forked from mirror/openmw-tes3mp
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
This commit is contained in:
parent
316720e710
commit
8c2469bf6d
15 changed files with 298 additions and 1 deletions
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@ -25,14 +25,17 @@
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#include "processors/player/ProcessorGUIMessageBox.hpp"
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#include "processors/player/ProcessorPlayerCharClass.hpp"
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#include "WorldProcessor.hpp"
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#include "processors/world/ProcessorActorList.hpp"
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#include "processors/world/ProcessorActorAuthority.hpp"
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#include "processors/world/ProcessorActorFrame.hpp"
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#include "processors/world/ProcessorContainer.hpp"
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#include "processors/world/ProcessorDoorState.hpp"
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#include "processors/world/ProcessorMusicPlay.hpp"
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#include "processors/world/ProcessorObjectAnimPlay.hpp"
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#include "processors/world/ProcessorObjectDelete.hpp"
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#include "processors/world/ProcessorObjectPlace.hpp"
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#include "processors/world/ProcessorObjectLock.hpp"
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#include "processors/world/ProcessorObjectMove.hpp"
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#include "processors/world/ProcessorObjectPlace.hpp"
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#include "processors/world/ProcessorObjectRotate.hpp"
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#include "processors/world/ProcessorObjectScale.hpp"
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#include "processors/world/ProcessorObjectUnlock.hpp"
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@ -67,6 +70,9 @@ void ProcessorInitializer()
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PlayerProcessor::AddProcessor(new ProcessorGUIMessageBox());
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PlayerProcessor::AddProcessor(new ProcessorPlayerCharClass());
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WorldProcessor::AddProcessor(new ProcessorActorList());
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WorldProcessor::AddProcessor(new ProcessorActorAuthority());
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WorldProcessor::AddProcessor(new ProcessorActorFrame());
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WorldProcessor::AddProcessor(new ProcessorContainer());
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WorldProcessor::AddProcessor(new ProcessorDoorState());
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WorldProcessor::AddProcessor(new ProcessorMusicPlay());
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@ -121,6 +121,8 @@ public:
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{"OnPlayerInventoryChange", Function<void, unsigned short>()},
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{"OnPlayerSpellbookChange", Function<void, unsigned short>()},
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{"OnPlayerJournalChange", Function<void, unsigned short>()},
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{"OnActorList", Function<void, unsigned short, const char*>()},
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{"OnActorFrame", Function<void, unsigned short, const char*>()},
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{"OnObjectPlace", Function<void, unsigned short, const char*>()},
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{"OnObjectDelete", Function<void, unsigned short, const char*>()},
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{"OnObjectScale", Function<void, unsigned short, const char*>()},
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23
apps/openmw-mp/processors/world/ProcessorActorAuthority.hpp
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23
apps/openmw-mp/processors/world/ProcessorActorAuthority.hpp
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@ -0,0 +1,23 @@
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#ifndef OPENMW_PROCESSORACTORAUTHORITY_HPP
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#define OPENMW_PROCESSORACTORAUTHORITY_HPP
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#include "apps/openmw-mp/WorldProcessor.hpp"
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namespace mwmp
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{
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class ProcessorActorAuthority : public WorldProcessor
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{
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public:
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ProcessorActorAuthority()
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{
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BPP_INIT(ID_ACTOR_AUTHORITY)
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}
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void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
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{
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packet.Send(true);
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}
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};
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}
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#endif //OPENMW_PROCESSORACTORAUTHORITY_HPP
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25
apps/openmw-mp/processors/world/ProcessorActorFrame.hpp
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25
apps/openmw-mp/processors/world/ProcessorActorFrame.hpp
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@ -0,0 +1,25 @@
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#ifndef OPENMW_PROCESSORACTORFRAME_HPP
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#define OPENMW_PROCESSORACTORFRAME_HPP
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#include "apps/openmw-mp/WorldProcessor.hpp"
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namespace mwmp
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{
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class ProcessorActorFrame : public WorldProcessor
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{
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public:
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ProcessorActorFrame()
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{
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BPP_INIT(ID_ACTOR_FRAME)
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}
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void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
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{
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packet.Send(true);
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Script::Call<Script::CallbackIdentity("OnActorFrame")>(player.getId(), event.cell.getDescription().c_str());
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}
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};
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}
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#endif //OPENMW_PROCESSORACTORFRAME_HPP
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25
apps/openmw-mp/processors/world/ProcessorActorList.hpp
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25
apps/openmw-mp/processors/world/ProcessorActorList.hpp
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#ifndef OPENMW_PROCESSORACTORLIST_HPP
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#define OPENMW_PROCESSORACTORLIST_HPP
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#include "apps/openmw-mp/WorldProcessor.hpp"
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namespace mwmp
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{
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class ProcessorActorList : public WorldProcessor
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{
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public:
