: " + QString::fromStdString(mTextureBrushWindow->mBrushTexture) + " ";
tooltip += landtexturesCollection.getData(index, landTextureFilename).value<QString>();

@ -72,6 +72,7 @@ namespace CSVWidget
signals:
void passBrushSize (int brushSize);
void passBrushShape(int brushShape);
void passTextureId(std::string brushTexture);
};
class SceneToolTextureBrush : public SceneTool

Loading…
Cancel
Save