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@ -21,14 +21,18 @@
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{"SetScriptActorListCell", ActorFunctions::SetScriptActorListCell},\
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{"SetScriptActorListAction", ActorFunctions::SetScriptActorListAction},\
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\
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{"SetActorCell", ActorFunctions::SetActorCell},\
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{"SetActorRefId", ActorFunctions::SetActorRefId},\
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{"SetActorRefNumIndex", ActorFunctions::SetActorRefNumIndex},\
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{"SetActorMpNum", ActorFunctions::SetActorMpNum},\
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{"SetActorPosition", ActorFunctions::SetActorPosition},\
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{"SetActorRotation", ActorFunctions::SetActorRotation},\
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\
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{"AddActor", ActorFunctions::AddActor},\
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\
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{"SendActorList", ActorFunctions::SendActorList},\
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{"SendActorAuthority", ActorFunctions::SendActorAuthority}
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{"SendActorAuthority", ActorFunctions::SendActorAuthority},\
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{"SendActorCellChange", ActorFunctions::SendActorCellChange}
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class ActorFunctions
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{
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@ -53,14 +57,18 @@ public:
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static void SetScriptActorListCell(const char* cellDescription) noexcept;
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static void SetScriptActorListAction(unsigned char action) noexcept;
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static void SetActorCell(const char* cellDescription) noexcept;
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static void SetActorRefId(const char* refId) noexcept;
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static void SetActorRefNumIndex(int refNumIndex) noexcept;
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static void SetActorMpNum(int mpNum) noexcept;
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static void SetActorPosition(double x, double y, double z) noexcept;
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static void SetActorRotation(double x, double y, double z) noexcept;
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static void AddActor() noexcept;
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static void SendActorList() noexcept;
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static void SendActorAuthority() noexcept;
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static void SendActorCellChange() noexcept;
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};
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