Avoid some unnecessary references

actorid
Chris Robinson 12 years ago
parent 2c03fec4bb
commit 8f69c51b24

@ -110,7 +110,7 @@ namespace MWMechanics
return mMagicEffects;
}
const bool &CreatureStats::getAttackingOrSpell() const
bool CreatureStats::getAttackingOrSpell() const
{
return mAttackingOrSpell;
}
@ -216,7 +216,7 @@ namespace MWMechanics
mMagicEffects = effects;
}
void CreatureStats::setAttackingOrSpell(const bool &attackingOrSpell)
void CreatureStats::setAttackingOrSpell(bool attackingOrSpell)
{
mAttackingOrSpell = attackingOrSpell;
}

@ -59,7 +59,7 @@ namespace MWMechanics
const MagicEffects & getMagicEffects() const;
const bool & getAttackingOrSpell() const;
bool getAttackingOrSpell() const;
int getLevel() const;
@ -90,7 +90,7 @@ namespace MWMechanics
void setMagicEffects(const MagicEffects &effects);
void setAttackingOrSpell(const bool &attackingOrSpell);
void setAttackingOrSpell(bool attackingOrSpell);
enum AttackType
{

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