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@ -402,7 +402,7 @@ namespace MWScript
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float zRot = runtime[0].mFloat;
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Interpreter::Type_Float zRotDegrees = runtime[0].mFloat;
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runtime.pop();
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MWWorld::CellStore* store = 0;
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@ -429,7 +429,7 @@ namespace MWScript
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pos.pos[1] = y;
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pos.pos[2] = z;
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pos.rot[0] = pos.rot[1] = 0;
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pos.rot[2] = zRot;
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pos.rot[2] = osg::DegreesToRadians(zRotDegrees);
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MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(),itemID);
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ref.getPtr().getCellRef().setPosition(pos);
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MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(),store,pos);
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@ -454,7 +454,7 @@ namespace MWScript
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float zRot = runtime[0].mFloat;
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Interpreter::Type_Float zRotDegrees = runtime[0].mFloat;
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runtime.pop();
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MWWorld::Ptr player = MWMechanics::getPlayer();
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@ -473,7 +473,7 @@ namespace MWScript
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pos.pos[1] = y;
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pos.pos[2] = z;
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pos.rot[0] = pos.rot[1] = 0;
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pos.rot[2] = zRot;
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pos.rot[2] = osg::DegreesToRadians(zRotDegrees);
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MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(),itemID);
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ref.getPtr().getCellRef().setPosition(pos);
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MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(),store,pos);
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