Ignore ping packets

This commit is contained in:
Koncord 2017-01-07 23:05:22 +08:00
parent dbbdb1071c
commit 97dd8704a3

View file

@ -862,6 +862,9 @@ int Networking::mainLoop()
packet->systemAddress.ToString());
disconnectPlayer(packet->guid);
break;
case ID_CONNECTED_PING:
case ID_UNCONNECTED_PING:
break;
default:
update(packet);
break;