forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
93868c8bca
25 changed files with 67 additions and 29 deletions
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@ -326,6 +326,8 @@ namespace MWBase
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virtual void setupPlayer() = 0;
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virtual void setupPlayer() = 0;
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virtual void renderPlayer() = 0;
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virtual void renderPlayer() = 0;
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virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door) = 0;
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///< if activated, should this door be opened or closed?
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virtual void activateDoor(const MWWorld::Ptr& door) = 0;
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virtual void activateDoor(const MWWorld::Ptr& door) = 0;
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///< activate (open or close) an non-teleport door
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///< activate (open or close) an non-teleport door
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@ -375,12 +375,12 @@ namespace MWClass
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return MWWorld::Ptr(&cell.mArmors.insert(*ref), &cell);
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return MWWorld::Ptr(&cell.mArmors.insert(*ref), &cell);
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}
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}
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short Armor::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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float Armor::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Armor> *ref =
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MWWorld::LiveCellRef<ESM::Armor> *ref =
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ptr.get<ESM::Armor>();
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ptr.get<ESM::Armor>();
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return ref->mBase->mData.mEnchant;
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return ref->mBase->mData.mEnchant/10.f;
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}
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}
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bool Armor::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Armor::canSell (const MWWorld::Ptr& item, int npcServices) const
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@ -77,7 +77,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual short getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual float getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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};
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};
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@ -176,12 +176,12 @@ namespace MWClass
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return MWWorld::Ptr(&cell.mBooks.insert(*ref), &cell);
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return MWWorld::Ptr(&cell.mBooks.insert(*ref), &cell);
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}
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}
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short Book::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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float Book::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Book> *ref =
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MWWorld::LiveCellRef<ESM::Book> *ref =
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ptr.get<ESM::Book>();
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ptr.get<ESM::Book>();
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return ref->mBase->mData.mEnchant;
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return ref->mBase->mData.mEnchant/10.f;
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}
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}
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bool Book::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Book::canSell (const MWWorld::Ptr& item, int npcServices) const
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@ -58,7 +58,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual short getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual float getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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};
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};
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@ -295,12 +295,12 @@ namespace MWClass
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return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
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return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
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}
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}
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short Clothing::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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float Clothing::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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ptr.get<ESM::Clothing>();
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return ref->mBase->mData.mEnchant;
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return ref->mBase->mData.mEnchant/10.f;
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}
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}
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bool Clothing::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Clothing::canSell (const MWWorld::Ptr& item, int npcServices) const
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@ -71,7 +71,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual short getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual float getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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};
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};
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@ -141,7 +141,7 @@ namespace MWClass
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{
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{
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// animated door
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// animated door
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr));
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr));
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if (ptr.getRefData().getLocalRotation().rot[2] == 0)
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if (MWBase::Environment::get().getWorld()->getOpenOrCloseDoor(ptr))
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action->setSound(openSound);
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action->setSound(openSound);
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else
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else
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action->setSound(closeSound);
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action->setSound(closeSound);
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@ -181,4 +181,12 @@ namespace MWClass
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{
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{
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return npcServices & ESM::NPC::Picks;
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return npcServices & ESM::NPC::Picks;
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}
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}
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int Lockpick::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Lockpick> *ref =
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ptr.get<ESM::Lockpick>();
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return ref->mBase->mData.mUses;
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}
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}
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}
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@ -59,6 +59,9 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual int getItemMaxHealth (const MWWorld::Ptr& ptr) const;
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///< Return item max health or throw an exception, if class does not have item health
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};
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};
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}
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}
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@ -180,4 +180,12 @@ namespace MWClass
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{
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{
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return npcServices & ESM::NPC::Probes;
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return npcServices & ESM::NPC::Probes;
