changed fog configuration to more sensible default values

actorid
Marc Zinnschlag 15 years ago
parent 264bab806b
commit 847ef6df5d

@ -142,8 +142,8 @@ void InteriorCellRender::configureFog()
Ogre::ColourValue color;
color.setAsRGBA (cell.cell->ambi.fog);
float high = 1000;
float low = 100;
float high = 10000;
float low = 8000;
scene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high);
scene.getCamera()->setFarClipDistance (high + 10);

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