forked from mirror/openmw-tes3mp
updated changelog
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readme.txt
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readme.txt
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@ -133,6 +133,33 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil
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CHANGELOG
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CHANGELOG
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0.16.0
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Bug #250: OpenMW launcher erratic behaviour
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Bug #270: Crash because of underwater effect on OS X
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Bug #277: Auto-equipping in some cells not working
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Bug #294: Container GUI ignores disabled inventory menu
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Bug #297: Stats review dialog shows all skills and attribute values as 0
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Bug #298: MechanicsManager::buildPlayer does not remove previous bonuses
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Bug #299: Crash in World::disable
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Bug #306: Non-existent ~/.config/openmw "crash" the launcher.
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Bug #307: False "Data Files" location make the launcher "crash"
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Feature #81: Spell Window
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Feature #85: Alchemy Window
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Feature #181: Support for x.y script syntax
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Feature #242: Weapon and Spell icons
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Feature #254: Ingame settings window
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Feature #293: Allow "stacking" game modes
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Feature #295: Class creation dialog tooltips
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Feature #296: Clicking on the HUD elements should show/hide the respective window
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Feature #301: Direction after using a Teleport Door
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Feature #303: Allow object selection in the console
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Feature #305: Allow the use of = as a synonym for ==
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Feature #312: Compensation for slow object access in poorly written Morrowind.esm scripts
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Task #176: Restructure enabling/disabling of MW-references
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Task #283: Integrate ogre.cfg file in settings file
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Task #290: Auto-Close MW-reference related GUI windows
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0.15.0
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0.15.0
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Bug #5: Physics reimplementation (fixes various issues)
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Bug #5: Physics reimplementation (fixes various issues)
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