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}
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}
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int Probe::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Probe> *ref =
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ptr.get<ESM::Probe>();
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return ref->mBase->mData.mUses;
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}
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}
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}
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@ -59,6 +59,9 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual int getItemMaxHealth (const MWWorld::Ptr& ptr) const;
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///< Return item max health or throw an exception, if class does not have item health
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};
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};
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}
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}
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@ -428,12 +428,12 @@ namespace MWClass
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return MWWorld::Ptr(&cell.mWeapons.insert(*ref), &cell);
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return MWWorld::Ptr(&cell.mWeapons.insert(*ref), &cell);
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}
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}
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short Weapon::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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float Weapon::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
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{
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{
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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ptr.get<ESM::Weapon>();
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ptr.get<ESM::Weapon>();
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return ref->mBase->mData.mEnchant;
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return ref->mBase->mData.mEnchant/10.f;
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}
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}
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bool Weapon::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Weapon::canSell (const MWWorld::Ptr& item, int npcServices) const
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@ -79,7 +79,7 @@ namespace MWClass
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual short getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual float getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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};
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};
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}
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}
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@ -57,8 +57,9 @@ namespace MWGui
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void EnchantingDialog::updateLabels()
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void EnchantingDialog::updateLabels()
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{
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{
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mEnchantmentPoints->setCaption(boost::lexical_cast<std::string>(mEnchanting.getEnchantCost())
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std::stringstream enchantCost;
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+ " / " + boost::lexical_cast<std::string>(mEnchanting.getMaxEnchantValue()));
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enchantCost << std::setprecision(1) << std::fixed << mEnchanting.getEnchantCost();
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mEnchantmentPoints->setCaption(enchantCost.str() + " / " + boost::lexical_cast<std::string>(mEnchanting.getMaxEnchantValue()));
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mCharge->setCaption(boost::lexical_cast<std::string>(mEnchanting.getGemCharge()));
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mCharge->setCaption(boost::lexical_cast<std::string>(mEnchanting.getGemCharge()));
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@ -918,14 +918,16 @@ namespace MWGui
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const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>()
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const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>()
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.find(MWWorld::Class::get(item).getEnchantment(item));
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.find(MWWorld::Class::get(item).getEnchantment(item));
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int chargePercent = item.getCellRef().mEnchantmentCharge / static_cast<float>(ench->mData.mCharge) * 100;
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int chargePercent = (item.getCellRef().mEnchantmentCharge == -1) ? 100
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: (item.getCellRef().mEnchantmentCharge / static_cast<float>(ench->mData.mCharge) * 100);
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mHud->setSelectedEnchantItem(item, chargePercent);
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mHud->setSelectedEnchantItem(item, chargePercent);
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mSpellWindow->setTitle(MWWorld::Class::get(item).getName(item));
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mSpellWindow->setTitle(MWWorld::Class::get(item).getName(item));
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}
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}
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void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item)
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void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item)
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{
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{
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int durabilityPercent = item.getCellRef().mCharge / static_cast<float>(MWWorld::Class::get(item).getItemMaxHealth(item)) * 100;
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int durabilityPercent = (item.getCellRef().mCharge == -1) ? 100
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: (item.getCellRef().mCharge / static_cast<float>(MWWorld::Class::get(item).getItemMaxHealth(item)) * 100);
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mHud->setSelectedWeapon(item, durabilityPercent);
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mHud->setSelectedWeapon(item, durabilityPercent);
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mInventoryWindow->setTitle(MWWorld::Class::get(item).getName(item));
|
mInventoryWindow->setTitle(MWWorld::Class::get(item).getName(item));
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}
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}
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@ -679,7 +679,8 @@ namespace MWInput
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|
|
||||||
void InputManager::quickKey (int index)
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void InputManager::quickKey (int index)
|
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{
|
{
|
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mWindows.activateQuickKey (index);
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if (!mWindows.isGuiMode())
|
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|
mWindows.activateQuickKey (index);
|
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}
|
}
|
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|
|
||||||
void InputManager::showQuickKeysMenu()
|
void InputManager::showQuickKeysMenu()
|
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|
|
|
@ -134,7 +134,7 @@ namespace MWMechanics
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}
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}
|
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}
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}
|
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|
|
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int Enchanting::getEnchantCost() const
|
float Enchanting::getEnchantCost() const
|
||||||
{
|
{
|
||||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
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float cost = 0;
|
float cost = 0;
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|
@ -193,7 +193,7 @@ namespace MWMechanics
|
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return soul->mData.mSoul;
|
return soul->mData.mSoul;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Enchanting::getMaxEnchantValue() const
|
float Enchanting::getMaxEnchantValue() const
|
||||||
{
|
{
|
||||||
if (itemEmpty())
|
if (itemEmpty())
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -35,9 +35,9 @@ namespace MWMechanics
|
||||||
bool create(); //Return true if created, false if failed.
|
bool create(); //Return true if created, false if failed.
