forked from mirror/openmw-tes3mp
more readme improvements
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1 changed files with 34 additions and 4 deletions
38
readme.txt
38
readme.txt
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@ -10,6 +10,7 @@ Website: http://www.openmw.org
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THIS IS A WORK IN PROGRESS
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THIS IS A WORK IN PROGRESS
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INSTALLATION
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INSTALLATION
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Windows:
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Windows:
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@ -26,10 +27,12 @@ http://aur.archlinux.org/packages.php?ID=21419
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OS X:
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OS X:
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TODO add description for OS X
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TODO add description for OS X
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BUILD FROM SOURCE
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BUILD FROM SOURCE
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TODO add description here
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TODO add description here
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THE DATA PATH
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THE DATA PATH
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After the installation OpenMW needs to be told where to find the Morrowind data directory. Create a text file named openmw.cfg (location depends on platform) and enter the following line:
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After the installation OpenMW needs to be told where to find the Morrowind data directory. Create a text file named openmw.cfg (location depends on platform) and enter the following line:
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@ -38,21 +41,22 @@ data=path to your data directory
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(where you replace "path to your data directory" with the actual location of your data directory)
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(where you replace "path to your data directory" with the actual location of your data directory)
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On Windows you a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting.
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On Windows a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting.
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On Linux and Mac the default location will be ~/.config/openmw/openmw.cfg.
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On Linux and Mac the default location will be ~/.config/openmw/openmw.cfg.
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COMMAND LINE OPTIONS
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COMMAND LINE OPTIONS
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TODO add description of command line options
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TODO add description of command line options
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CREDITS
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CREDITS
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Developers:
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Developers:
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TODO add list of developers
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TODO add list of developers
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OpenMW:
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OpenMW:
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Thanks to DokterDume for kindly providing us with the Moon and Star logo
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Thanks to DokterDume for kindly providing us with the Moon and Star logo used as the application icon and project logo.
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used as the application icon and project logo.
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Launcher:
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Launcher:
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Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Files tab.
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Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Files tab.
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@ -60,4 +64,30 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil
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CHANGELOG
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CHANGELOG
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TODO add changelog (take pre 0.11.0 changelog from wiki when it is up again; take 0.11.0 and later changelog from tracker)
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0.11.1
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Bug #2: Resources loading doesn't work outside of bsa files
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Bug #3: GUI does not render non-English characters
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Bug #7: openmw.cfg location doesn't match
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Bug #124: The TCL alias for ToggleCollision is missing.
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Bug #125: Some command line options can't be used from a .cfg file
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Bug #126: Toggle-type script instructions are less verbose compared with original MW
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Bug #130: NPC-Record Loading fails for some NPCs
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Bug #167: Launcher sets invalid parameters in ogre config
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Feature #10: Journal
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Feature #12: Rendering Optimisations
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Feature #23: Change Launcher GUI to a tabbed interface
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Feature #24: Integrate the OGRE settings window into the launcher
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Feature #25: Determine openmw.cfg location (Launcher)
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Feature #26: Launcher Profiles
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Feature #79: MessageBox
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Feature #116: Tab-Completion in Console
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Feature #132: --data-local and multiple --data
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Feature #143: Non-Rendering Performance-Optimisations
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Feature #150: Accessing objects in cells via ID does only work for objects with all lower case IDs
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Feature #157: Version Handling
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Task #14: Replace tabs with 4 spaces
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Task #18: Move components from global namespace into their own namespace
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Task #123: refactor header files in components/esm
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TODO add old changelog (take pre 0.11.0 changelog from wiki)
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