forked from mirror/openmw-tes3mp
[General] Add getArchitectureType() to multiplayer Utils
Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
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2 changed files with 22 additions and 18 deletions
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@ -175,7 +175,7 @@ unsigned int ::Utils::crc32Checksum(const std::string &file)
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return crc32.checksum();
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}
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std::string Utils::getOperatingSystem()
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std::string Utils::getOperatingSystemType()
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{
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#if defined(_WIN32)
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return "Windows";
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@ -188,25 +188,28 @@ std::string Utils::getOperatingSystem()
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#endif
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}
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std::string Utils::getArchitectureType()
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{
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#if defined(__x86_64__) || defined(_M_X64)
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return "64-bit";
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#elif defined(__i386__) || defined(_M_I86)
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return "32-bit";
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#elif defined(__ARM_ARCH)
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return "ARMv" + __ARM_ARCH;
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#ifdef __aarch64__
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return "64-bit";
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#else
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return "32-bit";
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#endif
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#else
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return "Unknown architecture";
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#endif
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}
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void Utils::printVersion(std::string appName, std::string version, std::string commitHash, int protocol)
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{
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cout << appName << " " << version;
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cout << " (" << getOperatingSystem() << " ";
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#if defined(__x86_64__) || defined(_M_X64)
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cout << "64-bit";
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#elif defined(__i386__) || defined(_M_I86)
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cout << "32-bit";
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#elif defined(__ARM_ARCH)
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cout << "ARMv" << __ARM_ARCH << " ";
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#ifdef __aarch64__
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cout << "64-bit";
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#else
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cout << "32-bit";
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#endif
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#else
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cout << "Unknown architecture";
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#endif
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cout << ")" << endl;
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cout << " (" << getOperatingSystemType() << " " << getArchitectureType() << ")" << endl;
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cout << "Protocol version: " << protocol << endl;
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cout << "Commit hash: " << commitHash.substr(0, 10) << endl;
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@ -60,7 +60,8 @@ namespace Utils
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unsigned int crc32Checksum(const std::string &file);
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std::string getOperatingSystem();
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std::string getOperatingSystemType();
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std::string getArchitectureType();
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void printVersion(std::string appName, std::string version, std::string commitHash, int protocol);
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