Merge pull request #1318 from psi29a/fix_deboosting

Fix deboosting
0.6.1
Bret Curtis 8 years ago committed by GitHub
commit 830ecbe101

@ -1,5 +1,8 @@
#include "fallback.hpp"
#include <boost/lexical_cast.hpp>
namespace Fallback
{
bool stob(std::string const& s) {
@ -18,14 +21,16 @@ namespace Fallback
}
return it->second;
}
float Map::getFallbackFloat(const std::string& fall) const
{
std::string fallback=getFallbackString(fall);
if(fallback.empty())
return 0;
else
return std::stof(fallback);
return boost::lexical_cast<float>(fallback);
}
int Map::getFallbackInt(const std::string& fall) const
{
std::string fallback=getFallbackString(fall);
@ -43,6 +48,7 @@ namespace Fallback
else
return stob(fallback);
}
osg::Vec4f Map::getFallbackColour(const std::string& fall) const
{
std::string sum=getFallbackString(fall);

@ -209,13 +209,21 @@ namespace SceneUtil
mLights.push_back(l);
}
/* similar to the boost::hash_combine */
template <class T>
inline void hash_combine(std::size_t& seed, const T& v)
{
std::hash<T> hasher;
seed ^= hasher(v) + 0x9e3779b9 + (seed<<6) + (seed>>2);
}
osg::ref_ptr<osg::StateSet> LightManager::getLightListStateSet(const LightList &lightList, unsigned int frameNum)
{
// possible optimization: return a StateSet containing all requested lights plus some extra lights (if a suitable one exists)
size_t hash = 0;
for (unsigned int i=0; i<lightList.size();++i)
hash = hash ^ (lightList[i]->mLightSource->getId() << 1); // or use boost::hash_combine
// original: boost::hash_combine(hash, lightList[i]->mLightSource->getId());
hash_combine(hash, lightList[i]->mLightSource->getId());
LightStateSetMap& stateSetCache = mStateSetCache[frameNum%2];

@ -1,3 +1,5 @@
#include <stdexcept>
#include "numericeditbox.hpp"
namespace Gui
@ -36,7 +38,11 @@ namespace Gui
setCaption(MyGUI::utility::toString(mValue));
}
}
catch (...)
catch (std::invalid_argument)
{
setCaption(MyGUI::utility::toString(mValue));
}
catch (std::out_of_range)
{
setCaption(MyGUI::utility::toString(mValue));
}

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