Add pathgrid rendering to opencs

coverity_scan^2
Aesylwinn 9 years ago
parent 5cac882123
commit 8d95b63180

@ -1,10 +1,14 @@
#include "cell.hpp"
#include <osg/PositionAttitudeTransform>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Group>
#include <components/misc/stringops.hpp>
#include <components/esm/loadcell.hpp>
#include <components/esm/loadland.hpp>
#include <components/sceneutil/pathgridutil.hpp>
#include "../../model/world/idtable.hpp"
#include "../../model/world/columns.hpp"
@ -77,6 +81,16 @@ CSVRender::Cell::Cell (CSMWorld::Data& data, osg::Group* rootNode, const std::st
mCellNode = new osg::Group;
rootNode->addChild(mCellNode);
osg::ref_ptr<osg::PositionAttitudeTransform> pathgridTransform = new osg::PositionAttitudeTransform();
pathgridTransform->setPosition(osg::Vec3f(mCoordinates.getX() * ESM::Land::REAL_SIZE,
mCoordinates.getY() * ESM::Land::REAL_SIZE, 0));
mCellNode->addChild(pathgridTransform);
mPathgridGeode = new osg::Geode();
pathgridTransform->addChild(mPathgridGeode);
mPathgridGeometry = 0;
setCellMarker();
if (!mDeleted)
@ -104,6 +118,15 @@ CSVRender::Cell::Cell (CSMWorld::Data& data, osg::Group* rootNode, const std::st
mCellBorder->buildShape(esmLand);
}
}
const CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgrids = mData.getPathgrids();
int pathgridIndex = pathgrids.searchId(mId);
if (pathgridIndex != -1)
{
mPathgridGeometry = SceneUtil::PathgridGeometryFactory::get().create(
pathgrids.getRecord(pathgridIndex).get());
mPathgridGeode->addDrawable(mPathgridGeometry);
}
}
}
@ -256,22 +279,53 @@ bool CSVRender::Cell::referenceAdded (const QModelIndex& parent, int start, int
void CSVRender::Cell::pathgridAdded(const CSMWorld::Pathgrid& pathgrid)
{
mPathgridGeode->removeDrawable(mPathgridGeometry);
mPathgridGeometry = SceneUtil::PathgridGeometryFactory::get().create(pathgrid);
mPathgridGeode->addDrawable(mPathgridGeometry);
}
void CSVRender::Cell::pathgridRemoved()
{
mPathgridGeode->removeDrawable(mPathgridGeometry);
}
void CSVRender::Cell::pathgridDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight)
{
const CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgrids = mData.getPathgrids();
int pathgridIndex = pathgrids.searchId(mId);
if (pathgridIndex != -1)
{
mPathgridGeode->removeDrawable(mPathgridGeometry);
mPathgridGeometry = SceneUtil::PathgridGeometryFactory::get().create(
pathgrids.getRecord(pathgridIndex).get());
mPathgridGeode->addDrawable(mPathgridGeometry);
}
}
void CSVRender::Cell::pathgridRowRemoved(const QModelIndex& parent, int start, int end)
{
const CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgrids = mData.getPathgrids();
int pathgridIndex = pathgrids.searchId(mId);
if (pathgridIndex != -1)
{
mPathgridGeode->removeDrawable(mPathgridGeometry);
mPathgridGeometry = SceneUtil::PathgridGeometryFactory::get().create(
pathgrids.getRecord(pathgridIndex).get());
mPathgridGeode->addDrawable(mPathgridGeometry);
}
}
void CSVRender::Cell::pathgridRowAdded(const QModelIndex& parent, int start, int end)
{
const CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgrids = mData.getPathgrids();
int pathgridIndex = pathgrids.searchId(mId);
if (pathgridIndex != -1)
{
mPathgridGeode->removeDrawable(mPathgridGeometry);
mPathgridGeometry = SceneUtil::PathgridGeometryFactory::get().create(
pathgrids.getRecord(pathgridIndex).get());
mPathgridGeode->addDrawable(mPathgridGeometry);
}
}
void CSVRender::Cell::setSelection (int elementMask, Selection mode)

@ -23,6 +23,8 @@ class QModelIndex;
namespace osg
{
class Group;
class Geometry;
class Geode;
}
namespace CSMWorld
@ -41,6 +43,8 @@ namespace CSVRender
CSMWorld::Data& mData;
std::string mId;
osg::ref_ptr<osg::Group> mCellNode;
osg::ref_ptr<osg::Geode> mPathgridGeode;
osg::ref_ptr<osg::Geometry> mPathgridGeometry;
std::map<std::string, Object *> mObjects;
std::auto_ptr<Terrain::TerrainGrid> mTerrain;
CSMWorld::CellCoordinates mCoordinates;

Loading…
Cancel
Save