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ProcessorActorList()
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{
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BPP_INIT(ID_ACTOR_LIST)
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}
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void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
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{
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packet.Send(true);
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Script::Call<Script::CallbackIdentity("OnActorList")>(player.getId(), event.cell.getDescription().c_str());
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}
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};
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}
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#endif //OPENMW_PROCESSORACTORLIST_HPP
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@ -840,6 +840,21 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
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switch (packet->data[0])
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{
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case ID_ACTOR_LIST:
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_LIST about %s", worldEvent.cell.getDescription().c_str());
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break;
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}
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case ID_ACTOR_AUTHORITY:
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_AUTHORITY about %s", worldEvent.cell.getDescription().c_str());
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break;
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}
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case ID_ACTOR_FRAME:
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_FRAME about %s", worldEvent.cell.getDescription().c_str());
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break;
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}
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case ID_CONTAINER:
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{
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MWWorld::CellStore *ptrCellStore = Main::get().getWorldController()->getCell(worldEvent.cell);
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@ -165,6 +165,8 @@ add_component_dir (openmw-mp
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Packets/Player/PacketGUIBoxes Packets/Player/PacketTime
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Packets/World/PacketActorList Packets/World/PacketActorAuthority Packets/World/PacketActorFrame
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Packets/World/PacketObjectDelete Packets/World/PacketObjectPlace Packets/World/PacketObjectScale
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Packets/World/PacketObjectLock Packets/World/PacketObjectUnlock Packets/World/PacketObjectMove
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Packets/World/PacketObjectRotate Packets/World/PacketObjectAnimPlay
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@ -2,6 +2,10 @@
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#include <boost/foreach.hpp>
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#include <boost/make_shared.hpp>
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#include "../Packets/World/PacketActorList.hpp"
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#include "../Packets/World/PacketActorAuthority.hpp"
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#include "../Packets/World/PacketActorFrame.hpp"
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#include "../Packets/World/PacketObjectDelete.hpp"
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#include "../Packets/World/PacketObjectPlace.hpp"
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#include "../Packets/World/PacketObjectScale.hpp"
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@ -33,6 +37,10 @@ inline void AddPacket(mwmp::WorldPacketController::packets_t *packets, RakNet::R
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mwmp::WorldPacketController::WorldPacketController(RakNet::RakPeerInterface *peer)
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{
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AddPacket<PacketActorList>(&packets, peer);
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AddPacket<PacketActorAuthority>(&packets, peer);
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AddPacket<PacketActorFrame>(&packets, peer);
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AddPacket<PacketObjectDelete>(&packets, peer);
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AddPacket<PacketObjectPlace>(&packets, peer);
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AddPacket<PacketObjectScale>(&packets, peer);
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@ -39,6 +39,10 @@ enum GameMessages
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ID_PLAYER_CELL_CHANGE,
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ID_PLAYER_CELL_STATE,
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ID_ACTOR_LIST,
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ID_ACTOR_AUTHORITY,
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ID_ACTOR_FRAME,
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ID_OBJECT_PLACE,
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ID_OBJECT_DELETE,
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ID_OBJECT_SCALE,
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45
components/openmw-mp/Packets/World/PacketActorAuthority.cpp
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45
components/openmw-mp/Packets/World/PacketActorAuthority.cpp
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketActorAuthority.hpp"
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using namespace mwmp;
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PacketActorAuthority::PacketActorAuthority(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
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{
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packetID = ID_ACTOR_AUTHORITY;
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}
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void PacketActorAuthority::Packet(RakNet::BitStream *bs, bool send)
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{
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WorldPacket::Packet(bs, send);
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if (!send)
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event->objectChanges.objects.clear();
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else
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event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
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RW(event->objectChanges.count, send);
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RW(event->cell.mData.mFlags, send);
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RW(event->cell.mData.mX, send);
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RW(event->cell.mData.mY, send);
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RW(event->cell.mName, send);
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WorldObject worldObject;
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for (unsigned int i = 0; i < event->objectChanges.count; i++)
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{
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if (send)
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{
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worldObject = event->objectChanges.objects.at(i);
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}
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RW(worldObject.refId, send);
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RW(worldObject.refNumIndex, send);
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RW(worldObject.mpNum, send);
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if (!send)
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{
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event->objectChanges.objects.push_back(worldObject);
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}
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}
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}
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components/openmw-mp/Packets/World/PacketActorAuthority.hpp
