From 921ef6cd9c7d36a15bf38dcd5ff2bac005c81dae Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 12 Jan 2014 00:42:27 +0100 Subject: [PATCH] Closes #1093: Show weapon when initializing the character controller with a weapon equipped --- apps/openmw/mwmechanics/character.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 0856ada0c..e5236f02b 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -441,6 +441,7 @@ CharacterController::CharacterController(const MWWorld::Ptr &ptr, MWRender::Anim { getWeaponGroup(mWeaponType, mCurrentWeapon); mUpperBodyState = UpperCharState_WeapEquiped; + mAnimation->showWeapons(true); } }