forked from mirror/openmw-tes3mp
Fix 'new game' from the main menu not removing menu afterwards
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@ -80,6 +80,7 @@ namespace MWGui
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void MainMenu::onNewGameConfirmed()
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void MainMenu::onNewGameConfirmed()
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{
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_MainMenu);
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MWBase::Environment::get().getStateManager()->newGame();
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MWBase::Environment::get().getStateManager()->newGame();
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}
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}
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