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components/openmw-mp/Packets/World/PacketActorAuthority.hpp
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#ifndef OPENMW_PACKETACTORAUTHORITY_HPP
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#define OPENMW_PACKETACTORAUTHORITY_HPP
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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namespace mwmp
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{
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class PacketActorAuthority : public WorldPacket
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{
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public:
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PacketActorAuthority(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETACTORAUTHORITY_HPP
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46
components/openmw-mp/Packets/World/PacketActorFrame.cpp
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46
components/openmw-mp/Packets/World/PacketActorFrame.cpp
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketActorFrame.hpp"
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using namespace mwmp;
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PacketActorFrame::PacketActorFrame(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
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{
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packetID = ID_ACTOR_FRAME;
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}
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void PacketActorFrame::Packet(RakNet::BitStream *bs, bool send)
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{
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WorldPacket::Packet(bs, send);
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if (!send)
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event->objectChanges.objects.clear();
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else
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event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
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RW(event->objectChanges.count, send);
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RW(event->cell.mData.mFlags, send);
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RW(event->cell.mData.mX, send);
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RW(event->cell.mData.mY, send);
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RW(event->cell.mName, send);
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WorldObject worldObject;
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for (unsigned int i = 0; i < event->objectChanges.count; i++)
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{
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if (send)
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{
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worldObject = event->objectChanges.objects.at(i);
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}
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RW(worldObject.refId, send);
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RW(worldObject.refNumIndex, send);
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RW(worldObject.mpNum, send);
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RW(worldObject.pos, send);
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if (!send)
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{
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event->objectChanges.objects.push_back(worldObject);
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}
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}
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}
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17
components/openmw-mp/Packets/World/PacketActorFrame.hpp
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components/openmw-mp/Packets/World/PacketActorFrame.hpp
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#ifndef OPENMW_PACKETACTORFRAME_HPP
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#define OPENMW_PACKETACTORFRAME_HPP
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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namespace mwmp
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{
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class PacketActorFrame : public WorldPacket
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{
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public:
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PacketActorFrame(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETACTORFRAME_HPP
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45
components/openmw-mp/Packets/World/PacketActorList.cpp
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45
components/openmw-mp/Packets/World/PacketActorList.cpp
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketActorList.hpp"
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using namespace mwmp;
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PacketActorList::PacketActorList(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
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{
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packetID = ID_ACTOR_LIST;
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}
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void PacketActorList::Packet(RakNet::BitStream *bs, bool send)
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{
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WorldPacket::Packet(bs, send);
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if (!send)
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event->objectChanges.objects.clear();
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else
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event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
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RW(event->objectChanges.count, send);
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RW(event->cell.mData.mFlags, send);
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RW(event->cell.mData.mX, send);
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RW(event->cell.mData.mY, send);
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RW(event->cell.mName, send);
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WorldObject worldObject;
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for (unsigned int i = 0; i < event->objectChanges.count; i++)
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{
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if (send)
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{
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worldObject = event->objectChanges.objects.at(i);
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}
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RW(worldObject.refId, send);
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RW(worldObject.refNumIndex, send);
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RW(worldObject.mpNum, send);
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if (!send)
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{
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event->objectChanges.objects.push_back(worldObject);
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}
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}
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}
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17
components/openmw-mp/Packets/World/PacketActorList.hpp
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components/openmw-mp/Packets/World/PacketActorList.hpp
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#ifndef OPENMW_PACKETACTORLIST_HPP
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#define OPENMW_PACKETACTORLIST_HPP
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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namespace mwmp
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{
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class PacketActorList : public WorldPacket
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{
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public:
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PacketActorList(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETACTORLIST_HPP
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