Use scaling factor for HUD map to match original MW

moveref
scrawl 10 years ago
parent 5d7dcafa53
commit 9b33eca368

@ -118,7 +118,7 @@ global map cell size = 18
local map resolution = 256
local map widget size = 512
local map hud widget size = 512
local map hud widget size = 256
[Viewing distance]
# Limit the rendering distance of small objects

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