From 91cd6be11b4e23d4e9c9e6a97a33adafcee9999f Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sat, 5 Dec 2015 18:00:28 -0800 Subject: [PATCH] Use the correct SoundId for NPC "land" sounds --- apps/openmw/mwclass/npc.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 6633b3490..ec37588d9 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -1103,7 +1103,7 @@ namespace MWClass if(world->isUnderwater(ptr.getCell(), pos) || world->isWalkingOnWater(ptr)) return "DefaultLandWater"; if(world->isOnGround(ptr)) - return "Body Fall Medium"; + return "DefaultLand"; return ""; } if(name == "swimleft")