Set the mesh's attach point as the NiTriShape's node

actorid
Chris Robinson 13 years ago
parent 65c20f128f
commit 93f0043afc

@ -816,7 +816,7 @@ public:
mesh = meshMgr.createManual(fullname, mGroup, loader);
}
meshes.push_back(std::make_pair(mesh, (shape->parent ? shape->parent->name : std::string())));
meshes.push_back(std::make_pair(mesh, shape->name));
}
else if(node->recType != Nif::RC_NiNode && node->recType != Nif::RC_RootCollisionNode &&
node->recType != Nif::RC_NiRotatingParticles)

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