|
||||||
void nextEnchantType(); //Set enchant type to next possible type (for mOldItemPtr object)
|
void nextEnchantType(); //Set enchant type to next possible type (for mOldItemPtr object)
|
||||||
int getEnchantType() const;
|
int getEnchantType() const;
|
||||||
int getEnchantCost() const;
|
float getEnchantCost() const;
|
||||||
int getEnchantPrice() const;
|
int getEnchantPrice() const;
|
||||||
int getMaxEnchantValue() const;
|
float getMaxEnchantValue() const;
|
||||||
int getGemCharge() const;
|
int getGemCharge() const;
|
||||||
float getEnchantChance() const;
|
float getEnchantChance() const;
|
||||||
bool soulEmpty() const; //Return true if empty
|
bool soulEmpty() const; //Return true if empty
|
||||||
|
|
|
@ -54,9 +54,10 @@ namespace MWRender
|
||||||
|
|
||||||
TerrainMaterial::Profile::~Profile()
|
TerrainMaterial::Profile::~Profile()
|
||||||
{
|
{
|
||||||
|
if (mMaterial)
|
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|
sh::Factory::getInstance().destroyMaterialInstance(mMaterial->getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Ogre::MaterialPtr TerrainMaterial::Profile::generate(const Ogre::Terrain* terrain)
|
Ogre::MaterialPtr TerrainMaterial::Profile::generate(const Ogre::Terrain* terrain)
|
||||||
{
|
{
|
||||||
const Ogre::String& matName = terrain->getMaterialName();
|
const Ogre::String& matName = terrain->getMaterialName();
|
||||||
|
|
|
@ -132,7 +132,7 @@ namespace MWWorld
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
short Class::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
|
float Class::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
|
||||||
{
|
{
|
||||||
throw std::runtime_error ("class does not support enchanting");
|
throw std::runtime_error ("class does not support enchanting");
|
||||||
}
|
}
|
||||||
|
|
|
@ -231,7 +231,7 @@ namespace MWWorld
|
||||||
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
|
///< @return the enchantment ID if the object is enchanted, otherwise an empty string
|
||||||
/// (default implementation: return empty string)
|
/// (default implementation: return empty string)
|
||||||
|
|
||||||
virtual short getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
|
virtual float getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
|
||||||
///< @return the number of enchantment points available for possible enchanting
|
///< @return the number of enchantment points available for possible enchanting
|
||||||
|
|
||||||
virtual void adjustScale(const MWWorld::Ptr& ptr,float& scale) const;
|
virtual void adjustScale(const MWWorld::Ptr& ptr,float& scale) const;
|
||||||
|
|
|
@ -1551,4 +1551,11 @@ namespace MWWorld
|
||||||
mDoorStates[door] = 0; // close
|
mDoorStates[door] = 0; // close
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool World::getOpenOrCloseDoor(const Ptr &door)
|
||||||
|
{
|
||||||
|
if (mDoorStates.find(door) != mDoorStates.end())
|
||||||
|
return !mDoorStates[door]; // if currently opening or closing, then do the opposite
|
||||||
|
return door.getRefData().getLocalRotation().rot[2] == 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -115,6 +115,9 @@ namespace MWWorld
|
||||||
void addContainerScripts(const Ptr& reference, Ptr::CellStore* cell);
|
void addContainerScripts(const Ptr& reference, Ptr::CellStore* cell);
|
||||||
void PCDropped (const Ptr& item);
|
void PCDropped (const Ptr& item);
|
||||||
|
|
||||||
|
virtual void processDoors(float duration);
|
||||||
|
///< Run physics simulation and modify \a world accordingly.
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
World (OEngine::Render::OgreRenderer& renderer,
|
World (OEngine::Render::OgreRenderer& renderer,
|
||||||
|
@ -274,9 +277,6 @@ namespace MWWorld
|
||||||
virtual void doPhysics(const PtrMovementList &actors, float duration);
|
virtual void doPhysics(const PtrMovementList &actors, float duration);
|
||||||
///< Run physics simulation and modify \a world accordingly.
|
///< Run physics simulation and modify \a world accordingly.
|
||||||
|
|
||||||
virtual void processDoors(float duration);
|
|
||||||
///< Run physics simulation and modify \a world accordingly.
|
|
||||||
|
|
||||||
virtual bool toggleCollisionMode();
|
virtual bool toggleCollisionMode();
|
||||||
///< Toggle collision mode for player. If disabled player object should ignore
|
///< Toggle collision mode for player. If disabled player object should ignore
|
||||||
/// collisions and gravity.
|
/// collisions and gravity.
|
||||||
|
@ -376,6 +376,8 @@ namespace MWWorld
|
||||||
virtual void setupPlayer();
|
virtual void setupPlayer();
|
||||||
virtual void renderPlayer();
|
virtual void renderPlayer();
|
||||||
|
|
||||||
|
virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door);
|
||||||
|
///< if activated, should this door be opened or closed?
|
||||||
virtual void activateDoor(const MWWorld::Ptr& door);
|
virtual void activateDoor(const MWWorld::Ptr& door);
|
||||||
///< activate (open or close) an non-teleport door
|
///< activate (open or close) an non-teleport door
|
||||||
|
|
||||||
|
|
|
@ -48,7 +48,7 @@ struct Weapon
|
||||||
short mType;
|
short mType;
|
||||||
short mHealth;
|
short mHealth;
|
||||||
float mSpeed, mReach;
|
float mSpeed, mReach;
|
||||||
short mEnchant; // Enchantment points
|
short mEnchant; // Enchantment points. The real value is mEnchant/10.f
|
||||||
unsigned char mChop[2], mSlash[2], mThrust[2]; // Min and max
|
unsigned char mChop[2], mSlash[2], mThrust[2]; // Min and max
|
||||||
int mFlags;
|
int mFlags;
|
||||||
}; // 32 bytes
|
}; // 32 bytes
|
||||||
|
|
Loading…
Reference in a new issue