Merge pull request #1250 from resilar/mapbutton

Hide WorldButton when in game mode
This commit is contained in:
scrawl 2017-04-11 21:34:53 +02:00 committed by GitHub
commit 993860a4b1
2 changed files with 7 additions and 0 deletions

View file

@ -774,6 +774,12 @@ namespace MWGui
mLastScrollWindowCoordinates = currentCoordinates;
}
void MapWindow::setVisible(bool visible)
{
WindowBase::setVisible(visible);
mButton->setVisible(visible && MWBase::Environment::get().getWindowManager()->isGuiMode());
}
void MapWindow::renderGlobalMap()
{
mGlobalMapRender->render();

View file

@ -204,6 +204,7 @@ namespace MWGui
void setCellName(const std::string& cellName);
virtual void setAlpha(float alpha);
void setVisible(bool visible);
void renderGlobalMap();