From 8f5347b79b48659e3a6f9847dcedd8493a1c6c2b Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 Sep 2016 18:31:39 +0200 Subject: [PATCH] Update comment, osgAnimation::RigGeometry is no longer used --- components/nifosg/userdata.hpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/components/nifosg/userdata.hpp b/components/nifosg/userdata.hpp index 9770890b0..42fcaff47 100644 --- a/components/nifosg/userdata.hpp +++ b/components/nifosg/userdata.hpp @@ -38,8 +38,7 @@ namespace NifOsg // Decomposing the original components from the 4x4 matrix isn't possible, which causes // problems when a KeyframeController wants to change only one of these components. So // we store the scale and rotation components separately here. - // Note for a cleaner solution it would be possible to write a custom Transform node, - // but then we have to fork osgAnimation :/ + // Note for a cleaner solution it would be possible to write a custom Transform node float mScale; Nif::Matrix3 mRotationScale; };