Fix for player collision cleanup issue

c++11
scrawl 9 years ago
parent 6555ee8d80
commit 8b3054aa8b

@ -2107,6 +2107,7 @@ namespace MWWorld
{
// Remove the old CharacterController
MWBase::Environment::get().getMechanicsManager()->remove(getPlayerPtr());
mPhysics->remove(getPlayerPtr());
mPlayer->set(player);
}
@ -2128,6 +2129,7 @@ namespace MWWorld
std::string model = getPlayerPtr().getClass().getModel(getPlayerPtr());
model = Misc::ResourceHelpers::correctActorModelPath(model, mResourceSystem->getVFS());
mPhysics->remove(getPlayerPtr());
mPhysics->addActor(getPlayerPtr(), model);
}

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