forked from mirror/openmw-tes3mp
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
This commit is contained in:
parent
815e832dbb
commit
a01a921644
3 changed files with 239 additions and 10 deletions
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@ -259,6 +259,114 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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return modified;
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}
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// mouse picking
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// FIXME: need to virtualise mouse buttons
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//
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// State machine:
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//
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// [default] mousePressEvent->check if the mouse is pointing at an object
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// if yes, go to [grab] else stay at [default]
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//
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// [grab] mouseReleaseEvent->if same button and new obj, go to [edit]
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// mouseMoveEvent->if same button, create collision planes then go to [drag]
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// other mouse events or buttons, go back to [default] (i.e. like 'cancel')
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//
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// [drag] mouseReleaseEvent->if same button, place the object at the new
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// location, update the document then go to [edit]
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// mouseMoveEvent->update position to the user based on ray to the collision
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// planes and render the object at the new location, but do not update
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// the document yet
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//
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// [edit] TODO, probably fine positional adjustments or rotations; clone/delete?
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//
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//
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// press press (obj)
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// [default] --------> [grab] <-------------------- [edit]
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// ^ (obj) | | ------> [drag] -----> ^
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// | | | move ^ | release |
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// | | | | | |
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// | | | +-+ |
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// | | | move |
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// +----------------+ +--------------------------+
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// release release
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// (same obj) (new obj)
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//
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//
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void CSVRender::PagedWorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
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{
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if(event->buttons() & Qt::RightButton)
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{
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switch(mMouseState)
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{
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case Mouse_Grab:
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{
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// FIXME: check if min elapsed time, mTimer.elapsed();
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// then stop/disable the timer
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mMouseState = Mouse_Drag;
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//std::cout << "grab->drag" << std::endl;
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/* FALL_THROUGH */
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}
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case Mouse_Drag:
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{
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// FIXME: don't update less than a quantum
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//QPoint diff = mOldPos-event->pos();
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mOldPos = event->pos();
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//std::cout << QString::number(event->pos().x()).toStdString() << ", "
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//<< QString::number(event->pos().y()).toStdString() << std::endl;
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// FIXME: ray test against the plane to provide feedback to the user
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// the relative movement of the object on the x-z plane
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break;
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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break;
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}
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/* NO_DEFAULT_CASE */
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}
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}
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SceneWidget::mouseMoveEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mousePressEvent (QMouseEvent *event)
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{
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if(event->buttons() & Qt::RightButton)
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{
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switch(mMouseState)
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{
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case Mouse_Grab:
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case Mouse_Drag:
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{
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break; // error event, ignore
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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if(!getCamera()->getViewport())
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break;
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std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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if(result.first != "")
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{
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// FIXME: setup a x-z plane at the y position of the object
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// FIXME: ray test agaist the plane to get a starting position
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// of the mouse in relation to the object position
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mMouseState = Mouse_Grab;
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//std::cout << "default/edit->grab" << std::endl;
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// FIXME: start QElapsedTimer mTimer.start();
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}
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break;
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}
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/* NO_DEFAULT_CASE */
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}
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}
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//SceneWidget::mousePressEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
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{
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if(event->button() == Qt::RightButton)
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@ -274,14 +382,89 @@ void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
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}
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}
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// mouse picking
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// FIXME: need to virtualise mouse buttons
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if(!getCamera()->getViewport())
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{
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SceneWidget::mouseReleaseEvent(event);
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return;
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debugMousePicking((float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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}
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// FIXME: skip this if overlay clicked above
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// FIXME: stop/disable the timer
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switch(mMouseState)
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{
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case Mouse_Grab:
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{
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std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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if(result.first != "")
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{
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if(result.first == mCurrentObj)
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{
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mMouseState = Mouse_Default;
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//std::cout << "grab->default" << std::endl;
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mCurrentObj = "";
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}
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else
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{
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mMouseState = Mouse_Edit;
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//std::cout << "grab->edit" << std::endl;
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mCurrentObj = result.first;
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// print some debug info
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std::cout << "ReferenceId: " << result.first << std::endl;
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const CSMWorld::RefCollection& references = mDocument.getData().getReferences();
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int index = references.searchId(result.first);
