forked from mirror/openmw-tes3mp
Remove an unused method
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3 changed files with 0 additions and 10 deletions
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@ -318,11 +318,6 @@ namespace MWWorld
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}
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}
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void PhysicsSystem::setCurrentWater(bool hasWater, int waterHeight)
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{
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// TODO: store and use
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}
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btVector3 PhysicsSystem::getRayPoint(float extent)
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btVector3 PhysicsSystem::getRayPoint(float extent)
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{
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{
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//get a ray pointing to the center of the viewport
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//get a ray pointing to the center of the viewport
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@ -78,8 +78,6 @@ namespace MWWorld
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OEngine::Physic::PhysicEngine* getEngine();
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OEngine::Physic::PhysicEngine* getEngine();
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void setCurrentWater(bool hasWater, int waterHeight);
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bool getObjectAABB(const MWWorld::Ptr &ptr, Ogre::Vector3 &min, Ogre::Vector3 &max);
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bool getObjectAABB(const MWWorld::Ptr &ptr, Ogre::Vector3 &min, Ogre::Vector3 &max);
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/// Queues velocity movement for a Ptr. If a Ptr is already queued, its velocity will
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/// Queues velocity movement for a Ptr. If a Ptr is already queued, its velocity will
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@ -162,9 +162,6 @@ namespace MWWorld
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void Scene::playerCellChange(MWWorld::CellStore *cell, const ESM::Position& pos, bool adjustPlayerPos)
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void Scene::playerCellChange(MWWorld::CellStore *cell, const ESM::Position& pos, bool adjustPlayerPos)
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{
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{
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bool hasWater = cell->mCell->mData.mFlags & ESM::Cell::HasWater;
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mPhysics->setCurrentWater(hasWater, cell->mCell->mWater);
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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world->getPlayer().setCell(cell);
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world->getPlayer().setCell(cell);
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