diff --git a/apps/openmw/mwrender/sky.cpp b/apps/openmw/mwrender/sky.cpp index 97633a6b9..6c599fc3f 100644 --- a/apps/openmw/mwrender/sky.cpp +++ b/apps/openmw/mwrender/sky.cpp @@ -1548,14 +1548,19 @@ void SkyManager::update(float duration) { if (!mEnabled) { - mRainIntensityUniform->set((float) 0.0); + if (mRainIntensityUniform) + mRainIntensityUniform->set((float) 0.0); + return; } - if (mIsStorm || (!hasRain() && !mParticleNode)) - mRainIntensityUniform->set((float) 0.0); - else - mRainIntensityUniform->set((float) mWeatherAlpha); + if (mRainIntensityUniform) + { + if (mIsStorm || (!hasRain() && !mParticleNode)) + mRainIntensityUniform->set((float) 0.0); + else + mRainIntensityUniform->set((float) mWeatherAlpha); + } if (mIsStorm) { diff --git a/apps/openmw/mwrender/water.cpp b/apps/openmw/mwrender/water.cpp index 8935eb37a..52b659984 100644 --- a/apps/openmw/mwrender/water.cpp +++ b/apps/openmw/mwrender/water.cpp @@ -416,13 +416,14 @@ Water::Water(osg::Group *parent, osg::Group* sceneRoot, Resource::ResourceSystem setHeight(mTop); - mRainIntensityUniform = NULL; updateWaterMaterial(); + + mRainIntensityUniform = new osg::Uniform("rainIntensity",(float) 0.0); } osg::Uniform *Water::getRainIntensityUniform() { - return mRainIntensityUniform; + return mRainIntensityUniform.get(); } void Water::updateWaterMaterial() @@ -556,7 +557,6 @@ void Water::createShaderWaterStateSet(osg::Node* node, Reflection* reflection, R program->addShader(fragmentShader); shaderStateset->setAttributeAndModes(program, osg::StateAttribute::ON); - mRainIntensityUniform = new osg::Uniform("rainIntensity",(float) 0.0); shaderStateset->addUniform(mRainIntensityUniform); node->setStateSet(shaderStateset); diff --git a/apps/openmw/mwrender/water.hpp b/apps/openmw/mwrender/water.hpp index 6c7adac37..a4fd1ed36 100644 --- a/apps/openmw/mwrender/water.hpp +++ b/apps/openmw/mwrender/water.hpp @@ -51,7 +51,7 @@ namespace MWRender { static const int CELL_SIZE = 8192; - osg::Uniform* mRainIntensityUniform; + osg::ref_ptr mRainIntensityUniform; osg::ref_ptr mParent; osg::ref_ptr mSceneRoot;