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if (index != -1)
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{
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int columnIndex =
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references.findColumnIndex(CSMWorld::Columns::ColumnId_ReferenceableId);
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std::cout << " index: " + QString::number(index).toStdString()
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+", column index: " + QString::number(columnIndex).toStdString()
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<< std::endl;
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}
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}
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// highlight current object
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std::string sceneNode =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
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bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
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if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
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{
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CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
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if(userSettings.setting("debug/mouse-picking", QString("false")) == "true" ? true : false)
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updateSelectionHighlight(sceneNode, result.second);
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}
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flagAsModified();
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}
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break;
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}
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case Mouse_Drag:
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{
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// ray test against the plane, then destroy the plane
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// FIXME: update document
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std::cout << "final position" << std::endl;
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// FIXME: highlight current object
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mMouseState = Mouse_Edit;
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//std::cout << "drag->edit" << std::endl;
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break;
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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// probably terrain
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debugMousePicking(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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break;
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}
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/* NO_DEFAULT_CASE */
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}
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}
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SceneWidget::mouseReleaseEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
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@ -302,6 +485,14 @@ void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event
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flagAsModified();
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}
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}
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//SceneWidget::mouseDoubleClickEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::wheelEvent (QWheelEvent *event)
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{
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// FIXME: add wheel event to move the object along the y axis during Mouse_Drag or
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// Mouse_Grab
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SceneWidget::wheelEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::updateOverlay()
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@ -405,7 +596,8 @@ std::string CSVRender::PagedWorldspaceWidget::getStartupInstruction()
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CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
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: WorldspaceWidget (document, parent), mDocument (document), mWorldspace ("std::default"),
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mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL)
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mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL),
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mCurrentObj(""), mMouseState(Mouse_Default), mOldPos(0,0)
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{
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QAbstractItemModel *cells =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells);
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@ -607,6 +799,30 @@ void CSVRender::PagedWorldspaceWidget::cellAdded (const QModelIndex& index, int
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flagAsModified();
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}
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std::pair<std::string, Ogre::Vector3> CSVRender::PagedWorldspaceWidget::isObjectUnderCursor(float mouseX, float mouseY)
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{
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std::pair<std::string, Ogre::Vector3> result = CSVWorld::PhysicsSystem::instance()->castRay(
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mouseX, mouseY, NULL, NULL, getCamera());
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if(result.first != "")
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{
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QString name = QString(result.first.c_str());
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if(!name.contains(QRegExp("^HeightField")))
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{
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std::string sceneNode =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
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bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
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if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
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{
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return result;
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}
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}
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}
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return std::make_pair("", Ogre::Vector3(0,0,0));
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}
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void CSVRender::PagedWorldspaceWidget::debugMousePicking(float mouseX, float mouseY)
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{
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@ -28,6 +28,16 @@ namespace CSVRender
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OverlayMask *mOverlayMask;
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std::map<std::string, std::vector<std::string> > mSelectedEntities;
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enum MouseState {
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Mouse_Grab,
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Mouse_Drag,
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Mouse_Edit,
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Mouse_Default
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};
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MouseState mMouseState;
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QPoint mOldPos;
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std::string mCurrentObj;
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private:
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std::pair<int, int> getCoordinatesFromId(const std::string& record) const;
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@ -52,6 +62,7 @@ namespace CSVRender
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virtual std::string getStartupInstruction();
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std::pair<std::string, Ogre::Vector3> isObjectUnderCursor(float mouseX, float mouseY);
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void debugMousePicking(float mouseX, float mouseY);
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void updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position);
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@ -85,9 +96,11 @@ namespace CSVRender
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virtual void updateOverlay();
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virtual void mouseMoveEvent (QMouseEvent *event);
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virtual void mousePressEvent (QMouseEvent *event);
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virtual void mouseReleaseEvent (QMouseEvent *event);
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virtual void mouseDoubleClickEvent (QMouseEvent *event);
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virtual void wheelEvent (QWheelEvent *event);
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signals:
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@ -71,6 +71,10 @@ namespace CSVRender
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virtual void mouseReleaseEvent (QMouseEvent *event);
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virtual void mouseMoveEvent (QMouseEvent *event);
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void wheelEvent (QWheelEvent *event);
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private:
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void paintEvent(QPaintEvent* e);
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void resizeEvent(QResizeEvent* e);
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@ -82,12 +86,8 @@ namespace CSVRender
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void focusOutEvent (QFocusEvent *event);
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void wheelEvent (QWheelEvent *event);
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void leaveEvent (QEvent *event);
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void mouseMoveEvent (QMouseEvent *event);
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void updateOgreWindow();
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void setLighting (Lighting *lighting);
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