forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'zini/master' into animation2
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commit
94be45e07e
3 changed files with 49 additions and 25 deletions
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@ -139,28 +139,45 @@ namespace MWScript
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}
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}
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Compiler::Locals& ScriptManager::getLocals (const std::string& name)
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Compiler::Locals& ScriptManager::getLocals (const std::string& name)
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{
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{
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{
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ScriptCollection::iterator iter = mScripts.find (name);
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ScriptCollection::iterator iter = mScripts.find (name);
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if (iter==mScripts.end())
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if (iter!=mScripts.end())
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{
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if (!compile (name))
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{
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/// \todo Handle case of cyclic member variable access. Currently this could look up
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/// the whole application in an endless recursion.
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// failed -> ignore script from now on.
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std::vector<Interpreter::Type_Code> empty;
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mScripts.insert (std::make_pair (name, std::make_pair (empty, Compiler::Locals())));
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throw std::runtime_error ("failed to compile script " + name);
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}
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iter = mScripts.find (name);
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}
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return iter->second.second;
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return iter->second.second;
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}
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}
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{
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std::map<std::string, Compiler::Locals>::iterator iter = mOtherLocals.find (name);
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if (iter!=mOtherLocals.end())
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return iter->second;
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}
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Compiler::Locals locals;
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if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
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{
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int index = 0;
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for (int i=0; i<script->mData.mNumShorts; ++i)
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locals.declare ('s', script->mVarNames[index++]);
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for (int i=0; i<script->mData.mNumLongs; ++i)
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locals.declare ('l', script->mVarNames[index++]);
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for (int i=0; i<script->mData.mNumFloats; ++i)
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locals.declare ('f', script->mVarNames[index++]);
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std::map<std::string, Compiler::Locals>::iterator iter =
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mOtherLocals.insert (std::make_pair (name, locals)).first;
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return iter->second;
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}
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throw std::logic_error ("script " + name + " does not exist");
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}
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GlobalScripts& ScriptManager::getGlobalScripts()
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GlobalScripts& ScriptManager::getGlobalScripts()
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{
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{
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return mGlobalScripts;
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return mGlobalScripts;
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@ -47,6 +47,7 @@ namespace MWScript
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ScriptCollection mScripts;
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ScriptCollection mScripts;
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GlobalScripts mGlobalScripts;
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GlobalScripts mGlobalScripts;
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std::map<std::string, Compiler::Locals> mOtherLocals;
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public:
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public:
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@ -220,9 +220,15 @@ namespace MWWorld
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template <>
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template <>
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inline void Store<ESM::Dialogue>::load(ESM::ESMReader &esm, const std::string &id) {
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inline void Store<ESM::Dialogue>::load(ESM::ESMReader &esm, const std::string &id) {
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std::string idLower = Misc::StringUtils::lowerCase(id);
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std::string idLower = Misc::StringUtils::lowerCase(id);
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mStatic[idLower] = ESM::Dialogue();
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mStatic[idLower].mId = id; // don't smash case here, as this line is printed... I think
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std::map<std::string, ESM::Dialogue>::iterator it = mStatic.find(idLower);
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mStatic[idLower].load(esm);
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if (it == mStatic.end()) {
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it = mStatic.insert( std::make_pair( idLower, ESM::Dialogue() ) ).first;
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it->second.mId = id; // don't smash case here, as this line is printed... I think
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}
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//I am not sure is it need to load the dialog from a plugin if it was already loaded from prevois plugins
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it->second.load(esm);
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}
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}
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template <>
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template <>
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