Port LocalScripts::addCell to new CellStore interfaces

openmw-38
scrawl 9 years ago
parent a517f4f9ba
commit 9ea475d00c

@ -11,46 +11,54 @@
namespace
{
template<typename T>
void listCellScripts (MWWorld::LocalScripts& localScripts,
MWWorld::CellRefList<T>& cellRefList, MWWorld::CellStore *cell)
struct AddScriptsVisitor
{
for (typename MWWorld::CellRefList<T>::List::iterator iter (
cellRefList.mList.begin());
iter!=cellRefList.mList.end(); ++iter)
AddScriptsVisitor(MWWorld::LocalScripts& scripts)
: mScripts(scripts)
{
if (!iter->mBase->mScript.empty() && !iter->mData.isDeleted())
{
localScripts.add (iter->mBase->mScript, MWWorld::Ptr (&*iter, cell));
}
}
}
MWWorld::LocalScripts& mScripts;
// Adds scripts for items in containers (containers/npcs/creatures)
template<typename T>
void listCellScriptsCont (MWWorld::LocalScripts& localScripts,
MWWorld::CellRefList<T>& cellRefList, MWWorld::CellStore *cell)
{
for (typename MWWorld::CellRefList<T>::List::iterator iter (
cellRefList.mList.begin());
iter!=cellRefList.mList.end(); ++iter)
bool operator()(const MWWorld::Ptr& ptr)
{
if (ptr.getRefData().isDeleted())
return true;
std::string script = ptr.getClass().getScript(ptr);
if (!script.empty())
mScripts.add(script, ptr);
return true;
}
};
MWWorld::Ptr containerPtr (&*iter, cell);
struct AddContainerItemScriptsVisitor
{
AddContainerItemScriptsVisitor(MWWorld::LocalScripts& scripts)
: mScripts(scripts)
{
}
MWWorld::LocalScripts& mScripts;
bool operator()(const MWWorld::Ptr& containerPtr)
{
MWWorld::ContainerStore& container = containerPtr.getClass().getContainerStore(containerPtr);
for(MWWorld::ContainerStoreIterator it3 = container.begin(); it3 != container.end(); ++it3)
for(MWWorld::ContainerStoreIterator it = container.begin(); it != container.end(); ++it)
{
std::string script = it3->getClass().getScript(*it3);
std::string script = it->getClass().getScript(*it);
if(script != "")
{
MWWorld::Ptr item = *it3;
item.mCell = cell;
localScripts.add (script, item);
MWWorld::Ptr item = *it;
item.mCell = containerPtr.getCell();
mScripts.add (script, item);
}
}
return true;
}
}
};
}
MWWorld::LocalScripts::LocalScripts (const MWWorld::ESMStore& store) : mStore (store) {}
@ -116,28 +124,13 @@ void MWWorld::LocalScripts::add (const std::string& scriptName, const Ptr& ptr)
void MWWorld::LocalScripts::addCell (CellStore *cell)
{
/*
listCellScripts (*this, cell->get<ESM::Activator>(), cell);
listCellScripts (*this, cell->get<ESM::Potion>(), cell);
listCellScripts (*this, cell->get<ESM::Apparatus>(), cell);
listCellScripts (*this, cell->get<ESM::Armor>(), cell);
listCellScripts (*this, cell->get<ESM::Book>(), cell);
listCellScripts (*this, cell->get<ESM::Clothing>(), cell);
listCellScripts (*this, cell->get<ESM::Container>(), cell);
listCellScriptsCont (*this, cell->get<ESM::Container>(), cell);
listCellScripts (*this, cell->get<ESM::Creature>(), cell);
listCellScriptsCont (*this, cell->get<ESM::Creature>(), cell);
listCellScripts (*this, cell->get<ESM::Door>(), cell);
listCellScripts (*this, cell->get<ESM::Ingredient>(), cell);
listCellScripts (*this, cell->get<ESM::Light>(), cell);
listCellScripts (*this, cell->get<ESM::Lockpick>(), cell);
listCellScripts (*this, cell->get<ESM::Miscellaneous>(), cell);
listCellScripts (*this, cell->get<ESM::NPC>(), cell);
listCellScriptsCont (*this, cell->get<ESM::NPC>(), cell);
listCellScripts (*this, cell->get<ESM::Probe>(), cell);
listCellScripts (*this, cell->get<ESM::Repair>(), cell);
listCellScripts (*this, cell->get<ESM::Weapon>(), cell);
*/
AddScriptsVisitor addScriptsVisitor(*this);
cell->forEach(addScriptsVisitor);
AddContainerItemScriptsVisitor addContainerItemScriptsVisitor(*this);
cell->forEachType<ESM::NPC>(addContainerItemScriptsVisitor);
cell->forEachType<ESM::Creature>(addContainerItemScriptsVisitor);
cell->forEachType<ESM::Container>(addContainerItemScriptsVisitor);
}
void MWWorld::LocalScripts::clear()

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