forked from mirror/openmw-tes3mp
[Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param
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2 changed files with 2 additions and 2 deletions
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@ -176,7 +176,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_STATE from %s",
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player->npc.mName.c_str());
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Script::Call<Script::CallbackIdentity("OnPlayerCellLoad")>(player->getId());
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Script::Call<Script::CallbackIdentity("OnPlayerCellState")>(player->getId(), player->cellStateChanges.action);
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break;
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}
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@ -107,7 +107,7 @@ public:
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{"OnPlayerDeath", Function<void, unsigned short, short, unsigned short>()},
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{"OnPlayerResurrect", Function<void, unsigned short>()},
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{"OnPlayerCellChange", Function<void, unsigned short>()},
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{"OnPlayerCellLoad", Function<void, unsigned short>()},
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{"OnPlayerCellState", Function<void, unsigned short, int>()},
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{"OnPlayerAttributesChange", Function<void, unsigned short>()},
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{"OnPlayerSkillsChange", Function<void, unsigned short>()},
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{"OnPlayerLevelChange", Function<void, unsigned short>()},
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